
This commit includes updates that affects the build, testing, and deployment of Tile38. - The root level build.sh has been broken up into multiple scripts and placed in the "scripts" directory. - The vendor directory has been updated to follow the Go modules rules, thus `make` should work on isolated environments. Also some vendored packages may have been updated to a later version, if needed. - The Makefile has been updated to allow for making single binaries such as `make tile38-server`. There is some scaffolding during the build process, so from now on all binaries should be made using make. For example, to run a development version of the tile38-cli binary, do this: make tile38-cli && ./tile38-cli not this: go run cmd/tile38-cli/main.go - Travis.CI docker push script has been updated to address a change to Docker's JSON repo meta output, which in turn fixes a bug where new Tile38 versions were not being properly pushed to Docker
22 lines
461 B
Go
22 lines
461 B
Go
package json // import "layeh.com/gopher-json"
|
|
|
|
import (
|
|
"github.com/yuin/gopher-lua"
|
|
)
|
|
|
|
// Preload adds json to the given Lua state's package.preload table. After it
|
|
// has been preloaded, it can be loaded using require:
|
|
//
|
|
// local json = require("json")
|
|
func Preload(L *lua.LState) {
|
|
L.PreloadModule("json", Loader)
|
|
}
|
|
|
|
// Loader is the module loader function.
|
|
func Loader(L *lua.LState) int {
|
|
t := L.NewTable()
|
|
L.SetFuncs(t, api)
|
|
L.Push(t)
|
|
return 1
|
|
}
|