Wang Yuan c1718f9d86
Replication backlog and replicas use one global shared replication buffer (#9166)
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set  client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.

Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.

## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
 *
 * +--------------+       +--------------+       +--------------+
 * | refcount = 1 |  ...  | refcount = 0 |  ...  | refcount = 2 |
 * +--------------+       +--------------+       +--------------+
 *      |                                            /       \
 *      |                                           /         \
 *      |                                          /           \
 *  Repl Backlog                               Replia_A      Replia_B
 * 
 * Each replica or replication backlog increments only the refcount of the
 * 'ref_repl_buf_node' which it points to. So when replica walks to the next
 * node, it should first increase the next node's refcount, and when we trim
 * the replication buffer nodes, we remove node always from the head node which
 * refcount is 0. If the refcount of the head node is not 0, we must stop
 * trimming and never iterate the next node. */

/* Similar with 'clientReplyBlock', it is used for shared buffers between
 * all replica clients and replication backlog. */
typedef struct replBufBlock {
    int refcount;           /* Number of replicas or repl backlog using. */
    long long id;           /* The unique incremental number. */
    long long repl_offset;  /* Start replication offset of the block. */
    size_t size, used;
    char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.

When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.

Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes  for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.

Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).

### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
  memory of replication buffers used.
- `mem_clients_slaves`:  now even replica is slow to replicate, and its output buffer memory
  is not 0, but it still may be 0, since replication backlog and replicas share one global replication
  buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
  the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
  of repl backlog.
- Key eviction
  Since all replicas and replication backlog share global replication buffer, we think only the
  part of exceeding backlog size the extra separate consumption of replicas.
  Because we trim backlog incrementally in the background, backlog size may exceeds our
  setting if slow replicas that reference vast replication buffer blocks disconnect.
  To avoid massive eviction loop, we don't count the delayed freed replication backlog into
  used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
  It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
  config (partial sync will succeed and then replica will get disconnected). Such a configuration is
  ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
  implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
  We always create replication backlog if server is a master, we need it because we put DELs in
  it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
  it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
  we drop it.
- Multi IO threads
 Since all replicas and replication backlog use global replication buffer,  if I/O threads are enabled,
  to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
  to all replicas. But before, other IO threads could handle sending output buffer of all replicas.

## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
  buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
  it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
  has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
  reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
  replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
2021-10-25 09:24:31 +03:00
..
2021-09-26 17:45:02 +03:00
2021-09-26 17:45:02 +03:00

Redis Test Suite

The normal execution mode of the test suite involves starting and manipulating local redis-server instances, inspecting process state, log files, etc.

The test suite also supports execution against an external server, which is enabled using the --host and --port parameters. When executing against an external server, tests tagged external:skip are skipped.

There are additional runtime options that can further adjust the test suite to match different external server configurations:

Option Impact
--singledb Only use database 0, don't assume others are supported.
--ignore-encoding Skip all checks for specific encoding.
--ignore-digest Skip key value digest validations.
--cluster-mode Run in strict Redis Cluster compatibility mode.

Tags

Tags are applied to tests to classify them according to the subsystem they test, but also to indicate compatibility with different run modes and required capabilities.

Tags can be applied in different context levels:

  • start_server context
  • tags context that bundles several tests together
  • A single test context.

The following compatibility and capability tags are currently used:

Tag Indicates
external:skip Not compatible with external servers.
cluster:skip Not compatible with --cluster-mode.
tls:skip Not campatible with --tls.
needs:repl Uses replication and needs to be able to SYNC from server.
needs:debug Uses the DEBUG command or other debugging focused commands (like OBJECT).
needs:pfdebug Uses the PFDEBUG command.
needs:config-maxmemory Uses CONFIG SET to manipulate memory limit, eviction policies, etc.
needs:config-resetstat Uses CONFIG RESETSTAT to reset statistics.
needs:reset Uses RESET to reset client connections.
needs:save Uses SAVE to create an RDB file.

When using an external server (--host and --port), filtering using the external:skip tags is done automatically.

When using --cluster-mode, filtering using the cluster:skip tag is done automatically.

In addition, it is possible to specify additional configuration. For example, to run tests on a server that does not permit SYNC use:

./runtest --host <host> --port <port> --tags -needs:repl