
git-subtree-dir: deps/memkind/src git-subtree-split: bb9f19dd1b3ed6cc5e1b35919564ccf6f4b32f69
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
/*
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* Copyright (C) 2015 - 2018 Intel Corporation.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice(s),
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice(s),
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Workload.hpp"
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#include "FunctionCalls.hpp"
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#include "Allocator.hpp"
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#include "AllocatorFactory.hpp"
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#include <string.h>
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class ScenarioWorkload :
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public Workload
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{
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public:
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ScenarioWorkload(VectorIterator<Allocator *> *a, VectorIterator<size_t> *as,
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VectorIterator<int> *fc);
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~ScenarioWorkload(void);
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double get_time_costs();
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const std::vector<memory_operation> &get_allocations_info() const
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{
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return allocations;
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}
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bool run();
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memory_operation *get_allocated_memory();
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void enable_touch_memory_on_allocation(bool enable)
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{
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touch_memory_on_allocation = enable;
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}
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void post_allocation_check(const memory_operation &data);
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private:
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AllocatorFactory allocator_factory;
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std::vector<memory_operation> allocations;
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bool touch_memory_on_allocation;
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VectorIterator<int> *func_calls;
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VectorIterator<size_t> *alloc_sizes;
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VectorIterator<Allocator *> *allocators;
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};
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