tile38/geojson/object.go
Josh Baker 1f70cb4e75 Precalculate and store bboxes for complex objects
This should increase the performance for most search operations such as
WITHIN, INTERSECTS, and NEARBY when dealing with complex polygons.
Geofencing should see a increase in throughput when dealing with a high
frequency of point -> polygon detection.

Addresses #245
2018-01-11 13:57:18 -07:00

377 lines
9.9 KiB
Go

package geojson
import (
"encoding/json"
"errors"
"fmt"
"github.com/tidwall/gjson"
"github.com/tidwall/tile38/geojson/poly"
)
const (
point = 0
multiPoint = 1
lineString = 2
multiLineString = 3
polygon = 4
multiPolygon = 5
geometryCollection = 6
feature = 7
featureCollection = 8
)
var (
errNotEnoughData = errors.New("not enough data")
errTooMuchData = errors.New("too much data")
errInvalidData = errors.New("invalid data")
)
var ( // json errors
fmtErrTypeIsUnknown = "The type '%s' is unknown"
errInvalidTypeMember = errors.New("Type member is invalid. Expecting a string")
errInvalidCoordinates = errors.New("Coordinates member is invalid. Expecting an array")
errCoordinatesRequired = errors.New("Coordinates member is required.")
errInvalidGeometries = errors.New("Geometries member is invalid. Expecting an array")
errGeometriesRequired = errors.New("Geometries member is required.")
errInvalidGeometryMember = errors.New("Geometry member is invalid. Expecting an object")
errGeometryMemberRequired = errors.New("Geometry member is required.")
errInvalidFeaturesMember = errors.New("Features member is invalid. Expecting an array")
errFeaturesMemberRequired = errors.New("Features member is required")
errInvalidFeature = errors.New("Invalid feature in collection")
errInvalidPropertiesMember = errors.New("Properties member in invalid. Expecting an array")
errInvalidCoordinatesValue = errors.New("Coordinates member has an invalid value")
errLineStringInvalidCoordinates = errors.New("Coordinates must be an array of two or more positions")
errInvalidNumberOfPositionValues = errors.New("Position must have two or more numbers")
errInvalidPositionValue = errors.New("Position has an invalid value")
errCoordinatesMustBeArray = errors.New("Coordinates member must be an array of positions")
errMustBeALinearRing = errors.New("Polygon must have at least 4 positions and the first and last position must be the same")
errBBoxInvalidType = errors.New("BBox member is an invalid. Expecting an array")
errBBoxInvalidNumberOfValues = errors.New("BBox member requires exactly 4 or 6 values")
errBBoxInvalidValue = errors.New("BBox has an invalid value")
errInvalidGeometry = errors.New("Invalid geometry in collection")
)
const nilz = 0
// Object is a geojson object
type Object interface {
bboxPtr() *BBox
hasPositions() bool
appendJSON(dst []byte) []byte
// WithinBBox detects if the object is fully contained inside a bbox.
WithinBBox(bbox BBox) bool
// IntersectsBBox detects if the object intersects a bbox.
IntersectsBBox(bbox BBox) bool
// Within detects if the object is fully contained inside another object.
Within(o Object) bool
// Intersects detects if the object intersects another object.
Intersects(o Object) bool
// Nearby detects if the object is nearby a position.
Nearby(center Position, meters float64) bool
// CalculatedBBox is exterior bbox containing the object.
CalculatedBBox() BBox
// CalculatedPoint is a point representation of the object.
CalculatedPoint() Position
// JSON is the json representation of the object. This might not be exactly the same as the original.
JSON() string
// String returns a string representation of the object. This may be JSON or something else.
String() string
// PositionCount return the number of coordinates.
PositionCount() int
// Weight returns the in-memory size of the object.
Weight() int
// MarshalJSON allows the object to be encoded in json.Marshal calls.
MarshalJSON() ([]byte, error)
// Geohash converts the object to a geohash value.
Geohash(precision int) (string, error)
// IsBBoxDefined returns true if the object has a defined bbox.
IsBBoxDefined() bool
// IsGeometry return true if the object is a geojson geometry object. false if it something else.
IsGeometry() bool
}
func positionBBox(i int, bbox BBox, ps []Position) (int, BBox) {
for _, p := range ps {
if i == 0 {
bbox.Min = p
bbox.Max = p
} else {
if p.X < bbox.Min.X {
bbox.Min.X = p.X
}
if p.Y < bbox.Min.Y {
bbox.Min.Y = p.Y
}
if p.X > bbox.Max.X {
bbox.Max.X = p.X
}
if p.Y > bbox.Max.Y {
bbox.Max.Y = p.Y
}
}
i++
}
return i, bbox
}
func isLinearRing(ps []Position) bool {
return len(ps) >= 4 && ps[0] == ps[len(ps)-1]
}
// ObjectJSON parses geojson and returns an Object
func ObjectJSON(json string) (Object, error) {
return objectMap(json, root)
}
var (
root = 0 // accept all types
gcoll = 1 // accept only geometries
feat = 2 // accept only geometries
fcoll = 3 // accept only features
)
func objectMap(json string, from int) (Object, error) {
var err error
res := gjson.Get(json, "type")
if res.Type != gjson.String {
return nil, errInvalidTypeMember
}
typ := res.String()
if from != root {
switch from {
case gcoll, feat:
switch typ {
default:
return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ)
case "Point", "MultiPoint", "LineString", "MultiLineString", "Polygon", "MultiPolygon", "GeometryCollection":
}
case fcoll:
switch typ {
default:
return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ)
case "Feature":
}
}
}
var o Object
switch typ {
default:
return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ)
case "Point":
o, err = fillSimplePointOrPoint(fillLevel1Map(json))
case "MultiPoint":
o, err = fillMultiPoint(fillLevel2Map(json))
case "LineString":
o, err = fillLineString(fillLevel2Map(json))
case "MultiLineString":
o, err = fillMultiLineString(fillLevel3Map(json))
case "Polygon":
o, err = fillPolygon(fillLevel3Map(json))
case "MultiPolygon":
o, err = fillMultiPolygon(fillLevel4Map(json))
case "GeometryCollection":
o, err = fillGeometryCollectionMap(json)
case "Feature":
o, err = fillFeatureMap(json)
case "FeatureCollection":
o, err = fillFeatureCollectionMap(json)
}
return o, err
}
func withinObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool {
bbp := o.bboxPtr()
if bbp != nil {
if !g.WithinBBox(*bbp) {
return false
}
if o.IsBBoxDefined() {
return true
}
}
switch v := o.(type) {
default:
return false
case Point:
return g.WithinBBox(v.CalculatedBBox())
case SimplePoint:
return g.WithinBBox(v.CalculatedBBox())
case Polygon:
if len(v.Coordinates) == 0 {
return false
}
return pin(v)
case MultiPolygon:
if len(v.Coordinates) == 0 {
return false
}
return mpin(v)
case Feature:
return g.Within(v.Geometry)
case FeatureCollection:
if len(v.Features) == 0 {
return false
}
for _, f := range v.Features {
if !g.Within(f) {
return false
}
}
return true
case GeometryCollection:
if len(v.Geometries) == 0 {
return false
}
for _, f := range v.Geometries {
if !g.Within(f) {
return false
}
}
return true
}
}
func intersectsObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool {
bbp := o.bboxPtr()
if bbp != nil {
if !g.IntersectsBBox(*bbp) {
return false
}
if o.IsBBoxDefined() {
return true
}
}
switch v := o.(type) {
default:
return false
case Point:
return g.IntersectsBBox(v.CalculatedBBox())
case SimplePoint:
return g.IntersectsBBox(v.CalculatedBBox())
case Polygon:
if len(v.Coordinates) == 0 {
return false
}
return pin(v)
case MultiPolygon:
if len(v.Coordinates) == 0 {
return false
}
return mpin(v)
case Feature:
return g.Intersects(v.Geometry)
case FeatureCollection:
if len(v.Features) == 0 {
return false
}
for _, f := range v.Features {
if g.Intersects(f) {
return true
}
}
return false
case GeometryCollection:
if len(v.Geometries) == 0 {
return false
}
for _, f := range v.Geometries {
if g.Intersects(f) {
return true
}
}
return false
}
}
// CirclePolygon returns a Polygon around the radius.
func CirclePolygon(x, y, meters float64, steps int) Polygon {
if steps < 3 {
steps = 3
}
p := Polygon{
Coordinates: [][]Position{make([]Position, steps+1)},
}
center := Position{X: x, Y: y, Z: 0}
step := 360.0 / float64(steps)
i := 0
for deg := 360.0; deg > 0; deg -= step {
c := Position(poly.Point(center.Destination(meters, deg)))
p.Coordinates[0][i] = c
i++
}
p.Coordinates[0][i] = p.Coordinates[0][0]
return p
}
// The object's calculated bounding box must intersect the radius of the circle to pass.
func nearbyObjectShared(g Object, x, y float64, meters float64) bool {
if !g.hasPositions() {
return false
}
center := Position{X: x, Y: y, Z: 0}
bbox := g.CalculatedBBox()
if bbox.Min.X == bbox.Max.X && bbox.Min.Y == bbox.Max.Y {
// just a point, return is point is inside of the circle
return center.DistanceTo(bbox.Min) <= meters
}
circlePoly := CirclePolygon(x, y, meters, 12)
return g.Intersects(circlePoly)
}
func jsonMarshalString(s string) []byte {
for i := 0; i < len(s); i++ {
if s[i] < ' ' || s[i] == '\\' || s[i] == '"' || s[i] > 126 {
b, _ := json.Marshal(s)
return b
}
}
b := make([]byte, len(s)+2)
b[0] = '"'
copy(b[1:], s)
b[len(b)-1] = '"'
return b
}
func stripWhitespace(s string) string {
var p []byte
var str bool
var escs int
for i := 0; i < len(s); i++ {
c := s[i]
if str {
// We're inside of a string. Look out for '"' and '\' characters.
if c == '\\' {
// Increment the escape character counter.
escs++
} else {
if c == '"' && escs%2 == 0 {
// We reached the end of string
str = false
}
// Reset the escape counter
escs = 0
}
} else if c == '"' {
// We encountared a double quote character.
str = true
} else if c <= ' ' {
// Ignore the whitespace
if p == nil {
p = []byte(s[:i])
}
continue
}
// Append the character
if p != nil {
p = append(p, c)
}
}
if p == nil {
return s
}
return string(p)
}