Adds two new metrics for per-slot statistics, network-bytes-in and
network-bytes-out. The network bytes are inclusive of replication bytes
but exclude other types of network traffic such as clusterbus traffic.
#### network-bytes-in
The metric tracks network ingress bytes under per-slot context, by
reverse calculation of `c->argv_len_sum` and `c->argc`, stored under a
newly introduced field `c->net_input_bytes_curr_cmd`.
#### network-bytes-out
The metric tracks network egress bytes under per-slot context, by
hooking onto COB buffer mutations.
#### sample response
Both metrics are reported under the `CLUSTER SLOT-STATS` command.
```
127.0.0.1:6379> cluster slot-stats slotsrange 0 0
1) 1) (integer) 0
2) 1) "key-count"
2) (integer) 0
3) "cpu-usec"
4) (integer) 0
5) "network-bytes-in"
6) (integer) 0
7) "network-bytes-out"
8) (integer) 0
```
---------
Signed-off-by: Kyle Kim <kimkyle@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
The metric tracks cpu time in micro-seconds, sharing the same value as
`INFO COMMANDSTATS`, aggregated under per-slot context.
---------
Signed-off-by: Kyle Kim <kimkyle@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
### IO-Threads Work Offloading
This PR is the 2nd of 3 PRs intended to achieve the goal of 1M requests
per second.
(1st PR: https://github.com/valkey-io/valkey/pull/758)
This PR offloads additional work to the I/O threads, beyond the current
read-parse/write operations, to better utilize the I/O threads and
reduce the load on the main thread.
It contains the following 3 commits:
### Poll Offload
Currently, the main thread is responsible for executing the poll-wait
system call, while the IO threads wait for tasks from the main thread.
The poll-wait operation is expensive and can consume up to 30% of the
main thread's time. We could have let the IO threads do the poll-wait by
themselves, with each thread listening to some of the clients and
notifying the main thread when a client's command is ready to execute.
However, the current approach, where the main thread listens for events
from the network, has several benefits. The main thread remains in
charge, allowing it to know the state of each client
(idle/read/write/close) at any given time. Additionally, it makes the
threads flexible, enabling us to drain an IO thread's job queue and stop
a thread when the load is light without modifying the event loop and
moving its clients to a different IO thread. Furthermore, with this
approach, the IO threads don't need to wait for both messages from the
network and from the main thread instead, the threads wait only for
tasks from the main thread.
To enjoy the benefits of both the main thread remaining in charge and
the poll being offloaded, we propose offloading the poll-wait as a
single-time, non-blocking job to one of the IO threads. The IO thread
will perform a poll-wait non-blocking call while the main thread
processes the client commands. Later, in `aeProcessEvents`, instead of
sleeping on the poll, we check for the IO thread's poll-wait results.
The poll-wait will be offloaded in `beforeSleep` only when there are
ready events for the main thread to process. If no events are pending,
the main thread will revert to the current behavior and sleep on the
poll by itself.
**Implementation Details**
A new call back `custompoll` was added to the `aeEventLoop` when not set
to `NULL` the ae will call the `custompoll` callback instead of the
`aeApiPoll`.
When the poll is offloaded we will set the `custompoll` to
`getIOThreadPollResults` and send a poll-job to the thread. the thread
will take a mutex, call a non-blocking (with timeout 0) to `aePoll`
which will populate the fired events array. the IO thread will set the
`server.io_fired_events` to the number of the returning `numevents`,
later the main-thread in `custompoll` will return the
`server.io_fired_events` and will set the `customPoll` back to `NULL`.
To ensure thread safety when accessing server.el, all functions that
modify the eventloop events were wrapped with a mutex to ensure mutual
exclusion when modifying the events.
### Command Lookup Offload
As the IO thread parses the command from the client's Querybuf, it can
perform a command lookup in the commands dictionary, which can consume
up to ~5% of the main-thread runtime.
**Implementation details**
The IO thread will store the looked-up command in the client's new field
`io_parsed_cmd` field. We can't use `c->cmd` for that since we use
`c->cmd `to check if a command was reprocessed or not.
To ensure thread safety when accessing the command dictionary, we make
sure the main thread isn't changing the dictionary while IO threads are
accessing it. This is accomplished by introducing a new flag called
`no_incremental_rehash` for the `dictType` commands. When performing
`dictResize`, we will rehash the entire dictionary in place rather than
deferring the process.
### Free Offload
Since the command arguments are allocated by the I/O thread, it would be
beneficial if they were also freed by the same thread. If the main
thread frees objects allocated by the I/O thread, two issues arise:
1. During the freeing process, the main thread needs to access the SDS
pointed to by the object to get its length.
2. With Jemalloc, each thread manages thread local pool (`tcache`) of
buffers for quick reallocation without accessing the arena. If the main
thread constantly frees objects allocated by other threads, those
threads will have to frequently access the shared arena to obtain new
memory allocations
**Implementation Details**
When freeing the client's argv, we will send the argv array to the
thread that allocated it. The thread will be identified by the client
ID. When freeing an object during `dbOverwrite`, we will offload the
object free as well. We will extend this to offload the free during
`dbDelete` in a future PR, as its effects on defrag/memory evictions
need to be studied.
---------
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
In this PR we introduce the main benefit of dual channel replication by
continuously steaming the COB (client output buffers) in parallel to the
RDB and thus keeping the primary's side COB small AND accelerating the
overall sync process. By streaming the replication data to the replica
during the full sync, we reduce
1. Memory load from the primary's node.
2. CPU load from the primary's main process. [Latest performance
tests](#data)
## Motivation
* Reduce primary memory load. We do that by moving the COB tracking to
the replica side. This also decrease the chance for COB overruns. Note
that primary's input buffer limits at the replica side are less
restricted then primary's COB as the replica plays less critical part in
the replication group. While increasing the primary’s COB may end up
with primary reaching swap and clients suffering, at replica side we’re
more at ease with it. Larger COB means better chance to sync
successfully.
* Reduce primary main process CPU load. By opening a new, dedicated
connection for the RDB transfer, child processes can have direct access
to the new connection. Due to TLS connection restrictions, this was not
possible using one main connection. We eliminate the need for the child
process to use the primary's child-proc -> main-proc pipeline, thus
freeing up the main process to process clients queries.
## Dual Channel Replication high level interface design
- Dual channel replication begins when the replica sends a `REPLCONF
CAPA DUALCHANNEL` to the primary during initial
handshake. This is used to state that the replica is capable of dual
channel sync and that this is the replica's main channel, which is not
used for snapshot transfer.
- When replica lacks sufficient data for PSYNC, the primary will send
`-FULLSYNCNEEDED` response instead
of RDB data. As a next step, the replica creates a new connection
(rdb-channel) and configures it against
the primary with the appropriate capabilities and requirements. The
replica then requests a sync
using the RDB channel.
- Prior to forking, the primary sends the replica the snapshot's end
repl-offset, and attaches the replica
to the replication backlog to keep repl data until the replica requests
psync. The replica uses the main
channel to request a PSYNC starting at the snapshot end offset.
- The primary main threads sends incremental changes via the main
channel, while the bgsave process
sends the RDB directly to the replica via the rdb-channel. As for the
replica, the incremental
changes are stored on a local buffer, while the RDB is loaded into
memory.
- Once the replica completes loading the rdb, it drops the
rdb-connection and streams the accumulated incremental
changes into memory. Repl steady state continues normally.
## New replica state machine

## Data <a name="data"></a>



## Explanation
These graphs demonstrate performance improvements during full sync
sessions using rdb-channel + streaming rdb directly from the background
process to the replica.
First graph- with at most 50 clients and light weight commands, we saw
5%-7.5% improvement in write latency during sync session.
Two graphs below- full sync was tested during heavy read commands from
the primary (such as sdiff, sunion on large sets). In that case, the
child process writes to the replica without sharing CPU with the loaded
main process. As a result, this not only improves client response time,
but may also shorten sync time by about 50%. The shorter sync time
results in less memory being used to store replication diffs (>60% in
some of the tested cases).
## Test setup
Both primary and replica in the performance tests ran on the same
machine. RDB size in all tests is 3.7gb. I generated write load using
valkey-benchmark ` ./valkey-benchmark -r 100000 -n 6000000 lpush my_list
__rand_int__`.
---------
Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: naglera <58042354+naglera@users.noreply.github.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Ping Xie <pingxie@outlook.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Implementing the change proposed here:
https://github.com/valkey-io/valkey/issues/487
In this PR, we prevent tracking new custom error messages (e.g. LUA) if
the number of error messages (in the errors RAX) is greater than 128.
Instead, we will track any additional custom error prefix in a new
counter: `errorstat_ERRORSTATS_OVERFLOW ` and if any non-custom flagged
errors (e.g. MOVED / CLUSTERDOWN) occur, they will continue to be
tracked as usual.
This will address the issue of spammed error messages / memory usage of
the errors RAX. Additionally, we will not have to execute `CONFIG
RESETSTAT` to restore error stats functionality because normal error
messages continue to be tracked.
Example:
```
# Errorstats
.
.
.
errorstat_127:count=2
errorstat_128:count=2
errorstat_ERR:count=1
errorstat_ERRORSTATS_OVERFLOW:count=2
```
---------
Signed-off-by: Karthik Subbarao <karthikrs2021@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
This PR is 1 of 3 PRs intended to achieve the goal of 1 million requests
per second, as detailed by [dan touitou](https://github.com/touitou-dan)
in https://github.com/valkey-io/valkey/issues/22. This PR modifies the
IO threads to be fully asynchronous, which is a first and necessary step
to allow more work offloading and better utilization of the IO threads.
### Current IO threads state:
Valkey IO threads were introduced in Redis 6.0 to allow better
utilization of multi-core machines. Before this, Redis was
single-threaded and could only use one CPU core for network and command
processing. The introduction of IO threads helps in offloading the IO
operations to multiple threads.
**Current IO Threads flow:**
1. Initialization: When Redis starts, it initializes a specified number
of IO threads. These threads are in addition to the main thread, each
thread starts with an empty list, the main thread will populate that
list in each event-loop with pending-read-clients or
pending-write-clients.
2. Read Phase: The main thread accepts incoming connections and reads
requests from clients. The reading of requests are offloaded to IO
threads. The main thread puts the clients ready-to-read in a list and
set the global io_threads_op to IO_THREADS_OP_READ, the IO threads pick
the clients up, perform the read operation and parse the first incoming
command.
3. Command Processing: After reading the requests, command processing is
still single-threaded and handled by the main thread.
4. Write Phase: Similar to the read phase, the write phase is also be
offloaded to IO threads. The main thread prepares the response in the
clients’ output buffer then the main thread puts the client in the list,
and sets the global io_threads_op to the IO_THREADS_OP_WRITE. The IO
threads then pick the clients up and perform the write operation to send
the responses back to clients.
5. Synchronization: The main-thread communicate with the threads on how
many jobs left per each thread with atomic counter. The main-thread
doesn’t access the clients while being handled by the IO threads.
**Issues with current implementation:**
* Underutilized Cores: The current implementation of IO-threads leads to
the underutilization of CPU cores.
* The main thread remains responsible for a significant portion of
IO-related tasks that could be offloaded to IO-threads.
* When the main-thread is processing client’s commands, the IO threads
are idle for a considerable amount of time.
* Notably, the main thread's performance during the IO-related tasks is
constrained by the speed of the slowest IO-thread.
* Limited Offloading: Currently, Since the Main-threads waits
synchronously for the IO threads, the Threads perform only read-parse,
and write operations, with parsing done only for the first command. If
the threads can do work asynchronously we may offload more work to the
threads reducing the load from the main-thread.
* TLS: Currently, we don't support IO threads with TLS (where offloading
IO would be more beneficial) since TLS read/write operations are not
thread-safe with the current implementation.
### Suggested change
Non-blocking main thread - The main thread and IO threads will operate
in parallel to maximize efficiency. The main thread will not be blocked
by IO operations. It will continue to process commands independently of
the IO thread's activities.
**Implementation details**
**Inter-thread communication.**
* We use a static, lock-free ring buffer of fixed size (2048 jobs) for
the main thread to send jobs and for the IO to receive them. If the ring
buffer fills up, the main thread will handle the task itself, acting as
back pressure (in case IO operations are more expensive than command
processing). A static ring buffer is a better candidate than a dynamic
job queue as it eliminates the need for allocation/freeing per job.
* An IO job will be in the format: ` [void* function-call-back | void
*data] `where data is either a client to read/write from and the
function-ptr is the function to be called with the data for example
readQueryFromClient using this format we can use it later to offload
other types of works to the IO threads.
* The Ring buffer is one way from the main-thread to the IO thread, Upon
read/write event the main thread will send a read/write job then in
before sleep it will iterate over the pending read/write clients to
checking for each client if the IO threads has already finished handling
it. The IO thread signals it has finished handling a client read/write
by toggling an atomic flag read_state / write_state on the client
struct.
**Thread Safety**
As suggested in this solution, the IO threads are reading from and
writing to the clients' buffers while the main thread may access those
clients.
We must ensure no race conditions or unsafe access occurs while keeping
the Valkey code simple and lock free.
Minimal Action in the IO Threads
The main change is to limit the IO thread operations to the bare
minimum. The IO thread will access only the client's struct and only the
necessary fields in this struct.
The IO threads will be responsible for the following:
* Read Operation: The IO thread will only read and parse a single
command. It will not update the server stats, handle read errors, or
parsing errors. These tasks will be taken care of by the main thread.
* Write Operation: The IO thread will only write the available data. It
will not free the client's replies, handle write errors, or update the
server statistics.
To achieve this without code duplication, the read/write code has been
refactored into smaller, independent components:
* Functions that perform only the read/parse/write calls.
* Functions that handle the read/parse/write results.
This refactor accounts for the majority of the modifications in this PR.
**Client Struct Safe Access**
As we ensure that the IO threads access memory only within the client
struct, we need to ensure thread safety only for the client's struct's
shared fields.
* Query Buffer
* Command parsing - The main thread will not try to parse a command from
the query buffer when a client is offloaded to the IO thread.
* Client's memory checks in client-cron - The main thread will not
access the client query buffer if it is offloaded and will handle the
querybuf grow/shrink when the client is back.
* CLIENT LIST command - The main thread will busy-wait for the IO thread
to finish handling the client, falling back to the current behavior
where the main thread waits for the IO thread to finish their
processing.
* Output Buffer
* The IO thread will not change the client's bufpos and won't free the
client's reply lists. These actions will be done by the main thread on
the client's return from the IO thread.
* bufpos / block→used: As the main thread may change the bufpos, the
reply-block→used, or add/delete blocks to the reply list while the IO
thread writes, we add two fields to the client struct: io_last_bufpos
and io_last_reply_block. The IO thread will write until the
io_last_bufpos, which was set by the main-thread before sending the
client to the IO thread. If more data has been added to the cob in
between, it will be written in the next write-job. In addition, the main
thread will not trim or merge reply blocks while the client is
offloaded.
* Parsing Fields
* Client's cmd, argc, argv, reqtype, etc., are set during parsing.
* The main thread will indicate to the IO thread not to parse a cmd if
the client is not reset. In this case, the IO thread will only read from
the network and won't attempt to parse a new command.
* The main thread won't access the c→cmd/c→argv in the CLIENT LIST
command as stated before it will busy wait for the IO threads.
* Client Flags
* c→flags, which may be changed by the main thread in multiple places,
won't be accessed by the IO thread. Instead, the main thread will set
the c→io_flags with the information necessary for the IO thread to know
the client's state.
* Client Close
* On freeClient, the main thread will busy wait for the IO thread to
finish processing the client's read/write before proceeding to free the
client.
* Client's Memory Limits
* The IO thread won't handle the qb/cob limits. In case a client crosses
the qb limit, the IO thread will stop reading for it, letting the main
thread know that the client crossed the limit.
**TLS**
TLS is currently not supported with IO threads for the following
reasons:
1. Pending reads - If SSL has pending data that has already been read
from the socket, there is a risk of not calling the read handler again.
To handle this, a list is used to hold the pending clients. With IO
threads, multiple threads can access the list concurrently.
2. Event loop modification - Currently, the TLS code
registers/unregisters the file descriptor from the event loop depending
on the read/write results. With IO threads, multiple threads can modify
the event loop struct simultaneously.
3. The same client can be sent to 2 different threads concurrently
(https://github.com/redis/redis/issues/12540).
Those issues were handled in the current PR:
1. The IO thread only performs the read operation. The main thread will
check for pending reads after the client returns from the IO thread and
will be the only one to access the pending list.
2. The registering/unregistering of events will be similarly postponed
and handled by the main thread only.
3. Each client is being sent to the same dedicated thread (c→id %
num_of_threads).
**Sending Replies Immediately with IO threads.**
Currently, after processing a command, we add the client to the
pending_writes_list. Only after processing all the clients do we send
all the replies. Since the IO threads are now working asynchronously, we
can send the reply immediately after processing the client’s requests,
reducing the command latency. However, if we are using AOF=always, we
must wait for the AOF buffer to be written, in which case we revert to
the current behavior.
**IO threads dynamic adjustment**
Currently, we use an all-or-nothing approach when activating the IO
threads. The current logic is as follows: if the number of pending write
clients is greater than twice the number of threads (including the main
thread), we enable all threads; otherwise, we enable none. For example,
if 8 IO threads are defined, we enable all 8 threads if there are 16
pending clients; else, we enable none.
It makes more sense to enable partial activation of the IO threads. If
we have 10 pending clients, we will enable 5 threads, and so on. This
approach allows for a more granular and efficient allocation of
resources based on the current workload.
In addition, the user will now be able to change the number of I/O
threads at runtime. For example, when decreasing the number of threads
from 4 to 2, threads 3 and 4 will be closed after flushing their job
queues.
**Tests**
Currently, we run the io-threads tests with 4 IO threads
(443d80f168/.github/workflows/daily.yml (L353)).
This means that we will not activate the IO threads unless there are 8
(threads * 2) pending write clients per single loop, which is unlikely
to happened in most of tests, meaning the IO threads are not currently
being tested.
To enforce the main thread to always offload work to the IO threads,
regardless of the number of pending events, we add an
events-per-io-thread configuration with a default value of 2. When set
to 0, this configuration will force the main thread to always offload
work to the IO threads.
When we offload every single read/write operation to the IO threads, the
IO-threads are running with 100% CPU when running multiple tests
concurrently some tests fail as a result of larger than expected command
latencies. To address this issue, we have to add some after or wait_for
calls to some of the tests to ensure they pass with IO threads as well.
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
This PR incorporates changes related to key embedding described in the
https://github.com/redis/redis/issues/12216
With this change there will be no `key` pointer and embedded the key
within the `dictEntry`. 1 byte is used for additional bookkeeping.
Overall the saving would be 7 bytes on average.
Key changes:
New dict entry type introduced, which is now used as an entry for the
main dictionary:
```c
typedef struct {
union {
void *val;
uint64_t u64;
int64_t s64;
double d;
} v;
struct dictEntry *next; /* Next entry in the same hash bucket. */
uint8_t key_header_size; /* offset into key_buf where the key is located at. */
unsigned char key_buf[]; /* buffer with embedded key. */
} embeddedDictEntry;
```
One new function has been added to the dictType:
```c
size_t (*embedKey)(unsigned char *buf, size_t buf_len, const void *key, unsigned char *header_size);
```
Change is opt-in per dict type, hence sets, hashes and other types that
are using dictionary are not impacted.
With this change main dictionary now owns the data, so copy on insert in
dbAdd is no longer needed.
### Benchmarking results
TLDR; Around 9-10% memory usage reduction in overall memory usage for
scenario with key of 16 bytes and value of 8 bytes and 16 bytes. The
throughput per second varies but is similar or greater in most of the
run(s) with the changes against unstable (ae2d421).
---------
Signed-off-by: Harkrishn Patro <harkrisp@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
When Redis/Valkey/KeyDB is run in a cloud environment across multiple
AZ's it is preferable to keep traffic local to an AZ both for cost
reasons and for latency. This is typically done when you are enabling
reads on replicas with the READONLY command.
For this change we are creating a setting that is echo'd back in the
info command. We do not want to add the cloud SDKs as dependencies and
this is the easiest way around that. It is fairly trivial to grab the AZ
from the cloud and push that into your setting file.
Currently at Snapchat we have a custom client that after connecting
reads this from the server and will preferentially use that server if
the AZ string matches its internally configured AZ.
In the future it would be ideal if we used this information when
performing failover or even exposed it in cluster nodes.
Signed-off-by: John Sully <john@csquare.ca>
To implement #319
1. replica is able to redirect read and write commands to it's primary
in standalone mode
* reply with "-REDIRECT primary-ip:port"
2. add a subcommand `CLIENT CAPA redirect`, a client can announce the
capability to handle redirection
* if a client can handle redirection, the data access commands (read and
write) will be redirected
3. allow `readonly` and `readwrite` command in standalone mode, may be a
breaking change
* a client with redirect capability cannot process read commands on a
replica by default
* use READONLY command can allow read commands on a replica
---------
Signed-off-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
In some scenarios, the business may not be able to find the
previously used Lua script and only have a SHA signature.
Or there are multiple identical evalsha's args in monitor/slowlog,
and admin is not able to distinguish the script body.
Add a new script subcommmand to show the contents of script
given the scripts sha1. Returns a NOSCRIPT error if the script
is not present in the cache.
Usage: `SCRIPT SHOW sha1`
Complexity: `O(1)`
Closes#604.
Doc PR: https://github.com/valkey-io/valkey-doc/pull/143
---------
Signed-off-by: wei.kukey <wei.kukey@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Binbin <binloveplay1314@qq.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
getKeysResults is typically initialized with 2kb of zeros (16 * 256),
which isn't strictly necessary since the only thing we have to
initialize is some of the metadata fields. The rest of the data can
remain junk as long as we don't access it. This was a bit of a
regression in 7.0 with the keyspecs, since we doubled the size of the
zeros, but hopefully this recovers a lot of the performance drop.
I saw a modest performance bump for deep pipeline of cluster mode (~8%).
I think we would see some comparable improvements in the other places
where we are using it such as tracking and ACLs.
---------
Signed-off-by: Madelyn Olson <matolson@amazon.com>
We added some clang-format off comments before we had decided on the
format configuration. Now, it turns out that turning formatting off is
often not necessary.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Remove the unused value duplicate API from dict. It's unused in the codebase and introduces unnecessary overhead.
---------
Signed-off-by: Eran Liberty <eran.liberty@gmail.com>
In #11012, we changed the way command durations were computed to handle
the same command being executed multiple times. In #11970, we added an
assert if the duration is not properly reset, potentially indicating
that a call to report statistics was missed.
I found an edge case where this happens - easily reproduced by blocking
a client on `XGROUPREAD` and migrating the stream's slot. This causes
the engine to process the `XGROUPREAD` command twice:
1. First time, we are blocked on the stream, so we wait for unblock to
come back to it a second time. In most cases, when we come back to
process the command second time after unblock, we process the command
normally, which includes recording the duration and then resetting it.
2. After unblocking we come back to process the command, and this is
where we hit the edge case - at this point, we had already migrated the
slot to another node, so we return a `MOVED` response. But when we do
that, we don’t reset the duration field.
Fix: also reset the duration when returning a `MOVED` response. I think
this is right, because the client should redirect the command to the
right node, which in turn will calculate the execution duration.
Also wrote a test which reproduces this, it fails without the fix and
passes with it.
---------
Signed-off-by: Nitai Caro <caronita@amazon.com>
Co-authored-by: Nitai Caro <caronita@amazon.com>
This PR optimizes client query buffer handling in Valkey by introducing
a shared query buffer that is used by default for client reads. This
reduces memory usage by ~20KB per client by avoiding allocations for
most clients using short (<16KB) complete commands. For larger or
partial commands, the client still gets its own private buffer.
The primary changes are:
* Adding a shared query buffer `shared_qb` that clients use by default
* Modifying client querybuf initialization and reset logic
* Copying any partial query from shared to private buffer before command
execution
* Freeing idle client query buffers when empty to allow reuse of shared
buffer
* Master client query buffers are kept private as their contents need to
be preserved for replication stream
In addition to the memory savings, this change shows a 3% improvement in
latency and throughput when running with 1000 active clients.
The memory reduction may also help reduce the need to evict clients when
reaching max memory limit, as the query buffer is the main memory
consumer per client.
---------
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
- Replaces custom atomics logic with C11 default atomics logic.
- Drops "atomicvar_api" field from server info
Closes#485
---------
Signed-off-by: adetunjii <adetunjithomas1@outlook.com>
Signed-off-by: Samuel Adetunji <adetunjithomas1@outlook.com>
Co-authored-by: teej4y <samuel.adetunji@prunny.com>
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below
```
if (a == 1) { /*Attach */
}
```
```
if (a == 1 ||
b == 2)
{ /* Why? */
}
```
Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.
---------
Signed-off-by: Ping Xie <pingxie@google.com>
Issue #428.
Moved the SERVER_TEST block from ziplist.c into unit tests in
test_ziplist.c. I left the benchmark related tasks alone in their own
test, as I am not sure what to do with them.
Some of the assertions are a little vague/useless, but I will try to
refine them.
---------
Signed-off-by: Mason Hall <hallmason17@gmail.com>
This is the actual PR which is created to migrate all tests related to
zmalloc into new test framework as part of the parent issue
https://github.com/valkey-io/valkey/issues/428.
Signed-off-by: Karthick Ariyaratnam <karthyuom@gmail.com>
In c7ad9feb52,
we missed removed endian coverage from the legacy unit tests, so it failed to find it when building.
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
This migrates unit tests related to sha1 to new framework, ref: #428.
---------
Signed-off-by: Shivshankar-Reddy <shiva.sheri.github@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
This patch migrates all tests in sds.c into new test framework as part
of the parent issue https://github.com/valkey-io/valkey/issues/428.
---------
Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
This is a preparation for adding clang-format.
These comments prevent automatic formatting in some places. With these
exceptions, we will be able to run clang-format on the rest of the code.
This is a preparation for #323.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This PR migrates all tests related to kvstore into new test framework as
part of the parent issue https://github.com/valkey-io/valkey/issues/428.
---------
Signed-off-by: Karthick Ariyaratnam <karthyuom@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
This PR migrates all tests related to util into new test framework as
part of the parent issue https://github.com/valkey-io/valkey/issues/428.
---------
Signed-off-by: Karthick Ariyaratnam <karthyuom@gmail.com>
We already have global stats for input traffic, output traffic and how
many commands have been executed.
However, some users have the difficulty of locating the IP(s) which have
heavy network traffic. So here some stats for single client are
introduced.
```
tot-net-in // Total network input bytes read from the client
tot-net-out // Total network output bytes sent to the client
tot-cmds // Total commands the client has executed
```
These three stats are shown in `CLIENT LIST` and `CLIENT INFO`.
Though the metrics are handled in hot paths of the code, personally I
don't think it will slow down the server. Considering all other complex
operations handled nearby, this is only a small and simple operation.
However we do need to be cautious when adding more and more metrics, as
discussed in redis/redis#12640, we may need to find a way to tell
whether this has obvious performance degradation.
---------
Signed-off-by: Chen Tianjie <TJ_Chen@outlook.com>
The core idea was to take a lot of the stuff from the C unity framework
and adapt it a bit here. Each file in the `unit` directory that starts
with `test_` is automatically assumed to be a test suite. Within each
file, all functions that start with `test_` are assumed to be a test.
See unit/README.md for details about the implementation.
Instead of compiling basically a net new binary, the way the tests are
compiled is that the main valkey server is compiled as a static archive,
which we then compile the individual test files against to create a new
test executable. This is not all that important now, other than it makes
the compilation simpler, but what it will allow us to do is overwrite
functions in the archive to enable mocking for cross compilation unit
functions. There are also ways to enable mocking from within the same
compilation unit, but I don't know how important this is.
Tests are also written in one of two styles:
1. Including the header file and directly calling functions from the
archive.
2. Importing the original file, and then calling the functions. This
second approach is cool because we can call static functions. It won't
mess up the archive either.
---------
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Don't let the Make valiable `USE_REDIS_SYMLINKS` affect the build.
If it does, it causes the second line in the example below (`make
install`) to recompile what was already compiled on the line above, and
this time it's built without BUILD_TLS=yes USE_SYSTEMD=yes.
make BUILD_TLS=yes USE_SYSTEMD=yes
make PREFIX=custom/usr USE_REDIS_SYMLINKS=no install
Fixes#377
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This patch try to do following things:
1. Rename `redis_*` and `REDIS_*` macros defined in config.h to
`valkey_*`, `VALKEY_*` and update associated used files. (`redis_fstat`,
`redis_fsync`, `REDIS_THREAD_STACK_SIZE`, etc.)
2. Remove the leading double underscore for guard macro in config.h.
---------
Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
New config 'extended-redis-compatibility' (yes/no) default no
* When yes:
* Use "Redis" in the following error replies:
- `-LOADING Redis is loading the dataset in memory`
- `-BUSY Redis is busy`...
- `-MISCONF Redis is configured to`...
* Use `=== REDIS BUG REPORT` in the crash log delimiters (START and
END).
* The HELLO command returns `"server" => "redis"` and `"version" =>
"7.2.4"` (our Redis OSS compatibility version).
* The INFO field for mode is called `"redis_mode"`.
* When no:
* Use "Valkey" instead of "Redis" in the mentioned errors and crash log
delimiters.
* The HELLO command returns `"server" => "valkey"` and the Valkey
version for `"version"`.
* The INFO field for mode is called `"server_mode"`.
* Documentation added in valkey.conf:
> Valkey is largely compatible with Redis OSS, apart from a few cases
where
> Redis OSS compatibility mode makes Valkey pretend to be Redis. Enable
this
> only if you have problems with tools or clients. This is a temporary
> configuration added in Valkey 8.0 and is scheduled to have no effect
in Valkey
> 9.0 and be completely removed in Valkey 10.0.
* A test case for the config is added. It is designed to fail if the
config is not deprecated (has no effect) in Valkey 9 and deleted in
Valkey 10.
* Other test cases are adjusted to work regardless of this config.
Fixes#274Fixes#61
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This includes comments used for module API documentation.
* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
|'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"
Fixes#148
---------
Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Small changes to the log messages printed during startup and shutdown,
for Valkey branding.
SERVER_NAME is replaced by verbatim "Valkey" in one place, because
SERVER_NAME expands to "valkey" in lowercase. (Should we introduce
another macro that expands to "Valkey"?)
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Adds a new make variable called `USE_REDIS_SYMLINKS`, with default value
`yes`. If yes, then `make install` creates additional symlinks to the
installed binaries:
* `valkey-server`
* `valkey-cli`
* `valkey-benchmark`
* `valkey-check-rdb`
* `valkey-check-aof`
* `valkey-sentinel`
The names of the symlinks are the legacy redis binary names
(`redis-server`, etc.). The purpose is to provide backward compatibility
for scripts expecting the these filenames. The symlinks are installed in
the same directory as the binaries (typically `/usr/local/bin/` or
similar).
Similarly, `make uninstall` removes these symlinks if
`USE_REDIS_SYMLINKS` is `yes`.
This is described in a note in README.md.
Fixes#147
---------
Signed-off-by: Vitah Lin <vitahlin@gmail.com>
Co-authored-by: Madelyn Olson <34459052+madolson@users.noreply.github.com>
This commit updates the following fields:
1. server_version -> valkey_version in server info. Since we would like
to advertise specific compatibility, we are making the version specific
to valkey. servername will remain as an optional indicator, and other
valkey compatible stores might choose to advertise something else.
1. We dropped redis-ver from the API. This isn't related to API
compatibility, but we didn't want to "fake" that valkey was creating an
rdb from a Redis version.
1. Renamed server-ver -> valkey_version in rdb info. Same as point one,
we want to explicitly indicate this was created by a valkey server.
---------
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Fix#146
Removed REDISMODULE_ prefixes from the core source code to align with
the new SERVERMODULE_ naming convention. Added a new 'redismodule.h'
header file to ensure full backward compatibility with existing modules.
This compatibility layer maps all legacy REDISMODULE_ prefixed
identifiers to their new SERVERMODULE_ equivalents, allowing existing
Redis modules to function without modification.
---------
Signed-off-by: Ping Xie <pingxie@google.com>