fix #84, roaming fence deadlock

This commit is contained in:
Josh Baker 2016-11-17 09:04:31 -07:00
parent 8d7290915e
commit 76ce0e58b2

View File

@ -190,8 +190,6 @@ func fenceMatchObject(fence *liveFenceSwitches, obj geojson.Object) bool {
}
func fenceMatchRoam(c *Controller, fence *liveFenceSwitches, tkey, tid string, obj geojson.Object) (keys, ids []string, meterss []float64) {
c.mu.RLock()
defer c.mu.RUnlock()
col := c.getCol(fence.roam.key)
if col == nil {
return