
* Start on lua scripting * Implement evalsha, script load, script exists, and script flush * Type conversions from lua to resp/json. Refactor to make luastate and luascripts persistent in the controller. * Change controller.command and all underlying commands to return resp.Value. Serialize only during the ouput. * First stab at tile38 call from lua * Change tile38 into tile38.call in Lua * Property return errors from scripts * Minor refactoring. No locking on script run * Cleanup/refactoring * Create a pool of 5 lua states, allow for more as needed. Refactor. * Use safe map for scripts. Add a limit for max number of lua states. Refactor. * Refactor * Refactor script commands into atomic, read-only, and non-atomic classes. Proper locking for all three classes. Add tests for scripts * More tests for scripts * Properly escape newlines in lua-produced errors * Better test for readonly failure * Correctly convert ok/err messages between lua and resp. Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua. * Add pcall test. Change writeErr to work with string argument * Make sure eval/evalsha never attempt to write AOF * Add eval-set and eval-get to benchmarks * Fix eval benchmark tests, add more * Improve benchmarks * Optimizations and refactoring. * Add lua memtest * Typo * Add dependency * golint fixes * gofmt fixes * Add scripting commands to the core/commands.json * Use ARGV for args inside lua
38 lines
719 B
Lua
38 lines
719 B
Lua
local a = {}
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assert(table.maxn(a) == 0)
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a["key"] = 1
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assert(table.maxn(a) == 0)
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table.insert(a, 10)
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table.insert(a, 3, 10)
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assert(table.maxn(a) == 3)
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local ok, msg = pcall(function()
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table.insert(a)
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end)
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assert(not ok and string.find(msg, "wrong number of arguments"))
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a = {}
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a["key0"] = "0"
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a["key1"] = "1"
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a[1] = 1
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a[2] = 2
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a[true] = "true"
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a[false] = "false"
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for k, v in pairs(a) do
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if k == "key0" then
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assert(v == "0")
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elseif k == "key1" then
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assert(v == "1")
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elseif k == 1 then
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assert(v == 1)
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elseif k == 2 then
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assert(v == 2)
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elseif k == true then
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assert(v == "true")
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elseif k == false then
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assert(v == "false")
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else
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error("unexpected key:" .. tostring(k))
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end
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end
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