
This commit includes updates that affects the build, testing, and deployment of Tile38. - The root level build.sh has been broken up into multiple scripts and placed in the "scripts" directory. - The vendor directory has been updated to follow the Go modules rules, thus `make` should work on isolated environments. Also some vendored packages may have been updated to a later version, if needed. - The Makefile has been updated to allow for making single binaries such as `make tile38-server`. There is some scaffolding during the build process, so from now on all binaries should be made using make. For example, to run a development version of the tile38-cli binary, do this: make tile38-cli && ./tile38-cli not this: go run cmd/tile38-cli/main.go - Travis.CI docker push script has been updated to address a change to Docker's JSON repo meta output, which in turn fixes a bug where new Tile38 versions were not being properly pushed to Docker
30 lines
538 B
Go
30 lines
538 B
Go
package sdkrand
|
|
|
|
import (
|
|
"math/rand"
|
|
"sync"
|
|
"time"
|
|
)
|
|
|
|
// lockedSource is a thread-safe implementation of rand.Source
|
|
type lockedSource struct {
|
|
lk sync.Mutex
|
|
src rand.Source
|
|
}
|
|
|
|
func (r *lockedSource) Int63() (n int64) {
|
|
r.lk.Lock()
|
|
n = r.src.Int63()
|
|
r.lk.Unlock()
|
|
return
|
|
}
|
|
|
|
func (r *lockedSource) Seed(seed int64) {
|
|
r.lk.Lock()
|
|
r.src.Seed(seed)
|
|
r.lk.Unlock()
|
|
}
|
|
|
|
// SeededRand is a new RNG using a thread safe implementation of rand.Source
|
|
var SeededRand = rand.New(&lockedSource{src: rand.NewSource(time.Now().UnixNano())})
|