/* Background I/O service for Redis. * * This file implements operations that we need to perform in the background. * Currently there is only a single operation, that is a background close(2) * system call. This is needed as when the process is the last owner of a * reference to a file closing it means unlinking it, and the deletion of the * file is slow, blocking the server. * * In the future we'll either continue implementing new things we need or * we'll switch to libeio. However there are probably long term uses for this * file as we may want to put here Redis specific background tasks (for instance * it is not impossible that we'll need a non blocking FLUSHDB/FLUSHALL * implementation). * * DESIGN * ------ * * The design is trivial, we have a structure representing a job to perform * and a single thread performing all the I/O operations in the queue. * Currently there is no way for the creator of the job to be notified about * the completion of the operation, this will only be added when/if needed. */ #include "redis.h" #include "bio.h" static pthread_mutex_t bio_mutex; static pthread_cond_t bio_condvar; static list *bio_jobs; /* The following array is used to hold the number of pending jobs for every * OP type. This allows us to export the bioPendingJobsOfType() API that is * useful when the main thread wants to perform some operation that may involve * objects shared with the background thread. The main thread will just wait * that there are no longer jobs of this type to be executed before performing * the sensible operation. This data is also useful for reporting. */ static unsigned long long *bio_pending; /* This structure represents a background Job. It is only used locally to this * file as the API deos not expose the internals at all. */ struct bio_job { int type; /* Job type, for instance BIO_JOB_CLOSE */ void *data; /* Job specific arguments pointer. */ }; void *bioProcessBackgroundJobs(void *arg); /* Make sure we have enough stack to perform all the things we do in the * main thread. */ #define REDIS_THREAD_STACK_SIZE (1024*1024*4) /* Initialize the background system, spawning the thread. */ void bioInit(void) { pthread_attr_t attr; pthread_t thread; size_t stacksize; int j; /* Initialization of state vars and objects */ pthread_mutex_init(&bio_mutex,NULL); pthread_cond_init(&bio_condvar,NULL); bio_jobs = listCreate(); bio_pending = zmalloc(sizeof(*bio_pending)*REDIS_BIO_MAX_OP_ID); for (j = 0; j < REDIS_BIO_MAX_OP_ID; j++) bio_pending[j] = 0; /* Set the stack size as by default it may be small in some system */ pthread_attr_init(&attr); pthread_attr_getstacksize(&attr,&stacksize); if (!stacksize) stacksize = 1; /* The world is full of Solaris Fixes */ while (stacksize < REDIS_THREAD_STACK_SIZE) stacksize *= 2; pthread_attr_setstacksize(&attr, stacksize); /* Ready to spawn our thread */ if (pthread_create(&thread,&attr,bioProcessBackgroundJobs,NULL) != 0) { redisLog(REDIS_WARNING,"Fatal: Can't initialize Background Jobs."); exit(1); } } void bioCreateBackgroundJob(int type, void *data) { struct bio_job *job = zmalloc(sizeof(*job)); job->type = type; job->data = data; pthread_mutex_lock(&bio_mutex); listAddNodeTail(bio_jobs,job); bio_pending[type]++; pthread_cond_signal(&bio_condvar); pthread_mutex_unlock(&bio_mutex); } void *bioProcessBackgroundJobs(void *arg) { struct bio_job *job; REDIS_NOTUSED(arg); pthread_detach(pthread_self()); pthread_mutex_lock(&bio_mutex); while(1) { listNode *ln; int type; /* The loop always starts with the lock hold. */ if (listLength(bio_jobs) == 0) { pthread_cond_wait(&bio_condvar,&bio_mutex); continue; } /* Pop the job from the queue. */ ln = listFirst(bio_jobs); job = ln->value; type = job->type; listDelNode(bio_jobs,ln); /* It is now possible to unlock the background system as we know have * a stand alone job structure to process.*/ pthread_mutex_unlock(&bio_mutex); /* Process the job accordingly to its type. */ if (type == REDIS_BIO_CLOSE_FILE) { close((long)job->data); } else { redisPanic("Wrong job type in bioProcessBackgroundJobs()."); } zfree(job); /* Lock again before reiterating the loop, if there are no longer * jobs to process we'll block again in pthread_cond_wait(). */ pthread_mutex_lock(&bio_mutex); bio_pending[type]--; } } /* Return the number of pending jobs of the specified type. */ unsigned long long bioPendingJobsOfType(int type) { unsigned long long val; pthread_mutex_lock(&bio_mutex); val = bio_pending[type]; pthread_mutex_unlock(&bio_mutex); return val; } /* Wait until the number of pending jobs of the specified type are * less or equal to the specified number. * * This function may block for long time, it should only be used to perform * special tasks like AOF rewriting or alike. */ void bioWaitPendingJobsLE(int type, unsigned long long num) { unsigned long long iteration = 0; /* We poll the jobs queue aggressively to start, and gradually relax * the polling speed if it is going to take too much time. */ while(1) { iteration++; if (iteration > 1000 && iteration <= 10000) { usleep(100); } else if (iteration > 10000) { usleep(1000); } if (bioPendingJobsOfType(type) <= num) break; } }