We added some clang-format off comments before we had decided on the
format configuration. Now, it turns out that turning formatting off is
often not necessary.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
When LRU/LFU enabled, Valkey does not allow using shared objects, as
value objects may be shared among many different keys and they can't
share LRU/LFU information.
However `maxmemory-policy` is modifiable at runtime. If LRU/LFU is not
enabled at start, but then enabled when some shared objects are already
used, there could be some confusion in LRU/LFU information.
For `set` command it is OK since it is going to create a new object when
LRU/LFU enabled, but `get` command will not unshare the object and just
update LRU/LFU information.
So we may duplicate the object in this case. It is a one-time task for
each key using shared objects, unless this is the case for so many keys,
there should be no serious performance degradation.
Still, LRU will be updated anyway, no matter LRU/LFU is enabled or not,
because `OBJECT IDLETIME` needs it, unless `maxmemory-policy` is set to
LFU. So idle time of a key may still be messed up.
---------
Signed-off-by: chentianjie.ctj <chentianjie.ctj@alibaba-inc.com>
Signed-off-by: Chen Tianjie <TJ_Chen@outlook.com>
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below
```
if (a == 1) { /*Attach */
}
```
```
if (a == 1 ||
b == 2)
{ /* Why? */
}
```
Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.
---------
Signed-off-by: Ping Xie <pingxie@google.com>
This is a preparation for adding clang-format.
These comments prevent automatic formatting in some places. With these
exceptions, we will be able to run clang-format on the rest of the code.
This is a preparation for #323.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
1. Rename `REDIS_*` macros defined in object.c to `VALKEY_*`,
2. Rename `Redis` to `Valkey` , `redis-cli` to `valkey-cli` in logs
(i.e. put statement) and descriptions in object.c and
utils/create-cluster/README
---------
Signed-off-by: Sher Sun <sher.sun@huawei.com>
Co-authored-by: Sher Sun <sher.sun@huawei.com>
This includes comments used for module API documentation.
* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
|'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"
Fixes#148
---------
Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Sometimes we need to make fast judgement about why Redis is suddenly
taking more memory. One of the reasons is main DB's dicts doing
rehashing.
We may use `MEMORY STATS` to monitor the overhead memory of each DB, but
there still lacks a total sum to show an overall trend. So this PR adds
the total overhead of all DBs to `INFO MEMORY` section, together with
the total count of rehashing DB dicts, providing some intuitive metrics
about main dicts rehashing.
This PR adds the following metrics to INFO MEMORY
* `mem_overhead_db_hashtable_rehashing` - only size of ht[0] in
dictionaries we're rehashing (i.e. the memory that's gonna get released
soon)
and a similar ones to MEMORY STATS:
* `overhead.db.hashtable.lut` (complements the existing
`overhead.hashtable.main` and `overhead.hashtable.expires` which also
counts the `dictEntry` structs too)
* `overhead.db.hashtable.rehashing` - temporary rehashing overhead.
* `db.dict.rehashing.count` - number of top level dictionaries being
rehashed.
---------
Co-authored-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Implement #12963
## Changes
1. large bins don't have external fragmentation or are at least
non-defraggable, so we should ignore the effect of
large bins when measuring fragmentation, and only measure fragmentation
of small bins. this affects both the allocator_frag* metrics and also
the active-defrag trigger
2. Adding INFO metrics for `muzzy` memory, which is memory returned to
the OS but still shows as RSS until the OS reclaims it.
---------
Co-authored-by: Oran Agra <oran@redislabs.com>
We forgot to call quicklistSetOptions after createQuicklistObject,
in the sort store scenario, we will create a quicklist with default
fill or compress options.
This PR adds fill and depth parameters to createQuicklistObject to
specify that options need to be set after creating a quicklist.
This closes#12871.
release notes:
> Fix lists created by SORT STORE to respect list compression and
packing configs.
# Description
Gather most of the scattered `redisDb`-related code from the per-slot
dict PR (#11695) and turn it to a new data structure, `kvstore`. i.e.
it's a class that represents an array of dictionaries.
# Motivation
The main motivation is code cleanliness, the idea of using an array of
dictionaries is very well-suited to becoming a self-contained data
structure.
This allowed cleaning some ugly code, among others: loops that run twice
on the main dict and expires dict, and duplicate code for allocating and
releasing this data structure.
# Notes
1. This PR reverts the part of https://github.com/redis/redis/pull/12848
where the `rehashing` list is global (handling rehashing `dict`s is
under the responsibility of `kvstore`, and should not be managed by the
server)
2. This PR also replaces the type of `server.pubsubshard_channels` from
`dict**` to `kvstore` (original PR:
https://github.com/redis/redis/pull/12804). After that was done,
server.pubsub_channels was also chosen to be a `kvstore` (with only one
`dict`, which seems odd) just to make the code cleaner by making it the
same type as `server.pubsubshard_channels`, see
`pubsubtype.serverPubSubChannels`
3. the keys and expires kvstores are currenlty configured to allocate
the individual dicts only when the first key is added (unlike before, in
which they allocated them in advance), but they won't release them when
the last key is deleted.
Worth mentioning that due to the recent change the reply of DEBUG
HTSTATS changed, in case no keys were ever added to the db.
before:
```
127.0.0.1:6379> DEBUG htstats 9
[Dictionary HT]
Hash table 0 stats (main hash table):
No stats available for empty dictionaries
[Expires HT]
Hash table 0 stats (main hash table):
No stats available for empty dictionaries
```
after:
```
127.0.0.1:6379> DEBUG htstats 9
[Dictionary HT]
[Expires HT]
```
Change the calculation method of bytes_per_key to make it closer to
the true average key size. The calculation method is as follows:
mh->bytes_per_key = mh->total_keys ? (mh->dataset / mh->total_keys) : 0;
This is an implementation of https://github.com/redis/redis/issues/10589 that eliminates 16 bytes per entry in cluster mode, that are currently used to create a linked list between entries in the same slot. Main idea is splitting main dictionary into 16k smaller dictionaries (one per slot), so we can perform all slot specific operations, such as iteration, without any additional info in the `dictEntry`. For Redis cluster, the expectation is that there will be a larger number of keys, so the fixed overhead of 16k dictionaries will be The expire dictionary is also split up so that each slot is logically decoupled, so that in subsequent revisions we will be able to atomically flush a slot of data.
## Important changes
* Incremental rehashing - one big change here is that it's not one, but rather up to 16k dictionaries that can be rehashing at the same time, in order to keep track of them, we introduce a separate queue for dictionaries that are rehashing. Also instead of rehashing a single dictionary, cron job will now try to rehash as many as it can in 1ms.
* getRandomKey - now needs to not only select a random key, from the random bucket, but also needs to select a random dictionary. Fairness is a major concern here, as it's possible that keys can be unevenly distributed across the slots. In order to address this search we introduced binary index tree). With that data structure we are able to efficiently find a random slot using binary search in O(log^2(slot count)) time.
* Iteration efficiency - when iterating dictionary with a lot of empty slots, we want to skip them efficiently. We can do this using same binary index that is used for random key selection, this index allows us to find a slot for a specific key index. For example if there are 10 keys in the slot 0, then we can quickly find a slot that contains 11th key using binary search on top of the binary index tree.
* scan API - in order to perform a scan across the entire DB, the cursor now needs to not only save position within the dictionary but also the slot id. In this change we append slot id into LSB of the cursor so it can be passed around between client and the server. This has interesting side effect, now you'll be able to start scanning specific slot by simply providing slot id as a cursor value. The plan is to not document this as defined behavior, however. It's also worth nothing the SCAN API is now technically incompatible with previous versions, although practically we don't believe it's an issue.
* Checksum calculation optimizations - During command execution, we know that all of the keys are from the same slot (outside of a few notable exceptions such as cross slot scripts and modules). We don't want to compute the checksum multiple multiple times, hence we are relying on cached slot id in the client during the command executions. All operations that access random keys, either should pass in the known slot or recompute the slot.
* Slot info in RDB - in order to resize individual dictionaries correctly, while loading RDB, it's not enough to know total number of keys (of course we could approximate number of keys per slot, but it won't be precise). To address this issue, we've added additional metadata into RDB that contains number of keys in each slot, which can be used as a hint during loading.
* DB size - besides `DBSIZE` API, we need to know size of the DB in many places want, in order to avoid scanning all dictionaries and summing up their sizes in a loop, we've introduced a new field into `redisDb` that keeps track of `key_count`. This way we can keep DBSIZE operation O(1). This is also kept for O(1) expires computation as well.
## Performance
This change improves SET performance in cluster mode by ~5%, most of the gains come from us not having to maintain linked lists for keys in slot, non-cluster mode has same performance. For workloads that rely on evictions, the performance is similar because of the extra overhead for finding keys to evict.
RDB loading performance is slightly reduced, as the slot of each key needs to be computed during the load.
## Interface changes
* Removed `overhead.hashtable.slot-to-keys` to `MEMORY STATS`
* Scan API will now require 64 bits to store the cursor, even on 32 bit systems, as the slot information will be stored.
* New RDB version to support the new op code for SLOT information.
---------
Co-authored-by: Vitaly Arbuzov <arvit@amazon.com>
Co-authored-by: Harkrishn Patro <harkrisp@amazon.com>
Co-authored-by: Roshan Khatri <rvkhatri@amazon.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
A value of type long long is always less than 21 bytes when convert to a
string, so always meets the conditions for using embedded string object
which can always get memory reduction and performance gain (less calls
to the heap allocator).
Additionally, for the conversion of longlong type to sds, we also use a faster
algorithm (the one in util.c instead of the one that used to be in sds.c).
For the DECR command on 32-bit Redis, we get about a 5.7% performance
improvement. There will also be some performance gains for some commands
that heavily use sdscatfmt to convert numbers, such as INFO.
Co-authored-by: Oran Agra <oran@redislabs.com>
This pr can get two performance benefits:
1. Stop redundant initialization when most robj objects are created
2. LRU_CLOCK will no longer be called in io threads, so we can avoid the `atomicGet`
Another code optimization:
deleted the redundant judgment in dbSetValue, no matter in LFU or LRU, the lru field inold
robj is always the freshest (it is always updated in lookupkey), so we don't need to judge if in LFU
This change attempts to alleviate a minor memory usage degradation for Redis 6.2 and onwards when using rather large objects (~2k) in streams. Introduced in #6281, we pre-allocate the head nodes of a stream to be 4kb, to limit the amount of unnecessary initial reallocations that are done. However, if we only ever allocate one object because 2 objects exceeds the max_stream_entry_size, we never actually shrink it to fit the single item. This can lead to a lot of excessive memory usage. For smaller item sizes this becomes less of an issue, as the overhead decreases as the items become smaller in size.
This commit also changes the MEMORY USAGE of streams, since it was reporting the lpBytes instead of the allocated size. This introduced an observability issue when diagnosing the memory issue, since Redis reported the same amount of used bytes pre and post change, even though the new implementation allocated more memory.
As `sdsRemoveFreeSpace` have an impact on performance even if it is a no-op (see details at #11508).
Only call the function when there is a possibility that the string contains free space.
* For strings coming from the network, it's only if they're bigger than PROTO_MBULK_BIG_ARG
* For strings coming from scripts, it's only if they're smaller than LUA_CMD_OBJCACHE_MAX_LEN
* For strings coming from modules, it could be anything.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
In #7875 (Redis 6.2), we changed the sds alloc to be the usable allocation
size in order to:
> reduce the need for realloc calls by making the sds implicitly take over
the internal fragmentation
This change was done most sds functions, excluding `sdsRemoveFreeSpace` and
`sdsResize`, the reason is that in some places (e.g. clientsCronResizeQueryBuffer)
we call sdsRemoveFreeSpace when we see excessive free space and want to trim it.
so if we don't trim it exactly to size, the caller may still see excessive free space and
call it again and again.
However, this resulted in some excessive calls to realloc, even when there's no need
and it's gonna be a no-op (e.g. when reducing 15 bytes allocation to 13).
It turns out that a call for realloc with jemalloc can be expensive even if it ends up
doing nothing, so this PR adds a check using `je_nallocx`, which is cheap to avoid
the call for realloc.
in addition to that this PR unifies sdsResize and sdsRemoveFreeSpace into common
code. the difference between them was that sdsResize would avoid using SDS_TYPE_5,
since it want to keep the string ready to be resized again, while sdsRemoveFreeSpace
would permit using SDS_TYPE_5 and get an optimal memory consumption.
now both methods take a `would_regrow` argument that makes it more explicit.
the only actual impact of that is that in clientsCronResizeQueryBuffer we call both sdsResize
and sdsRemoveFreeSpace for in different cases, and we now prevent the use of SDS_TYPE_5 in both.
The new test that was added to cover this concern used to pass before this PR as well,
this PR is just a performance optimization and cleanup.
Benchmark:
`redis-benchmark -c 100 -t set -d 512 -P 10 -n 100000000`
on i7-9850H with jemalloc, shows improvement from 1021k ops/sec to 1067k (average of 3 runs).
some 4.5% improvement.
Co-authored-by: Oran Agra <oran@redislabs.com>
This change deletes the dictGetNext and dictGetNextRef functions, so the
dict API doesn't expose the next field at all.
The bucket function in dictScan is deleted. A separate dictScanDefrag function
is added which takes a defrag alloc function to defrag-reallocate the dict entries.
"Dirty" code accessing the dict internals in active defrag is removed.
An 'afterReplaceEntry' is added to dictType, which allows the dict user
to keep the dictEntry metadata up to date after reallocation/defrag/move.
Additionally, for updating the cluster slot-to-key mapping, after a dictEntry
has been reallocated, we need to know which db a dict belongs to, so we store
a pointer to the db in a new metadata section in the dict struct, which is
a new mechanism similar to dictEntry metadata. This adds some complexity but
provides better isolation.
PR #11290 added listpack encoding for sets, but was missing two things:
1. Correct handling of MEMORY USAGE (leading to an assertion).
2. Had an uncontrolled scratch buffer size in SRANDMEMBER leading to
OOM panic (reported in #11668). Fixed by copying logic from ZRANDMEMBER.
note that both issues didn't exist in any redis release.
In #11290, we added listpack encoding for SET object.
But forgot to support it in zuiFind, causes ZINTER, ZINTERSTORE,
ZINTERCARD, ZIDFF, ZDIFFSTORE to crash.
And forgot to support it in RM_ScanKey, causes it hang.
This PR add support SET listpack in zuiFind, and in RM_ScanKey.
And add tests for related commands to cover this case.
Other changes:
- There is no reason for zuiFind to go into the internals of the SET.
It can simply use setTypeIsMember and don't care about encoding.
- Remove the `#include "intset.h"` from server.h reduce the chance of
accidental intset API use.
- Move setTypeAddAux, setTypeRemoveAux and setTypeIsMemberAux
interfaces to the header.
- In scanGenericCommand, use setTypeInitIterator and setTypeNext
to handle OBJ_SET scan.
- In RM_ScanKey, improve hash scan mode, use lpGetValue like zset,
they can share code and better performance.
The zuiFind part fixes#11578
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
## Issue
During the client input/output buffer processing, the memory usage is
incrementally updated to keep track of clients going beyond a certain
threshold `maxmemory-clients` to be evicted. However, this additional
tracking activity leads to unnecessary CPU cycles wasted when no
client-eviction is required. It is applicable in two cases.
* `maxmemory-clients` is set to `0` which equates to no client eviction
(applicable to all clients)
* `CLIENT NO-EVICT` flag is set to `ON` which equates to a particular
client not applicable for eviction.
## Solution
* Disable client memory usage tracking during the read/write flow when
`maxmemory-clients` is set to `0` or `client no-evict` is `on`.
The memory usage is tracked only during the `clientCron` i.e. it gets
periodically updated.
* Cleanup the clients from the memory usage bucket when client eviction
is disabled.
* When the maxmemory-clients config is enabled or disabled at runtime,
we immediately update the memory usage buckets for all clients (tested
scanning 80000 took some 20ms)
Benchmark shown that this can improve performance by about 5% in
certain situations.
Co-authored-by: Oran Agra <oran@redislabs.com>
Improve memory efficiency of list keys
## Description of the feature
The new listpack encoding uses the old `list-max-listpack-size` config
to perform the conversion, which we can think it of as a node inside a
quicklist, but without 80 bytes overhead (internal fragmentation included)
of quicklist and quicklistNode structs.
For example, a list key with 5 items of 10 chars each, now takes 128 bytes
instead of 208 it used to take.
## Conversion rules
* Convert listpack to quicklist
When the listpack length or size reaches the `list-max-listpack-size` limit,
it will be converted to a quicklist.
* Convert quicklist to listpack
When a quicklist has only one node, and its length or size is reduced to half
of the `list-max-listpack-size` limit, it will be converted to a listpack.
This is done to avoid frequent conversions when we add or remove at the bounding size or length.
## Interface changes
1. add list entry param to listTypeSetIteratorDirection
When list encoding is listpack, `listTypeIterator->lpi` points to the next entry of current entry,
so when changing the direction, we need to use the current node (listTypeEntry->p) to
update `listTypeIterator->lpi` to the next node in the reverse direction.
## Benchmark
### Listpack VS Quicklist with one node
* LPUSH - roughly 0.3% improvement
* LRANGE - roughly 13% improvement
### Both are quicklist
* LRANGE - roughly 3% improvement
* LRANGE without pipeline - roughly 3% improvement
From the benchmark, as we can see from the results
1. When list is quicklist encoding, LRANGE improves performance by <5%.
2. When list is listpack encoding, LRANGE improves performance by ~13%,
the main enhancement is brought by `addListListpackRangeReply()`.
## Memory usage
1M lists(key:0~key:1000000) with 5 items of 10 chars ("hellohello") each.
shows memory usage down by 35.49%, from 214MB to 138MB.
## Note
1. Add conversion callback to support doing some work before conversion
Since the quicklist iterator decompresses the current node when it is released, we can
no longer decompress the quicklist after we convert the list.
Small sets with not only integer elements are listpack encoded, by default
up to 128 elements, max 64 bytes per element, new config `set-max-listpack-entries`
and `set-max-listpack-value`. This saves memory for small sets compared to using a hashtable.
Sets with only integers, even very small sets, are still intset encoded (up to 1G
limit, etc.). Larger sets are hashtable encoded.
This PR increments the RDB version, and has an effect on OBJECT ENCODING
Possible conversions when elements are added:
intset -> listpack
listpack -> hashtable
intset -> hashtable
Note: No conversion happens when elements are deleted. If all elements are
deleted and then added again, the set is deleted and recreated, thus implicitly
converted to a smaller encoding.
Following #10996, it forgot to modify RM_StringCompare in module.c
Modified RM_StringCompare, compareStringObjectsWithFlags,
compareStringObjects and collateStringObjects.
Remove some dead code in object.c, ziplist is no longer used in 7.0
Some backgrounds:
zipmap - hash: replaced by ziplist in #285
ziplist - hash: replaced by listpack in #8887
ziplist - zset: replaced by listpack in #9366
ziplist - list: replaced by quicklist (listpack) in #2143 / #9740
Moved the location of ziplist.h in the server.c
Add APIs to allow modules to compute the memory consumption of opaque objects owned by redis.
Without these, the mem_usage callbacks of module data types are useless in many cases.
Other changes:
Fix streamRadixTreeMemoryUsage to include the size of the rax structure itself
Implement Multi-Part AOF mechanism to avoid overheads during AOFRW.
Introducing a folder with multiple AOF files tracked by a manifest file.
The main issues with the the original AOFRW mechanism are:
* buffering of commands that are processed during rewrite (consuming a lot of RAM)
* freezes of the main process when the AOFRW completes to drain the remaining part of the buffer and fsync it.
* double disk IO for the data that arrives during AOFRW (had to be written to both the old and new AOF files)
The main modifications of this PR:
1. Remove the AOF rewrite buffer and related code.
2. Divide the AOF into multiple files, they are classified as two types, one is the the `BASE` type,
it represents the full amount of data (Maybe AOF or RDB format) after each AOFRW, there is only
one `BASE` file at most. The second is `INCR` type, may have more than one. They represent the
incremental commands since the last AOFRW.
3. Use a AOF manifest file to record and manage these AOF files mentioned above.
4. The original configuration of `appendfilename` will be the base part of the new file name, for example:
`appendonly.aof.1.base.rdb` and `appendonly.aof.2.incr.aof`
5. Add manifest-related TCL tests, and modified some existing tests that depend on the `appendfilename`
6. Remove the `aof_rewrite_buffer_length` field in info.
7. Add `aof-disable-auto-gc` configuration. By default we're automatically deleting HISTORY type AOFs.
It also gives users the opportunity to preserve the history AOFs. just for testing use now.
8. Add AOFRW limiting measure. When the AOFRW failures reaches the threshold (3 times now),
we will delay the execution of the next AOFRW by 1 minute. If the next AOFRW also fails, it will be
delayed by 2 minutes. The next is 4, 8, 16, the maximum delay is 60 minutes (1 hour). During the limit
period, we can still use the 'bgrewriteaof' command to execute AOFRW immediately.
9. Support upgrade (load) data from old version redis.
10. Add `appenddirname` configuration, as the directory name of the append only files. All AOF files and
manifest file will be placed in this directory.
11. Only the last AOF file (BASE or INCR) can be truncated. Otherwise redis will exit even if
`aof-load-truncated` is enabled.
Co-authored-by: Oran Agra <oran@redislabs.com>
# Background
The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
only keeping effects replication logic, which has been set as default since Redis 5.0.
As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
configuration from users' point of view.
There are lots of reasons to remove verbatim replication.
Antirez has listed some of the benefits in Issue #5292:
>1. No longer need to explain to users side effects into scripts.
They can do whatever they want.
>2. No need for a cache about scripts that we sent or not to the slaves.
>3. No need to sort the output of certain commands inside scripts
(SMEMBERS and others): this both simplifies and gains speed.
>4. No need to store scripts inside the RDB file in order to startup correctly.
>5. No problems about evicting keys during the script execution.
When looking back at Redis 5.0, antirez and core team decided to set the config
`lua-replicate-commands yes` by default instead of removing verbatim replication
directly, in case some bad situations happened. 3 years later now before Redis 7.0,
it's time to remove it formally.
# Changes
- configuration for lua-replicate-commands removed
- created config file stub for backward compatibility
- Replication script cache removed
- this is useless under script effects replication
- relevant statistics also removed
- script persistence in RDB files is also removed
- Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
- Deterministic execution logic in scripts removed (i.e. don't run write commands
after random ones, and sorting output of commands with random order)
- the flags indicating which commands have non-deterministic results are kept as hints to clients.
- `redis.replicate_commands()` & `redis.set_repl()` changed
- now `redis.replicate_commands()` does nothing and return an 1
- ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
- Relevant TCL cases adjusted
- DEBUG lua-always-replicate-commands removed
# Other changes
- Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)
Co-authored-by: Oran Agra <oran@redislabs.com>
Introduce memory management on cluster link buffers:
* Introduce a new `cluster-link-sendbuf-limit` config that caps memory usage of cluster bus link send buffers.
* Introduce a new `CLUSTER LINKS` command that displays current TCP links to/from peers.
* Introduce a new `mem_cluster_links` field under `INFO` command output, which displays the overall memory usage by all current cluster links.
* Introduce a new `total_cluster_links_buffer_limit_exceeded` field under `CLUSTER INFO` command output, which displays the accumulated count of cluster links freed due to `cluster-link-sendbuf-limit`.
Redis function unit is located inside functions.c
and contains Redis Function implementation:
1. FUNCTION commands:
* FUNCTION CREATE
* FCALL
* FCALL_RO
* FUNCTION DELETE
* FUNCTION KILL
* FUNCTION INFO
2. Register engine
In addition, this commit introduce the first engine
that uses the Redis Function capabilities, the
Lua engine.
The following variable was renamed:
1. lua_caller -> script_caller
2. lua_time_limit -> script_time_limit
3. lua_timedout -> script_timedout
4. lua_oom -> script_oom
5. lua_disable_deny_script -> script_disable_deny_script
6. in_eval -> in_script
The following variables was moved to lctx under eval.c
1. lua
2. lua_client
3. lua_cur_script
4. lua_scripts
5. lua_scripts_mem
6. lua_replicate_commands
7. lua_write_dirty
8. lua_random_dirty
9. lua_multi_emitted
10. lua_repl
11. lua_kill
12. lua_time_start
13. lua_time_snapshot
This commit is in a low risk of introducing any issues and it
is just moving varibales around and not changing any logic.
Part three of implementing #8702, following #8887 and #9366 .
## Description of the feature
1. Replace the ziplist container of quicklist with listpack.
2. Convert existing quicklist ziplists on RDB loading time. an O(n) operation.
## Interface changes
1. New `list-max-listpack-size` config is an alias for `list-max-ziplist-size`.
2. Replace `debug ziplist` command with `debug listpack`.
## Internal changes
1. Add `lpMerge` to merge two listpacks . (same as `ziplistMerge`)
2. Add `lpRepr` to print info of listpack which is used in debugCommand and `quicklistRepr`. (same as `ziplistRepr`)
3. Replace `QUICKLIST_NODE_CONTAINER_ZIPLIST` with `QUICKLIST_NODE_CONTAINER_PACKED`(following #9357 ).
It represent that a quicklistNode is a packed node, as opposed to a plain node.
4. Remove `createZiplistObject` method, which is never used.
5. Calculate listpack entry size using overhead overestimation in `quicklistAllowInsert`.
We prefer an overestimation, which would at worse lead to a few bytes below the lowest limit of 4k.
## Improvements
1. Calling `lpShrinkToFit` after converting Ziplist to listpack, which was missed at #9366.
2. Optimize `quicklistAppendPlainNode` to avoid memcpy data.
## Bugfix
1. Fix crash in `quicklistRepr` when ziplist is compressed, introduced from #9366.
## Test
1. Add unittest for `lpMerge`.
2. Modify the old quicklist ziplist corrupt dump test.
Co-authored-by: Oran Agra <oran@redislabs.com>
Redis lists are stored in quicklist, which is currently a linked list of ziplists.
Ziplists are limited to storing elements no larger than 4GB, so when bigger
items are added they're getting truncated.
This PR changes quicklists so that they're capable of storing large items
in quicklist nodes that are plain string buffers rather than ziplist.
As part of the PR there were few other changes in redis:
1. new DEBUG sub-commands:
- QUICKLIST-PACKED-THRESHOLD - set the threshold of for the node type to
be plan or ziplist. default (1GB)
- QUICKLIST <key> - Shows low level info about the quicklist encoding of <key>
2. rdb format change:
- A new type was added - RDB_TYPE_LIST_QUICKLIST_2 .
- container type (packed / plain) was added to the beginning of the rdb object
(before the actual node list).
3. testing:
- Tests that requires over 100MB will be by default skipped. a new flag was
added to 'runtest' to run the large memory tests (not used by default)
Co-authored-by: sundb <sundbcn@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
This is useful for approximating size computation of complex module types.
Note that the mem_usage2 callback is new and has not been released yet, which is why we can modify it.
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.
#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
clients using up up to x2 memory of the clients in the bucket below it. For example up
to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
limit. If we are we start disconnecting clients from larger buckets downwards until we're
under the limit.
#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).
#### Important code changes
* During the development I encountered yet more situations where our io-threads access
global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
memory buckets (which are global) while their memory usage changes in the io-thread.
To achieve this I decided to simplify how we check if we're in an io-thread and make it
much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
if the client is in an io-thread (it wasn't used for anything else) and just used the global
`io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
We now store a pointer in the `client` struct to this list so we don't need to search in it
(`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
clients will be disconnected between processing different clients and not only before sleep.
This new function can be used in the future for work we want to do outside the command
processing loop but don't want to wait for all clients to be processed before we get to it.
Specifically I wanted to handle output-buffer-limit related closing before we process client
eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
(used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
writing data to pubsub clients, after writing the output buffer and after reading from the
socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
* All clients using less than 64k.
* 64K..128K
* 128K..256K
* ...
* 2G..4G
* All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
if we encounter a '%' after the number in the config file (or config set command) we
consider it as valid. Such a number is store internally as a negative value. This way an
integer value can be interpreted as either a percent (negative) or absolute value (positive).
This is useful for example if some numeric configuration can optionally be set to a percentage
of something else.
Co-authored-by: Oran Agra <oran@redislabs.com>
Part two of implementing #8702 (zset), after #8887.
## Description of the feature
Replaced all uses of ziplist with listpack in t_zset, and optimized some of the code to optimize performance.
## Rdb format changes
New `RDB_TYPE_ZSET_LISTPACK` rdb type.
## Rdb loading improvements:
1) Pre-expansion of dict for validation of duplicate data for listpack and ziplist.
2) Simplifying the release of empty key objects when RDB loading.
3) Unify ziplist and listpack data verify methods for zset and hash, and move code to rdb.c.
## Interface changes
1) New `zset-max-listpack-entries` config is an alias for `zset-max-ziplist-entries` (same with `zset-max-listpack-value`).
2) OBJECT ENCODING will return listpack instead of ziplist.
## Listpack improvements:
1) Add `lpDeleteRange` and `lpDeleteRangeWithEntry` functions to delete a range of entries from listpack.
2) Improve the performance of `lpCompare`, converting from string to integer is faster than converting from integer to string.
3) Replace `snprintf` with `ll2string` to improve performance in converting numbers to strings in `lpGet()`.
## Zset improvements:
1) Improve the performance of `zzlFind` method, use `lpFind` instead of `lpCompare` in a loop.
2) Use `lpDeleteRangeWithEntry` instead of `lpDelete` twice to delete a element of zset.
## Tests
1) Add some unittests for `lpDeleteRange` and `lpDeleteRangeWithEntry` function.
2) Add zset RDB loading test.
3) Add benchmark test for `lpCompare` and `ziplsitCompare`.
4) Add empty listpack zset corrupt dump test.