tidwall cfc65a13f6 Refactor repository and build scripts
This commit includes updates that affects the build, testing, and
deployment of Tile38.

- The root level build.sh has been broken up into multiple scripts
  and placed in the "scripts" directory.

- The vendor directory has been updated to follow the Go modules
  rules, thus `make` should work on isolated environments. Also
  some vendored packages may have been updated to a later
  version, if needed.

- The Makefile has been updated to allow for making single
  binaries such as `make tile38-server`. There is some scaffolding
  during the build process, so from now on all binaries should be
  made using make. For example, to run a development version of
  the tile38-cli binary, do this:
     make tile38-cli && ./tile38-cli
  not this:
     go run cmd/tile38-cli/main.go

- Travis.CI docker push script has been updated to address a
  change to Docker's JSON repo meta output, which in turn fixes
  a bug where new Tile38 versions were not being properly pushed
  to Docker
2019-11-18 10:33:15 -07:00

57 lines
1.4 KiB
Go

// Copyright 2017-2018 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package nats
import (
"sync"
"time"
)
// global pool of *time.Timer's. can be used by multiple goroutines concurrently.
var globalTimerPool timerPool
// timerPool provides GC-able pooling of *time.Timer's.
// can be used by multiple goroutines concurrently.
type timerPool struct {
p sync.Pool
}
// Get returns a timer that completes after the given duration.
func (tp *timerPool) Get(d time.Duration) *time.Timer {
if t, _ := tp.p.Get().(*time.Timer); t != nil {
t.Reset(d)
return t
}
return time.NewTimer(d)
}
// Put pools the given timer.
//
// There is no need to call t.Stop() before calling Put.
//
// Put will try to stop the timer before pooling. If the
// given timer already expired, Put will read the unreceived
// value if there is one.
func (tp *timerPool) Put(t *time.Timer) {
if !t.Stop() {
select {
case <-t.C:
default:
}
}
tp.p.Put(t)
}