tidwall cfc65a13f6 Refactor repository and build scripts
This commit includes updates that affects the build, testing, and
deployment of Tile38.

- The root level build.sh has been broken up into multiple scripts
  and placed in the "scripts" directory.

- The vendor directory has been updated to follow the Go modules
  rules, thus `make` should work on isolated environments. Also
  some vendored packages may have been updated to a later
  version, if needed.

- The Makefile has been updated to allow for making single
  binaries such as `make tile38-server`. There is some scaffolding
  during the build process, so from now on all binaries should be
  made using make. For example, to run a development version of
  the tile38-cli binary, do this:
     make tile38-cli && ./tile38-cli
  not this:
     go run cmd/tile38-cli/main.go

- Travis.CI docker push script has been updated to address a
  change to Docker's JSON repo meta output, which in turn fixes
  a bug where new Tile38 versions were not being properly pushed
  to Docker
2019-11-18 10:33:15 -07:00

66 lines
3.5 KiB
Go

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package keepalive defines configurable parameters for point-to-point healthcheck.
package keepalive
import (
"time"
)
// ClientParameters is used to set keepalive parameters on the client-side.
// These configure how the client will actively probe to notice when a connection is broken
// and send pings so intermediaries will be aware of the liveness of the connection.
// Make sure these parameters are set in coordination with the keepalive policy on the server,
// as incompatible settings can result in closing of connection.
type ClientParameters struct {
// After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
Time time.Duration // The current default value is infinity.
// After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
// If true, client runs keepalive checks even with no active RPCs.
PermitWithoutStream bool // false by default.
}
// ServerParameters is used to set keepalive and max-age parameters on the server-side.
type ServerParameters struct {
// MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
// Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
MaxConnectionIdle time.Duration // The current default value is infinity.
// MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
// A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
MaxConnectionAge time.Duration // The current default value is infinity.
// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
MaxConnectionAgeGrace time.Duration // The current default value is infinity.
// After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
Time time.Duration // The current default value is 2 hours.
// After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
}
// EnforcementPolicy is used to set keepalive enforcement policy on the server-side.
// Server will close connection with a client that violates this policy.
type EnforcementPolicy struct {
// MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
MinTime time.Duration // The current default value is 5 minutes.
// If true, server expects keepalive pings even when there are no active streams(RPCs).
PermitWithoutStream bool // false by default.
}