tile38/internal/client/helper.go
tidwall 6257ddba78 Faster point in polygon / GeoJSON updates
The big change is that the GeoJSON package has been completely
rewritten to fix a few of geometry calculation bugs, increase
performance, and to better follow the GeoJSON spec RFC 7946.

GeoJSON updates

- A LineString now requires at least two points.
- All json members, even foreign, now persist with the object.
- The bbox member persists too but is no longer used for geometry
  calculations. This is change in behavior. Previously Tile38 would
  treat the bbox as the object's physical rectangle.
- Corrections to geometry intersects and within calculations.

Faster spatial queries

- The performance of Point-in-polygon and object intersect operations
  are greatly improved for complex polygons and line strings. It went
  from O(n) to roughly O(log n).
- The same for all collection types with many children, including
  FeatureCollection, GeometryCollection, MultiPoint, MultiLineString,
  and MultiPolygon.

Codebase changes

- The pkg directory has been renamed to internal
- The GeoJSON internal package has been moved to a seperate repo at
  https://github.com/tidwall/geojson. It's now vendored.

Please look out for higher memory usage for datasets using complex
shapes. A complex shape is one that has 64 or more points. For these
shapes it's expected that there will be increase of least 54 bytes per
point.
2018-10-13 04:30:48 -07:00

50 lines
1.2 KiB
Go

package client
import (
"encoding/json"
"errors"
)
// Standard represents a standard tile38 message.
type Standard struct {
OK bool `json:"ok"`
Err string `json:"err"`
Elapsed string `json:"elapsed"`
}
// ServerStats represents tile38 server statistics.
type ServerStats struct {
Standard
Stats struct {
ServerID string `json:"id"`
Following string `json:"following"`
AOFSize int `json:"aof_size"`
NumCollections int `json:"num_collections"`
InMemorySize int `json:"in_memory_size"`
NumPoints int `json:"num_points"`
NumObjects int `json:"num_objects"`
HeapSize int `json:"heap_size"`
AvgItemSize int `json:"avg_item_size"`
PointerSize int `json:"pointer_size"`
} `json:"stats"`
}
// Server returns tile38 server statistics.
func (conn *Conn) Server() (ServerStats, error) {
var stats ServerStats
msg, err := conn.Do("server")
if err != nil {
return stats, err
}
if err := json.Unmarshal(msg, &stats); err != nil {
return stats, err
}
if !stats.OK {
if stats.Err != "" {
return stats, errors.New(stats.Err)
}
return stats, errors.New("not ok")
}
return stats, nil
}