This PR introduces a new mechanism for temporarily changing the
server's loading_rio context during RDB loading operations. The new
`RDB_SCOPED_LOADING_RIO` macro allows for a scoped change of the
`server.loading_rio` value, ensuring that it's automatically restored
to its original value when the scope ends.
Introduces a dedicated flag to `rio` to signal immediate abort,
preventing
potential use-after-free scenarios during replication disconnection in
dual-channel load. This ensures proper termination of
`rdbLoadRioWithLoadingCtx`
when replication is cancelled due to connection loss on main connection.
Fixes https://github.com/valkey-io/valkey/issues/1152
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Signed-off-by: Amit Nagler <58042354+naglera@users.noreply.github.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: ranshid <88133677+ranshid@users.noreply.github.com>
This PR fixes the missing stat update for `total_net_repl_output_bytes`
that was removed during the refactoring in PR #758. The metric was not
being updated when writing to replica connections.
Changes:
- Restored the stat update in postWriteToClient for replica connections
- Added integration test to verify the metric is properly updated
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
Co-authored-by: Binbin <binloveplay1314@qq.com>
The reason is VM_Call will use a fake client without connection,
so we also need to check if c->conn is NULL.
This also affects scripts. If they are called in the script, the
server will crash. Injecting commands into AOF will also cause
startup failure.
Fixes#1054.
Signed-off-by: Binbin <binloveplay1314@qq.com>
Call emptyData right before rdbLoad to prevent errors in the middle
and we drop the replication stream and leaving an empty database.
The real changes is in disk-based part, the rest is just code movement.
Signed-off-by: Binbin <binloveplay1314@qq.com>
Signed-off-by: Ping Xie <pingxie@google.com>
Prior to comparing the replica buffer against the configured limit, we
need to ensure that the limit configuration is enabled. If the limit is
set to zero, it indicates that there is no limit, and we should skip the
buffer limit check.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: Ping Xie <pingxie@google.com>
If we modify aof-use-rdb-preamble in the middle of rewrite,
we may get a wrong aof base suffix. This is because the suffix
is concatenated by the main process afterwards, and it may be
different from the beginning.
We cache this value when we start the rewrite.
Signed-off-by: Binbin <binloveplay1314@qq.com>
Signed-off-by: Ping Xie <pingxie@google.com>
In standalone mode, when a `-REDIRECT` error occurs, special handling is
required if the client is in the `MULTI` context.
We have adopted the same handling method as the cluster mode:
1. If a command in the transaction encounters a `REDIRECT` at the time
of queuing, the execution of `EXEC` will return an `EXECABORT` error (we
expect the client to redirect and discard the transaction upon receiving
a `REDIRECT`). That is:
```
MULTI ==> +OK
SET x y ==> -REDIRECT
EXEC ==> -EXECABORT
```
2. If all commands are successfully queued (i.e., `QUEUED` results are
received) but a redirect is detected during `EXEC` execution (such as a
primary-replica switch), a `REDIRECT` is returned to instruct the client
to perform a redirect. That is:
```
MULTI ==> +OK
SET x y ==> +QUEUED
failover
EXEC ==> -REDIRECT
```
---------
Signed-off-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
Currently, the `dual-channel-replication` feature flag is immutable if
`enable-protected-configs` is enabled, which is the default behavior.
This PR proposes to make the `dual-channel-replication` flag mutable,
allowing it to be changed dynamically without restarting the cluster.
**Motivation:**
The ability to change the `dual-channel-replication` flag dynamically is
essential for testing and validating the feature on real clusters
running in production environments. By making the flag mutable, we can
enable or disable the feature without disrupting the cluster's
operations, facilitating easier testing and experimentation.
Additionally, this change would provide more flexibility for users to
enable or disable the feature based on their specific requirements or
operational needs without requiring a cluster restart.
---------
Signed-off-by: naglera <anagler123@gmail.com>
There is a test that assumes that the backlog will get overrun, but
because of the recent changes to the default it no longer fails. It
seems like it is a bit flakey now though, so resetting the value in the
test back to 1mb. (This relates to the CoB of 1100k. So it should
consistently work with a 1mb limit).
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
The repl-backlog-size 1mb is too small in most cases, now network
transmission and bandwidth performance have improved rapidly in more
than ten years.
The bigger the replication backlog, the longer the replica can endure
the disconnect and later be able to perform a partial resynchronization.
Part of #653.
---------
Signed-off-by: Binbin <binloveplay1314@qq.com>
Fix#821
During the `FAILOVER` process, when conditions are met (such as when the
force time is reached or the primary and replica offsets are
consistent), the primary actively becomes the replica and transitions to
the `FAILOVER_IN_PROGRESS` state. After the primary becomes the replica,
and after handshaking and other operations, it will eventually send the
`PSYNC FAILOVER` command to the replica, after which the replica will
become the primary. This means that the upgrade of the replica to the
primary is an asynchronous operation, which implies that during the
`FAILOVER_IN_PROGRESS` state, there may be a period of time where both
nodes are replicas. In this scenario, if a `-REDIRECT` is returned, the
request will be redirected to the replica and then redirected back,
causing back and forth redirection. To avoid this situation, during the
`FAILOVER_IN_PROGRESS state`, we temporarily suspend the clients that
need to be redirected until the replica truly becomes the primary, and
then resume the execution.
---------
Signed-off-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
Test dual-channel-replication primary gets cob overrun during replica
rdb load` fails during the Valgrind run. This is due to the load
handlers disconnecting before the tests complete, resulting in a low
primary COB. Increasing the handlers' timeout should resolve this issue.
Failure:
https://github.com/valkey-io/valkey/actions/runs/10361286333/job/28681321393
Server logs reveals that the load handler clients were disconnected
before the test started
Also the two previus test took about 20 seconds which is the handler
timeout.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
- Fix TLS bug where connection were shutdown by primary's main process
while the child process was still writing- causing main process to be
blocked.
- TLS connection fix -file descriptors are set to blocking mode in the
main thread, followed by a blocking write. This sets the file
descriptors to non-blocking if TLS is used (see `connTLSSyncWrite()`)
(@xbasel).
- Improve the reliability of dual-channel tests. Modify the pause
mechanism to verify process status directly, rather than relying on log.
- Ensure that `server.repl_offset` and `server.replid` are updated
correctly when dual channel synchronization completes successfully.
Thist led to failures in replication tests that validate replication IDs
or compare replication offsets.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: naglera <58042354+naglera@users.noreply.github.com>
Signed-off-by: xbasel <103044017+xbasel@users.noreply.github.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Signed-off-by: Binbin <binloveplay1314@qq.com>
Co-authored-by: ranshid <88133677+ranshid@users.noreply.github.com>
Co-authored-by: xbasel <103044017+xbasel@users.noreply.github.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Binbin <binloveplay1314@qq.com>
Currently lastbgsave_status is used in bgsave or disk-replication,
and the target is the disk. In #60, we update it when transfer error,
i think it is mainly used in tests, so we can use log to replace it.
It changes lastbgsave_status to err in this case, but it is strange
that it does not set ok or err in the above if and the following else.
Also noted this will affect stop-writes-on-bgsave-error.
Signed-off-by: Binbin <binloveplay1314@qq.com>
Update the dual channel-replication tests to wait for the pause to begin
before attempting to unpause.
---------
Signed-off-by: naglera <anagler123@gmail.com>
If we do `config set appendonly yes` and `config set appendonly no`
in a multi, there are some unexpected behavior.
When doing appendonly yes, we will schedule a AOFRW, and when we
are doding appendonly no, we will call stopAppendOnly to stop it.
In stopAppendOnly, the aof_fd is -1 since the aof is not start yet
and the fsync and close will take the -1 and call it, so they will
all fail with EBADF. And stopAppendOnly will emit a server log, the
close(-1) should be no problem but it is still an undefined behavior.
This PR also adds a log `Background append only file rewriting
scheduled.` to bgrewriteaofCommand when it was scheduled.
And adds a log in stopAppendOnly when a scheduled AOF is canceled,
it will print `AOF was disabled but there is a scheduled AOF background, cancel it.`
Signed-off-by: Binbin <binloveplay1314@qq.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Introduce several improvements to improve the stability of dual-channel
replication and fix compatibility issues.
1. Make dual-channel-replication tests more reliable: use pause instead
of forced sleep.
2. Fix race conditions when freeing RDB client.
3. Check if sync was stopped during local buffer streaming.
4. Fix $ENDOFFSET reply format to work on 32-bit machines too.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
In this PR we introduce the main benefit of dual channel replication by
continuously steaming the COB (client output buffers) in parallel to the
RDB and thus keeping the primary's side COB small AND accelerating the
overall sync process. By streaming the replication data to the replica
during the full sync, we reduce
1. Memory load from the primary's node.
2. CPU load from the primary's main process. [Latest performance
tests](#data)
## Motivation
* Reduce primary memory load. We do that by moving the COB tracking to
the replica side. This also decrease the chance for COB overruns. Note
that primary's input buffer limits at the replica side are less
restricted then primary's COB as the replica plays less critical part in
the replication group. While increasing the primary’s COB may end up
with primary reaching swap and clients suffering, at replica side we’re
more at ease with it. Larger COB means better chance to sync
successfully.
* Reduce primary main process CPU load. By opening a new, dedicated
connection for the RDB transfer, child processes can have direct access
to the new connection. Due to TLS connection restrictions, this was not
possible using one main connection. We eliminate the need for the child
process to use the primary's child-proc -> main-proc pipeline, thus
freeing up the main process to process clients queries.
## Dual Channel Replication high level interface design
- Dual channel replication begins when the replica sends a `REPLCONF
CAPA DUALCHANNEL` to the primary during initial
handshake. This is used to state that the replica is capable of dual
channel sync and that this is the replica's main channel, which is not
used for snapshot transfer.
- When replica lacks sufficient data for PSYNC, the primary will send
`-FULLSYNCNEEDED` response instead
of RDB data. As a next step, the replica creates a new connection
(rdb-channel) and configures it against
the primary with the appropriate capabilities and requirements. The
replica then requests a sync
using the RDB channel.
- Prior to forking, the primary sends the replica the snapshot's end
repl-offset, and attaches the replica
to the replication backlog to keep repl data until the replica requests
psync. The replica uses the main
channel to request a PSYNC starting at the snapshot end offset.
- The primary main threads sends incremental changes via the main
channel, while the bgsave process
sends the RDB directly to the replica via the rdb-channel. As for the
replica, the incremental
changes are stored on a local buffer, while the RDB is loaded into
memory.
- Once the replica completes loading the rdb, it drops the
rdb-connection and streams the accumulated incremental
changes into memory. Repl steady state continues normally.
## New replica state machine

## Data <a name="data"></a>



## Explanation
These graphs demonstrate performance improvements during full sync
sessions using rdb-channel + streaming rdb directly from the background
process to the replica.
First graph- with at most 50 clients and light weight commands, we saw
5%-7.5% improvement in write latency during sync session.
Two graphs below- full sync was tested during heavy read commands from
the primary (such as sdiff, sunion on large sets). In that case, the
child process writes to the replica without sharing CPU with the loaded
main process. As a result, this not only improves client response time,
but may also shorten sync time by about 50%. The shorter sync time
results in less memory being used to store replication diffs (>60% in
some of the tested cases).
## Test setup
Both primary and replica in the performance tests ran on the same
machine. RDB size in all tests is 3.7gb. I generated write load using
valkey-benchmark ` ./valkey-benchmark -r 100000 -n 6000000 lpush my_list
__rand_int__`.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: naglera <58042354+naglera@users.noreply.github.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Ping Xie <pingxie@outlook.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
This PR is 1 of 3 PRs intended to achieve the goal of 1 million requests
per second, as detailed by [dan touitou](https://github.com/touitou-dan)
in https://github.com/valkey-io/valkey/issues/22. This PR modifies the
IO threads to be fully asynchronous, which is a first and necessary step
to allow more work offloading and better utilization of the IO threads.
### Current IO threads state:
Valkey IO threads were introduced in Redis 6.0 to allow better
utilization of multi-core machines. Before this, Redis was
single-threaded and could only use one CPU core for network and command
processing. The introduction of IO threads helps in offloading the IO
operations to multiple threads.
**Current IO Threads flow:**
1. Initialization: When Redis starts, it initializes a specified number
of IO threads. These threads are in addition to the main thread, each
thread starts with an empty list, the main thread will populate that
list in each event-loop with pending-read-clients or
pending-write-clients.
2. Read Phase: The main thread accepts incoming connections and reads
requests from clients. The reading of requests are offloaded to IO
threads. The main thread puts the clients ready-to-read in a list and
set the global io_threads_op to IO_THREADS_OP_READ, the IO threads pick
the clients up, perform the read operation and parse the first incoming
command.
3. Command Processing: After reading the requests, command processing is
still single-threaded and handled by the main thread.
4. Write Phase: Similar to the read phase, the write phase is also be
offloaded to IO threads. The main thread prepares the response in the
clients’ output buffer then the main thread puts the client in the list,
and sets the global io_threads_op to the IO_THREADS_OP_WRITE. The IO
threads then pick the clients up and perform the write operation to send
the responses back to clients.
5. Synchronization: The main-thread communicate with the threads on how
many jobs left per each thread with atomic counter. The main-thread
doesn’t access the clients while being handled by the IO threads.
**Issues with current implementation:**
* Underutilized Cores: The current implementation of IO-threads leads to
the underutilization of CPU cores.
* The main thread remains responsible for a significant portion of
IO-related tasks that could be offloaded to IO-threads.
* When the main-thread is processing client’s commands, the IO threads
are idle for a considerable amount of time.
* Notably, the main thread's performance during the IO-related tasks is
constrained by the speed of the slowest IO-thread.
* Limited Offloading: Currently, Since the Main-threads waits
synchronously for the IO threads, the Threads perform only read-parse,
and write operations, with parsing done only for the first command. If
the threads can do work asynchronously we may offload more work to the
threads reducing the load from the main-thread.
* TLS: Currently, we don't support IO threads with TLS (where offloading
IO would be more beneficial) since TLS read/write operations are not
thread-safe with the current implementation.
### Suggested change
Non-blocking main thread - The main thread and IO threads will operate
in parallel to maximize efficiency. The main thread will not be blocked
by IO operations. It will continue to process commands independently of
the IO thread's activities.
**Implementation details**
**Inter-thread communication.**
* We use a static, lock-free ring buffer of fixed size (2048 jobs) for
the main thread to send jobs and for the IO to receive them. If the ring
buffer fills up, the main thread will handle the task itself, acting as
back pressure (in case IO operations are more expensive than command
processing). A static ring buffer is a better candidate than a dynamic
job queue as it eliminates the need for allocation/freeing per job.
* An IO job will be in the format: ` [void* function-call-back | void
*data] `where data is either a client to read/write from and the
function-ptr is the function to be called with the data for example
readQueryFromClient using this format we can use it later to offload
other types of works to the IO threads.
* The Ring buffer is one way from the main-thread to the IO thread, Upon
read/write event the main thread will send a read/write job then in
before sleep it will iterate over the pending read/write clients to
checking for each client if the IO threads has already finished handling
it. The IO thread signals it has finished handling a client read/write
by toggling an atomic flag read_state / write_state on the client
struct.
**Thread Safety**
As suggested in this solution, the IO threads are reading from and
writing to the clients' buffers while the main thread may access those
clients.
We must ensure no race conditions or unsafe access occurs while keeping
the Valkey code simple and lock free.
Minimal Action in the IO Threads
The main change is to limit the IO thread operations to the bare
minimum. The IO thread will access only the client's struct and only the
necessary fields in this struct.
The IO threads will be responsible for the following:
* Read Operation: The IO thread will only read and parse a single
command. It will not update the server stats, handle read errors, or
parsing errors. These tasks will be taken care of by the main thread.
* Write Operation: The IO thread will only write the available data. It
will not free the client's replies, handle write errors, or update the
server statistics.
To achieve this without code duplication, the read/write code has been
refactored into smaller, independent components:
* Functions that perform only the read/parse/write calls.
* Functions that handle the read/parse/write results.
This refactor accounts for the majority of the modifications in this PR.
**Client Struct Safe Access**
As we ensure that the IO threads access memory only within the client
struct, we need to ensure thread safety only for the client's struct's
shared fields.
* Query Buffer
* Command parsing - The main thread will not try to parse a command from
the query buffer when a client is offloaded to the IO thread.
* Client's memory checks in client-cron - The main thread will not
access the client query buffer if it is offloaded and will handle the
querybuf grow/shrink when the client is back.
* CLIENT LIST command - The main thread will busy-wait for the IO thread
to finish handling the client, falling back to the current behavior
where the main thread waits for the IO thread to finish their
processing.
* Output Buffer
* The IO thread will not change the client's bufpos and won't free the
client's reply lists. These actions will be done by the main thread on
the client's return from the IO thread.
* bufpos / block→used: As the main thread may change the bufpos, the
reply-block→used, or add/delete blocks to the reply list while the IO
thread writes, we add two fields to the client struct: io_last_bufpos
and io_last_reply_block. The IO thread will write until the
io_last_bufpos, which was set by the main-thread before sending the
client to the IO thread. If more data has been added to the cob in
between, it will be written in the next write-job. In addition, the main
thread will not trim or merge reply blocks while the client is
offloaded.
* Parsing Fields
* Client's cmd, argc, argv, reqtype, etc., are set during parsing.
* The main thread will indicate to the IO thread not to parse a cmd if
the client is not reset. In this case, the IO thread will only read from
the network and won't attempt to parse a new command.
* The main thread won't access the c→cmd/c→argv in the CLIENT LIST
command as stated before it will busy wait for the IO threads.
* Client Flags
* c→flags, which may be changed by the main thread in multiple places,
won't be accessed by the IO thread. Instead, the main thread will set
the c→io_flags with the information necessary for the IO thread to know
the client's state.
* Client Close
* On freeClient, the main thread will busy wait for the IO thread to
finish processing the client's read/write before proceeding to free the
client.
* Client's Memory Limits
* The IO thread won't handle the qb/cob limits. In case a client crosses
the qb limit, the IO thread will stop reading for it, letting the main
thread know that the client crossed the limit.
**TLS**
TLS is currently not supported with IO threads for the following
reasons:
1. Pending reads - If SSL has pending data that has already been read
from the socket, there is a risk of not calling the read handler again.
To handle this, a list is used to hold the pending clients. With IO
threads, multiple threads can access the list concurrently.
2. Event loop modification - Currently, the TLS code
registers/unregisters the file descriptor from the event loop depending
on the read/write results. With IO threads, multiple threads can modify
the event loop struct simultaneously.
3. The same client can be sent to 2 different threads concurrently
(https://github.com/redis/redis/issues/12540).
Those issues were handled in the current PR:
1. The IO thread only performs the read operation. The main thread will
check for pending reads after the client returns from the IO thread and
will be the only one to access the pending list.
2. The registering/unregistering of events will be similarly postponed
and handled by the main thread only.
3. Each client is being sent to the same dedicated thread (c→id %
num_of_threads).
**Sending Replies Immediately with IO threads.**
Currently, after processing a command, we add the client to the
pending_writes_list. Only after processing all the clients do we send
all the replies. Since the IO threads are now working asynchronously, we
can send the reply immediately after processing the client’s requests,
reducing the command latency. However, if we are using AOF=always, we
must wait for the AOF buffer to be written, in which case we revert to
the current behavior.
**IO threads dynamic adjustment**
Currently, we use an all-or-nothing approach when activating the IO
threads. The current logic is as follows: if the number of pending write
clients is greater than twice the number of threads (including the main
thread), we enable all threads; otherwise, we enable none. For example,
if 8 IO threads are defined, we enable all 8 threads if there are 16
pending clients; else, we enable none.
It makes more sense to enable partial activation of the IO threads. If
we have 10 pending clients, we will enable 5 threads, and so on. This
approach allows for a more granular and efficient allocation of
resources based on the current workload.
In addition, the user will now be able to change the number of I/O
threads at runtime. For example, when decreasing the number of threads
from 4 to 2, threads 3 and 4 will be closed after flushing their job
queues.
**Tests**
Currently, we run the io-threads tests with 4 IO threads
(443d80f168/.github/workflows/daily.yml (L353)).
This means that we will not activate the IO threads unless there are 8
(threads * 2) pending write clients per single loop, which is unlikely
to happened in most of tests, meaning the IO threads are not currently
being tested.
To enforce the main thread to always offload work to the IO threads,
regardless of the number of pending events, we add an
events-per-io-thread configuration with a default value of 2. When set
to 0, this configuration will force the main thread to always offload
work to the IO threads.
When we offload every single read/write operation to the IO threads, the
IO-threads are running with 100% CPU when running multiple tests
concurrently some tests fail as a result of larger than expected command
latencies. To address this issue, we have to add some after or wait_for
calls to some of the tests to ensure they pass with IO threads as well.
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
To implement #319
1. replica is able to redirect read and write commands to it's primary
in standalone mode
* reply with "-REDIRECT primary-ip:port"
2. add a subcommand `CLIENT CAPA redirect`, a client can announce the
capability to handle redirection
* if a client can handle redirection, the data access commands (read and
write) will be redirected
3. allow `readonly` and `readwrite` command in standalone mode, may be a
breaking change
* a client with redirect capability cannot process read commands on a
replica by default
* use READONLY command can allow read commands on a replica
---------
Signed-off-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
Make the one backwards compatible config change we are allowed to
replace for removing master from our API.
`masterauth` and `masteruser` are still used as an alias, but aren't
explicitly referenced. As an addendum to
https://github.com/valkey-io/valkey/pull/591, it would be good to have
this in 8. Given the related PR for updated other references for master,
I just updated the ones around this specific change.
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
More rebranding of
* Log messages (#252)
* The DENIED error reply
* Internal function names and comments, mainly Lua API
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Deflake chained replicas disconnect when replica re-connect with the
same master. sync_partial_ok counter might get incremented if replica
timed out during test.
Signed-off-by: naglera <anagler123@gmail.com>
This pr covers following chnages.
1. redisbenchmark to valkeybenchmark in test directory
2. Removed redis from some test's title and changed the name
accordingly.
3. Updated test suite name and redis-server to valkey readme in test
directory.
---------
Signed-off-by: Shivshankar-Reddy <shiva.sheri.github@gmail.com>
Occurrences of "redis" in TCL test suites and helpers, such as TCL
client used in tests, are replaced with "valkey".
Occurrences of uppercase "Redis" are not changed in this PR.
No files are renamed in this PR.
---------
Signed-off-by: Shivshankar-Reddy <shiva.sheri.github@gmail.com>
Updated procedure redis_deferring_client in test environent to
valkey_deferring_client.
Signed-off-by: Shivshankar-Reddy <shiva.sheri.github@gmail.com>
This includes comments used for module API documentation.
* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
|'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"
Fixes#148
---------
Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Documentation references should use `Valkey` while server and cli
references are all under `valkey`.
---------
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
The check in fileIsManifest misjudged the manifest file. For example,
if resp aof contains "file", it will be considered a manifest file and
the check will fail:
```
*3
$3
set
$4
file
$4
file
```
In #12951, if the preamble aof also contains it, it will also fail.
Fixes#12951.
the bug was happening if the the word "file" is mentioned
in the first 1024 lines of the AOF. and now as soon as it finds
a non-comment line it'll break (if it contains "file" or doesn't)
Recently I saw in CI that reply-schemas-validator fails here:
```
Failed validating 'minimum' in schema[1]['properties']['groups']['items']['properties']['consumers']['items']['properties']['active-time']:
{'description': 'Last time this consumer was active (successful '
'reading/claiming).',
'minimum': 0,
'type': 'integer'}
On instance['groups'][0]['consumers'][0]['active-time']:
-1729380548878722639
```
The reason is that in fuzzer, we may restore corrupted active-time,
which will cause the reply schema CI to fail.
The fuzzer can cause corrupt the state in many places, which will
bugs that mess up the reply, so we decided to skip logreqres.
Also, seen-time is the same type as active-time, adding the minimum.
---------
Co-authored-by: Oran Agra <oran@redislabs.com>
Fix a daily test failure because alpine doesn't support stack traces and
add in an extra assertion related to making sure the stack trace was
printed twice.
see discussion from after https://github.com/redis/redis/pull/12453 was
merged
----
This PR replaces signals that are not considered async-signal-safe
(AS-safe) with safe calls.
#### **1. serverLog() and serverLogFromHandler()**
`serverLog` uses unsafe calls. It was decided that we will **avoid**
`serverLog` calls by the signal handlers when:
* The signal is not fatal, such as SIGALRM. In these cases, we prefer
using `serverLogFromHandler` which is the safe version of `serverLog`.
Note they have different prompts:
`serverLog`: `62220:M 26 Oct 2023 14:39:04.526 # <msg>`
`serverLogFromHandler`: `62220:signal-handler (1698331136) <msg>`
* The code was added recently. Calls to `serverLog` by the signal
handler have been there ever since Redis exists and it hasn't caused
problems so far. To avoid regression, from now we should use
`serverLogFromHandler`
#### **2. `snprintf` `fgets` and `strtoul`(base = 16) -------->
`_safe_snprintf`, `fgets_async_signal_safe`, `string_to_hex`**
The safe version of `snprintf` was taken from
[here](8cfc4ca5e7/src/mc_util.c (L754))
#### **3. fopen(), fgets(), fclose() --------> open(), read(), close()**
#### **4. opendir(), readdir(), closedir() --------> open(),
syscall(SYS_getdents64), close()**
#### **5. Threads_mngr sync mechanisms**
* waiting for the thread to generate stack trace: semaphore -------->
busy-wait
* `globals_rw_lock` was removed: as we are not using malloc and the
semaphore anymore we don't need to protect `ThreadsManager_cleanups`.
#### **6. Stacktraces buffer**
The initial problem was that we were not able to safely call malloc
within the signal handler.
To solve that we created a buffer on the stack of `writeStacktraces` and
saved it in a global pointer, assuming that under normal circumstances,
the function `writeStacktraces` would complete before any thread
attempted to write to it. However, **if threads lag behind, they might
access this global pointer after it no longer belongs to the
`writeStacktraces` stack, potentially corrupting memory.**
To address this, various solutions were discussed
[here](https://github.com/redis/redis/pull/12658#discussion_r1390442896)
Eventually, we decided to **create a pipe** at server startup that will
remain valid as long as the process is alive.
We chose this solution due to its minimal memory usage, and since
`write()` and `read()` are atomic operations. It ensures that stack
traces from different threads won't mix.
**The stacktraces collection process is now as follows:**
* Cleaning the pipe to eliminate writes of late threads from previous
runs.
* Each thread writes to the pipe its stacktrace
* Waiting for all the threads to mark completion or until a timeout (2
sec) is reached
* Reading from the pipe to print the stacktraces.
#### **7. Changes that were considered and eventually were dropped**
* replace watchdog timer with a POSIX timer:
according to [settimer man](https://linux.die.net/man/2/setitimer)
> POSIX.1-2008 marks getitimer() and setitimer() obsolete, recommending
the use of the POSIX timers API
([timer_gettime](https://linux.die.net/man/2/timer_gettime)(2),
[timer_settime](https://linux.die.net/man/2/timer_settime)(2), etc.)
instead.
However, although it is supposed to conform to POSIX std, POSIX timers
API is not supported on Mac.
You can take a look here at the Linux implementation:
[here](c7562ee135)
To avoid messing up the code, and uncertainty regarding compatibility,
it was decided to drop it for now.
* avoid using sds (uses malloc) in logConfigDebugInfo
It was considered to print config info instead of using sds, however
apparently, `logConfigDebugInfo` does more than just print the sds, so
it was decided this fix is out of this issue scope.
#### **8. fix Signal mask check**
The check `signum & sig_mask` intended to indicate whether the signal is
blocked by the thread was incorrect. Actually, the bit position in the
signal mask corresponds to the signal number. We fixed this by changing
the condition to: `sig_mask & (1L << (sig_num - 1))`
#### **9. Unrelated changes**
both `fork.tcl `and `util.tcl` implemented a function called
`count_log_message` expecting different parameters. This caused
confusion when trying to run daily tests with additional test parameters
to run a specific test.
The `count_log_message` in `fork.tcl` was removed and the calls were
replaced with calls to `count_log_message` located in `util.tcl`
---------
Co-authored-by: Ozan Tezcan <ozantezcan@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
recently there are some incidents of hanged tests in the CI
when we try to reproduce them, we get an assertion, not a hang.
maybe the server logs will reveal some info.
## Crash fix
### Current behavior
We might crash if we fail to collect some of the threads' output. If it exceeds timeout for example.
The threads mngr API guarantees that the output array length will be `tids_len`, however, some
indices can be NULL, in case it fails to collect some of the threads' outputs.
When we use the threads mngr to collect the threads' stacktraces, we rely on this and skip NULL
entries. Since the output array was allocated with malloc, instead of NULL, it contained garbage,
so we got a segmentation fault when trying to read this garbage. (in debug.c:writeStacktraces() )
### fix
Allocate the global output array with zcalloc.
### To reproduce the bug, you'll have to change the code:
**in threadsmngr:ThreadsManager_runOnThreads():**
make sure the g_output_array allocation is initialized with garbage and not 0s
(add `memset(g_output_array, 2, sizeof(void*) * tids_len);` below the allocation).
Force one of the threads to write to the array:
add a global var: `static redisAtomic size_t return_now = 0;`
add to `invoke_callback()` before writing to the output array:
```
size_t i_return;
atomicGetIncr(return_now, i_return, 1);
if(i_return == 1) return;
```
compile, start the server with `--enable-debug-command local` and run `redis-cli debug assert`
The assertion triggers the the stacktrace collection.
Expect to get 2 prints of the stack trace - since we get the segmentation fault after we return from
the threads mngr, it can be safely triggered again.
## Added global variables r/w lock in ThreadsManager
To avoid a situation where the main thread runs `ThreadsManager_cleanups` while threads are still
invoking the signal handler, we use a r/w lock.
For cleanups, we will acquire the write lock.
The threads will acquire the read lock to enable them to write simultaneously.
If we fail to acquire the read lock, it means cleanups are in progress and we return immediately.
After acquiring the lock we can safely check that the global output array wasn't nullified and proceed
to write to it.
This way we ensure the threads are not modifying the global variables/ trying to write to the output
array after they were zeroed/nullified/destroyed(the semaphore).
## other minor logging change
1. removed logging if the semaphore times out because the threads can still write to the output array
after this check. Instead, we print the total number of printed stacktraces compared to the exacted
number (len_tids).
2. use noinline attribute to make sure the uplevel number of ignored stack trace entries stays correct.
3. improve testing
Co-authored-by: Oran Agra <oran@redislabs.com>
In some tests, the code manually searches for a log message, and it
uses tail -1 with a delay of 1 second, which can miss the expected line.
Also, because the aof tests use start_server_aof and not start_server,
the test name doesn't log into the server log.
To fix the above, I made the following changes:
- Change the start_server_aof to wrap the start_server.
This will add the created aof server to the servers list, and make
srv() and wait_for_log_messages() available for the tests.
- Introduce a new option for start_server.
'wait_ready' - an option to let the caller start the test code without
waiting for the server to be ready. useful for tests on a server that
is expected to exit on startup.
- Create a new start_server_aof_ex.
The new proc also accept options as argument and make use of the
new 'short_life' option for tests that are expected to exit on startup
because of some error in the aof file(s).
Because of the above, I had to change many lines and replace every
local srv variable (a server config) usage with the srv().
In this PR we are adding the functionality to collect all the process's threads' backtraces.
## Changes made in this PR
### **introduce threads mngr API**
The **threads mngr API** which has 2 abilities:
* `ThreadsManager_init() `- register to SIGUSR2. called on the server start-up.
* ` ThreadsManager_runOnThreads()` - receives a list of a pid_t and a callback, tells every
thread in the list to invoke the callback, and returns the output collected by each invocation.
**Elaborating atomicvar API**
* `atomicIncrGet(var,newvalue_var,count) `-- Increment and get the atomic counter new value
* `atomicFlagGetSet` -- Get and set the atomic counter value to 1
### **Always set SIGALRM handler**
SIGALRM handler prints the process's stacktrace to the log file. Up until now, it was set only if the
`server.watchdog_period` > 0. This can be also useful if debugging is needed. However, in situations
where the server can't get requests, (a deadlock, for example) we weren't able to change the signal handler.
To make it available at run time we set SIGALRM handler on server startup. The signal handler name was
changed to a more general `sigalrmSignalHandler`.
### **Print all the process' threads' stacktraces**
`logStackTrace()` now calls `writeStacktraces()`, instead of logging the current thread stacktrace.
`writeStacktraces()`:
* On Linux systems we use the threads manager API to collect the backtraces of all the process' threads.
To get the `tids` list (threads ids) we read the `/proc/<redis-server-pid>/tasks` file which includes a list of directories.
Each directory name corresponds to one tid (including the main thread). For each thread, we also need to check if it
can get the signal from the threads manager (meaning it is not blocking/ignoring that signal). We send the threads
manager this tids list and `collect_stacktrace_data()` callback, which collects the thread's backtrace addresses,
its name, and tid.
* On other systems, the behavior remained as it was (writing only the current thread stacktrace to the log file).
## compatibility notes
1. **The threads mngr API is only supported in linux.**
2. glibc earlier than 2.3 We use `syscall(SYS_gettid)` and `syscall(SYS_tgkill...)` because their dedicated
alternatives (`gettid()` and `tgkill`) were added in glibc 2.3.
## Output example
Each thread backtrace will have the following format:
`<tid> <thread_name> [additional_info]`
* **tid**: as read from the `/proc/<redis-server-pid>/tasks` file
* **thread_name**: the tread name as it is registered in the os/
* **additional_info**: Sometimes we want to add specific information about one of the threads. currently.
it is only used to mark the thread that handles the backtraces collection by adding "*".
In case of crash - this also indicates which thread caused the crash. The handling thread in won't
necessarily appear first.
```
------ STACK TRACE ------
EIP:
/lib/aarch64-linux-gnu/libc.so.6(epoll_pwait+0x9c)[0xffffb9295ebc]
67089 redis-server *
linux-vdso.so.1(__kernel_rt_sigreturn+0x0)[0xffffb9437790]
/lib/aarch64-linux-gnu/libc.so.6(epoll_pwait+0x9c)[0xffffb9295ebc]
redis-server *:6379(+0x75e0c)[0xaaaac2fe5e0c]
redis-server *:6379(aeProcessEvents+0x18c)[0xaaaac2fe6c00]
redis-server *:6379(aeMain+0x24)[0xaaaac2fe7038]
redis-server *:6379(main+0xe0c)[0xaaaac3001afc]
/lib/aarch64-linux-gnu/libc.so.6(+0x273fc)[0xffffb91d73fc]
/lib/aarch64-linux-gnu/libc.so.6(__libc_start_main+0x98)[0xffffb91d74cc]
redis-server *:6379(_start+0x30)[0xaaaac2fe0370]
67093 bio_lazy_free
/lib/aarch64-linux-gnu/libc.so.6(+0x79dfc)[0xffffb9229dfc]
/lib/aarch64-linux-gnu/libc.so.6(pthread_cond_wait+0x208)[0xffffb922c8fc]
redis-server *:6379(bioProcessBackgroundJobs+0x174)[0xaaaac30976e8]
/lib/aarch64-linux-gnu/libc.so.6(+0x7d5c8)[0xffffb922d5c8]
/lib/aarch64-linux-gnu/libc.so.6(+0xe5d1c)[0xffffb9295d1c]
67091 bio_close_file
/lib/aarch64-linux-gnu/libc.so.6(+0x79dfc)[0xffffb9229dfc]
/lib/aarch64-linux-gnu/libc.so.6(pthread_cond_wait+0x208)[0xffffb922c8fc]
redis-server *:6379(bioProcessBackgroundJobs+0x174)[0xaaaac30976e8]
/lib/aarch64-linux-gnu/libc.so.6(+0x7d5c8)[0xffffb922d5c8]
/lib/aarch64-linux-gnu/libc.so.6(+0xe5d1c)[0xffffb9295d1c]
67092 bio_aof
/lib/aarch64-linux-gnu/libc.so.6(+0x79dfc)[0xffffb9229dfc]
/lib/aarch64-linux-gnu/libc.so.6(pthread_cond_wait+0x208)[0xffffb922c8fc]
redis-server *:6379(bioProcessBackgroundJobs+0x174)[0xaaaac30976e8]
/lib/aarch64-linux-gnu/libc.so.6(+0x7d5c8)[0xffffb922d5c8]
/lib/aarch64-linux-gnu/libc.so.6(+0xe5d1c)[0xffffb9295d1c]
67089:signal-handler (1693824528) --------
```
Recently, the option of sending an argument from stdin using `-x` flag
was added to redis-benchmark (this option is available in redis-cli as well).
However, using the `-x` option for sending a blobs that contains null-characters
doesn't work as expected - the argument is trimmed in the first occurrence of
`\X00` (unlike in redis-cli).
This PR aims to fix this issue and add the support for every binary string input,
by sending arguments length to `redisFormatCommandArgv` when processing
redis-benchmark command, so we won't treat the arguments as C-strings.
Additionally, we add a simple test coverage for `-x` (without binary strings, and
also remove an excessive server started in tests, and make sure to select db 0
so that `r` and the benchmark work on the same db.
Co-authored-by: Oran Agra <oran@redislabs.com>