This makes it possible to add tests that generate assertions, and run
them with valgrind, making sure that there are no memory violations
prior to the assertion.
New config options:
- crash-log-enabled - can be disabled for cleaner core dumps
- crash-memcheck-enabled - useful for faster termination after a crash
- use-exit-on-panic - to be used by the test suite so that valgrind can
detect leaks and memory corruptions
Other changes:
- Crash log is printed even on system that dont HAVE_BACKTRACE, i.e. in
both SIGSEGV and assert / panic
- Assertion and panic won't print registers and code around EIP (which
was useless), but will do fast memory test (which may still indicate
that the assertion was due to memory corrpution)
I had to reshuffle code in order to re-use it, so i extracted come code
into function without actually doing any changes to the code:
- logServerInfo
- logModulesInfo
- doFastMemoryTest (with the exception of it being conditional)
- dumpCodeAroundEIP
changes to the crash report on segfault:
- logRegisters is called right after the stack trace (before info) done
just in order to have more re-usable code
- stack trace skips the first two items on the stack (the crash log and
signal handler functions)
This makes it possible to add tests that generate assertions, and run
them with valgrind, making sure that there are no memory violations
prior to the assertion.
New config options:
- crash-log-enabled - can be disabled for cleaner core dumps
- crash-memcheck-enabled - useful for faster termination after a crash
- use-exit-on-panic - to be used by the test suite so that valgrind can
detect leaks and memory corruptions
Other changes:
- Crash log is printed even on system that dont HAVE_BACKTRACE, i.e. in
both SIGSEGV and assert / panic
- Assertion and panic won't print registers and code around EIP (which
was useless), but will do fast memory test (which may still indicate
that the assertion was due to memory corrpution)
I had to reshuffle code in order to re-use it, so i extracted come code
into function without actually doing any changes to the code:
- logServerInfo
- logModulesInfo
- doFastMemoryTest (with the exception of it being conditional)
- dumpCodeAroundEIP
changes to the crash report on segfault:
- logRegisters is called right after the stack trace (before info) done
just in order to have more re-usable code
- stack trace skips the first two items on the stack (the crash log and
signal handler functions)
Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
This is an extension of #2359
amended by Tyson Andre to work with the changed unstable API,
add more tests, and consistently return an array.
- It seemed as if it would be more likely to get reviewed
after updating the implementation.
Currently, multi commands or lua scripting to call zscore multiple times
would almost definitely be less efficient than a native ZMSCORE
for the following reasons:
- Need to fetch the set from the string every time instead of reusing the C
pointer.
- Using pipelining or multi-commands would result in more bytes sent by
the client for the repeated `ZMSCORE KEY` sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- The fastest solution I've seen for large sets(thousands or millions)
involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
then UNLINK of a temporary set (or lua). This is still inefficient.
Co-authored-by: Tyson Andre <tysonandre775@hotmail.com>
Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
This is an extension of #2359
amended by Tyson Andre to work with the changed unstable API,
add more tests, and consistently return an array.
- It seemed as if it would be more likely to get reviewed
after updating the implementation.
Currently, multi commands or lua scripting to call zscore multiple times
would almost definitely be less efficient than a native ZMSCORE
for the following reasons:
- Need to fetch the set from the string every time instead of reusing the C
pointer.
- Using pipelining or multi-commands would result in more bytes sent by
the client for the repeated `ZMSCORE KEY` sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- The fastest solution I've seen for large sets(thousands or millions)
involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
then UNLINK of a temporary set (or lua). This is still inefficient.
Co-authored-by: Tyson Andre <tysonandre775@hotmail.com>
The Redis sentinel would crash with a segfault after a few minutes
because it tried to read from a page without read permissions. Check up
front whether the sds is long enough to contain redis:slave or
redis:master before memcmp() as is done everywhere else in
sentinelRefreshInstanceInfo().
Bug report and commit message from Theo Buehler. Fix from Nam Nguyen.
Co-authored-by: Nam Nguyen <namn@berkeley.edu>
The Redis sentinel would crash with a segfault after a few minutes
because it tried to read from a page without read permissions. Check up
front whether the sds is long enough to contain redis:slave or
redis:master before memcmp() as is done everywhere else in
sentinelRefreshInstanceInfo().
Bug report and commit message from Theo Buehler. Fix from Nam Nguyen.
Co-authored-by: Nam Nguyen <namn@berkeley.edu>
valsize was not modified during the for loop below instead of getting from c->argv[4], therefore there is no need to put inside the for loop.. Moreover, putting the check outside loop will also avoid memory leaking, decrRefCount(key) should be called in the original code if we put the check in for loop
valsize was not modified during the for loop below instead of getting from c->argv[4], therefore there is no need to put inside the for loop.. Moreover, putting the check outside loop will also avoid memory leaking, decrRefCount(key) should be called in the original code if we put the check in for loop
The connection API may create an accepted connection object in an error
state, and callers are expected to check it before attempting to use it.
Co-authored-by: mrpre <mrpre@163.com>
The connection API may create an accepted connection object in an error
state, and callers are expected to check it before attempting to use it.
Co-authored-by: mrpre <mrpre@163.com>
Initialize and configure OpenSSL even when tls-port is not used, because
we may still have tls-cluster or tls-replication.
Also, make sure to reconfigure OpenSSL when these parameters are changed
as TLS could have been enabled for the first time.
Initialize and configure OpenSSL even when tls-port is not used, because
we may still have tls-cluster or tls-replication.
Also, make sure to reconfigure OpenSSL when these parameters are changed
as TLS could have been enabled for the first time.
this code is in use only if the master is disk-based, and the replica is
diskless. In this case we use a buffered reader, but we must avoid reading
past the rdb file, into the command stream. which Luckly rdb.c doesn't
really attempt to do (it knows how much it should read).
When rioConnRead detects that the extra buffering attempt reaches beyond
the read limit it should read less, but if the caller actually requested
more, then it should return with an error rather than a short read. the
bug would have resulted in short read.
in order to fix it, the code must consider the real requested size, and
not the extra buffering size.
this code is in use only if the master is disk-based, and the replica is
diskless. In this case we use a buffered reader, but we must avoid reading
past the rdb file, into the command stream. which Luckly rdb.c doesn't
really attempt to do (it knows how much it should read).
When rioConnRead detects that the extra buffering attempt reaches beyond
the read limit it should read less, but if the caller actually requested
more, then it should return with an error rather than a short read. the
bug would have resulted in short read.
in order to fix it, the code must consider the real requested size, and
not the extra buffering size.