Upload files to "internal/cluster"
This commit is contained in:
301
internal/cluster/backpressure.go
Normal file
301
internal/cluster/backpressure.go
Normal file
@@ -0,0 +1,301 @@
|
||||
/*
|
||||
* Copyright 2026 Safronov Grigorii
|
||||
*
|
||||
* Licensed under the CDDL, Version 1.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
* https://opensource.org/licenses/CDDL-1.0
|
||||
*/
|
||||
|
||||
// Файл: internal/cluster/backpressure.go
|
||||
// Назначение: Backpressure при перегрузке системы
|
||||
|
||||
package cluster
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
)
|
||||
|
||||
// BackpressureLevel представляет уровень перегрузки
|
||||
type BackpressureLevel int
|
||||
|
||||
const (
|
||||
LevelNone BackpressureLevel = iota // Нет перегрузки
|
||||
LevelLow // Низкая перегрузка - задержки
|
||||
LevelMedium // Средняя перегрузка - отклонение части запросов
|
||||
LevelHigh // Высокая перегрузка - отклонение большинства
|
||||
LevelCritical // Критическая - только чтение
|
||||
)
|
||||
|
||||
// BackpressureManager управляет backpressure
|
||||
type BackpressureManager struct {
|
||||
mu sync.RWMutex
|
||||
currentLevel BackpressureLevel
|
||||
cpuThreshold float64
|
||||
memoryThreshold float64
|
||||
queueSizeThreshold int
|
||||
connectionThreshold int
|
||||
currentCPU atomic.Uint64
|
||||
currentMemory atomic.Uint64
|
||||
currentQueueSize atomic.Int64
|
||||
currentConnections atomic.Int64
|
||||
rejectedCount atomic.Uint64
|
||||
delayedCount atomic.Uint64
|
||||
lastCheck time.Time
|
||||
checkInterval time.Duration
|
||||
logger LoggerInterface
|
||||
enabled bool
|
||||
writeAllowed bool
|
||||
readAllowed bool
|
||||
rejectProbability atomic.Uint32
|
||||
delayDuration atomic.Int64
|
||||
}
|
||||
|
||||
// BackpressureConfig содержит настройки backpressure
|
||||
type BackpressureConfig struct {
|
||||
Enabled bool `json:"enabled"`
|
||||
CPUThreshold float64 `json:"cpu_threshold"`
|
||||
MemoryThreshold float64 `json:"memory_threshold"`
|
||||
QueueSizeThreshold int `json:"queue_size_threshold"`
|
||||
ConnectionThreshold int `json:"connection_threshold"`
|
||||
CheckIntervalMs int `json:"check_interval_ms"`
|
||||
LowDelayMs int64 `json:"low_delay_ms"`
|
||||
MediumRejectProb uint32 `json:"medium_reject_prob"`
|
||||
HighRejectProb uint32 `json:"high_reject_prob"`
|
||||
}
|
||||
|
||||
// DefaultBackpressureConfig возвращает конфигурацию по умолчанию
|
||||
func DefaultBackpressureConfig() *BackpressureConfig {
|
||||
return &BackpressureConfig{
|
||||
Enabled: true,
|
||||
CPUThreshold: 0.8,
|
||||
MemoryThreshold: 0.85,
|
||||
QueueSizeThreshold: 10000,
|
||||
ConnectionThreshold: 5000,
|
||||
CheckIntervalMs: 1000,
|
||||
LowDelayMs: 100,
|
||||
MediumRejectProb: 30,
|
||||
HighRejectProb: 70,
|
||||
}
|
||||
}
|
||||
|
||||
// NewBackpressureManager создаёт новый менеджер backpressure
|
||||
func NewBackpressureManager(cfg *BackpressureConfig, logger LoggerInterface) *BackpressureManager {
|
||||
if cfg == nil {
|
||||
cfg = DefaultBackpressureConfig()
|
||||
}
|
||||
|
||||
bpm := &BackpressureManager{
|
||||
currentLevel: LevelNone,
|
||||
cpuThreshold: cfg.CPUThreshold,
|
||||
memoryThreshold: cfg.MemoryThreshold,
|
||||
queueSizeThreshold: cfg.QueueSizeThreshold,
|
||||
connectionThreshold: cfg.ConnectionThreshold,
|
||||
checkInterval: time.Duration(cfg.CheckIntervalMs) * time.Millisecond,
|
||||
logger: logger,
|
||||
enabled: cfg.Enabled,
|
||||
writeAllowed: true,
|
||||
readAllowed: true,
|
||||
rejectProbability: atomic.Uint32{},
|
||||
delayDuration: atomic.Int64{},
|
||||
}
|
||||
|
||||
bpm.rejectProbability.Store(0)
|
||||
bpm.delayDuration.Store(0)
|
||||
|
||||
if cfg.Enabled {
|
||||
go bpm.monitorLoop()
|
||||
}
|
||||
|
||||
if logger != nil {
|
||||
logger.Debug("Backpressure manager initialized")
|
||||
}
|
||||
|
||||
return bpm
|
||||
}
|
||||
|
||||
// monitorLoop периодически проверяет метрики
|
||||
func (bpm *BackpressureManager) monitorLoop() {
|
||||
ticker := time.NewTicker(bpm.checkInterval)
|
||||
defer ticker.Stop()
|
||||
|
||||
for range ticker.C {
|
||||
bpm.updateLevel()
|
||||
}
|
||||
}
|
||||
|
||||
// updateLevel обновляет уровень перегрузки
|
||||
func (bpm *BackpressureManager) updateLevel() {
|
||||
cpu := float64(bpm.currentCPU.Load()) / 100.0
|
||||
memory := float64(bpm.currentMemory.Load()) / 100.0
|
||||
queueSize := bpm.currentQueueSize.Load()
|
||||
connections := bpm.currentConnections.Load()
|
||||
|
||||
newLevel := LevelNone
|
||||
|
||||
if cpu >= bpm.cpuThreshold || memory >= bpm.memoryThreshold {
|
||||
newLevel = LevelHigh
|
||||
} else if queueSize > int64(bpm.queueSizeThreshold) {
|
||||
if queueSize > int64(bpm.queueSizeThreshold*2) {
|
||||
newLevel = LevelCritical
|
||||
} else {
|
||||
newLevel = LevelMedium
|
||||
}
|
||||
} else if connections > int64(bpm.connectionThreshold) {
|
||||
newLevel = LevelLow
|
||||
}
|
||||
|
||||
bpm.mu.Lock()
|
||||
oldLevel := bpm.currentLevel
|
||||
bpm.currentLevel = newLevel
|
||||
bpm.mu.Unlock()
|
||||
|
||||
// Применяем политики в зависимости от уровня
|
||||
bpm.applyPolicies(newLevel)
|
||||
|
||||
if oldLevel != newLevel && bpm.logger != nil {
|
||||
bpm.logger.Info(fmt.Sprintf("Backpressure level changed from %v to %v (cpu=%.2f%%, mem=%.2f%%, queue=%d, conns=%d)",
|
||||
bpm.levelToString(oldLevel), bpm.levelToString(newLevel), cpu*100, memory*100, queueSize, connections))
|
||||
}
|
||||
}
|
||||
|
||||
// applyPolicies применяет политики в зависимости от уровня
|
||||
func (bpm *BackpressureManager) applyPolicies(level BackpressureLevel) {
|
||||
bpm.mu.Lock()
|
||||
defer bpm.mu.Unlock()
|
||||
|
||||
switch level {
|
||||
case LevelNone:
|
||||
bpm.writeAllowed = true
|
||||
bpm.readAllowed = true
|
||||
bpm.rejectProbability.Store(0)
|
||||
bpm.delayDuration.Store(0)
|
||||
|
||||
case LevelLow:
|
||||
bpm.writeAllowed = true
|
||||
bpm.readAllowed = true
|
||||
bpm.rejectProbability.Store(0)
|
||||
bpm.delayDuration.Store(100) // 100ms задержка
|
||||
|
||||
case LevelMedium:
|
||||
bpm.writeAllowed = true
|
||||
bpm.readAllowed = true
|
||||
bpm.rejectProbability.Store(30) // 30% отклонение
|
||||
bpm.delayDuration.Store(200)
|
||||
|
||||
case LevelHigh:
|
||||
bpm.writeAllowed = false // Запись запрещена
|
||||
bpm.readAllowed = true
|
||||
bpm.rejectProbability.Store(70) // 70% отклонение
|
||||
bpm.delayDuration.Store(500)
|
||||
|
||||
case LevelCritical:
|
||||
bpm.writeAllowed = false
|
||||
bpm.readAllowed = true // Только чтение
|
||||
bpm.rejectProbability.Store(90)
|
||||
bpm.delayDuration.Store(1000)
|
||||
}
|
||||
}
|
||||
|
||||
// BeforeRequest вызывается перед обработкой запроса
|
||||
func (bpm *BackpressureManager) BeforeRequest(isWrite bool) error {
|
||||
if !bpm.enabled {
|
||||
return nil
|
||||
}
|
||||
|
||||
bpm.mu.RLock()
|
||||
level := bpm.currentLevel
|
||||
writeAllowed := bpm.writeAllowed
|
||||
readAllowed := bpm.readAllowed
|
||||
rejectProb := bpm.rejectProbability.Load()
|
||||
delayDur := bpm.delayDuration.Load()
|
||||
bpm.mu.RUnlock()
|
||||
|
||||
// Проверяем разрешение на операцию
|
||||
if isWrite && !writeAllowed {
|
||||
bpm.rejectedCount.Add(1)
|
||||
return fmt.Errorf("write operations rejected due to backpressure (level: %v)", bpm.levelToString(level))
|
||||
}
|
||||
if !isWrite && !readAllowed {
|
||||
bpm.rejectedCount.Add(1)
|
||||
return fmt.Errorf("read operations rejected due to backpressure (level: %v)", bpm.levelToString(level))
|
||||
}
|
||||
|
||||
// Вероятностное отклонение
|
||||
if rejectProb > 0 {
|
||||
// Простая вероятностная проверка
|
||||
if uint32(time.Now().UnixNano()%100) < rejectProb {
|
||||
bpm.rejectedCount.Add(1)
|
||||
return fmt.Errorf("request rejected due to backpressure (probability: %d%%)", rejectProb)
|
||||
}
|
||||
}
|
||||
|
||||
// Добавляем задержку если нужно
|
||||
if delayDur > 0 {
|
||||
bpm.delayedCount.Add(1)
|
||||
time.Sleep(time.Duration(delayDur) * time.Millisecond)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// AfterRequest вызывается после обработки запроса
|
||||
func (bpm *BackpressureManager) AfterRequest(duration time.Duration, success bool) {
|
||||
// Можно использовать для дополнительной статистики
|
||||
}
|
||||
|
||||
// UpdateMetrics обновляет метрики для backpressure
|
||||
func (bpm *BackpressureManager) UpdateMetrics(cpuPercent, memoryPercent uint64, queueSize, connections int64) {
|
||||
bpm.currentCPU.Store(cpuPercent)
|
||||
bpm.currentMemory.Store(memoryPercent)
|
||||
bpm.currentQueueSize.Store(queueSize)
|
||||
bpm.currentConnections.Store(connections)
|
||||
}
|
||||
|
||||
// GetCurrentLevel возвращает текущий уровень перегрузки
|
||||
func (bpm *BackpressureManager) GetCurrentLevel() BackpressureLevel {
|
||||
bpm.mu.RLock()
|
||||
defer bpm.mu.RUnlock()
|
||||
return bpm.currentLevel
|
||||
}
|
||||
|
||||
// GetStats возвращает статистику backpressure
|
||||
func (bpm *BackpressureManager) GetStats() map[string]interface{} {
|
||||
bpm.mu.RLock()
|
||||
defer bpm.mu.RUnlock()
|
||||
|
||||
return map[string]interface{}{
|
||||
"current_level": bpm.levelToString(bpm.currentLevel),
|
||||
"write_allowed": bpm.writeAllowed,
|
||||
"read_allowed": bpm.readAllowed,
|
||||
"reject_probability": bpm.rejectProbability.Load(),
|
||||
"delay_ms": bpm.delayDuration.Load(),
|
||||
"rejected_count": bpm.rejectedCount.Load(),
|
||||
"delayed_count": bpm.delayedCount.Load(),
|
||||
"cpu_threshold": bpm.cpuThreshold,
|
||||
"memory_threshold": bpm.memoryThreshold,
|
||||
"queue_threshold": bpm.queueSizeThreshold,
|
||||
"conn_threshold": bpm.connectionThreshold,
|
||||
}
|
||||
}
|
||||
|
||||
func (bpm *BackpressureManager) levelToString(level BackpressureLevel) string {
|
||||
switch level {
|
||||
case LevelNone:
|
||||
return "none"
|
||||
case LevelLow:
|
||||
return "low"
|
||||
case LevelMedium:
|
||||
return "medium"
|
||||
case LevelHigh:
|
||||
return "high"
|
||||
case LevelCritical:
|
||||
return "critical"
|
||||
default:
|
||||
return "unknown"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user