
This commit does not remove redis.call/pcall just yet. It also does not rename Redis in error messages such as "Please specify at least one argument for this redis lib call". This allows users to maintain full backwards compatibility while introducing an option to use server.call for new code. I verified that the unit tests pass. Also manually verified that the redis-server responds to server.call invocations within lua scripting. Also verified that function registration works as expected. ``` [ok]: EVAL - is Lua able to call Redis API? (0 ms) [ok]: EVAL - is Lua able to call Server API? (1 ms) [ok]: EVAL - No arguments to redis.call/pcall is considered an error (0 ms) [ok]: EVAL - No arguments to server.call/pcall is considered an error (1 ms) ``` --------- Signed-off-by: Parth Patel <661497+parthpatel@users.noreply.github.com> Signed-off-by: Madelyn Olson <madelyneolson@gmail.com> Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
1743 lines
60 KiB
C
1743 lines
60 KiB
C
/*
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* Copyright (c) 2009-2021, Redis Ltd.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "script_lua.h"
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#include "fpconv_dtoa.h"
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#include "server.h"
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#include "sha1.h"
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#include "rand.h"
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#include "cluster.h"
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#include "monotonic.h"
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#include "resp_parser.h"
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#include "version.h"
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#include <lauxlib.h>
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#include <lualib.h>
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#include <ctype.h>
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#include <math.h>
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/* Globals that are added by the Lua libraries */
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static char *libraries_allow_list[] = {
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"string",
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"cjson",
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"bit",
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"cmsgpack",
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"math",
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"table",
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"struct",
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NULL,
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};
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/* Redis Lua API globals */
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static char *redis_api_allow_list[] = {
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SERVER_API_NAME,
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REDIS_API_NAME,
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"__redis__err__handler", /* error handler for eval, currently located on globals.
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Should move to registry. */
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NULL,
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};
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/* Lua builtins */
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static char *lua_builtins_allow_list[] = {
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"xpcall",
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"tostring",
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"getfenv",
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"setmetatable",
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"next",
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"assert",
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"tonumber",
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"rawequal",
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"collectgarbage",
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"getmetatable",
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"rawset",
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"pcall",
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"coroutine",
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"type",
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"_G",
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"select",
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"unpack",
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"gcinfo",
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"pairs",
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"rawget",
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"loadstring",
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"ipairs",
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"_VERSION",
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"setfenv",
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"load",
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"error",
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NULL,
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};
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/* Lua builtins which are not documented on the Lua documentation */
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static char *lua_builtins_not_documented_allow_list[] = {
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"newproxy",
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NULL,
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};
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/* Lua builtins which are allowed on initialization but will be removed right after */
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static char *lua_builtins_removed_after_initialization_allow_list[] = {
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"debug", /* debug will be set to nil after the error handler will be created */
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NULL,
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};
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/* Those allow lists was created from the globals that was
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* available to the user when the allow lists was first introduce.
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* Because we do not want to break backward compatibility we keep
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* all the globals. The allow lists will prevent us from accidentally
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* creating unwanted globals in the future.
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*
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* Also notice that the allow list is only checked on start time,
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* after that the global table is locked so not need to check anything.*/
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static char **allow_lists[] = {
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libraries_allow_list,
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redis_api_allow_list,
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lua_builtins_allow_list,
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lua_builtins_not_documented_allow_list,
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lua_builtins_removed_after_initialization_allow_list,
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NULL,
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};
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/* Deny list contains elements which we know we do not want to add to globals
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* and there is no need to print a warning message form them. We will print a
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* log message only if an element was added to the globals and the element is
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* not on the allow list nor on the back list. */
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static char *deny_list[] = {
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"dofile",
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"loadfile",
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"print",
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NULL,
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};
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static int redis_math_random (lua_State *L);
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static int redis_math_randomseed (lua_State *L);
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static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
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static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
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static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
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static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len);
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static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto);
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static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua);
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/*
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* Save the give pointer on Lua registry, used to save the Lua context and
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* function context so we can retrieve them from lua_State.
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*/
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void luaSaveOnRegistry(lua_State* lua, const char* name, void* ptr) {
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lua_pushstring(lua, name);
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if (ptr) {
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lua_pushlightuserdata(lua, ptr);
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} else {
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lua_pushnil(lua);
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}
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lua_settable(lua, LUA_REGISTRYINDEX);
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}
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/*
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* Get a saved pointer from registry
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*/
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void* luaGetFromRegistry(lua_State* lua, const char* name) {
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lua_pushstring(lua, name);
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lua_gettable(lua, LUA_REGISTRYINDEX);
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if (lua_isnil(lua, -1)) {
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lua_pop(lua, 1); /* pops the value */
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return NULL;
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}
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/* must be light user data */
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serverAssert(lua_islightuserdata(lua, -1));
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void* ptr = (void*) lua_topointer(lua, -1);
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serverAssert(ptr);
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/* pops the value */
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lua_pop(lua, 1);
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return ptr;
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}
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/* ---------------------------------------------------------------------------
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* Redis reply to Lua type conversion functions.
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* ------------------------------------------------------------------------- */
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/* Take a Redis reply in the Redis protocol format and convert it into a
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* Lua type. Thanks to this function, and the introduction of not connected
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* clients, it is trivial to implement the redis() lua function.
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*
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* Basically we take the arguments, execute the Redis command in the context
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* of a non connected client, then take the generated reply and convert it
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* into a suitable Lua type. With this trick the scripting feature does not
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* need the introduction of a full Redis internals API. The script
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* is like a normal client that bypasses all the slow I/O paths.
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*
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* Note: in this function we do not do any sanity check as the reply is
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* generated by Redis directly. This allows us to go faster.
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*
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* Errors are returned as a table with a single 'err' field set to the
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* error string.
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*/
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static const ReplyParserCallbacks DefaultLuaTypeParserCallbacks = {
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.null_array_callback = redisProtocolToLuaType_NullArray,
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.bulk_string_callback = redisProtocolToLuaType_BulkString,
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.null_bulk_string_callback = redisProtocolToLuaType_NullBulkString,
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.error_callback = redisProtocolToLuaType_Error,
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.simple_str_callback = redisProtocolToLuaType_Status,
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.long_callback = redisProtocolToLuaType_Int,
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.array_callback = redisProtocolToLuaType_Array,
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.set_callback = redisProtocolToLuaType_Set,
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.map_callback = redisProtocolToLuaType_Map,
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.bool_callback = redisProtocolToLuaType_Bool,
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.double_callback = redisProtocolToLuaType_Double,
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.null_callback = redisProtocolToLuaType_Null,
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.big_number_callback = redisProtocolToLuaType_BigNumber,
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.verbatim_string_callback = redisProtocolToLuaType_VerbatimString,
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.attribute_callback = redisProtocolToLuaType_Attribute,
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.error = NULL,
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};
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static void redisProtocolToLuaType(lua_State *lua, char* reply) {
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ReplyParser parser = {.curr_location = reply, .callbacks = DefaultLuaTypeParserCallbacks};
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parseReply(&parser, lua);
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}
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static void redisProtocolToLuaType_Int(void *ctx, long long val, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 1)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_pushnumber(lua,(lua_Number)val);
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}
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static void redisProtocolToLuaType_NullBulkString(void *ctx, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 1)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_pushboolean(lua,0);
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}
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static void redisProtocolToLuaType_NullArray(void *ctx, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 1)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_pushboolean(lua,0);
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}
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static void redisProtocolToLuaType_BulkString(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 1)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_pushlstring(lua,str,len);
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}
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static void redisProtocolToLuaType_Status(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 3)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_newtable(lua);
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lua_pushstring(lua,"ok");
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lua_pushlstring(lua,str,len);
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lua_settable(lua,-3);
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}
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static void redisProtocolToLuaType_Error(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
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UNUSED(proto);
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UNUSED(proto_len);
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if (!ctx) {
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return;
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}
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lua_State *lua = ctx;
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if (!lua_checkstack(lua, 3)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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sds err_msg = sdscatlen(sdsnew("-"), str, len);
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luaPushErrorBuff(lua,err_msg);
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/* push a field indicate to ignore updating the stats on this error
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* because it was already updated when executing the command. */
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lua_pushstring(lua,"ignore_error_stats_update");
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lua_pushboolean(lua, 1);
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lua_settable(lua,-3);
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}
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static void redisProtocolToLuaType_Map(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
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UNUSED(proto);
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lua_State *lua = ctx;
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if (lua) {
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if (!lua_checkstack(lua, 3)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_newtable(lua);
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lua_pushstring(lua, "map");
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lua_newtable(lua);
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}
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for (size_t j = 0; j < len; j++) {
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parseReply(parser,lua);
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parseReply(parser,lua);
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if (lua) lua_settable(lua,-3);
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}
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if (lua) lua_settable(lua,-3);
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}
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static void redisProtocolToLuaType_Set(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
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UNUSED(proto);
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lua_State *lua = ctx;
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if (lua) {
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if (!lua_checkstack(lua, 3)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_newtable(lua);
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lua_pushstring(lua, "set");
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lua_newtable(lua);
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}
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for (size_t j = 0; j < len; j++) {
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parseReply(parser,lua);
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if (lua) {
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if (!lua_checkstack(lua, 1)) {
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic.
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* Notice that here we need to check the stack again because the recursive
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* call to redisProtocolToLuaType might have use the room allocated in the stack*/
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_pushboolean(lua,1);
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lua_settable(lua,-3);
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}
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}
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if (lua) lua_settable(lua,-3);
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}
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static void redisProtocolToLuaType_Array(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
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UNUSED(proto);
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lua_State *lua = ctx;
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if (lua){
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if (!lua_checkstack(lua, 2)) {
|
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/* Increase the Lua stack if needed, to make sure there is enough room
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_newtable(lua);
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}
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for (size_t j = 0; j < len; j++) {
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if (lua) lua_pushnumber(lua,j+1);
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parseReply(parser,lua);
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if (lua) lua_settable(lua,-3);
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}
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}
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static void redisProtocolToLuaType_Attribute(struct ReplyParser *parser, void *ctx, size_t len, const char *proto) {
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UNUSED(proto);
|
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|
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/* Parse the attribute reply.
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|
* Currently, we do not expose the attribute to the Lua script so
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* we just need to continue parsing and ignore it (the NULL ensures that the
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* reply will be ignored). */
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for (size_t j = 0; j < len; j++) {
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parseReply(parser,NULL);
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|
parseReply(parser,NULL);
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|
}
|
|
|
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/* Parse the reply itself. */
|
|
parseReply(parser,ctx);
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|
}
|
|
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static void redisProtocolToLuaType_VerbatimString(void *ctx, const char *format, const char *str, size_t len, const char *proto, size_t proto_len) {
|
|
UNUSED(proto);
|
|
UNUSED(proto_len);
|
|
if (!ctx) {
|
|
return;
|
|
}
|
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|
lua_State *lua = ctx;
|
|
if (!lua_checkstack(lua, 5)) {
|
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/* Increase the Lua stack if needed, to make sure there is enough room
|
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* to push elements to the stack. On failure, exit with panic. */
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serverPanic("lua stack limit reach when parsing redis.call reply");
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}
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lua_newtable(lua);
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|
lua_pushstring(lua,"verbatim_string");
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lua_newtable(lua);
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lua_pushstring(lua,"string");
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|
lua_pushlstring(lua,str,len);
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lua_settable(lua,-3);
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lua_pushstring(lua,"format");
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lua_pushlstring(lua,format,3);
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lua_settable(lua,-3);
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lua_settable(lua,-3);
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|
}
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static void redisProtocolToLuaType_BigNumber(void *ctx, const char *str, size_t len, const char *proto, size_t proto_len) {
|
|
UNUSED(proto);
|
|
UNUSED(proto_len);
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
lua_State *lua = ctx;
|
|
if (!lua_checkstack(lua, 3)) {
|
|
/* Increase the Lua stack if needed, to make sure there is enough room
|
|
* to push elements to the stack. On failure, exit with panic. */
|
|
serverPanic("lua stack limit reach when parsing redis.call reply");
|
|
}
|
|
lua_newtable(lua);
|
|
lua_pushstring(lua,"big_number");
|
|
lua_pushlstring(lua,str,len);
|
|
lua_settable(lua,-3);
|
|
}
|
|
|
|
static void redisProtocolToLuaType_Null(void *ctx, const char *proto, size_t proto_len) {
|
|
UNUSED(proto);
|
|
UNUSED(proto_len);
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
lua_State *lua = ctx;
|
|
if (!lua_checkstack(lua, 1)) {
|
|
/* Increase the Lua stack if needed, to make sure there is enough room
|
|
* to push elements to the stack. On failure, exit with panic. */
|
|
serverPanic("lua stack limit reach when parsing redis.call reply");
|
|
}
|
|
lua_pushnil(lua);
|
|
}
|
|
|
|
static void redisProtocolToLuaType_Bool(void *ctx, int val, const char *proto, size_t proto_len) {
|
|
UNUSED(proto);
|
|
UNUSED(proto_len);
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
lua_State *lua = ctx;
|
|
if (!lua_checkstack(lua, 1)) {
|
|
/* Increase the Lua stack if needed, to make sure there is enough room
|
|
* to push elements to the stack. On failure, exit with panic. */
|
|
serverPanic("lua stack limit reach when parsing redis.call reply");
|
|
}
|
|
lua_pushboolean(lua,val);
|
|
}
|
|
|
|
static void redisProtocolToLuaType_Double(void *ctx, double d, const char *proto, size_t proto_len) {
|
|
UNUSED(proto);
|
|
UNUSED(proto_len);
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
lua_State *lua = ctx;
|
|
if (!lua_checkstack(lua, 3)) {
|
|
/* Increase the Lua stack if needed, to make sure there is enough room
|
|
* to push elements to the stack. On failure, exit with panic. */
|
|
serverPanic("lua stack limit reach when parsing redis.call reply");
|
|
}
|
|
lua_newtable(lua);
|
|
lua_pushstring(lua,"double");
|
|
lua_pushnumber(lua,d);
|
|
lua_settable(lua,-3);
|
|
}
|
|
|
|
/* This function is used in order to push an error on the Lua stack in the
|
|
* format used by redis.pcall to return errors, which is a lua table
|
|
* with an "err" field set to the error string including the error code.
|
|
* Note that this table is never a valid reply by proper commands,
|
|
* since the returned tables are otherwise always indexed by integers, never by strings.
|
|
*
|
|
* The function takes ownership on the given err_buffer. */
|
|
void luaPushErrorBuff(lua_State *lua, sds err_buffer) {
|
|
sds msg;
|
|
sds error_code;
|
|
|
|
/* If debugging is active and in step mode, log errors resulting from
|
|
* Redis commands. */
|
|
if (ldbIsEnabled()) {
|
|
ldbLog(sdscatprintf(sdsempty(),"<error> %s",err_buffer));
|
|
}
|
|
|
|
/* There are two possible formats for the received `error` string:
|
|
* 1) "-CODE msg": in this case we remove the leading '-' since we don't store it as part of the lua error format.
|
|
* 2) "msg": in this case we prepend a generic 'ERR' code since all error statuses need some error code.
|
|
* We support format (1) so this function can reuse the error messages used in other places in redis.
|
|
* We support format (2) so it'll be easy to pass descriptive errors to this function without worrying about format.
|
|
*/
|
|
if (err_buffer[0] == '-') {
|
|
/* derive error code from the message */
|
|
char *err_msg = strstr(err_buffer, " ");
|
|
if (!err_msg) {
|
|
msg = sdsnew(err_buffer+1);
|
|
error_code = sdsnew("ERR");
|
|
} else {
|
|
*err_msg = '\0';
|
|
msg = sdsnew(err_msg+1);
|
|
error_code = sdsnew(err_buffer + 1);
|
|
}
|
|
sdsfree(err_buffer);
|
|
} else {
|
|
msg = err_buffer;
|
|
error_code = sdsnew("ERR");
|
|
}
|
|
/* Trim newline at end of string. If we reuse the ready-made Redis error objects (case 1 above) then we might
|
|
* have a newline that needs to be trimmed. In any case the lua Redis error table shouldn't end with a newline. */
|
|
msg = sdstrim(msg, "\r\n");
|
|
sds final_msg = sdscatfmt(error_code, " %s", msg);
|
|
|
|
lua_newtable(lua);
|
|
lua_pushstring(lua,"err");
|
|
lua_pushstring(lua, final_msg);
|
|
lua_settable(lua,-3);
|
|
|
|
sdsfree(msg);
|
|
sdsfree(final_msg);
|
|
}
|
|
|
|
void luaPushError(lua_State *lua, const char *error) {
|
|
luaPushErrorBuff(lua, sdsnew(error));
|
|
}
|
|
|
|
/* In case the error set into the Lua stack by luaPushError() was generated
|
|
* by the non-error-trapping version of redis.pcall(), which is redis.call(),
|
|
* this function will raise the Lua error so that the execution of the
|
|
* script will be halted. */
|
|
int luaError(lua_State *lua) {
|
|
return lua_error(lua);
|
|
}
|
|
|
|
|
|
/* ---------------------------------------------------------------------------
|
|
* Lua reply to Redis reply conversion functions.
|
|
* ------------------------------------------------------------------------- */
|
|
|
|
/* Reply to client 'c' converting the top element in the Lua stack to a
|
|
* Redis reply. As a side effect the element is consumed from the stack. */
|
|
static void luaReplyToRedisReply(client *c, client* script_client, lua_State *lua) {
|
|
int t = lua_type(lua,-1);
|
|
|
|
if (!lua_checkstack(lua, 4)) {
|
|
/* Increase the Lua stack if needed to make sure there is enough room
|
|
* to push 4 elements to the stack. On failure, return error.
|
|
* Notice that we need, in the worst case, 4 elements because returning a map might
|
|
* require push 4 elements to the Lua stack.*/
|
|
addReplyErrorFormat(c, "reached lua stack limit");
|
|
lua_pop(lua,1); /* pop the element from the stack */
|
|
return;
|
|
}
|
|
|
|
switch(t) {
|
|
case LUA_TSTRING:
|
|
addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
|
|
break;
|
|
case LUA_TBOOLEAN:
|
|
if (script_client->resp == 2)
|
|
addReply(c,lua_toboolean(lua,-1) ? shared.cone :
|
|
shared.null[c->resp]);
|
|
else
|
|
addReplyBool(c,lua_toboolean(lua,-1));
|
|
break;
|
|
case LUA_TNUMBER:
|
|
addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
|
|
break;
|
|
case LUA_TTABLE:
|
|
/* We need to check if it is an array, an error, or a status reply.
|
|
* Error are returned as a single element table with 'err' field.
|
|
* Status replies are returned as single element table with 'ok'
|
|
* field. */
|
|
|
|
/* Handle error reply. */
|
|
/* we took care of the stack size on function start */
|
|
lua_pushstring(lua,"err");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TSTRING) {
|
|
lua_pop(lua, 1); /* pop the error message, we will use luaExtractErrorInformation to get error information */
|
|
errorInfo err_info = {0};
|
|
luaExtractErrorInformation(lua, &err_info);
|
|
addReplyErrorFormatEx(c,
|
|
err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE: 0,
|
|
"-%s",
|
|
err_info.msg);
|
|
luaErrorInformationDiscard(&err_info);
|
|
lua_pop(lua,1); /* pop the result table */
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle status reply. */
|
|
lua_pushstring(lua,"ok");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TSTRING) {
|
|
sds ok = sdsnew(lua_tostring(lua,-1));
|
|
sdsmapchars(ok,"\r\n"," ",2);
|
|
addReplyStatusLength(c, ok, sdslen(ok));
|
|
sdsfree(ok);
|
|
lua_pop(lua,2);
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle double reply. */
|
|
lua_pushstring(lua,"double");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TNUMBER) {
|
|
addReplyDouble(c,lua_tonumber(lua,-1));
|
|
lua_pop(lua,2);
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle big number reply. */
|
|
lua_pushstring(lua,"big_number");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TSTRING) {
|
|
sds big_num = sdsnewlen(lua_tostring(lua,-1), lua_strlen(lua,-1));
|
|
sdsmapchars(big_num,"\r\n"," ",2);
|
|
addReplyBigNum(c,big_num,sdslen(big_num));
|
|
sdsfree(big_num);
|
|
lua_pop(lua,2);
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle verbatim reply. */
|
|
lua_pushstring(lua,"verbatim_string");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TTABLE) {
|
|
lua_pushstring(lua,"format");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TSTRING){
|
|
char* format = (char*)lua_tostring(lua,-1);
|
|
lua_pushstring(lua,"string");
|
|
lua_rawget(lua,-3);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TSTRING){
|
|
size_t len;
|
|
char* str = (char*)lua_tolstring(lua,-1,&len);
|
|
addReplyVerbatim(c, str, len, format);
|
|
lua_pop(lua,4);
|
|
return;
|
|
}
|
|
lua_pop(lua,1);
|
|
}
|
|
lua_pop(lua,1);
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle map reply. */
|
|
lua_pushstring(lua,"map");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TTABLE) {
|
|
int maplen = 0;
|
|
void *replylen = addReplyDeferredLen(c);
|
|
/* we took care of the stack size on function start */
|
|
lua_pushnil(lua); /* Use nil to start iteration. */
|
|
while (lua_next(lua,-2)) {
|
|
/* Stack now: table, key, value */
|
|
lua_pushvalue(lua,-2); /* Dup key before consuming. */
|
|
luaReplyToRedisReply(c, script_client, lua); /* Return key. */
|
|
luaReplyToRedisReply(c, script_client, lua); /* Return value. */
|
|
/* Stack now: table, key. */
|
|
maplen++;
|
|
}
|
|
setDeferredMapLen(c,replylen,maplen);
|
|
lua_pop(lua,2);
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle set reply. */
|
|
lua_pushstring(lua,"set");
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TTABLE) {
|
|
int setlen = 0;
|
|
void *replylen = addReplyDeferredLen(c);
|
|
/* we took care of the stack size on function start */
|
|
lua_pushnil(lua); /* Use nil to start iteration. */
|
|
while (lua_next(lua,-2)) {
|
|
/* Stack now: table, key, true */
|
|
lua_pop(lua,1); /* Discard the boolean value. */
|
|
lua_pushvalue(lua,-1); /* Dup key before consuming. */
|
|
luaReplyToRedisReply(c, script_client, lua); /* Return key. */
|
|
/* Stack now: table, key. */
|
|
setlen++;
|
|
}
|
|
setDeferredSetLen(c,replylen,setlen);
|
|
lua_pop(lua,2);
|
|
return;
|
|
}
|
|
lua_pop(lua,1); /* Discard field name pushed before. */
|
|
|
|
/* Handle the array reply. */
|
|
void *replylen = addReplyDeferredLen(c);
|
|
int j = 1, mbulklen = 0;
|
|
while(1) {
|
|
/* we took care of the stack size on function start */
|
|
lua_pushnumber(lua,j++);
|
|
lua_rawget(lua,-2);
|
|
t = lua_type(lua,-1);
|
|
if (t == LUA_TNIL) {
|
|
lua_pop(lua,1);
|
|
break;
|
|
}
|
|
luaReplyToRedisReply(c, script_client, lua);
|
|
mbulklen++;
|
|
}
|
|
setDeferredArrayLen(c,replylen,mbulklen);
|
|
break;
|
|
default:
|
|
addReplyNull(c);
|
|
}
|
|
lua_pop(lua,1);
|
|
}
|
|
|
|
/* ---------------------------------------------------------------------------
|
|
* Lua redis.* functions implementations.
|
|
* ------------------------------------------------------------------------- */
|
|
void freeLuaRedisArgv(robj **argv, int argc, int argv_len);
|
|
|
|
/* Cached argv array across calls. */
|
|
static robj **lua_argv = NULL;
|
|
static int lua_argv_size = 0;
|
|
|
|
/* Cache of recently used small arguments to avoid malloc calls. */
|
|
static robj *lua_args_cached_objects[LUA_CMD_OBJCACHE_SIZE];
|
|
static size_t lua_args_cached_objects_len[LUA_CMD_OBJCACHE_SIZE];
|
|
|
|
static robj **luaArgsToRedisArgv(lua_State *lua, int *argc, int *argv_len) {
|
|
int j;
|
|
/* Require at least one argument */
|
|
*argc = lua_gettop(lua);
|
|
if (*argc == 0) {
|
|
luaPushError(lua, "Please specify at least one argument for this redis lib call");
|
|
return NULL;
|
|
}
|
|
|
|
/* Build the arguments vector (reuse a cached argv from last call) */
|
|
if (lua_argv_size < *argc) {
|
|
lua_argv = zrealloc(lua_argv,sizeof(robj*)* *argc);
|
|
lua_argv_size = *argc;
|
|
}
|
|
*argv_len = lua_argv_size;
|
|
|
|
for (j = 0; j < *argc; j++) {
|
|
char *obj_s;
|
|
size_t obj_len;
|
|
char dbuf[64];
|
|
|
|
if (lua_type(lua,j+1) == LUA_TNUMBER) {
|
|
/* We can't use lua_tolstring() for number -> string conversion
|
|
* since Lua uses a format specifier that loses precision. */
|
|
lua_Number num = lua_tonumber(lua,j+1);
|
|
obj_len = fpconv_dtoa((double)num, dbuf);
|
|
dbuf[obj_len] = '\0';
|
|
obj_s = dbuf;
|
|
} else {
|
|
obj_s = (char*)lua_tolstring(lua,j+1,&obj_len);
|
|
if (obj_s == NULL) break; /* Not a string. */
|
|
}
|
|
/* Try to use a cached object. */
|
|
if (j < LUA_CMD_OBJCACHE_SIZE && lua_args_cached_objects[j] &&
|
|
lua_args_cached_objects_len[j] >= obj_len)
|
|
{
|
|
sds s = lua_args_cached_objects[j]->ptr;
|
|
lua_argv[j] = lua_args_cached_objects[j];
|
|
lua_args_cached_objects[j] = NULL;
|
|
memcpy(s,obj_s,obj_len+1);
|
|
sdssetlen(s, obj_len);
|
|
} else {
|
|
lua_argv[j] = createStringObject(obj_s, obj_len);
|
|
}
|
|
}
|
|
|
|
/* Pop all arguments from the stack, we do not need them anymore
|
|
* and this way we guaranty we will have room on the stack for the result. */
|
|
lua_pop(lua, *argc);
|
|
|
|
/* Check if one of the arguments passed by the Lua script
|
|
* is not a string or an integer (lua_isstring() return true for
|
|
* integers as well). */
|
|
if (j != *argc) {
|
|
freeLuaRedisArgv(lua_argv, j, lua_argv_size);
|
|
luaPushError(lua, "Lua redis lib command arguments must be strings or integers");
|
|
return NULL;
|
|
}
|
|
|
|
return lua_argv;
|
|
}
|
|
|
|
void freeLuaRedisArgv(robj **argv, int argc, int argv_len) {
|
|
int j;
|
|
for (j = 0; j < argc; j++) {
|
|
robj *o = argv[j];
|
|
|
|
/* Try to cache the object in the lua_args_cached_objects array.
|
|
* The object must be small, SDS-encoded, and with refcount = 1
|
|
* (we must be the only owner) for us to cache it. */
|
|
if (j < LUA_CMD_OBJCACHE_SIZE &&
|
|
o->refcount == 1 &&
|
|
(o->encoding == OBJ_ENCODING_RAW ||
|
|
o->encoding == OBJ_ENCODING_EMBSTR) &&
|
|
sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN)
|
|
{
|
|
sds s = o->ptr;
|
|
if (lua_args_cached_objects[j]) decrRefCount(lua_args_cached_objects[j]);
|
|
lua_args_cached_objects[j] = o;
|
|
lua_args_cached_objects_len[j] = sdsalloc(s);
|
|
} else {
|
|
decrRefCount(o);
|
|
}
|
|
}
|
|
if (argv != lua_argv || argv_len != lua_argv_size) {
|
|
/* The command changed argv, scrap the cache and start over. */
|
|
zfree(argv);
|
|
lua_argv = NULL;
|
|
lua_argv_size = 0;
|
|
}
|
|
}
|
|
|
|
static int luaRedisGenericCommand(lua_State *lua, int raise_error) {
|
|
int j;
|
|
scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
|
|
serverAssert(rctx); /* Only supported inside script invocation */
|
|
sds err = NULL;
|
|
client* c = rctx->c;
|
|
sds reply;
|
|
|
|
c->argv = luaArgsToRedisArgv(lua, &c->argc, &c->argv_len);
|
|
if (c->argv == NULL) {
|
|
return raise_error ? luaError(lua) : 1;
|
|
}
|
|
|
|
static int inuse = 0; /* Recursive calls detection. */
|
|
|
|
/* By using Lua debug hooks it is possible to trigger a recursive call
|
|
* to luaRedisGenericCommand(), which normally should never happen.
|
|
* To make this function reentrant is futile and makes it slower, but
|
|
* we should at least detect such a misuse, and abort. */
|
|
if (inuse) {
|
|
char *recursion_warning =
|
|
"luaRedisGenericCommand() recursive call detected. "
|
|
"Are you doing funny stuff with Lua debug hooks?";
|
|
serverLog(LL_WARNING,"%s",recursion_warning);
|
|
luaPushError(lua,recursion_warning);
|
|
return 1;
|
|
}
|
|
inuse++;
|
|
|
|
/* Log the command if debugging is active. */
|
|
if (ldbIsEnabled()) {
|
|
sds cmdlog = sdsnew("<redis>");
|
|
for (j = 0; j < c->argc; j++) {
|
|
if (j == 10) {
|
|
cmdlog = sdscatprintf(cmdlog," ... (%d more)",
|
|
c->argc-j-1);
|
|
break;
|
|
} else {
|
|
cmdlog = sdscatlen(cmdlog," ",1);
|
|
cmdlog = sdscatsds(cmdlog,c->argv[j]->ptr);
|
|
}
|
|
}
|
|
ldbLog(cmdlog);
|
|
}
|
|
|
|
scriptCall(rctx, &err);
|
|
if (err) {
|
|
luaPushError(lua, err);
|
|
sdsfree(err);
|
|
/* push a field indicate to ignore updating the stats on this error
|
|
* because it was already updated when executing the command. */
|
|
lua_pushstring(lua,"ignore_error_stats_update");
|
|
lua_pushboolean(lua, 1);
|
|
lua_settable(lua,-3);
|
|
goto cleanup;
|
|
}
|
|
|
|
/* Convert the result of the Redis command into a suitable Lua type.
|
|
* The first thing we need is to create a single string from the client
|
|
* output buffers. */
|
|
if (listLength(c->reply) == 0 && (size_t)c->bufpos < c->buf_usable_size) {
|
|
/* This is a fast path for the common case of a reply inside the
|
|
* client static buffer. Don't create an SDS string but just use
|
|
* the client buffer directly. */
|
|
c->buf[c->bufpos] = '\0';
|
|
reply = c->buf;
|
|
c->bufpos = 0;
|
|
} else {
|
|
reply = sdsnewlen(c->buf,c->bufpos);
|
|
c->bufpos = 0;
|
|
while(listLength(c->reply)) {
|
|
clientReplyBlock *o = listNodeValue(listFirst(c->reply));
|
|
|
|
reply = sdscatlen(reply,o->buf,o->used);
|
|
listDelNode(c->reply,listFirst(c->reply));
|
|
}
|
|
}
|
|
if (raise_error && reply[0] != '-') raise_error = 0;
|
|
redisProtocolToLuaType(lua,reply);
|
|
|
|
/* If the debugger is active, log the reply from Redis. */
|
|
if (ldbIsEnabled())
|
|
ldbLogRedisReply(reply);
|
|
|
|
if (reply != c->buf) sdsfree(reply);
|
|
c->reply_bytes = 0;
|
|
|
|
cleanup:
|
|
/* Clean up. Command code may have changed argv/argc so we use the
|
|
* argv/argc of the client instead of the local variables. */
|
|
freeLuaRedisArgv(c->argv, c->argc, c->argv_len);
|
|
c->argc = c->argv_len = 0;
|
|
c->user = NULL;
|
|
c->argv = NULL;
|
|
resetClient(c);
|
|
inuse--;
|
|
|
|
if (raise_error) {
|
|
/* If we are here we should have an error in the stack, in the
|
|
* form of a table with an "err" field. Extract the string to
|
|
* return the plain error. */
|
|
return luaError(lua);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* Our implementation to lua pcall.
|
|
* We need this implementation for backward
|
|
* comparability with older Redis versions.
|
|
*
|
|
* On Redis 7, the error object is a table,
|
|
* compare to older version where the error
|
|
* object is a string. To keep backward
|
|
* comparability we catch the table object
|
|
* and just return the error message. */
|
|
static int luaRedisPcall(lua_State *lua) {
|
|
int argc = lua_gettop(lua);
|
|
lua_pushboolean(lua, 1); /* result place holder */
|
|
lua_insert(lua, 1);
|
|
if (lua_pcall(lua, argc - 1, LUA_MULTRET, 0)) {
|
|
/* Error */
|
|
lua_remove(lua, 1); /* remove the result place holder, now we have room for at least one element */
|
|
if (lua_istable(lua, -1)) {
|
|
lua_getfield(lua, -1, "err");
|
|
if (lua_isstring(lua, -1)) {
|
|
lua_replace(lua, -2); /* replace the error message with the table */
|
|
}
|
|
}
|
|
lua_pushboolean(lua, 0); /* push result */
|
|
lua_insert(lua, 1);
|
|
}
|
|
return lua_gettop(lua);
|
|
|
|
}
|
|
|
|
/* redis.call() */
|
|
static int luaRedisCallCommand(lua_State *lua) {
|
|
return luaRedisGenericCommand(lua,1);
|
|
}
|
|
|
|
/* redis.pcall() */
|
|
static int luaRedisPCallCommand(lua_State *lua) {
|
|
return luaRedisGenericCommand(lua,0);
|
|
}
|
|
|
|
/* This adds redis.sha1hex(string) to Lua scripts using the same hashing
|
|
* function used for sha1ing lua scripts. */
|
|
static int luaRedisSha1hexCommand(lua_State *lua) {
|
|
int argc = lua_gettop(lua);
|
|
char digest[41];
|
|
size_t len;
|
|
char *s;
|
|
|
|
if (argc != 1) {
|
|
luaPushError(lua, "wrong number of arguments");
|
|
return luaError(lua);
|
|
}
|
|
|
|
s = (char*)lua_tolstring(lua,1,&len);
|
|
sha1hex(digest,s,len);
|
|
lua_pushstring(lua,digest);
|
|
return 1;
|
|
}
|
|
|
|
/* Returns a table with a single field 'field' set to the string value
|
|
* passed as argument. This helper function is handy when returning
|
|
* a Redis Protocol error or status reply from Lua:
|
|
*
|
|
* return redis.error_reply("ERR Some Error")
|
|
* return redis.status_reply("ERR Some Error")
|
|
*/
|
|
static int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) {
|
|
if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
|
|
luaPushError(lua, "wrong number or type of arguments");
|
|
return 1;
|
|
}
|
|
|
|
lua_newtable(lua);
|
|
lua_pushstring(lua, field);
|
|
lua_pushvalue(lua, -3);
|
|
lua_settable(lua, -3);
|
|
return 1;
|
|
}
|
|
|
|
/* redis.error_reply() */
|
|
static int luaRedisErrorReplyCommand(lua_State *lua) {
|
|
if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
|
|
luaPushError(lua, "wrong number or type of arguments");
|
|
return 1;
|
|
}
|
|
|
|
/* add '-' if not exists */
|
|
const char *err = lua_tostring(lua, -1);
|
|
sds err_buff = NULL;
|
|
if (err[0] != '-') {
|
|
err_buff = sdscatfmt(sdsempty(), "-%s", err);
|
|
} else {
|
|
err_buff = sdsnew(err);
|
|
}
|
|
luaPushErrorBuff(lua, err_buff);
|
|
return 1;
|
|
}
|
|
|
|
/* redis.status_reply() */
|
|
static int luaRedisStatusReplyCommand(lua_State *lua) {
|
|
return luaRedisReturnSingleFieldTable(lua,"ok");
|
|
}
|
|
|
|
/* redis.set_repl()
|
|
*
|
|
* Set the propagation of write commands executed in the context of the
|
|
* script to on/off for AOF and slaves. */
|
|
static int luaRedisSetReplCommand(lua_State *lua) {
|
|
int flags, argc = lua_gettop(lua);
|
|
|
|
scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
|
|
serverAssert(rctx); /* Only supported inside script invocation */
|
|
|
|
if (argc != 1) {
|
|
luaPushError(lua, "redis.set_repl() requires one argument.");
|
|
return luaError(lua);
|
|
}
|
|
|
|
flags = lua_tonumber(lua,-1);
|
|
if ((flags & ~(PROPAGATE_AOF|PROPAGATE_REPL)) != 0) {
|
|
luaPushError(lua, "Invalid replication flags. Use REPL_AOF, REPL_REPLICA, REPL_ALL or REPL_NONE.");
|
|
return luaError(lua);
|
|
}
|
|
|
|
scriptSetRepl(rctx, flags);
|
|
return 0;
|
|
}
|
|
|
|
/* redis.acl_check_cmd()
|
|
*
|
|
* Checks ACL permissions for given command for the current user. */
|
|
static int luaRedisAclCheckCmdPermissionsCommand(lua_State *lua) {
|
|
scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
|
|
serverAssert(rctx); /* Only supported inside script invocation */
|
|
int raise_error = 0;
|
|
|
|
int argc, argv_len;
|
|
robj **argv = luaArgsToRedisArgv(lua, &argc, &argv_len);
|
|
|
|
/* Require at least one argument */
|
|
if (argv == NULL) return luaError(lua);
|
|
|
|
/* Find command */
|
|
struct redisCommand *cmd;
|
|
if ((cmd = lookupCommand(argv, argc)) == NULL) {
|
|
luaPushError(lua, "Invalid command passed to redis.acl_check_cmd()");
|
|
raise_error = 1;
|
|
} else {
|
|
int keyidxptr;
|
|
if (ACLCheckAllUserCommandPerm(rctx->original_client->user, cmd, argv, argc, &keyidxptr) != ACL_OK) {
|
|
lua_pushboolean(lua, 0);
|
|
} else {
|
|
lua_pushboolean(lua, 1);
|
|
}
|
|
}
|
|
|
|
freeLuaRedisArgv(argv, argc, argv_len);
|
|
if (raise_error)
|
|
return luaError(lua);
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* redis.log() */
|
|
static int luaLogCommand(lua_State *lua) {
|
|
int j, argc = lua_gettop(lua);
|
|
int level;
|
|
sds log;
|
|
|
|
if (argc < 2) {
|
|
luaPushError(lua, "redis.log() requires two arguments or more.");
|
|
return luaError(lua);
|
|
} else if (!lua_isnumber(lua,-argc)) {
|
|
luaPushError(lua, "First argument must be a number (log level).");
|
|
return luaError(lua);
|
|
}
|
|
level = lua_tonumber(lua,-argc);
|
|
if (level < LL_DEBUG || level > LL_WARNING) {
|
|
luaPushError(lua, "Invalid debug level.");
|
|
return luaError(lua);
|
|
}
|
|
if (level < server.verbosity) return 0;
|
|
|
|
/* Glue together all the arguments */
|
|
log = sdsempty();
|
|
for (j = 1; j < argc; j++) {
|
|
size_t len;
|
|
char *s;
|
|
|
|
s = (char*)lua_tolstring(lua,(-argc)+j,&len);
|
|
if (s) {
|
|
if (j != 1) log = sdscatlen(log," ",1);
|
|
log = sdscatlen(log,s,len);
|
|
}
|
|
}
|
|
serverLogRaw(level,log);
|
|
sdsfree(log);
|
|
return 0;
|
|
}
|
|
|
|
/* redis.setresp() */
|
|
static int luaSetResp(lua_State *lua) {
|
|
scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
|
|
serverAssert(rctx); /* Only supported inside script invocation */
|
|
int argc = lua_gettop(lua);
|
|
|
|
if (argc != 1) {
|
|
luaPushError(lua, "redis.setresp() requires one argument.");
|
|
return luaError(lua);
|
|
}
|
|
|
|
int resp = lua_tonumber(lua,-argc);
|
|
if (resp != 2 && resp != 3) {
|
|
luaPushError(lua, "RESP version must be 2 or 3.");
|
|
return luaError(lua);
|
|
}
|
|
scriptSetResp(rctx, resp);
|
|
return 0;
|
|
}
|
|
|
|
/* ---------------------------------------------------------------------------
|
|
* Lua engine initialization and reset.
|
|
* ------------------------------------------------------------------------- */
|
|
|
|
static void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) {
|
|
lua_pushcfunction(lua, luafunc);
|
|
lua_pushstring(lua, libname);
|
|
lua_call(lua, 1, 0);
|
|
}
|
|
|
|
LUALIB_API int (luaopen_cjson) (lua_State *L);
|
|
LUALIB_API int (luaopen_struct) (lua_State *L);
|
|
LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
|
|
LUALIB_API int (luaopen_bit) (lua_State *L);
|
|
|
|
static void luaLoadLibraries(lua_State *lua) {
|
|
luaLoadLib(lua, "", luaopen_base);
|
|
luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table);
|
|
luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string);
|
|
luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math);
|
|
luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug);
|
|
luaLoadLib(lua, "cjson", luaopen_cjson);
|
|
luaLoadLib(lua, "struct", luaopen_struct);
|
|
luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
|
|
luaLoadLib(lua, "bit", luaopen_bit);
|
|
|
|
#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
|
|
luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);
|
|
luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os);
|
|
#endif
|
|
}
|
|
|
|
/* Return sds of the string value located on stack at the given index.
|
|
* Return NULL if the value is not a string. */
|
|
sds luaGetStringSds(lua_State *lua, int index) {
|
|
if (!lua_isstring(lua, index)) {
|
|
return NULL;
|
|
}
|
|
|
|
size_t len;
|
|
const char *str = lua_tolstring(lua, index, &len);
|
|
sds str_sds = sdsnewlen(str, len);
|
|
return str_sds;
|
|
}
|
|
|
|
static int luaProtectedTableError(lua_State *lua) {
|
|
int argc = lua_gettop(lua);
|
|
if (argc != 2) {
|
|
serverLog(LL_WARNING, "malicious code trying to call luaProtectedTableError with wrong arguments");
|
|
luaL_error(lua, "Wrong number of arguments to luaProtectedTableError");
|
|
}
|
|
if (!lua_isstring(lua, -1) && !lua_isnumber(lua, -1)) {
|
|
luaL_error(lua, "Second argument to luaProtectedTableError must be a string or number");
|
|
}
|
|
const char *variable_name = lua_tostring(lua, -1);
|
|
luaL_error(lua, "Script attempted to access nonexistent global variable '%s'", variable_name);
|
|
return 0;
|
|
}
|
|
|
|
/* Set a special metatable on the table on the top of the stack.
|
|
* The metatable will raise an error if the user tries to fetch
|
|
* an un-existing value.
|
|
*
|
|
* The function assumes the Lua stack have a least enough
|
|
* space to push 2 element, its up to the caller to verify
|
|
* this before calling this function. */
|
|
void luaSetErrorMetatable(lua_State *lua) {
|
|
lua_newtable(lua); /* push metatable */
|
|
lua_pushcfunction(lua, luaProtectedTableError); /* push get error handler */
|
|
lua_setfield(lua, -2, "__index");
|
|
lua_setmetatable(lua, -2);
|
|
}
|
|
|
|
static int luaNewIndexAllowList(lua_State *lua) {
|
|
int argc = lua_gettop(lua);
|
|
if (argc != 3) {
|
|
serverLog(LL_WARNING, "malicious code trying to call luaNewIndexAllowList with wrong arguments");
|
|
luaL_error(lua, "Wrong number of arguments to luaNewIndexAllowList");
|
|
}
|
|
if (!lua_istable(lua, -3)) {
|
|
luaL_error(lua, "first argument to luaNewIndexAllowList must be a table");
|
|
}
|
|
if (!lua_isstring(lua, -2) && !lua_isnumber(lua, -2)) {
|
|
luaL_error(lua, "Second argument to luaNewIndexAllowList must be a string or number");
|
|
}
|
|
const char *variable_name = lua_tostring(lua, -2);
|
|
/* check if the key is in our allow list */
|
|
|
|
char ***allow_l = allow_lists;
|
|
for (; *allow_l ; ++allow_l){
|
|
char **c = *allow_l;
|
|
for (; *c ; ++c) {
|
|
if (strcmp(*c, variable_name) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
if (*c) {
|
|
break;
|
|
}
|
|
}
|
|
if (!*allow_l) {
|
|
/* Search the value on the back list, if its there we know that it was removed
|
|
* on purpose and there is no need to print a warning. */
|
|
char **c = deny_list;
|
|
for ( ; *c ; ++c) {
|
|
if (strcmp(*c, variable_name) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
if (!*c) {
|
|
serverLog(LL_WARNING, "A key '%s' was added to Lua globals which is not on the globals allow list nor listed on the deny list.", variable_name);
|
|
}
|
|
} else {
|
|
lua_rawset(lua, -3);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Set a metatable with '__newindex' function that verify that
|
|
* the new index appears on our globals while list.
|
|
*
|
|
* The metatable is set on the table which located on the top
|
|
* of the stack.
|
|
*/
|
|
void luaSetAllowListProtection(lua_State *lua) {
|
|
lua_newtable(lua); /* push metatable */
|
|
lua_pushcfunction(lua, luaNewIndexAllowList); /* push get error handler */
|
|
lua_setfield(lua, -2, "__newindex");
|
|
lua_setmetatable(lua, -2);
|
|
}
|
|
|
|
/* Set the readonly flag on the table located on the top of the stack
|
|
* and recursively call this function on each table located on the original
|
|
* table. Also, recursively call this function on the metatables.*/
|
|
void luaSetTableProtectionRecursively(lua_State *lua) {
|
|
/* This protect us from a loop in case we already visited the table
|
|
* For example, globals has '_G' key which is pointing back to globals. */
|
|
if (lua_isreadonlytable(lua, -1)) {
|
|
return;
|
|
}
|
|
|
|
/* protect the current table */
|
|
lua_enablereadonlytable(lua, -1, 1);
|
|
|
|
lua_checkstack(lua, 2);
|
|
lua_pushnil(lua); /* Use nil to start iteration. */
|
|
while (lua_next(lua,-2)) {
|
|
/* Stack now: table, key, value */
|
|
if (lua_istable(lua, -1)) {
|
|
luaSetTableProtectionRecursively(lua);
|
|
}
|
|
lua_pop(lua, 1);
|
|
}
|
|
|
|
/* protect the metatable if exists */
|
|
if (lua_getmetatable(lua, -1)) {
|
|
luaSetTableProtectionRecursively(lua);
|
|
lua_pop(lua, 1); /* pop the metatable */
|
|
}
|
|
}
|
|
|
|
void luaRegisterVersion(lua_State* lua) {
|
|
/* For legacy compatibility reasons include Redis versions. */
|
|
lua_pushstring(lua,"REDIS_VERSION_NUM");
|
|
lua_pushnumber(lua,REDIS_VERSION_NUM);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REDIS_VERSION");
|
|
lua_pushstring(lua,REDIS_VERSION);
|
|
lua_settable(lua,-3);
|
|
|
|
/* Now push the Valkey version information. */
|
|
lua_pushstring(lua,"VALKEY_VERSION_NUM");
|
|
lua_pushnumber(lua,VALKEY_VERSION_NUM);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"VALKEY_VERSION");
|
|
lua_pushstring(lua,VALKEY_VERSION);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"SERVER_NAME");
|
|
lua_pushstring(lua,SERVER_NAME);
|
|
lua_settable(lua,-3);
|
|
}
|
|
|
|
void luaRegisterLogFunction(lua_State* lua) {
|
|
/* redis.log and log levels. */
|
|
lua_pushstring(lua,"log");
|
|
lua_pushcfunction(lua,luaLogCommand);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"LOG_DEBUG");
|
|
lua_pushnumber(lua,LL_DEBUG);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"LOG_VERBOSE");
|
|
lua_pushnumber(lua,LL_VERBOSE);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"LOG_NOTICE");
|
|
lua_pushnumber(lua,LL_NOTICE);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"LOG_WARNING");
|
|
lua_pushnumber(lua,LL_WARNING);
|
|
lua_settable(lua,-3);
|
|
}
|
|
|
|
void luaRegisterRedisAPI(lua_State* lua) {
|
|
lua_pushvalue(lua, LUA_GLOBALSINDEX);
|
|
luaSetAllowListProtection(lua);
|
|
lua_pop(lua, 1);
|
|
|
|
luaLoadLibraries(lua);
|
|
|
|
lua_pushcfunction(lua,luaRedisPcall);
|
|
lua_setglobal(lua, "pcall");
|
|
|
|
/* Register the redis commands table and fields */
|
|
lua_newtable(lua);
|
|
|
|
/* redis.call */
|
|
lua_pushstring(lua,"call");
|
|
lua_pushcfunction(lua,luaRedisCallCommand);
|
|
lua_settable(lua,-3);
|
|
|
|
/* redis.pcall */
|
|
lua_pushstring(lua,"pcall");
|
|
lua_pushcfunction(lua,luaRedisPCallCommand);
|
|
lua_settable(lua,-3);
|
|
|
|
luaRegisterLogFunction(lua);
|
|
|
|
luaRegisterVersion(lua);
|
|
|
|
/* redis.setresp */
|
|
lua_pushstring(lua,"setresp");
|
|
lua_pushcfunction(lua,luaSetResp);
|
|
lua_settable(lua,-3);
|
|
|
|
/* redis.sha1hex */
|
|
lua_pushstring(lua, "sha1hex");
|
|
lua_pushcfunction(lua, luaRedisSha1hexCommand);
|
|
lua_settable(lua, -3);
|
|
|
|
/* redis.error_reply and redis.status_reply */
|
|
lua_pushstring(lua, "error_reply");
|
|
lua_pushcfunction(lua, luaRedisErrorReplyCommand);
|
|
lua_settable(lua, -3);
|
|
lua_pushstring(lua, "status_reply");
|
|
lua_pushcfunction(lua, luaRedisStatusReplyCommand);
|
|
lua_settable(lua, -3);
|
|
|
|
/* redis.set_repl and associated flags. */
|
|
lua_pushstring(lua,"set_repl");
|
|
lua_pushcfunction(lua,luaRedisSetReplCommand);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REPL_NONE");
|
|
lua_pushnumber(lua,PROPAGATE_NONE);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REPL_AOF");
|
|
lua_pushnumber(lua,PROPAGATE_AOF);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REPL_SLAVE");
|
|
lua_pushnumber(lua,PROPAGATE_REPL);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REPL_REPLICA");
|
|
lua_pushnumber(lua,PROPAGATE_REPL);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"REPL_ALL");
|
|
lua_pushnumber(lua,PROPAGATE_AOF|PROPAGATE_REPL);
|
|
lua_settable(lua,-3);
|
|
|
|
/* redis.acl_check_cmd */
|
|
lua_pushstring(lua,"acl_check_cmd");
|
|
lua_pushcfunction(lua,luaRedisAclCheckCmdPermissionsCommand);
|
|
lua_settable(lua,-3);
|
|
|
|
/* Finally set the table as 'server' global var.
|
|
* We will also alias it to 'redis' global var for backwards compatibility. */
|
|
lua_setglobal(lua,SERVER_API_NAME);
|
|
/* lua_getglobal invocation retrieves the 'server' variable value to the stack.
|
|
* lua_setglobal invocation uses the value from stack to set 'redis' global variable.
|
|
* This is not a deep copy but is enough for our purpose here. */
|
|
lua_getglobal(lua,SERVER_API_NAME);
|
|
lua_setglobal(lua,REDIS_API_NAME);
|
|
/* Replace math.random and math.randomseed with our implementations. */
|
|
lua_getglobal(lua,"math");
|
|
|
|
lua_pushstring(lua,"random");
|
|
lua_pushcfunction(lua,redis_math_random);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_pushstring(lua,"randomseed");
|
|
lua_pushcfunction(lua,redis_math_randomseed);
|
|
lua_settable(lua,-3);
|
|
|
|
lua_setglobal(lua,"math");
|
|
}
|
|
|
|
/* Set an array of Redis String Objects as a Lua array (table) stored into a
|
|
* global variable. */
|
|
static void luaCreateArray(lua_State *lua, robj **elev, int elec) {
|
|
int j;
|
|
|
|
lua_newtable(lua);
|
|
for (j = 0; j < elec; j++) {
|
|
lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
|
|
lua_rawseti(lua,-2,j+1);
|
|
}
|
|
}
|
|
|
|
/* ---------------------------------------------------------------------------
|
|
* Redis provided math.random
|
|
* ------------------------------------------------------------------------- */
|
|
|
|
/* We replace math.random() with our implementation that is not affected
|
|
* by specific libc random() implementations and will output the same sequence
|
|
* (for the same seed) in every arch. */
|
|
|
|
/* The following implementation is the one shipped with Lua itself but with
|
|
* rand() replaced by redisLrand48(). */
|
|
static int redis_math_random (lua_State *L) {
|
|
/* the `%' avoids the (rare) case of r==1, and is needed also because on
|
|
some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
|
|
lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
|
|
(lua_Number)REDIS_LRAND48_MAX;
|
|
switch (lua_gettop(L)) { /* check number of arguments */
|
|
case 0: { /* no arguments */
|
|
lua_pushnumber(L, r); /* Number between 0 and 1 */
|
|
break;
|
|
}
|
|
case 1: { /* only upper limit */
|
|
int u = luaL_checkint(L, 1);
|
|
luaL_argcheck(L, 1<=u, 1, "interval is empty");
|
|
lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
|
|
break;
|
|
}
|
|
case 2: { /* lower and upper limits */
|
|
int l = luaL_checkint(L, 1);
|
|
int u = luaL_checkint(L, 2);
|
|
luaL_argcheck(L, l<=u, 2, "interval is empty");
|
|
lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
|
|
break;
|
|
}
|
|
default: return luaL_error(L, "wrong number of arguments");
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int redis_math_randomseed (lua_State *L) {
|
|
redisSrand48(luaL_checkint(L, 1));
|
|
return 0;
|
|
}
|
|
|
|
/* This is the Lua script "count" hook that we use to detect scripts timeout. */
|
|
static void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
|
|
UNUSED(ar);
|
|
scriptRunCtx* rctx = luaGetFromRegistry(lua, REGISTRY_RUN_CTX_NAME);
|
|
serverAssert(rctx); /* Only supported inside script invocation */
|
|
if (scriptInterrupt(rctx) == SCRIPT_KILL) {
|
|
serverLog(LL_NOTICE,"Lua script killed by user with SCRIPT KILL.");
|
|
|
|
/*
|
|
* Set the hook to invoke all the time so the user
|
|
* will not be able to catch the error with pcall and invoke
|
|
* pcall again which will prevent the script from ever been killed
|
|
*/
|
|
lua_sethook(lua, luaMaskCountHook, LUA_MASKLINE, 0);
|
|
|
|
luaPushError(lua,"Script killed by user with SCRIPT KILL...");
|
|
luaError(lua);
|
|
}
|
|
}
|
|
|
|
void luaErrorInformationDiscard(errorInfo *err_info) {
|
|
if (err_info->msg) sdsfree(err_info->msg);
|
|
if (err_info->source) sdsfree(err_info->source);
|
|
if (err_info->line) sdsfree(err_info->line);
|
|
}
|
|
|
|
void luaExtractErrorInformation(lua_State *lua, errorInfo *err_info) {
|
|
if (lua_isstring(lua, -1)) {
|
|
err_info->msg = sdscatfmt(sdsempty(), "ERR %s", lua_tostring(lua, -1));
|
|
err_info->line = NULL;
|
|
err_info->source = NULL;
|
|
err_info->ignore_err_stats_update = 0;
|
|
return;
|
|
}
|
|
|
|
lua_getfield(lua, -1, "err");
|
|
if (lua_isstring(lua, -1)) {
|
|
err_info->msg = sdsnew(lua_tostring(lua, -1));
|
|
}
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "source");
|
|
if (lua_isstring(lua, -1)) {
|
|
err_info->source = sdsnew(lua_tostring(lua, -1));
|
|
}
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "line");
|
|
if (lua_isstring(lua, -1)) {
|
|
err_info->line = sdsnew(lua_tostring(lua, -1));
|
|
}
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "ignore_error_stats_update");
|
|
if (lua_isboolean(lua, -1)) {
|
|
err_info->ignore_err_stats_update = lua_toboolean(lua, -1);
|
|
}
|
|
lua_pop(lua, 1);
|
|
}
|
|
|
|
void luaCallFunction(scriptRunCtx* run_ctx, lua_State *lua, robj** keys, size_t nkeys, robj** args, size_t nargs, int debug_enabled) {
|
|
client* c = run_ctx->original_client;
|
|
int delhook = 0;
|
|
|
|
/* We must set it before we set the Lua hook, theoretically the
|
|
* Lua hook might be called wheneven we run any Lua instruction
|
|
* such as 'luaSetGlobalArray' and we want the run_ctx to be available
|
|
* each time the Lua hook is invoked. */
|
|
luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, run_ctx);
|
|
|
|
if (server.busy_reply_threshold > 0 && !debug_enabled) {
|
|
lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000);
|
|
delhook = 1;
|
|
} else if (debug_enabled) {
|
|
lua_sethook(lua,luaLdbLineHook,LUA_MASKLINE|LUA_MASKCOUNT,100000);
|
|
delhook = 1;
|
|
}
|
|
|
|
/* Populate the argv and keys table accordingly to the arguments that
|
|
* EVAL received. */
|
|
luaCreateArray(lua,keys,nkeys);
|
|
/* On eval, keys and arguments are globals. */
|
|
if (run_ctx->flags & SCRIPT_EVAL_MODE){
|
|
/* open global protection to set KEYS */
|
|
lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0);
|
|
lua_setglobal(lua,"KEYS");
|
|
lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1);
|
|
}
|
|
luaCreateArray(lua,args,nargs);
|
|
if (run_ctx->flags & SCRIPT_EVAL_MODE){
|
|
/* open global protection to set ARGV */
|
|
lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 0);
|
|
lua_setglobal(lua,"ARGV");
|
|
lua_enablereadonlytable(lua, LUA_GLOBALSINDEX, 1);
|
|
}
|
|
|
|
/* At this point whether this script was never seen before or if it was
|
|
* already defined, we can call it.
|
|
* On eval mode, we have zero arguments and expect a single return value.
|
|
* In addition the error handler is located on position -2 on the Lua stack.
|
|
* On function mode, we pass 2 arguments (the keys and args tables),
|
|
* and the error handler is located on position -4 (stack: error_handler, callback, keys, args) */
|
|
int err;
|
|
if (run_ctx->flags & SCRIPT_EVAL_MODE) {
|
|
err = lua_pcall(lua,0,1,-2);
|
|
} else {
|
|
err = lua_pcall(lua,2,1,-4);
|
|
}
|
|
|
|
/* Call the Lua garbage collector from time to time to avoid a
|
|
* full cycle performed by Lua, which adds too latency.
|
|
*
|
|
* The call is performed every LUA_GC_CYCLE_PERIOD executed commands
|
|
* (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it
|
|
* for every command uses too much CPU. */
|
|
#define LUA_GC_CYCLE_PERIOD 50
|
|
{
|
|
static long gc_count = 0;
|
|
|
|
gc_count++;
|
|
if (gc_count == LUA_GC_CYCLE_PERIOD) {
|
|
lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD);
|
|
gc_count = 0;
|
|
}
|
|
}
|
|
|
|
if (err) {
|
|
/* Error object is a table of the following format:
|
|
* {err='<error msg>', source='<source file>', line=<line>}
|
|
* We can construct the error message from this information */
|
|
if (!lua_istable(lua, -1)) {
|
|
const char *msg = "execution failure";
|
|
if (lua_isstring(lua, -1)) {
|
|
msg = lua_tostring(lua, -1);
|
|
}
|
|
addReplyErrorFormat(c,"Error running script %s, %.100s\n", run_ctx->funcname, msg);
|
|
} else {
|
|
errorInfo err_info = {0};
|
|
sds final_msg = sdsempty();
|
|
luaExtractErrorInformation(lua, &err_info);
|
|
final_msg = sdscatfmt(final_msg, "-%s",
|
|
err_info.msg);
|
|
if (err_info.line && err_info.source) {
|
|
final_msg = sdscatfmt(final_msg, " script: %s, on %s:%s.",
|
|
run_ctx->funcname,
|
|
err_info.source,
|
|
err_info.line);
|
|
}
|
|
addReplyErrorSdsEx(c, final_msg, err_info.ignore_err_stats_update? ERR_REPLY_FLAG_NO_STATS_UPDATE : 0);
|
|
luaErrorInformationDiscard(&err_info);
|
|
}
|
|
lua_pop(lua,1); /* Consume the Lua error */
|
|
} else {
|
|
/* On success convert the Lua return value into Redis protocol, and
|
|
* send it to * the client. */
|
|
luaReplyToRedisReply(c, run_ctx->c, lua); /* Convert and consume the reply. */
|
|
}
|
|
|
|
/* Perform some cleanup that we need to do both on error and success. */
|
|
if (delhook) lua_sethook(lua,NULL,0,0); /* Disable hook */
|
|
|
|
/* remove run_ctx from registry, its only applicable for the current script. */
|
|
luaSaveOnRegistry(lua, REGISTRY_RUN_CTX_NAME, NULL);
|
|
}
|
|
|
|
unsigned long luaMemory(lua_State *lua) {
|
|
return lua_gc(lua, LUA_GCCOUNT, 0) * 1024LL;
|
|
}
|