32 Commits

Author SHA1 Message Date
Parth
9ad5b3e337 Adding server.call/pcall option to LUA scripting. (#136) (#213)
This commit does not remove redis.call/pcall just yet. It also does not
rename Redis in error messages such as "Please specify at least one
argument for this redis lib call". This allows users to maintain full
backwards compatibility while introducing an option to use server.call
for new code.

I verified that the unit tests pass. Also manually verified that the
redis-server responds to server.call invocations within lua scripting.
Also verified that function registration works as expected.

```
[ok]: EVAL - is Lua able to call Redis API? (0 ms)
[ok]: EVAL - is Lua able to call Server API? (1 ms)
[ok]: EVAL - No arguments to redis.call/pcall is considered an error (0 ms)
[ok]: EVAL - No arguments to server.call/pcall is considered an error (1 ms)
```

---------

Signed-off-by: Parth Patel <661497+parthpatel@users.noreply.github.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
2024-04-06 20:43:56 -07:00
Madelyn Olson
3b85c1e56b Update Server version to valkey version (#232)
This commit updates the following fields:
1. server_version -> valkey_version in server info. Since we would like
to advertise specific compatibility, we are making the version specific
to valkey. servername will remain as an optional indicator, and other
valkey compatible stores might choose to advertise something else.
1. We dropped redis-ver from the API. This isn't related to API
compatibility, but we didn't want to "fake" that valkey was creating an
rdb from a Redis version.
1. Renamed server-ver -> valkey_version in rdb info. Same as point one,
we want to explicitly indicate this was created by a valkey server.

---------

Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
2024-04-06 20:43:42 -07:00
Madelyn Olson
65c35113a9 Update versioning fields for compatibility (#47)
New info information to be used to determine the valkey versioning info.

Internally, introduce new define values for "SERVER_VERSION" which is
different from the Redis compatibility version, "REDIS_VERSION".

Add two new info fields:
`server_version`: The Valkey server version
`server_name`: Indicates that the server is valkey.

Add one new RDB field: `server_ver`, which indicates the valkey version
that produced the server.

Add 3 new LUA globals: `SERVER_VERSION_NUM`, `SERVER_VERSION`, and
`SERVER_NAME`. Which reflect the valkey version instead of the Redis
compatibility version.

Also clean up various places where Redis and configuration was being
used that is no longer necessary.

---------

Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
2024-04-06 20:36:05 -07:00
Kaige Ye
5360350e4a
cleanup NBSP characters in comments (#10555)
Replace NBSP character (0xC2 0xA0) with space (0x20).

Looks like that was originally added due to misconfigured editor which seems to have been fixed by now.
2023-03-15 11:05:42 +02:00
uriyage
9d336ac398
Try to trim strings only when applicable (#11817)
As `sdsRemoveFreeSpace` have an impact on performance even if it is a no-op (see details at #11508). 
Only call the function when there is a possibility that the string contains free space.
* For strings coming from the network, it's only if they're bigger than PROTO_MBULK_BIG_ARG
* For strings coming from scripts, it's only if they're smaller than LUA_CMD_OBJCACHE_MAX_LEN
* For strings coming from modules, it could be anything.

Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
2023-02-28 19:38:58 +02:00
Binbin
521e54f551
Demoting some of the non-warning messages to notice (#10715)
We have cases where we print information (might be important but by
no means an error indicator) with the LL_WARNING level.
Demoting these to LL_NOTICE:
- oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
- User requested shutdown...

This is also true for cases that we encounter a rare but normal situation.
Demoting to LL_NOTICE. Examples:
- AOF was enabled but there is already another background operation. An AOF background was scheduled to start when possible.
- Connection with master lost.


base on yoav-steinberg's https://github.com/redis/redis/pull/10650#issuecomment-1112280554
and yossigo's https://github.com/redis/redis/pull/10650#pullrequestreview-967677676
2023-02-19 16:33:19 +02:00
Oran Agra
c8052122a2
Fix potential issue with Lua argv caching, module command filter and libc realloc (#11652)
TLDR: solve a problem introduced in Redis 7.0.6 (#11541) with
RM_CommandFilterArgInsert being called from scripts, which can
lead to memory corruption.

Libc realloc can return the same pointer even if the size was changed. The code in
freeLuaRedisArgv had an assumption that if the pointer didn't change, then the
allocation didn't change, and the cache can still be reused.
However, if rewriteClientCommandArgument or RM_CommandFilterArgInsert were
used, it could be that we realloced the argv array, and the pointer didn't change, then
a consecutive command being executed from Lua can use that argv cache reaching
beyond its size.
This was actually only possible with modules, since the decision to realloc was based
on argc, rather than argv_len.
2023-01-04 11:03:55 +02:00
ranshid
383d902ce6
reprocess command when client is unblocked on keys (#11012)
*TL;DR*
---------------------------------------
Following the discussion over the issue [#7551](https://github.com/redis/redis/issues/7551)
We decided to refactor the client blocking code to eliminate some of the code duplications
and to rebuild the infrastructure better for future key blocking cases.


*In this PR*
---------------------------------------
1. reprocess the command once a client becomes unblocked on key (instead of running
   custom code for the unblocked path that's different than the one that would have run if
   blocking wasn't needed)
2. eliminate some (now) irrelevant code for handling unblocking lists/zsets/streams etc...
3. modify some tests to intercept the error in cases of error on reprocess after unblock (see
   details in the notes section below)
4. replace '$' on the client argv with current stream id. Since once we reprocess the stream
   XREAD we need to read from the last msg and not wait for new msg  in order to prevent
   endless block loop. 
5. Added statistics to the info "Clients" section to report the:
   * `total_blocking_keys` - number of blocking keys
   * `total_blocking_keys_on_nokey` - number of blocking keys which have at least 1 client
      which would like
   to be unblocked on when the key is deleted.
6. Avoid expiring unblocked key during unblock. Previously we used to lookup the unblocked key
   which might have been expired during the lookup. Now we lookup the key using NOTOUCH and
   NOEXPIRE to avoid deleting it at this point, so propagating commands in blocked.c is no longer needed.
7. deprecated command flags. We decided to remove the CMD_CALL_STATS and CMD_CALL_SLOWLOG
   and make an explicit verification in the call() function in order to decide if stats update should take place.
   This should simplify the logic and also mitigate existing issues: for example module calls which are
   triggered as part of AOF loading might still report stats even though they are called during AOF loading.

*Behavior changes*
---------------------------------------------------

1. As this implementation prevents writing dedicated code handling unblocked streams/lists/zsets,
since we now re-process the command once the client is unblocked some errors will be reported differently.
The old implementation used to issue
``UNBLOCKED the stream key no longer exists``
in the following cases:
   - The stream key has been deleted (ie. calling DEL)
   - The stream and group existed but the key type was changed by overriding it (ie. with set command)
   - The key not longer exists after we swapdb with a db which does not contains this key
   - After swapdb when the new db has this key but with different type.
   
In the new implementation the reported errors will be the same as if the command was processed after effect:
**NOGROUP** - in case key no longer exists, or **WRONGTYPE** in case the key was overridden with a different type.

2. Reprocessing the command means that some checks will be reevaluated once the
client is unblocked.
For example, ACL rules might change since the command originally was executed and
will fail once the client is unblocked.
Another example is OOM condition checks which might enable the command to run and
block but fail the command reprocess once the client is unblocked.

3. One of the changes in this PR is that no command stats are being updated once the
command is blocked (all stats will be updated once the client is unblocked). This implies
that when we have many clients blocked, users will no longer be able to get that information
from the command stats. However the information can still be gathered from the client list.

**Client blocking**
---------------------------------------------------

the blocking on key will still be triggered the same way as it is done today.
in order to block the current client on list of keys, the call to
blockForKeys will still need to be made which will perform the same as it is today:

*  add the client to the list of blocked clients on each key
*  keep the key with a matching list node (position in the global blocking clients list for that key)
   in the client private blocking key dict.
*  flag the client with CLIENT_BLOCKED
*  update blocking statistics
*  register the client on the timeout table

**Key Unblock**
---------------------------------------------------

Unblocking a specific key will be triggered (same as today) by calling signalKeyAsReady.
the implementation in that part will stay the same as today - adding the key to the global readyList.
The reason to maintain the readyList (as apposed to iterating over all clients blocked on the specific key)
is in order to keep the signal operation as short as possible, since it is called during the command processing.
The main change is that instead of going through a dedicated code path that operates the blocked command
we will just call processPendingCommandsAndResetClient.

**ClientUnblock (keys)**
---------------------------------------------------

1. Unblocking clients on keys will be triggered after command is
   processed and during the beforeSleep
8. the general schema is:
9. For each key *k* in the readyList:
```            
For each client *c* which is blocked on *k*:
            in case either:
	          1. *k* exists AND the *k* type matches the current client blocking type
	  	      OR
	          2. *k* exists and *c* is blocked on module command
	    	      OR
	          3. *k* does not exists and *c* was blocked with the flag
	             unblock_on_deleted_key
                 do:
                                  1. remove the client from the list of clients blocked on this key
                                  2. remove the blocking list node from the client blocking key dict
                                  3. remove the client from the timeout list
                                  10. queue the client on the unblocked_clients list
                                  11. *NEW*: call processCommandAndResetClient(c);
```
*NOTE:* for module blocked clients we will still call the moduleUnblockClientByHandle
              which will queue the client for processing in moduleUnblockedClients list.

**Process Unblocked clients**
---------------------------------------------------

The process of all unblocked clients is done in the beforeSleep and no change is planned
in that part.

The general schema will be:
For each client *c* in server.unblocked_clients:

        * remove client from the server.unblocked_clients
        * set back the client readHandler
        * continue processing the pending command and input buffer.

*Some notes regarding the new implementation*
---------------------------------------------------

1. Although it was proposed, it is currently difficult to remove the
   read handler from the client while it is blocked.
   The reason is that a blocked client should be unblocked when it is
   disconnected, or we might consume data into void.

2. While this PR mainly keep the current blocking logic as-is, there
   might be some future additions to the infrastructure that we would
   like to have:
   - allow non-preemptive blocking of client - sometimes we can think
     that a new kind of blocking can be expected to not be preempt. for
     example lets imagine we hold some keys on disk and when a command
     needs to process them it will block until the keys are uploaded.
     in this case we will want the client to not disconnect or be
     unblocked until the process is completed (remove the client read
     handler, prevent client timeout, disable unblock via debug command etc...).
   - allow generic blocking based on command declared keys - we might
     want to add a hook before command processing to check if any of the
     declared keys require the command to block. this way it would be
     easier to add new kinds of key-based blocking mechanisms.

Co-authored-by: Oran Agra <oran@redislabs.com>
Signed-off-by: Ran Shidlansik <ranshid@amazon.com>
2023-01-01 23:35:42 +02:00
filipe oliveira
2d80cd7840
Reintroduce lua argument cache in luaRedisGenericCommand removed in v7.0 (#11541)
This mechanism aims to reduce calls to malloc and free when
preparing the arguments the script sends to redis commands.
This is a mechanism was originally implemented in 48c49c4
and 4f68655, and was removed in #10220 (thinking it's not needed
and that it has no impact), but it now turns out it was wrong, and it
indeed provides some 5% performance improvement.

The implementation is a little bit too simplistic, it assumes consecutive
calls use the same size in the same arg index, but that's arguably
sufficient since it's only aimed at caching very small things.

We could even consider always pre-allocating args to the full
LUA_CMD_OBJCACHE_MAX_LEN (64 bytes) rather than the right size for the argument,
that would increase the chance they'll be able to be re-used.
But in some way this is already happening since we're using
sdsalloc, which in turn uses s_malloc_usable and takes ownership
of the full side of the allocation, so we are padded to the allocator
bucket size.


Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
2022-12-05 08:33:53 +02:00
filipe oliveira
68e87eb088
changing addReplySds and sdscat to addReplyStatusLength() within luaReplyToRedisReply() (#11556)
profiling EVALSHA\ we see that luaReplyToRedisReply takes 8.73% out of the
56.90% of luaCallFunction CPU cycles. 

Using addReplyStatusLength instead of directly composing the protocol to avoid
sdscatprintf and addReplySds ( which imply multiple sdslen calls ).

The new approach drops
luaReplyToRedisReply CPU cycles to 3.77%
2022-11-30 22:08:12 +02:00
qetu3790
20df1424a2
Fix wrong tips when the user pass wrong # of arguments to redis.set_repl(). (#11415)
redis.set_repl() needs one arg, but the tips says two.
2022-10-23 15:06:58 +03:00
filipe oliveira
29380ff77d
optimizing d2string() and addReplyDouble() with grisu2: double to string conversion based on Florian Loitsch's Grisu-algorithm (#10587)
All commands / use cases that heavily rely on double to a string representation conversion,
(e.g. meaning take a double-precision floating-point number like 1.5 and return a string like "1.5" ),
could benefit from a performance boost by swapping snprintf(buf,len,"%.17g",value) by the
equivalent [fpconv_dtoa](https://github.com/night-shift/fpconv) or any other algorithm that ensures
100% coverage of conversion.

This is a well-studied topic and Projects like MongoDB. RedPanda, PyTorch leverage libraries
( fmtlib ) that use the optimized double to string conversion underneath.


The positive impact can be substantial. This PR uses the grisu2 approach ( grisu explained on
https://www.cs.tufts.edu/~nr/cs257/archive/florian-loitsch/printf.pdf section 5 ). 

test suite changes:
Despite being compatible, in some cases it produces a different result from printf, and some tests
had to be adjusted.
one case is that `%.17g` (which means %e or %f which ever is shorter), chose to use `5000000000`
instead of 5e+9, which sounds like a bug?
In other cases, we changed TCL to compare numbers instead of strings to ignore minor rounding
issues (`expr 0.8 == 0.79999999999999999`)
2022-10-15 12:17:41 +03:00
sundb
8aad2ac352
Add missing lua_pop in luaGetFromRegistry (#11097)
This pr mainly has the following four changes:

1. Add missing lua_pop in `luaGetFromRegistry`.
    This bug affects `redis.register_function`, where `luaGetFromRegistry` in
    `luaRegisterFunction` will return null when we call `redis.register_function` nested.
    .e.g
    ```
    FUNCTION LOAD "#!lua name=mylib \n local lib=redis \n lib.register_function('f2', function(keys, args) lib.register_function('f1', function () end) end)"
    fcall f2 0
    ````
    But since we exit when luaGetFromRegistry returns null, it does not cause the stack to grow indefinitely.

3. When getting `REGISTRY_RUN_CTX_NAME` from the registry, use `serverAssert`
    instead of error return. Since none of these lua functions are registered at the time
    of function load, scriptRunCtx will never be NULL.
4. Add `serverAssert` for `luaLdbLineHook`, `luaEngineLoadHook`.
5. Remove `luaGetFromRegistry` from `redis_math_random` and
    `redis_math_randomseed`, it looks like they are redundant.
2022-08-14 11:50:18 +03:00
sundb
7cd3520424
Return ASAP when lua error is string (#11075)
This is a harmless optimization/bug.
When the top of the lua stack is a string, we should not continue to use lua_getfield to get the table fields.
2022-08-03 08:03:13 +03:00
Meir Shpilraien (Spielrein)
020e046b42
Fix #11030, use lua_rawget to avoid triggering metatables and crash. (#11032)
Fix #11030, use lua_rawget to avoid triggering metatables.

#11030 shows how return `_G` from the Lua script (either function or eval), cause the
Lua interpreter to Panic and the Redis processes to exit with error code 1.
Though return `_G` only panic on Redis 7 and 6.2.7, the underline issue exists on older
versions as well (6.0 and 6.2). The underline issue is returning a table with a metatable
such that the metatable raises an error.

The following example demonstrate the issue:
```
127.0.0.1:6379> eval "local a = {}; setmetatable(a,{__index=function() foo() end}) return a" 0
Error: Server closed the connection
```
```
PANIC: unprotected error in call to Lua API (user_script:1: Script attempted to access nonexistent global variable 'foo')
```

The Lua panic happened because when returning the result to the client, Redis needs to
introspect the returning table and transform the table into a resp. In order to scan the table,
Redis uses `lua_gettable` api which might trigger the metatable (if exists) and might raise an error.
This code is not running inside `pcall` (Lua protected call), so raising an error causes the
Lua to panic and exit. Notice that this is not a crash, its a Lua panic that exit with error code 1.

Returning `_G` panics on Redis 7 and 6.2.7 because on those versions `_G` has a metatable
that raises error when trying to fetch a none existing key.

### Solution

Instead of using `lua_gettable` that might raise error and cause the issue, use `lua_rawget`
that simply return the value from the table without triggering any metatable logic.
This is promised not to raise and error.

The downside of this solution is that it might be considered as breaking change, if someone
rely on metatable in the returned value. An alternative solution is to wrap this entire logic
with `pcall` (Lua protected call), this alternative require a much bigger refactoring.

### Back Porting

The same fix will work on older versions as well (6.2, 6.0). Notice that on those version,
the issue can cause Redis to crash if inside the metatable logic there is an attempt to accesses
Redis (`redis.call`). On 7.0, there is not crash and the `redis.call` is executed as if it was done
from inside the script itself.

### Tests

Tests was added the verify the fix
2022-07-26 10:33:50 +03:00
Valentino Geron
82b8203555
remove boolean usage and use 0/1 instead (#10997)
If we do not use jemalloc (mostly with valgrind) and use an old compiler that does not support C11
we will get compilation error

Co-authored-by: Valentino Geron <valentino@redis.com>
2022-07-17 18:28:38 +03:00
Meir Shpilraien (Spielrein)
f44c343292
Expose Lua error in case of string error. (#10677)
In general, our error handler make sure the error
object is always a table. In some rare cases (such
as OOM error), the error handler will not be called
and the error object will be a string. The PR expose
the error even if its a string and not a table.

Currently there is no way to test it but if it'll ever happen,
it is better to propagate this string upwards than just
generate a generic error without any specific info.
2022-05-03 10:24:05 +03:00
meir
efa162bcd7 Protect any table which is reachable from globals and added globals white list.
The white list is done by setting a metatable on the global table before initializing
any library. The metatable set the `__newindex` field to a function that check
the white list before adding the field to the table. Fields which is not on the
white list are simply ignored.

After initialization phase is done we protect the global table and each table
that might be reachable from the global table. For each table we also protect
the table metatable if exists.
2022-04-27 00:37:40 +03:00
meir
3731580b6b Protect globals of both evals scripts and functions.
Use the new `lua_enablereadonlytable` Lua API to protect the global tables of
both evals scripts and functions. For eval scripts, the implemetation is easy,
We simply call `lua_enablereadonlytable` on the global table to turn it into
a readonly table.

On functions its more complecated, we want to be able to switch globals between
load run and function run. To achieve this, we create a new empty table that
acts as the globals table for function, we control the actual globals using metatable
manipulation. Notice that even if the user gets a pointer to the original tables, all
the tables are set to be readonly (using `lua_enablereadonlytable` Lua API) so he can
not change them. The following inlustration better explain the solution:

```
Global table {} <- global table metatable {.__index = __real_globals__}
```

The `__real_globals__` is set depends on the run context (function load or function call).

Why this solution is needed and its not enough to simply switch globals?
When we run in the context of function load and create our functions, our function gets
the current globals that was set when they were created. Replacing the globals after
the creation will not effect them. This is why this trick it mandatory.
2022-04-27 00:37:40 +03:00
meir
992f9e23c7 Move user eval function to be located on Lua registry.
Today, Redis wrap the user Lua code with a Lua function.
For example, assuming the user code is:

```
return redis.call('ping')
```

The actual code that would have sent to the Lua interpreter was:

```
f_b3a02c833904802db9c34a3cf1292eee3246df3c() return redis.call('ping') end
```

The wraped code would have been saved on the global dictionary with the
following name: `f_<script sha>` (in our example `f_b3a02c833904802db9c34a3cf1292eee3246df3c`).

This approach allows one user to easily override the implementation a another user code, example:

```
f_b3a02c833904802db9c34a3cf1292eee3246df3c = function() return 'hacked' end
```

Running the above code will cause `evalsha b3a02c833904802db9c34a3cf1292eee3246df3c 0` to return
hacked although it should have returned `pong`.

Another disadventage is that Redis basically runs code on the loading (compiling) phase without been
aware of it. User can do code injection like this:

```
return 1 end <run code on compling phase> function() return 1
```

The wraped code will look like this and the entire `<run code on compling phase>` block will run outside
of eval or evalsha context:

```
f_<sha>() return 1 end <run code on compling phase> function() return 1 end
```
2022-04-27 00:20:54 +03:00
Meir Shpilraien (Spielrein)
aa856b39f2
Sort out the mess around Lua error messages and error stats (#10329)
This PR fix 2 issues on Lua scripting:
* Server error reply statistics (some errors were counted twice).
* Error code and error strings returning from scripts (error code was missing / misplaced).

## Statistics
a Lua script user is considered part of the user application, a sophisticated transaction,
so we want to count an error even if handled silently by the script, but when it is
propagated outwards from the script we don't wanna count it twice. on the other hand,
if the script decides to throw an error on its own (using `redis.error_reply`), we wanna
count that too.
Besides, we do count the `calls` in command statistics for the commands the script calls,
we we should certainly also count `failed_calls`.
So when a simple `eval "return redis.call('set','x','y')" 0` fails, it should count the failed call
to both SET and EVAL, but the `errorstats` and `total_error_replies` should be counted only once.

The PR changes the error object that is raised on errors. Instead of raising a simple Lua
string, Redis will raise a Lua table in the following format:

```
{
    err='<error message (including error code)>',
    source='<User source file name>',
    line='<line where the error happned>',
    ignore_error_stats_update=true/false,
}
```

The `luaPushError` function was modified to construct the new error table as describe above.
The `luaRaiseError` was renamed to `luaError` and is now simply called `lua_error` to raise
the table on the top of the Lua stack as the error object.
The reason is that since its functionality is changed, in case some Redis branch / fork uses it,
it's better to have a compilation error than a bug.

The `source` and `line` fields are enriched by the error handler (if possible) and the
`ignore_error_stats_update` is optional and if its not present then the default value is `false`.
If `ignore_error_stats_update` is true, the error will not be counted on the error stats.

When parsing Redis call reply, each error is translated to a Lua table on the format describe
above and the `ignore_error_stats_update` field is set to `true` so we will not count errors
twice (we counted this error when we invoke the command).

The changes in this PR might have been considered as a breaking change for users that used
Lua `pcall` function. Before, the error was a string and now its a table. To keep backward
comparability the PR override the `pcall` implementation and extract the error message from
the error table and return it.

Example of the error stats update:

```
127.0.0.1:6379> lpush l 1
(integer) 2
127.0.0.1:6379> eval "return redis.call('get', 'l')" 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value. script: e471b73f1ef44774987ab00bdf51f21fd9f7974a, on @user_script:1.

127.0.0.1:6379> info Errorstats
# Errorstats
errorstat_WRONGTYPE:count=1

127.0.0.1:6379> info commandstats
# Commandstats
cmdstat_eval:calls=1,usec=341,usec_per_call=341.00,rejected_calls=0,failed_calls=1
cmdstat_info:calls=1,usec=35,usec_per_call=35.00,rejected_calls=0,failed_calls=0
cmdstat_lpush:calls=1,usec=14,usec_per_call=14.00,rejected_calls=0,failed_calls=0
cmdstat_get:calls=1,usec=10,usec_per_call=10.00,rejected_calls=0,failed_calls=1
```

## error message
We can now construct the error message (sent as a reply to the user) from the error table,
so this solves issues where the error message was malformed and the error code appeared
in the middle of the error message:

```diff
127.0.0.1:6379> eval "return redis.call('set','x','y')" 0
-(error) ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: OOM command not allowed when used memory > 'maxmemory'.
+(error) OOM command not allowed when used memory > 'maxmemory' @user_script:1. Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479)
```

```diff
127.0.0.1:6379> eval "redis.call('get', 'l')" 0
-(error) ERR Error running script (call to f_8a705cfb9fb09515bfe57ca2bd84a5caee2cbbd1): @user_script:1: WRONGTYPE Operation against a key holding the wrong kind of value
+(error) WRONGTYPE Operation against a key holding the wrong kind of value script: 8a705cfb9fb09515bfe57ca2bd84a5caee2cbbd1, on @user_script:1.
```

Notica that `redis.pcall` was not change:
```
127.0.0.1:6379> eval "return redis.pcall('get', 'l')" 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value
```


## other notes
Notice that Some commands (like GEOADD) changes the cmd variable on the client stats so we
can not count on it to update the command stats. In order to be able to update those stats correctly
we needed to promote `realcmd` variable to be located on the client struct.

Tests was added and modified to verify the changes.

Related PR's: #10279, #10218, #10278, #10309

Co-authored-by: Oran Agra <oran@redislabs.com>
2022-02-27 13:40:57 +02:00
yoav-steinberg
b76016a948
Consistent erros returned from EVAL scripts (#10218)
This PR handles inconsistencies in errors returned from lua scripts.
Details of the problem can be found in #10165.

### Changes

- Remove double stack trace. It's enough that a stack trace is automatically added by the engine's error handler
  see d0bc4fff18/src/function_lua.c (L472-L485)
  and d0bc4fff18/src/eval.c (L243-L255)
- Make sure all errors a preceded with an error code. Passing a simple string to `luaPushError()` will prepend it
  with a generic `ERR` error code.
- Make sure lua error table doesn't include a RESP `-` error status. Lua stores redis error's as a lua table with a
  single `err` field and a string. When the string is translated back to RESP we add a `-` to it.
  See d0bc4fff18/src/script_lua.c (L510-L517)
  So there's no need to store it in the lua table.

### Before & After
```diff
--- <unnamed>
+++ <unnamed>
@@ -1,14 +1,14 @@
  1: config set maxmemory 1
  2: +OK
  3: eval "return redis.call('set','x','y')" 0
- 4: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: @user_script: 1: -OOM command not allowed when used memory > 'maxmemory'.
+ 4: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: OOM command not allowed when used memory > 'maxmemory'.
  5: eval "return redis.pcall('set','x','y')" 0
- 6: -@user_script: 1: -OOM command not allowed when used memory > 'maxmemory'.
+ 6: -OOM command not allowed when used memory > 'maxmemory'.
  7: eval "return redis.call('select',99)" 0
  8: -ERR Error running script (call to 4ad5abfc50bbccb484223905f9a16f09cd043ba8): @user_script:1: ERR DB index is out of range
  9: eval "return redis.pcall('select',99)" 0
 10: -ERR DB index is out of range
 11: eval_ro "return redis.call('set','x','y')" 0
-12: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: @user_script: 1: Write commands are not allowed from read-only scripts.
+12: -ERR Error running script (call to 71e6319f97b0fe8bdfa1c5df3ce4489946dda479): @user_script:1: ERR Write commands are not allowed from read-only scripts.
 13: eval_ro "return redis.pcall('set','x','y')" 0
-14: -@user_script: 1: Write commands are not allowed from read-only scripts.
+14: -ERR Write commands are not allowed from read-only scripts.
```
2022-02-08 11:44:40 +02:00
yoav-steinberg
9dfeda58ed
acl check api for functions and eval (#10220)
Changes:
1. Adds the `redis.acl_check_cmd()` api to lua scripts. It can be used to check if the
  current user has permissions to execute a given command. The new function receives
  the command to check as an argument exactly like `redis.call()` receives the command
  to execute as an argument.
2. In the PR I unified the code used to convert lua arguments to redis argv arguments from
  both the new `redis.acl_check_cmd()` API and the `redis.[p]call()` API. This cleans up
  potential duplicate code.
3. While doing the refactoring in 2 I noticed there's an optimization to reduce allocation calls
  when parsing lua arguments into an `argv` array in the `redis.[p]call()` implementation.
  These optimizations were introduced years ago in 48c49c485155ba9e4a7851fd1644c171674c6f0f
  and 4f686555ce962e6632235d824512ea8fdeda003c. It is unclear why this was added.
  The original commit message claims a 4% performance increase which I couldn't recreate
  and might not be worth it even if it did recreate. This PR removes that optimization.
  Following are details of the benchmark I did that couldn't reveal any performance
  improvements due to this optimization:

```
benchmark 1: src/redis-benchmark -P 500 -n 10000000 eval 'return redis.call("ping")' 0
benchmark 2: src/redis-benchmark -P 500 -r 1000 -n 1000000 eval 'return redis.call("mset","k1__rand_int__","v1__rand_int__","k2__rand_int__","v2__rand_int__","k3__rand_int__","v3__rand_int__","k4__rand_int__","v4__rand_int__")' 0
benchmark 3: src/redis-benchmark -P 500 -r 1000 -n 100000 eval "for i=1,100,1 do redis.call('set','kk'..i,'vv'..__rand_int__) end return redis.call('get','kk5')" 0
benchmark 4: src/redis-benchmark -P 500 -r 1000 -n 1000000 eval 'return redis.call("mset","k1__rand_int__","v1__rand_int__","k2__rand_int__","v2__rand_int__","k3__rand_int__","v3__rand_int__","k4__rand_int__","v4__rand_int__xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx")'
```
I ran the benchmark on this branch with and without commit 68b71680a4d3bb8f0509e06578a9f15d05b92a47
Results in requests per second:
cmd | without optimization | without optimization 2nd run | with original optimization | with original optimization 2nd run
-- | -- | -- | -- | --
1 | 461233.34 | 477395.31 | 471098.16 | 469946.91
2 | 34774.14 | 35469.8 | 35149.38 | 34464.93
3 | 6390.59 | 6281.41 | 6146.28 | 6464.12
4 | 28005.71 |   | 27965.77 |  

As you can see, different use cases showed identical or negligible performance differences.
So finally I decided to chuck the original optimization and simplify the code.
2022-02-07 08:04:01 +02:00
perryitay
c4b788230c
Adding module api for processing commands during busy jobs and allow flagging the commands that should be handled at this status (#9963)
Some modules might perform a long-running logic in different stages of Redis lifetime, for example:
* command execution
* RDB loading
* thread safe context

During this long-running logic Redis is not responsive.

This PR offers 
1. An API to process events while a busy command is running (`RM_Yield`)
2. A new flag (`ALLOW_BUSY`) to mark the commands that should be handled during busy
  jobs which can also be used by modules (`allow-busy`)
3. In slow commands and thread safe contexts, this flag will start rejecting commands with -BUSY only
  after `busy-reply-threshold`
4. During loading (`rdb_load` callback), it'll process events right away (not wait for `busy-reply-threshold`),
  but either way, the processing is throttled to the server hz rate.
5. Allow modules to Yield to redis background tasks, but not to client commands

* rename `script-time-limit` to `busy-reply-threshold` (an alias to the pre-7.0 `lua-time-limit`)

Co-authored-by: Oran Agra <oran@redislabs.com>
2022-01-20 09:05:53 +02:00
Meir Shpilraien (Spielrein)
4db4b43417
Function Flags support (no-writes, no-cluster, allow-state, allow-oom) (#10066)
# Redis Functions Flags

Following the discussion on #10025 Added Functions Flags support.
The PR is divided to 2 sections:
* Add named argument support to `redis.register_function` API.
* Add support for function flags

## `redis.register_function` named argument support

The first part of the PR adds support for named argument on `redis.register_function`, example:
```
redis.register_function{
    function_name='f1',
    callback=function()
        return 'hello'
    end,
    description='some desc'
}
```

The positional arguments is also kept, which means that it still possible to write:
```
redis.register_function('f1', function() return 'hello' end)
```

But notice that it is no longer possible to pass the optional description argument on the positional
argument version. Positional argument was change to allow passing only the mandatory arguments
(function name and callback). To pass more arguments the user must use the named argument version.

As with positional arguments, the `function_name` and `callback` is mandatory and an error will be
raise if those are missing. Also, an error will be raise if an unknown argument name is given or the
arguments type is wrong.

Tests was added to verify the new syntax.

## Functions Flags

The second part of the PR is adding functions flags support.
Flags are given to Redis when the engine calls `functionLibCreateFunction`, supported flags are:

* `no-writes` - indicating the function perform no writes which means that it is OK to run it on:
   * read-only replica
   * Using FCALL_RO
   * If disk error detected
   
   It will not be possible to run a function in those situations unless the function turns on the `no-writes` flag

* `allow-oom` - indicate that its OK to run the function even if Redis is in OOM state, if the function will
  not turn on this flag it will not be possible to run it if OOM reached (even if the function declares `no-writes`
  and even if `fcall_ro` is used). If this flag is set, any command will be allow on OOM (even those that is
  marked with CMD_DENYOOM). The assumption is that this flag is for advance users that knows its
  meaning and understand what they are doing, and Redis trust them to not increase the memory usage.
  (e.g. it could be an INCR or a modification on an existing key, or a DEL command)

* `allow-state` - indicate that its OK to run the function on stale replica, in this case we will also make
  sure the function is only perform `stale` commands and raise an error if not.

* `no-cluster` - indicate to disallow running the function if cluster is enabled.

Default behaviure of functions (if no flags is given):
1. Allow functions to read and write
2. Do not run functions on OOM
3. Do not run functions on stale replica
4. Allow functions on cluster

### Lua API for functions flags

On Lua engine, it is possible to give functions flags as `flags` named argument:

```
redis.register_function{function_name='f1', callback=function() return 1 end, flags={'no-writes', 'allow-oom'}, description='description'}
```

The function flags argument must be a Lua table that contains all the requested flags, The following
will result in an error:
* Unknown flag
* Wrong flag type

Default behaviour is the same as if no flags are used.

Tests were added to verify all flags functionality

## Additional changes
* mark FCALL and FCALL_RO with CMD_STALE flag (unlike EVAL), so that they can run if the function was
  registered with the `allow-stale` flag.
* Verify `CMD_STALE` on `scriptCall` (`redis.call`), so it will not be possible to call commands from script while
  stale unless the command is marked with the `CMD_STALE` flags. so that even if the function is allowed while
  stale we do not allow it to bypass the `CMD_STALE` flag of commands.
* Flags section was added to `FUNCTION LIST` command to provide the set of flags for each function:
```
> FUNCTION list withcode
1)  1) "library_name"
    2) "test"
    3) "engine"
    4) "LUA"
    5) "description"
    6) (nil)
    7) "functions"
    8) 1) 1) "name"
          2) "f1"
          3) "description"
          4) (nil)
          5) "flags"
          6) (empty array)
    9) "library_code"
   10) "redis.register_function{function_name='f1', callback=function() return 1 end}"
```
* Added API to get Redis version from within a script, The redis version can be provided using:
   1. `redis.REDIS_VERSION` - string representation of the redis version in the format of MAJOR.MINOR.PATH
   2. `redis.REDIS_VERSION_NUM` - number representation of the redis version in the format of `0x00MMmmpp`
      (`MM` - major, `mm` - minor,  `pp` - patch). The number version can be used to check if version is greater or less 
      another version. The string version can be used to return to the user or print as logs.

   This new API is provided to eval scripts and functions, it also possible to use this API during functions loading phase.
2022-01-14 14:02:02 +02:00
Meir Shpilraien (Spielrein)
885f6b5ceb
Redis Function Libraries (#10004)
# Redis Function Libraries

This PR implements Redis Functions Libraries as describe on: https://github.com/redis/redis/issues/9906.

Libraries purpose is to provide a better code sharing between functions by allowing to create multiple
functions in a single command. Functions that were created together can safely share code between
each other without worrying about compatibility issues and versioning.

Creating a new library is done using 'FUNCTION LOAD' command (full API is described below)

This PR introduces a new struct called libraryInfo, libraryInfo holds information about a library:
* name - name of the library
* engine - engine used to create the library
* code - library code
* description - library description
* functions - the functions exposed by the library

When Redis gets the `FUNCTION LOAD` command it creates a new empty libraryInfo.
Redis passes the `CODE` to the relevant engine alongside the empty libraryInfo.
As a result, the engine will create one or more functions by calling 'libraryCreateFunction'.
The new funcion will be added to the newly created libraryInfo. So far Everything is happening
locally on the libraryInfo so it is easy to abort the operation (in case of an error) by simply
freeing the libraryInfo. After the library info is fully constructed we start the joining phase by
which we will join the new library to the other libraries currently exist on Redis.
The joining phase make sure there is no function collision and add the library to the
librariesCtx (renamed from functionCtx). LibrariesCtx is used all around the code in the exact
same way as functionCtx was used (with respect to RDB loading, replicatio, ...).
The only difference is that apart from function dictionary (maps function name to functionInfo
object), the librariesCtx contains also a libraries dictionary that maps library name to libraryInfo object.

## New API
### FUNCTION LOAD
`FUNCTION LOAD <ENGINE> <LIBRARY NAME> [REPLACE] [DESCRIPTION <DESCRIPTION>] <CODE>`
Create a new library with the given parameters:
* ENGINE - REPLACE Engine name to use to create the library.
* LIBRARY NAME - The new library name.
* REPLACE - If the library already exists, replace it.
* DESCRIPTION - Library description.
* CODE - Library code.

Return "OK" on success, or error on the following cases:
* Library name already taken and REPLACE was not used
* Name collision with another existing library (even if replace was uses)
* Library registration failed by the engine (usually compilation error)

## Changed API
### FUNCTION LIST
`FUNCTION LIST [LIBRARYNAME <LIBRARY NAME PATTERN>] [WITHCODE]`
Command was modified to also allow getting libraries code (so `FUNCTION INFO` command is no longer
needed and removed). In addition the command gets an option argument, `LIBRARYNAME` allows you to
only get libraries that match the given `LIBRARYNAME` pattern. By default, it returns all libraries.

### INFO MEMORY
Added number of libraries to `INFO MEMORY`

### Commands flags
`DENYOOM` flag was set on `FUNCTION LOAD` and `FUNCTION RESTORE`. We consider those commands
as commands that add new data to the dateset (functions are data) and so we want to disallows
to run those commands on OOM.

## Removed API
* FUNCTION CREATE - Decided on https://github.com/redis/redis/issues/9906
* FUNCTION INFO - Decided on https://github.com/redis/redis/issues/9899

## Lua engine changes
When the Lua engine gets the code given on `FUNCTION LOAD` command, it immediately runs it, we call
this run the loading run. Loading run is not a usual script run, it is not possible to invoke any
Redis command from within the load run.
Instead there is a new API provided by `library` object. The new API's: 
* `redis.log` - behave the same as `redis.log`
* `redis.register_function` - register a new function to the library

The loading run purpose is to register functions using the new `redis.register_function` API.
Any attempt to use any other API will result in an error. In addition, the load run is has a time
limit of 500ms, error is raise on timeout and the entire operation is aborted.

### `redis.register_function`
`redis.register_function(<function_name>, <callback>, [<description>])`
This new API allows users to register a new function that will be linked to the newly created library.
This API can only be called during the load run (see definition above). Any attempt to use it outside
of the load run will result in an error.
The parameters pass to the API are:
* function_name - Function name (must be a Lua string)
* callback - Lua function object that will be called when the function is invokes using fcall/fcall_ro
* description - Function description, optional (must be a Lua string).

### Example
The following example creates a library called `lib` with 2 functions, `f1` and `f1`, returns 1 and 2 respectively:
```
local function f1(keys, args)
    return 1
end

local function f2(keys, args)
    return 2
end

redis.register_function('f1', f1)
redis.register_function('f2', f2)
```

Notice: Unlike `eval`, functions inside a library get the KEYS and ARGV as arguments to the
functions and not as global.

### Technical Details

On the load run we only want the user to be able to call a white list on API's. This way, in
the future, if new API's will be added, the new API's will not be available to the load run
unless specifically added to this white list. We put the while list on the `library` object and
make sure the `library` object is only available to the load run by using [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv) API. This API allows us to set
the `globals` of a function (and all the function it creates). Before starting the load run we
create a new fresh Lua table (call it `g`) that only contains the `library` API (we make sure
to set global protection on this table just like the general global protection already exists
today), then we use [lua_setfenv](https://www.lua.org/manual/5.1/manual.html#lua_setfenv)
to set `g` as the global table of the load run. After the load run finished we update `g`
metatable and set `__index` and `__newindex` functions to be `_G` (Lua default globals),
we also pop out the `library` object as we do not need it anymore.
This way, any function that was created on the load run (and will be invoke using `fcall`) will
see the default globals as it expected to see them and will not have the `library` API anymore.

An important outcome of this new approach is that now we can achieve a distinct global table
for each library (it is not yet like that but it is very easy to achieve it now). In the future we can
decide to remove global protection because global on different libraries will not collide or we
can chose to give different API to different libraries base on some configuration or input.

Notice that this technique was meant to prevent errors and was not meant to prevent malicious
user from exploit it. For example, the load run can still save the `library` object on some local
variable and then using in `fcall` context. To prevent such a malicious use, the C code also make
sure it is running in the right context and if not raise an error.
2022-01-06 13:39:38 +02:00
zhugezy
1b0968df46
Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812)
# Background

The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.

There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:

>1. No longer need to explain to users side effects into scripts.
    They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
    (SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.

When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.

# Changes

- configuration for lua-replicate-commands removed
  - created config file stub for backward compatibility
- Replication script cache removed
  - this is useless under script effects replication
  - relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
  after random ones, and sorting output of commands with random order)
  - the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
  - now `redis.replicate_commands()` does nothing and return an 1
  - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed

# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)

Co-authored-by: Oran Agra <oran@redislabs.com>
2021-12-21 08:32:42 +02:00
meir@redislabs.com
cbd463175f Redis Functions - Added redis function unit and Lua engine
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
  * FUNCTION CREATE
  * FCALL
  * FCALL_RO
  * FUNCTION DELETE
  * FUNCTION KILL
  * FUNCTION INFO
2. Register engine

In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
2021-12-02 19:35:52 +02:00
meir@redislabs.com
f21dc38a6e Redis Functions - Moved invoke Lua code functionality to script_lua.c
The functionality was moved to script_lua.c under
callFunction function. Its purpose is to call the Lua
function already located on the top of the Lua stack.

Used the new function on eval.c to invoke Lua code.
The function will also be used to invoke Lua
code on the Lua engine.
2021-12-01 23:57:06 +02:00
meir@redislabs.com
fc731bc67f Redis Functions - Introduce script unit.
Script unit is a new unit located on script.c.
Its purpose is to provides an API for functions (and eval)
to interact with Redis. Interaction includes mostly
executing commands, but also functionalities like calling
Redis back on long scripts or check if the script was killed.

The interaction is done using a scriptRunCtx object that
need to be created by the user and initialized using scriptPrepareForRun.

Detailed list of functionalities expose by the unit:
1. Calling commands (including all the validation checks such as
   acl, cluster, read only run, ...)
2. Set Resp
3. Set Replication method (AOF/REPLICATION/NONE)
4. Call Redis back to on long running scripts to allow Redis reply
   to clients and perform script kill

The commit introduce the new unit and uses it on eval commands to
interact with Redis.
2021-12-01 23:54:23 +02:00
meir@redislabs.com
e0cd580aef Redis Functions - Move Lua related variable into luaCtx struct
The following variable was renamed:
1. lua_caller 			-> script_caller
2. lua_time_limit 		-> script_time_limit
3. lua_timedout 		-> script_timedout
4. lua_oom 			-> script_oom
5. lua_disable_deny_script 	-> script_disable_deny_script
6. in_eval			-> in_script

The following variables was moved to lctx under eval.c
1.  lua
2.  lua_client
3.  lua_cur_script
4.  lua_scripts
5.  lua_scripts_mem
6.  lua_replicate_commands
7.  lua_write_dirty
8.  lua_random_dirty
9.  lua_multi_emitted
10. lua_repl
11. lua_kill
12. lua_time_start
13. lua_time_snapshot

This commit is in a low risk of introducing any issues and it
is just moving varibales around and not changing any logic.
2021-12-01 23:31:08 +02:00
meir@redislabs.com
22aab1ce94 Redis Functions - Move code to make review process easier.
This commit is only move code around without changing it.
The reason behind this is to make review process easier
by allowing the reviewer to simply ignore all code movements.

changes:
1. rename scripting.c to eval.c
2. introduce and new file, script_lua.c, and move parts of Lua
   functionality to this new file. script_lua.c will eventually
   contains the shared code between legacy lua and lua engine.

This commit does not compiled on purpose. Its only purpose is to move
code and rename files.
2021-12-01 23:30:59 +02:00