futriix/src/functions.h
Ping Xie c41dd77a3e
Add clang-format configs (#323)
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below

```
if (a == 1) { /*Attach */
}
```

```
if (a == 1 ||
    b == 2)
{ /* Why? */
}
```

Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.

---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-05-22 23:24:12 -07:00

147 lines
5.8 KiB
C

/*
* Copyright (c) 2021, Redis Ltd.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __FUNCTIONS_H_
#define __FUNCTIONS_H_
/*
* functions.c unit provides the Functions API:
* * FUNCTION LOAD
* * FUNCTION LIST
* * FUNCTION CALL (FCALL and FCALL_RO)
* * FUNCTION DELETE
* * FUNCTION STATS
* * FUNCTION KILL
* * FUNCTION FLUSH
* * FUNCTION DUMP
* * FUNCTION RESTORE
* * FUNCTION HELP
*
* Also contains implementation for:
* * Save/Load function from rdb
* * Register engines
*/
#include "server.h"
#include "script.h"
#include "valkeymodule.h"
typedef struct functionLibInfo functionLibInfo;
typedef struct engine {
/* engine specific context */
void *engine_ctx;
/* Create function callback, get the engine_ctx, and function code
* engine_ctx - opaque struct that was created on engine initialization
* li - library information that need to be provided and when add functions
* code - the library code
* timeout - timeout for the library creation (0 for no timeout)
* err - description of error (if occurred)
* returns C_ERR on error and set err to be the error message */
int (*create)(void *engine_ctx, functionLibInfo *li, sds code, size_t timeout, sds *err);
/* Invoking a function, r_ctx is an opaque object (from engine POV).
* The r_ctx should be used by the engine to interaction with the server,
* such interaction could be running commands, set resp, or set
* replication mode
*/
void (*call)(scriptRunCtx *r_ctx,
void *engine_ctx,
void *compiled_function,
robj **keys,
size_t nkeys,
robj **args,
size_t nargs);
/* get current used memory by the engine */
size_t (*get_used_memory)(void *engine_ctx);
/* Return memory overhead for a given function,
* such memory is not counted as engine memory but as general
* structs memory that hold different information */
size_t (*get_function_memory_overhead)(void *compiled_function);
/* Return memory overhead for engine (struct size holding the engine)*/
size_t (*get_engine_memory_overhead)(void *engine_ctx);
/* free the given function */
void (*free_function)(void *engine_ctx, void *compiled_function);
} engine;
/* Hold information about an engine.
* Used on rdb.c so it must be declared here. */
typedef struct engineInfo {
sds name; /* Name of the engine */
engine *engine; /* engine callbacks that allows to interact with the engine */
client *c; /* Client that is used to run commands */
} engineInfo;
/* Hold information about the specific function.
* Used on rdb.c so it must be declared here. */
typedef struct functionInfo {
sds name; /* Function name */
void *function; /* Opaque object that set by the function's engine and allow it
to run the function, usually it's the function compiled code. */
functionLibInfo *li; /* Pointer to the library created the function */
sds desc; /* Function description */
uint64_t f_flags; /* Function flags */
} functionInfo;
/* Hold information about the specific library.
* Used on rdb.c so it must be declared here. */
struct functionLibInfo {
sds name; /* Library name */
dict *functions; /* Functions dictionary */
engineInfo *ei; /* Pointer to the function engine */
sds code; /* Library code */
};
int functionsRegisterEngine(const char *engine_name, engine *engine_ctx);
sds functionsCreateWithLibraryCtx(sds code, int replace, sds *err, functionsLibCtx *lib_ctx, size_t timeout);
unsigned long functionsMemory(void);
unsigned long functionsMemoryOverhead(void);
unsigned long functionsNum(void);
unsigned long functionsLibNum(void);
dict *functionsLibGet(void);
size_t functionsLibCtxFunctionsLen(functionsLibCtx *functions_ctx);
functionsLibCtx *functionsLibCtxGetCurrent(void);
functionsLibCtx *functionsLibCtxCreate(void);
void functionsLibCtxClearCurrent(int async);
void functionsLibCtxFree(functionsLibCtx *lib_ctx);
void functionsLibCtxClear(functionsLibCtx *lib_ctx);
void functionsLibCtxSwapWithCurrent(functionsLibCtx *lib_ctx);
int functionLibCreateFunction(sds name, void *function, functionLibInfo *li, sds desc, uint64_t f_flags, sds *err);
int luaEngineInitEngine(void);
int functionsInit(void);
#endif /* __FUNCTIONS_H_ */