
The big change is that the GeoJSON package has been completely rewritten to fix a few of geometry calculation bugs, increase performance, and to better follow the GeoJSON spec RFC 7946. GeoJSON updates - A LineString now requires at least two points. - All json members, even foreign, now persist with the object. - The bbox member persists too but is no longer used for geometry calculations. This is change in behavior. Previously Tile38 would treat the bbox as the object's physical rectangle. - Corrections to geometry intersects and within calculations. Faster spatial queries - The performance of Point-in-polygon and object intersect operations are greatly improved for complex polygons and line strings. It went from O(n) to roughly O(log n). - The same for all collection types with many children, including FeatureCollection, GeometryCollection, MultiPoint, MultiLineString, and MultiPolygon. Codebase changes - The pkg directory has been renamed to internal - The GeoJSON internal package has been moved to a seperate repo at https://github.com/tidwall/geojson. It's now vendored. Please look out for higher memory usage for datasets using complex shapes. A complex shape is one that has 64 or more points. For these shapes it's expected that there will be increase of least 54 bytes per point.
232 lines
4.6 KiB
Go
232 lines
4.6 KiB
Go
package geojson
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import (
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"github.com/tidwall/geojson/geometry"
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"github.com/tidwall/gjson"
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)
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// Point ...
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type Point struct {
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base geometry.Point
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extra *extra
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}
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// NewPoint ...
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func NewPoint(point geometry.Point) *Point {
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return &Point{base: point}
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}
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// NewPointZ ...
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func NewPointZ(point geometry.Point, z float64) *Point {
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return &Point{
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base: point,
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extra: &extra{dims: 1, values: []float64{z}},
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}
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}
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// ForEach ...
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func (g *Point) ForEach(iter func(geom Object) bool) bool {
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return iter(g)
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}
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// Empty ...
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func (g *Point) Empty() bool {
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return g.base.Empty()
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}
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// Rect ...
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func (g *Point) Rect() geometry.Rect {
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return g.base.Rect()
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}
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// Spatial ...
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func (g *Point) Spatial() Spatial {
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return g
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}
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// Center ...
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func (g *Point) Center() geometry.Point {
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return g.base
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}
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// Base ...
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func (g *Point) Base() geometry.Point {
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return g.base
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}
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// AppendJSON ...
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func (g *Point) AppendJSON(dst []byte) []byte {
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dst = append(dst, `{"type":"Point","coordinates":`...)
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dst = appendJSONPoint(dst, g.base, g.extra, 0)
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dst = g.extra.appendJSONExtra(dst)
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dst = append(dst, '}')
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return dst
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}
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// JSON ...
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func (g *Point) JSON() string {
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return string(g.AppendJSON(nil))
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}
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// String ...
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func (g *Point) String() string {
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return string(g.AppendJSON(nil))
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}
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// Within ...
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func (g *Point) Within(obj Object) bool {
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return obj.Contains(g)
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}
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// Contains ...
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func (g *Point) Contains(obj Object) bool {
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return obj.Spatial().WithinPoint(g.base)
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}
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// Intersects ...
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func (g *Point) Intersects(obj Object) bool {
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return obj.Spatial().IntersectsPoint(g.base)
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}
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// WithinRect ...
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func (g *Point) WithinRect(rect geometry.Rect) bool {
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return rect.ContainsPoint(g.base)
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}
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// WithinPoint ...
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func (g *Point) WithinPoint(point geometry.Point) bool {
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return point.ContainsPoint(g.base)
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}
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// WithinLine ...
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func (g *Point) WithinLine(line *geometry.Line) bool {
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return line.ContainsPoint(g.base)
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}
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// WithinPoly ...
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func (g *Point) WithinPoly(poly *geometry.Poly) bool {
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return poly.ContainsPoint(g.base)
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}
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// IntersectsPoint ...
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func (g *Point) IntersectsPoint(point geometry.Point) bool {
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return g.base.IntersectsPoint(point)
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}
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// IntersectsRect ...
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func (g *Point) IntersectsRect(rect geometry.Rect) bool {
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return g.base.IntersectsRect(rect)
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}
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// IntersectsLine ...
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func (g *Point) IntersectsLine(line *geometry.Line) bool {
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return g.base.IntersectsLine(line)
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}
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// IntersectsPoly ...
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func (g *Point) IntersectsPoly(poly *geometry.Poly) bool {
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return g.base.IntersectsPoly(poly)
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}
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// NumPoints ...
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func (g *Point) NumPoints() int {
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return 1
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}
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// Z ...
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func (g *Point) Z() float64 {
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if g.extra != nil && len(g.extra.values) > 0 {
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return g.extra.values[0]
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}
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return 0
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}
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func parseJSONPoint(keys *parseKeys, opts *ParseOptions) (Object, error) {
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var g Point
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var err error
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g.base, g.extra, err = parseJSONPointCoords(keys, gjson.Result{}, opts)
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if err != nil {
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return nil, err
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}
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if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil {
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return nil, err
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}
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return &g, nil
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}
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func parseJSONPointCoords(
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keys *parseKeys, rcoords gjson.Result, opts *ParseOptions,
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) (geometry.Point, *extra, error) {
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var coords geometry.Point
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var ex *extra
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if !rcoords.Exists() {
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rcoords = keys.rCoordinates
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if !rcoords.Exists() {
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return coords, nil, errCoordinatesMissing
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}
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if !rcoords.IsArray() {
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return coords, nil, errCoordinatesInvalid
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}
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}
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var err error
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var count int
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var nums [4]float64
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rcoords.ForEach(func(key, value gjson.Result) bool {
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if count == 4 {
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return false
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}
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if value.Type != gjson.Number {
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err = errCoordinatesInvalid
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return false
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}
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nums[count] = value.Float()
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count++
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return true
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})
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if err != nil {
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return coords, nil, err
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}
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if count < 2 {
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return coords, nil, errCoordinatesInvalid
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}
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coords = geometry.Point{X: nums[0], Y: nums[1]}
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if count > 2 {
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ex = new(extra)
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if count > 3 {
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ex.dims = 2
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} else {
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ex.dims = 1
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}
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ex.values = make([]float64, count-2)
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for i := 2; i < count; i++ {
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ex.values[i-2] = nums[i]
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}
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}
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return coords, ex, nil
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}
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// Distance ...
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func (g *Point) Distance(obj Object) float64 {
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return obj.Spatial().DistancePoint(g.base)
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}
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// DistancePoint ...
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func (g *Point) DistancePoint(point geometry.Point) float64 {
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return geoDistancePoints(g.Center(), point)
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}
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// DistanceRect ...
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func (g *Point) DistanceRect(rect geometry.Rect) float64 {
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return geoDistancePoints(g.Center(), rect.Center())
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}
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// DistanceLine ...
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func (g *Point) DistanceLine(line *geometry.Line) float64 {
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return geoDistancePoints(g.Center(), line.Rect().Center())
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}
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// DistancePoly ...
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func (g *Point) DistancePoly(poly *geometry.Poly) float64 {
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return geoDistancePoints(g.Center(), poly.Rect().Center())
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}
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