tile38/controller/readonly.go
Alex Roitman b55300b729 Lua scripting feature. (#224)
* Start on lua scripting

* Implement evalsha, script load, script exists, and script flush

* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.

* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.

* First stab at tile38 call from lua

* Change tile38 into tile38.call in Lua

* Property return errors from scripts

* Minor refactoring.  No locking on script run

* Cleanup/refactoring

* Create a pool of 5 lua states, allow for more as needed. Refactor.

* Use safe map for scripts.  Add a limit for max number of lua states.  Refactor.

* Refactor

* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts

* More tests for scripts

* Properly escape newlines in lua-produced errors

* Better test for readonly failure

* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.

* Add pcall test. Change writeErr to work with string argument

* Make sure eval/evalsha never attempt to write AOF

* Add eval-set and eval-get to benchmarks

* Fix eval benchmark tests, add more

* Improve benchmarks

* Optimizations and refactoring.

* Add lua memtest

* Typo

* Add dependency

* golint fixes

* gofmt fixes

* Add scripting commands to the core/commands.json

* Use ARGV for args inside lua
2017-10-05 08:20:40 -07:00

46 lines
943 B
Go

package controller
import (
"strings"
"time"
"github.com/tidwall/resp"
"github.com/tidwall/tile38/controller/log"
"github.com/tidwall/tile38/controller/server"
)
func (c *Controller) cmdReadOnly(msg *server.Message) (res resp.Value, err error) {
start := time.Now()
vs := msg.Values[1:]
var arg string
var ok bool
if vs, arg, ok = tokenval(vs); !ok || arg == "" {
return server.NOMessage, errInvalidNumberOfArguments
}
if len(vs) != 0 {
return server.NOMessage, errInvalidNumberOfArguments
}
update := false
switch strings.ToLower(arg) {
default:
return server.NOMessage, errInvalidArgument(arg)
case "yes":
if !c.config.readOnly() {
update = true
c.config.setReadOnly(true)
log.Info("read only")
}
case "no":
if c.config.readOnly() {
update = true
c.config.setReadOnly(false)
log.Info("read write")
}
}
if update {
c.config.write(false)
}
return server.OKMessage(msg, start), nil
}