
This commit includes updates that affects the build, testing, and deployment of Tile38. - The root level build.sh has been broken up into multiple scripts and placed in the "scripts" directory. - The vendor directory has been updated to follow the Go modules rules, thus `make` should work on isolated environments. Also some vendored packages may have been updated to a later version, if needed. - The Makefile has been updated to allow for making single binaries such as `make tile38-server`. There is some scaffolding during the build process, so from now on all binaries should be made using make. For example, to run a development version of the tile38-cli binary, do this: make tile38-cli && ./tile38-cli not this: go run cmd/tile38-cli/main.go - Travis.CI docker push script has been updated to address a change to Docker's JSON repo meta output, which in turn fixes a bug where new Tile38 versions were not being properly pushed to Docker
31 lines
588 B
Go
31 lines
588 B
Go
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build windows,race
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package windows
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import (
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"runtime"
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"unsafe"
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)
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const raceenabled = true
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func raceAcquire(addr unsafe.Pointer) {
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runtime.RaceAcquire(addr)
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}
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func raceReleaseMerge(addr unsafe.Pointer) {
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runtime.RaceReleaseMerge(addr)
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}
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func raceReadRange(addr unsafe.Pointer, len int) {
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runtime.RaceReadRange(addr, len)
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}
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func raceWriteRange(addr unsafe.Pointer, len int) {
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runtime.RaceWriteRange(addr, len)
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}
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