#include "server.h" #include "cluster.h" #include "script.h" #include "cluster_legacy.h" /* General use-cases. */ void clusterSlotStatReset(int slot); void clusterSlotStatResetAll(void); /* cpu-usec metric. */ void clusterSlotStatsAddCpuDuration(client *c, ustime_t duration); void clusterSlotStatsInvalidateSlotIfApplicable(scriptRunCtx *ctx); /* network-bytes-in metric. */ void clusterSlotStatsAddNetworkBytesInForUserClient(client *c); void clusterSlotStatsSetClusterMsgLength(uint32_t len); void clusterSlotStatsResetClusterMsgLength(void); /* network-bytes-out metric. */ void clusterSlotStatsAddNetworkBytesOutForUserClient(client *c); void clusterSlotStatsIncrNetworkBytesOutForReplication(long long len); void clusterSlotStatsDecrNetworkBytesOutForReplication(long long len); void clusterSlotStatsAddNetworkBytesOutForShardedPubSubInternalPropagation(client *c, int slot);