In response to large client query buffer optimization introduced in 1898e6c. The calculation of the amount of
remaining bytes we need to write to the query buffer was calculated wrong, as a result we are unnecessarily
growing the client query buffer by sdslen(c->querybuf) always. This fix corrects that behavior.
Please note the previous behavior prior to the before-mentioned change was correctly calculating the remaining
additional bytes, and this change makes that calculate to be consistent.
Useful context, the argument of size `ll` starts at qb_pos (which is now the beginning of the sds), but much of it
may have already been read from the socket, so we only need to grow the sds for the remainder of it.
(cherry picked from commit b8c98337cd8f90064085a7af4b416f6fb3e80e1c)
Module blocked clients cache the response in a temporary client,
the reply list in this client would be affected by the recent fix
in #7202, but when the reply is later copied into the real client,
it would have bypassed all the checks for output buffer limit, which
would have resulted in both: responding with a partial response to
the client, and also not disconnecting it at all.
(cherry picked from commit 11e0c4739b40c23a70aff5287e67e8ef6418bb2a)
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
(cherry picked from commit 7481e513f0507d01381a87046d8d1366c718f94e)
There's currently an issue with IO threads and gopher (issuing lookupKey from within the thread).
simply fix is to just not support it for now.
(cherry picked from commit 9bdef76f8e3bbfaacf0962ab1ceded1bafa80bda)
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 3085577c095a0f3b1261f6dbf016d7701aadab46)
fe8d6fe74 (released in 6.0.6) has a side effect, when processCommand
rejects a command with pre-made shared object error string, it trims the
newlines from the end of the string. if that string is later used with
addReply, the newline will be missing, breaking the protocol, and
leaving the client hung.
It seems that the only scenario which this happens is when replying with
-LOADING to some command, and later using that reply from the CONFIG
SET command (still during loading). this will result in hung client.
Refactoring the code in order to avoid trimming these newlines from
shared string objects, and do the newline trimming only in other cases
where it's needed.
Co-authored-by: Guy Benoish <guy.benoish@redislabs.com>
(cherry picked from commit 2640897e3a01fbacb620c12e021c934e48eeccb9)
In case the redis is about to return broken reply we want to crash
with assert so that we are notified about the bug. see #7687.
(cherry picked from commit 7e6c9ef8819a071679f8dd18035dbbe2455c7b12)
fe8d6fe749 added rejectCommand which takes an robj reply and passes it
through addReplyErrorSafe to addReplyErrorLength.
The robj contains newline at it's end, but addReplyErrorSafe converts it
to spaces, and passes it to addReplyErrorLength which adds the protocol
newlines.
The result was that most error replies (like OOM) had extra two trailing
spaces in them.
(cherry picked from commit 05a4af3464b16e42b31dfb1ea62e2a66dc032fb2)
The connection API may create an accepted connection object in an error
state, and callers are expected to check it before attempting to use it.
Co-authored-by: mrpre <mrpre@163.com>
(cherry picked from commit bc450c5f63d39d0f0b8c97fa91d15bb8d688b86d)
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
(cherry picked from commit fe8d6fe74920798c146a587810ee91ff049a9093)
the recent change in that loop (iteration rather than waiting for it to
be empty) was intended to avoid an endless loop in case some slave would
refuse to be freed.
but the lookup of the first client remained, which would have caused it
to try the first one again and again instead of moving on.
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
We want to react a bit more aggressively if we sense that the master is
sending us some corrupted stream. By setting the protocol error we both
ensure that the replica will disconnect, and avoid caching the master so
that a full SYNC will be required. This is protective against
replication bugs.
Otherwise we run into that:
Backtrace:
src/redis-server 127.0.0.1:21322(logStackTrace+0x45)[0x479035]
src/redis-server 127.0.0.1:21322(sigsegvHandler+0xb9)[0x4797f9]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x11390)[0x7fd373c5e390]
src/redis-server 127.0.0.1:21322(_serverAssert+0x6a)[0x47660a]
src/redis-server 127.0.0.1:21322(freeReplicationBacklog+0x42)[0x451282]
src/redis-server 127.0.0.1:21322[0x4552d4]
src/redis-server 127.0.0.1:21322[0x4c5593]
src/redis-server 127.0.0.1:21322(aeProcessEvents+0x2e6)[0x42e786]
src/redis-server 127.0.0.1:21322(aeMain+0x1d)[0x42eb0d]
src/redis-server 127.0.0.1:21322(main+0x4c5)[0x42b145]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0)[0x7fd3738a3830]
src/redis-server 127.0.0.1:21322(_start+0x29)[0x42b409]
Since we disconnect all the replicas and free the replication backlog in
certain replication paths, and the code that will free the replication
backlog expects that no replica is connected.
However we still need to free the replicas asynchronously in certain
cases, as documented in the top comment of disconnectSlaves().
Citing from the issue:
btw I suggest we change this fix to something else:
* We revert the fix.
* We add a call that disconnects chained replicas in the place where we trim the replica (that is a master i this case) offset.
This way we can avoid disconnections when there is no trimming of the backlog.
Note that we now want to disconnect replicas asynchronously in
disconnectSlaves(), because it's in general safer now that we can call
it from freeClient(). Otherwise for instance the command:
CLIENT KILL TYPE master
May crash: clientCommand() starts running the linked of of clients,
looking for clients to kill. However it finds the master, kills it
calling freeClient(), but this in turn calls replicationCacheMaster()
that may also call disconnectSlaves() now. So the linked list iterator
of the clientCommand() will no longer be valid.
This was broken in 146201c: we identified a crash in the CI, what
was happening before the fix should be like that:
1. The client gets in the async free list.
2. However freeClient() gets called again against the same client
which is a master.
3. The client arrived in freeClient() with the CLOSE_ASAP flag set.
4. The master gets cached, but NOT removed from the CLOSE_ASAP linked
list.
5. The master client that was cached was immediately removed since it
was still in the list.
6. Redis accessed a freed cached master.
This is how the crash looked like:
=== REDIS BUG REPORT START: Cut & paste starting from here ===
1092:S 16 May 2020 11:44:09.731 # Redis 999.999.999 crashed by signal: 11
1092:S 16 May 2020 11:44:09.731 # Crashed running the instruction at: 0x447e18
1092:S 16 May 2020 11:44:09.731 # Accessing address: 0xffffffffffffffff
1092:S 16 May 2020 11:44:09.731 # Failed assertion: (:0)
------ STACK TRACE ------
EIP:
src/redis-server 127.0.0.1:21300(readQueryFromClient+0x48)[0x447e18]
And the 0xffff address access likely comes from accessing an SDS that is
set to NULL (we go -1 offset to read the header).
The context is issue #7205: since the introduction of threaded I/O we close
clients asynchronously by default from readQueryFromClient(). So we
should no longer prevent the caching of the master client, to later
PSYNC incrementally, if such flags are set. However we also don't want
the master client to be cached with such flags (would be closed
immediately after being restored). And yet we want a way to understand
if a master was closed because of a protocol error, and in that case
prevent the caching.
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
When deffered reply is added the previous reply node cannot be used so
all the extra space we allocated in it is wasted. in case someone uses
deffered replies in a loop, each time adding a small reply, each of
these reply nodes (the small string reply) would have consumed a 16k
block.
now when we add anther diferred reply node, we trim the unused portion
of the previous reply block.
see #7123
cherry picked from commit 4ed5b7cb74caf5bef6606909603e371af0da4f9b
with fix to handle a crash with LIBC allocator, which apparently can
return the same pointer despite changing it's size.
i.e. shrinking an allocation of 16k into 56 bytes without changing the
pointer.
When deffered reply is added the previous reply node cannot be used so
all the extra space we allocated in it is wasted. in case someone uses
deffered replies in a loop, each time adding a small reply, each of
these reply nodes (the small string reply) would have consumed a 16k
block.
now when we add anther diferred reply node, we trim the unused portion
of the previous reply block.
see #7123
Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.