tidwall cfc65a13f6 Refactor repository and build scripts
This commit includes updates that affects the build, testing, and
deployment of Tile38.

- The root level build.sh has been broken up into multiple scripts
  and placed in the "scripts" directory.

- The vendor directory has been updated to follow the Go modules
  rules, thus `make` should work on isolated environments. Also
  some vendored packages may have been updated to a later
  version, if needed.

- The Makefile has been updated to allow for making single
  binaries such as `make tile38-server`. There is some scaffolding
  during the build process, so from now on all binaries should be
  made using make. For example, to run a development version of
  the tile38-cli binary, do this:
     make tile38-cli && ./tile38-cli
  not this:
     go run cmd/tile38-cli/main.go

- Travis.CI docker push script has been updated to address a
  change to Docker's JSON repo meta output, which in turn fixes
  a bug where new Tile38 versions were not being properly pushed
  to Docker
2019-11-18 10:33:15 -07:00

105 lines
2.1 KiB
Go

/*
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Seth Hoenig
* Allan Stockdill-Mander
* Mike Robertson
*/
package mqtt
import (
"github.com/eclipse/paho.mqtt.golang/packets"
)
// Message defines the externals that a message implementation must support
// these are received messages that are passed to the callbacks, not internal
// messages
type Message interface {
Duplicate() bool
Qos() byte
Retained() bool
Topic() string
MessageID() uint16
Payload() []byte
}
type message struct {
duplicate bool
qos byte
retained bool
topic string
messageID uint16
payload []byte
}
func (m *message) Duplicate() bool {
return m.duplicate
}
func (m *message) Qos() byte {
return m.qos
}
func (m *message) Retained() bool {
return m.retained
}
func (m *message) Topic() string {
return m.topic
}
func (m *message) MessageID() uint16 {
return m.messageID
}
func (m *message) Payload() []byte {
return m.payload
}
func messageFromPublish(p *packets.PublishPacket) Message {
return &message{
duplicate: p.Dup,
qos: p.Qos,
retained: p.Retain,
topic: p.TopicName,
messageID: p.MessageID,
payload: p.Payload,
}
}
func newConnectMsgFromOptions(options *ClientOptions) *packets.ConnectPacket {
m := packets.NewControlPacket(packets.Connect).(*packets.ConnectPacket)
m.CleanSession = options.CleanSession
m.WillFlag = options.WillEnabled
m.WillRetain = options.WillRetained
m.ClientIdentifier = options.ClientID
if options.WillEnabled {
m.WillQos = options.WillQos
m.WillTopic = options.WillTopic
m.WillMessage = options.WillPayload
}
if options.Username != "" {
m.UsernameFlag = true
m.Username = options.Username
//mustn't have password without user as well
if options.Password != "" {
m.PasswordFlag = true
m.Password = []byte(options.Password)
}
}
m.Keepalive = uint16(options.KeepAlive.Seconds())
return m
}