
moduleTimerHandler is aeTimeProc handler and event loop gets created with this. However, found that the function return type is int but actually returns "long long" value(i.e., next_period). and return value being assigned to int variable in processTimeEvents(where time events are processed), this might cause an overflow of the timer values. So changed the return type of the function to long long. And also updated other callback function return type to be consistent. I found this when I was checking functions reported in https://github.com/valkey-io/valkey/issues/1054 issue stacktrace. (FYI, this is just to update the return type to be consistent and it will not the fix for the issue reported) Signed-off-by: Shivshankar-Reddy <shiva.sheri.github@gmail.com>
572 lines
20 KiB
C
572 lines
20 KiB
C
/* A simple event-driven programming library. Originally I wrote this code
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* for the Jim's event-loop (Jim is a Tcl interpreter) but later translated
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* it in form of a library for easy reuse.
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*
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* Copyright (c) 2006-2010, Redis Ltd.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "ae.h"
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#include "anet.h"
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#include "serverassert.h"
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#include <stdio.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <poll.h>
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#include <string.h>
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#include <time.h>
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#include <errno.h>
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#include "zmalloc.h"
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#include "config.h"
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/* Include the best multiplexing layer supported by this system.
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* The following should be ordered by performances, descending. */
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#ifdef HAVE_EVPORT
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#include "ae_evport.c"
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#else
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#ifdef HAVE_EPOLL
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#include "ae_epoll.c"
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#else
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#ifdef HAVE_KQUEUE
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#include "ae_kqueue.c"
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#else
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#include "ae_select.c"
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#endif
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#endif
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#endif
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#define AE_LOCK(eventLoop) \
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if ((eventLoop)->flags & AE_PROTECT_POLL) { \
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assert(pthread_mutex_lock(&(eventLoop)->poll_mutex) == 0); \
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}
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#define AE_UNLOCK(eventLoop) \
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if ((eventLoop)->flags & AE_PROTECT_POLL) { \
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assert(pthread_mutex_unlock(&(eventLoop)->poll_mutex) == 0); \
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}
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aeEventLoop *aeCreateEventLoop(int setsize) {
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aeEventLoop *eventLoop;
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int i;
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monotonicInit(); /* just in case the calling app didn't initialize */
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if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err;
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eventLoop->events = zmalloc(sizeof(aeFileEvent) * setsize);
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eventLoop->fired = zmalloc(sizeof(aeFiredEvent) * setsize);
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if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err;
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eventLoop->setsize = setsize;
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eventLoop->timeEventHead = NULL;
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eventLoop->timeEventNextId = 0;
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eventLoop->stop = 0;
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eventLoop->maxfd = -1;
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eventLoop->beforesleep = NULL;
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eventLoop->aftersleep = NULL;
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eventLoop->custompoll = NULL;
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eventLoop->flags = 0;
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/* Initialize the eventloop mutex with PTHREAD_MUTEX_ERRORCHECK type */
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_ERRORCHECK);
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if (pthread_mutex_init(&eventLoop->poll_mutex, &attr) != 0) goto err;
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if (aeApiCreate(eventLoop) == -1) goto err;
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/* Events with mask == AE_NONE are not set. So let's initialize the
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* vector with it. */
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for (i = 0; i < setsize; i++) eventLoop->events[i].mask = AE_NONE;
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return eventLoop;
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err:
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if (eventLoop) {
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zfree(eventLoop->events);
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zfree(eventLoop->fired);
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zfree(eventLoop);
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}
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return NULL;
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}
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/* Return the current set size. */
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int aeGetSetSize(aeEventLoop *eventLoop) {
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return eventLoop->setsize;
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}
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/*
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* Tell the event processing to change the wait timeout as soon as possible.
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*
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* Note: it just means you turn on/off the global AE_DONT_WAIT.
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*/
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void aeSetDontWait(aeEventLoop *eventLoop, int noWait) {
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if (noWait)
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eventLoop->flags |= AE_DONT_WAIT;
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else
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eventLoop->flags &= ~AE_DONT_WAIT;
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}
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/* Resize the maximum set size of the event loop.
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* If the requested set size is smaller than the current set size, but
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* there is already a file descriptor in use that is >= the requested
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* set size minus one, AE_ERR is returned and the operation is not
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* performed at all.
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*
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* Otherwise AE_OK is returned and the operation is successful. */
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int aeResizeSetSize(aeEventLoop *eventLoop, int setsize) {
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AE_LOCK(eventLoop);
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int ret = AE_OK;
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int i;
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if (setsize == eventLoop->setsize) goto done;
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if (eventLoop->maxfd >= setsize) goto err;
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if (aeApiResize(eventLoop, setsize) == -1) goto err;
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eventLoop->events = zrealloc(eventLoop->events, sizeof(aeFileEvent) * setsize);
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eventLoop->fired = zrealloc(eventLoop->fired, sizeof(aeFiredEvent) * setsize);
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eventLoop->setsize = setsize;
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/* Make sure that if we created new slots, they are initialized with
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* an AE_NONE mask. */
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for (i = eventLoop->maxfd + 1; i < setsize; i++) eventLoop->events[i].mask = AE_NONE;
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goto done;
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err:
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ret = AE_ERR;
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done:
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AE_UNLOCK(eventLoop);
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return ret;
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}
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void aeDeleteEventLoop(aeEventLoop *eventLoop) {
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aeApiFree(eventLoop);
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zfree(eventLoop->events);
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zfree(eventLoop->fired);
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/* Free the time events list. */
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aeTimeEvent *next_te, *te = eventLoop->timeEventHead;
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while (te) {
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next_te = te->next;
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if (te->finalizerProc) te->finalizerProc(eventLoop, te->clientData);
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zfree(te);
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te = next_te;
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}
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zfree(eventLoop);
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}
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void aeStop(aeEventLoop *eventLoop) {
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eventLoop->stop = 1;
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}
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int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask, aeFileProc *proc, void *clientData) {
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AE_LOCK(eventLoop);
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int ret = AE_ERR;
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if (fd >= eventLoop->setsize) {
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errno = ERANGE;
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goto done;
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}
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aeFileEvent *fe = &eventLoop->events[fd];
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if (aeApiAddEvent(eventLoop, fd, mask) == -1) goto done;
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fe->mask |= mask;
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if (mask & AE_READABLE) fe->rfileProc = proc;
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if (mask & AE_WRITABLE) fe->wfileProc = proc;
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fe->clientData = clientData;
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if (fd > eventLoop->maxfd) eventLoop->maxfd = fd;
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ret = AE_OK;
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done:
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AE_UNLOCK(eventLoop);
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return ret;
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}
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void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask) {
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AE_LOCK(eventLoop);
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if (fd >= eventLoop->setsize) goto done;
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aeFileEvent *fe = &eventLoop->events[fd];
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if (fe->mask == AE_NONE) goto done;
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/* We want to always remove AE_BARRIER if set when AE_WRITABLE
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* is removed. */
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if (mask & AE_WRITABLE) mask |= AE_BARRIER;
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/* Only remove attached events */
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mask = mask & fe->mask;
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fe->mask = fe->mask & (~mask);
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if (fd == eventLoop->maxfd && fe->mask == AE_NONE) {
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/* Update the max fd */
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int j;
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for (j = eventLoop->maxfd - 1; j >= 0; j--)
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if (eventLoop->events[j].mask != AE_NONE) break;
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eventLoop->maxfd = j;
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}
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/* Check whether there are events to be removed.
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* Note: user may remove the AE_BARRIER without
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* touching the actual events. */
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if (mask & (AE_READABLE | AE_WRITABLE)) {
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/* Must be invoked after the eventLoop mask is modified,
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* which is required by evport and epoll */
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aeApiDelEvent(eventLoop, fd, mask);
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}
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done:
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AE_UNLOCK(eventLoop);
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}
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void *aeGetFileClientData(aeEventLoop *eventLoop, int fd) {
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if (fd >= eventLoop->setsize) return NULL;
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aeFileEvent *fe = &eventLoop->events[fd];
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if (fe->mask == AE_NONE) return NULL;
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return fe->clientData;
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}
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int aeGetFileEvents(aeEventLoop *eventLoop, int fd) {
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if (fd >= eventLoop->setsize) return 0;
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aeFileEvent *fe = &eventLoop->events[fd];
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return fe->mask;
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}
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long long aeCreateTimeEvent(aeEventLoop *eventLoop,
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long long milliseconds,
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aeTimeProc *proc,
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void *clientData,
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aeEventFinalizerProc *finalizerProc) {
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long long id = eventLoop->timeEventNextId++;
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aeTimeEvent *te;
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te = zmalloc(sizeof(*te));
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if (te == NULL) return AE_ERR;
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te->id = id;
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te->when = getMonotonicUs() + milliseconds * 1000;
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te->timeProc = proc;
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te->finalizerProc = finalizerProc;
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te->clientData = clientData;
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te->prev = NULL;
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te->next = eventLoop->timeEventHead;
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te->refcount = 0;
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if (te->next) te->next->prev = te;
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eventLoop->timeEventHead = te;
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return id;
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}
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int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id) {
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aeTimeEvent *te = eventLoop->timeEventHead;
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while (te) {
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if (te->id == id) {
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te->id = AE_DELETED_EVENT_ID;
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return AE_OK;
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}
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te = te->next;
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}
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return AE_ERR; /* NO event with the specified ID found */
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}
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/* How many microseconds until the first timer should fire.
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* If there are no timers, -1 is returned.
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*
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* Note that's O(N) since time events are unsorted.
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* Possible optimizations (not needed so far, but...):
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* 1) Insert the event in order, so that the nearest is just the head.
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* Much better but still insertion or deletion of timers is O(N).
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* 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)).
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*/
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static int64_t usUntilEarliestTimer(aeEventLoop *eventLoop) {
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aeTimeEvent *te = eventLoop->timeEventHead;
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if (te == NULL) return -1;
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aeTimeEvent *earliest = NULL;
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while (te) {
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if ((!earliest || te->when < earliest->when) && te->id != AE_DELETED_EVENT_ID) earliest = te;
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te = te->next;
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}
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monotime now = getMonotonicUs();
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return (now >= earliest->when) ? 0 : earliest->when - now;
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}
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/* Process time events */
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static int processTimeEvents(aeEventLoop *eventLoop) {
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int processed = 0;
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aeTimeEvent *te;
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long long maxId;
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te = eventLoop->timeEventHead;
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maxId = eventLoop->timeEventNextId - 1;
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monotime now = getMonotonicUs();
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while (te) {
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long long id;
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/* Remove events scheduled for deletion. */
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if (te->id == AE_DELETED_EVENT_ID) {
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aeTimeEvent *next = te->next;
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/* If a reference exists for this timer event,
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* don't free it. This is currently incremented
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* for recursive timerProc calls */
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if (te->refcount) {
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te = next;
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continue;
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}
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if (te->prev)
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te->prev->next = te->next;
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else
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eventLoop->timeEventHead = te->next;
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if (te->next) te->next->prev = te->prev;
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if (te->finalizerProc) {
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te->finalizerProc(eventLoop, te->clientData);
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now = getMonotonicUs();
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}
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zfree(te);
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te = next;
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continue;
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}
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/* Make sure we don't process time events created by time events in
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* this iteration. Note that this check is currently useless: we always
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* add new timers on the head, however if we change the implementation
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* detail, this check may be useful again: we keep it here for future
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* defense. */
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if (te->id > maxId) {
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te = te->next;
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continue;
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}
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if (te->when <= now) {
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long long retval;
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id = te->id;
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te->refcount++;
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retval = te->timeProc(eventLoop, id, te->clientData);
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te->refcount--;
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processed++;
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now = getMonotonicUs();
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if (retval != AE_NOMORE) {
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te->when = now + (monotime)retval * 1000;
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} else {
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te->id = AE_DELETED_EVENT_ID;
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}
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}
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te = te->next;
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}
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return processed;
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}
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/* This function provides direct access to the aeApiPoll call.
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* It is intended to be called from a custom poll function.*/
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int aePoll(aeEventLoop *eventLoop, struct timeval *tvp) {
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AE_LOCK(eventLoop);
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int ret = aeApiPoll(eventLoop, tvp);
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AE_UNLOCK(eventLoop);
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return ret;
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}
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/* Process every pending file event, then every pending time event
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* (that may be registered by file event callbacks just processed).
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* Without special flags the function sleeps until some file event
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* fires, or when the next time event occurs (if any).
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*
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* If flags is 0, the function does nothing and returns.
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* if flags has AE_ALL_EVENTS set, all the kind of events are processed.
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* if flags has AE_FILE_EVENTS set, file events are processed.
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* if flags has AE_TIME_EVENTS set, time events are processed.
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* if flags has AE_DONT_WAIT set, the function returns ASAP once all
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* the events that can be handled without a wait are processed.
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* if flags has AE_CALL_AFTER_SLEEP set, the aftersleep callback is called.
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* if flags has AE_CALL_BEFORE_SLEEP set, the beforesleep callback is called.
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*
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* The function returns the number of events processed. */
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int aeProcessEvents(aeEventLoop *eventLoop, int flags) {
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int processed = 0, numevents;
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/* Nothing to do? return ASAP */
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if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0;
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/* Note that we want to call aeApiPoll() even if there are no
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* file events to process as long as we want to process time
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* events, in order to sleep until the next time event is ready
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* to fire. */
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if (eventLoop->maxfd != -1 || ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
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int j;
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struct timeval tv, *tvp = NULL; /* NULL means infinite wait. */
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int64_t usUntilTimer;
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if (eventLoop->beforesleep != NULL && (flags & AE_CALL_BEFORE_SLEEP)) eventLoop->beforesleep(eventLoop);
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if (eventLoop->custompoll != NULL) {
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numevents = eventLoop->custompoll(eventLoop);
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} else {
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/* The eventLoop->flags may be changed inside beforesleep.
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* So we should check it after beforesleep be called. At the same time,
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* the parameter flags always should have the highest priority.
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* That is to say, once the parameter flag is set to AE_DONT_WAIT,
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* no matter what value eventLoop->flags is set to, we should ignore it. */
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if ((flags & AE_DONT_WAIT) || (eventLoop->flags & AE_DONT_WAIT)) {
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tv.tv_sec = tv.tv_usec = 0;
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tvp = &tv;
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} else if (flags & AE_TIME_EVENTS) {
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usUntilTimer = usUntilEarliestTimer(eventLoop);
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if (usUntilTimer >= 0) {
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tv.tv_sec = usUntilTimer / 1000000;
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tv.tv_usec = usUntilTimer % 1000000;
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tvp = &tv;
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}
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}
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/* Call the multiplexing API, will return only on timeout or when
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* some event fires. */
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numevents = aeApiPoll(eventLoop, tvp);
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}
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/* Don't process file events if not requested. */
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if (!(flags & AE_FILE_EVENTS)) {
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numevents = 0;
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}
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/* After sleep callback. */
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if (eventLoop->aftersleep != NULL && flags & AE_CALL_AFTER_SLEEP) eventLoop->aftersleep(eventLoop, numevents);
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for (j = 0; j < numevents; j++) {
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int fd = eventLoop->fired[j].fd;
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aeFileEvent *fe = &eventLoop->events[fd];
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int mask = eventLoop->fired[j].mask;
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int fired = 0; /* Number of events fired for current fd. */
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/* Normally we execute the readable event first, and the writable
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* event later. This is useful as sometimes we may be able
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* to serve the reply of a query immediately after processing the
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* query.
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*
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* However if AE_BARRIER is set in the mask, our application is
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* asking us to do the reverse: never fire the writable event
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* after the readable. In such a case, we invert the calls.
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* This is useful when, for instance, we want to do things
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* in the beforeSleep() hook, like fsyncing a file to disk,
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* before replying to a client. */
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int invert = fe->mask & AE_BARRIER;
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/* Note the "fe->mask & mask & ..." code: maybe an already
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* processed event removed an element that fired and we still
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* didn't processed, so we check if the event is still valid.
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*
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* Fire the readable event if the call sequence is not
|
|
* inverted. */
|
|
if (!invert && fe->mask & mask & AE_READABLE) {
|
|
fe->rfileProc(eventLoop, fd, fe->clientData, mask);
|
|
fired++;
|
|
fe = &eventLoop->events[fd]; /* Refresh in case of resize. */
|
|
}
|
|
|
|
/* Fire the writable event. */
|
|
if (fe->mask & mask & AE_WRITABLE) {
|
|
if (!fired || fe->wfileProc != fe->rfileProc) {
|
|
fe->wfileProc(eventLoop, fd, fe->clientData, mask);
|
|
fired++;
|
|
}
|
|
}
|
|
|
|
/* If we have to invert the call, fire the readable event now
|
|
* after the writable one. */
|
|
if (invert) {
|
|
fe = &eventLoop->events[fd]; /* Refresh in case of resize. */
|
|
if ((fe->mask & mask & AE_READABLE) && (!fired || fe->wfileProc != fe->rfileProc)) {
|
|
fe->rfileProc(eventLoop, fd, fe->clientData, mask);
|
|
fired++;
|
|
}
|
|
}
|
|
|
|
processed++;
|
|
}
|
|
}
|
|
/* Check time events */
|
|
if (flags & AE_TIME_EVENTS) processed += processTimeEvents(eventLoop);
|
|
|
|
return processed; /* return the number of processed file/time events */
|
|
}
|
|
|
|
/* Wait for milliseconds until the given file descriptor becomes
|
|
* writable/readable/exception */
|
|
int aeWait(int fd, int mask, long long milliseconds) {
|
|
struct pollfd pfd;
|
|
int retmask = 0, retval;
|
|
|
|
memset(&pfd, 0, sizeof(pfd));
|
|
pfd.fd = fd;
|
|
if (mask & AE_READABLE) pfd.events |= POLLIN;
|
|
if (mask & AE_WRITABLE) pfd.events |= POLLOUT;
|
|
|
|
if ((retval = poll(&pfd, 1, milliseconds)) == 1) {
|
|
if (pfd.revents & POLLIN) retmask |= AE_READABLE;
|
|
if (pfd.revents & POLLOUT) retmask |= AE_WRITABLE;
|
|
if (pfd.revents & POLLERR) retmask |= AE_WRITABLE;
|
|
if (pfd.revents & POLLHUP) retmask |= AE_WRITABLE;
|
|
return retmask;
|
|
} else {
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
void aeMain(aeEventLoop *eventLoop) {
|
|
eventLoop->stop = 0;
|
|
while (!eventLoop->stop) {
|
|
aeProcessEvents(eventLoop, AE_ALL_EVENTS | AE_CALL_BEFORE_SLEEP | AE_CALL_AFTER_SLEEP);
|
|
}
|
|
}
|
|
|
|
char *aeGetApiName(void) {
|
|
return aeApiName();
|
|
}
|
|
|
|
void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) {
|
|
eventLoop->beforesleep = beforesleep;
|
|
}
|
|
|
|
void aeSetAfterSleepProc(aeEventLoop *eventLoop, aeAfterSleepProc *aftersleep) {
|
|
eventLoop->aftersleep = aftersleep;
|
|
}
|
|
|
|
/* This function allows setting a custom poll procedure to be used by the event loop.
|
|
* The custom poll procedure, if set, will be called instead of the default aeApiPoll */
|
|
void aeSetCustomPollProc(aeEventLoop *eventLoop, aeCustomPollProc *custompoll) {
|
|
eventLoop->custompoll = custompoll;
|
|
}
|
|
|
|
void aeSetPollProtect(aeEventLoop *eventLoop, int protect) {
|
|
if (protect) {
|
|
eventLoop->flags |= AE_PROTECT_POLL;
|
|
} else {
|
|
eventLoop->flags &= ~AE_PROTECT_POLL;
|
|
}
|
|
}
|