/* * Copyright (C) 2015 - 2018 Intel Corporation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice(s), * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice(s), * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "Workload.hpp" #include "FunctionCalls.hpp" #include "Allocator.hpp" #include "AllocatorFactory.hpp" #include class ScenarioWorkload : public Workload { public: ScenarioWorkload(VectorIterator *a, VectorIterator *as, VectorIterator *fc); ~ScenarioWorkload(void); double get_time_costs(); const std::vector &get_allocations_info() const { return allocations; } bool run(); memory_operation *get_allocated_memory(); void enable_touch_memory_on_allocation(bool enable) { touch_memory_on_allocation = enable; } void post_allocation_check(const memory_operation &data); private: AllocatorFactory allocator_factory; std::vector allocations; bool touch_memory_on_allocation; VectorIterator *func_calls; VectorIterator *alloc_sizes; VectorIterator *allocators; };