tile38/vendor/github.com/tidwall/geojson/geometrycollection.go
tidwall cfc65a13f6 Refactor repository and build scripts
This commit includes updates that affects the build, testing, and
deployment of Tile38.

- The root level build.sh has been broken up into multiple scripts
  and placed in the "scripts" directory.

- The vendor directory has been updated to follow the Go modules
  rules, thus `make` should work on isolated environments. Also
  some vendored packages may have been updated to a later
  version, if needed.

- The Makefile has been updated to allow for making single
  binaries such as `make tile38-server`. There is some scaffolding
  during the build process, so from now on all binaries should be
  made using make. For example, to run a development version of
  the tile38-cli binary, do this:
     make tile38-cli && ./tile38-cli
  not this:
     go run cmd/tile38-cli/main.go

- Travis.CI docker push script has been updated to address a
  change to Docker's JSON repo meta output, which in turn fixes
  a bug where new Tile38 versions were not being properly pushed
  to Docker
2019-11-18 10:33:15 -07:00

82 lines
1.7 KiB
Go

package geojson
import (
"strings"
"github.com/tidwall/gjson"
)
// GeometryCollection ...
type GeometryCollection struct{ collection }
// NewGeometryCollection ...
func NewGeometryCollection(geometries []Object) *GeometryCollection {
g := new(GeometryCollection)
g.children = geometries
g.parseInitRectIndex(DefaultParseOptions)
return g
}
// AppendJSON appends the GeoJSON reprensentation to dst
func (g *GeometryCollection) AppendJSON(dst []byte) []byte {
dst = append(dst, `{"type":"GeometryCollection","geometries":[`...)
for i := 0; i < len(g.children); i++ {
if i > 0 {
dst = append(dst, ',')
}
dst = g.children[i].AppendJSON(dst)
}
dst = append(dst, ']')
if g.extra != nil {
dst = g.extra.appendJSONExtra(dst, false)
}
dst = append(dst, '}')
strings.Index("", " ")
return dst
}
// String ...
func (g *GeometryCollection) String() string {
return string(g.AppendJSON(nil))
}
// JSON ...
func (g *GeometryCollection) JSON() string {
return string(g.AppendJSON(nil))
}
// MarshalJSON ...
func (g *GeometryCollection) MarshalJSON() ([]byte, error) {
return g.AppendJSON(nil), nil
}
func parseJSONGeometryCollection(
keys *parseKeys, opts *ParseOptions,
) (Object, error) {
var g GeometryCollection
if !keys.rGeometries.Exists() {
return nil, errGeometriesMissing
}
if !keys.rGeometries.IsArray() {
return nil, errGeometriesInvalid
}
var err error
keys.rGeometries.ForEach(func(key, value gjson.Result) bool {
var f Object
f, err = Parse(value.Raw, opts)
if err != nil {
return false
}
g.children = append(g.children, f)
return true
})
if err != nil {
return nil, err
}
if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil {
return nil, err
}
g.parseInitRectIndex(opts)
return &g, nil
}