Fix crash in fenceMatchRoam causing an index out of range panic

This commit is contained in:
Lars Wilhelmsen 2020-06-18 15:43:18 +02:00 committed by tidwall
parent b69736c675
commit 47ac560f83

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@ -410,7 +410,7 @@ func fenceMatchRoam(
var match bool
var j int
for ; j < len(newNearbys); j++ {
if newNearbys[i].id == oldNearbys[i].id {
if newNearbys[j].id == oldNearbys[i].id {
match = true
break
}