tile38/vendor/golang.org/x/sys/windows/env_windows.go
tidwall cfc65a13f6 Refactor repository and build scripts
This commit includes updates that affects the build, testing, and
deployment of Tile38.

- The root level build.sh has been broken up into multiple scripts
  and placed in the "scripts" directory.

- The vendor directory has been updated to follow the Go modules
  rules, thus `make` should work on isolated environments. Also
  some vendored packages may have been updated to a later
  version, if needed.

- The Makefile has been updated to allow for making single
  binaries such as `make tile38-server`. There is some scaffolding
  during the build process, so from now on all binaries should be
  made using make. For example, to run a development version of
  the tile38-cli binary, do this:
     make tile38-cli && ./tile38-cli
  not this:
     go run cmd/tile38-cli/main.go

- Travis.CI docker push script has been updated to address a
  change to Docker's JSON repo meta output, which in turn fixes
  a bug where new Tile38 versions were not being properly pushed
  to Docker
2019-11-18 10:33:15 -07:00

26 lines
487 B
Go

// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows environment variables.
package windows
import "syscall"
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}