231 Commits

Author SHA1 Message Date
Salvatore Sanfilippo
5c5761bcd6 Merge branch 'unstable' into modules_fork 2019-09-27 11:24:06 +02:00
antirez
5cb591ca40 Add useless break for uniformity / future protection. 2019-09-20 11:19:07 +02:00
WuYunlong
c645464783 RESP3: Fix function redisProtocolToLuaType about RESP3->Lua bools. 2019-09-20 08:37:23 +08:00
antirez
eb464f737c RESP3: Lua double -> RESP3 conversion. 2019-09-17 19:26:46 +02:00
antirez
11678504f7 RESP3: RESP3 double -> Lua conversion. 2019-09-17 19:20:30 +02:00
antirez
f3ac144115 RESP3: double -> human readable conversion. 2019-09-17 19:08:33 +02:00
antirez
607ec36df0 RESP3: bool and null values in RESP -> human readable conversion. 2019-09-17 18:57:24 +02:00
antirez
ff27682d78 RESP3: convert RESP3 null as Lua nil. Implement RESP3->Lua bools. 2019-09-16 18:36:16 +02:00
antirez
65a2bc7807 RESP3: change behavior of Lua returning true/false for RESP3.
Here we introduce a change in the way we convert values from Lua to
Redis when RESP3 is selected: this is possible without breaking the fact
we can return directly what a command returned, because there is no
Redis command in RESP2 that returns true or false to Lua, so the
conversion in the case of RESP2 is totally arbitrary. When a script is
written selecting RESP3 from Lua, it totally makes sense to change such
behavior and return RESP3 true/false when Lua true/false is returned.
2019-09-16 18:18:17 +02:00
antirez
547f3a29ab RESP3: implement new NULL representation parsing in Lua. 2019-09-16 17:49:47 +02:00
antirez
5303bf6890 RESP3: handle set Lua -> Redis conversion. 2019-09-16 12:19:19 +02:00
antirez
347f85bddb RESP3: handle map Lua -> Redis conversion. 2019-09-16 12:15:39 +02:00
antirez
dde8e3f8f4 RESP3: report set/map as nested tables to Lua. 2019-09-16 11:49:42 +02:00
antirez
e563362f1d RESP3: Lua parsing should depend on lua client, not lua caller.
We want all the scripts to run in RESP2 mode by default. It's up to the
caller to switch to V3 using redis.setresp() if it is really needed.
This way most scripts written for past Redis versions will continue to
work with Redis >= 6 even if the client is in RESP3 mode.
2019-09-13 19:38:39 +02:00
antirez
1eecd5f2de RESP3: Lua debugger support for printing sets and maps. 2019-09-13 19:19:10 +02:00
antirez
33e35c3562 RESP3: implement lua.setresp(). 2019-09-13 19:01:39 +02:00
Oran Agra
e70fbad802 Module API for Forking
* create module API for forking child processes.
* refactor duplicate code around creating and tracking forks by AOF and RDB.
* child processes listen to SIGUSR1 and dies exitFromChild in order to
  eliminate a valgrind warning of unhandled signal.
* note that BGSAVE error reply has changed.

valgrind error is:
  Process terminating with default action of signal 10 (SIGUSR1)
2019-07-17 16:40:24 +03:00
Yossi Gottlieb
5bd8aae664 CommandFilter API: Support Lua and RM_call() flows. 2019-03-18 23:06:38 +02:00
antirez
6a6f2ecd66 ACL: enforce ACLs in Lua scripts as well. 2019-01-29 10:12:22 +01:00
antirez
c8304b099d RESP3: most null replies converted. 2019-01-09 17:00:29 +01:00
antirez
a7a1ae025e RESP3: Scripting RESP3 mode set/map protocol -> Lua conversion. 2019-01-09 17:00:29 +01:00
antirez
b8e804396f RESP3: Fix API in scripting.c leaving Lua conversions RESP2. 2019-01-09 17:00:29 +01:00
antirez
8401773272 Actually use the protectClient() API where needed.
Related to #4804.
2018-10-09 13:18:52 +02:00
Bruce Merry
fb91859c09 Fix invalid use of sdsZmallocSize on an embedded string
sdsZmallocSize assumes a dynamically allocated SDS. When given a string
object created by createEmbeddedStringObject, it calls zmalloc_size on a
pointer that isn't the one returned by zmalloc
2018-09-30 11:32:48 +02:00
antirez
3801c55e0c Slave removal: scripting.c logs and other stuff fixed. 2018-09-11 15:32:28 +02:00
antirez
39e09ea84c Use commands (effects) replication by default in scripts.
See issue #5250 and issue #5292 for more info.
2018-09-05 19:33:56 +02:00
antirez
1fd6c390b2 Safer script stop condition on OOM.
Here the idea is that we do not want freeMemoryIfNeeded() to propagate a
DEL command before the script and change what happens in the script
execution once it reaches the slave. For example see this potential
issue (in the words of @soloestoy):

On master, we run the following script:

    if redis.call('get','key')
    then
        redis.call('set','xxx','yyy')
    end
    redis.call('set','c','d')

Then when redis attempts to execute redis.call('set','xxx','yyy'), we call freeMemoryIfNeeded(), and the key may get deleted, and because redis.call('set','xxx','yyy') has already been executed on master, this script will be replicated to slave.

But the slave received "DEL key" before the script, and will ignore maxmemory, so after that master has xxx and c, slave has only one key c.

Note that this patch (and other related work) was authored collaboratively in
issue #5250 with the help of @soloestoy and @oranagra.

Related to issue #5250.
2018-09-05 15:48:08 +02:00
antirez
a8a0b52358 Propagate read-only scripts as SCRIPT LOAD.
See issue #5250 and the new comments added to the code in this commit
for details.
2018-09-05 15:44:33 +02:00
antirez
02306736c9 Unblocked clients API refactoring. See #4418. 2018-09-03 18:39:18 +02:00
zhaozhao.zz
2a40cc26c5 if master is already unblocked, do not unblock it twice 2018-09-03 14:36:48 +08:00
antirez
99316560f1 After slave Lua script leaves busy state, re-process the master buffer.
Technically speaking we don't really need to put the master client in
the clients that need to be processed, since in practice the PING
commands from the master will take care, however it is conceptually more
sane to do so.
2018-08-31 16:45:02 +02:00
antirez
c3d287793d Allow scripts to timeout even if from the master instance.
However the master scripts will be impossible to kill.

Related to #5297.
2018-08-31 16:45:02 +02:00
antirez
15334f5355 Allow scripts to timeout on slaves as well.
See reasoning in #5297.
2018-08-31 16:45:01 +02:00
Chris Lamb
c2f52c1752 Correct "did not received" -> "did not receive" typos/grammar. 2018-08-26 14:45:39 +02:00
antirez
f281d343a7 Refactoring: replace low-level checks with writeCommandsDeniedByDiskError(). 2018-07-31 13:16:43 +02:00
Salvatore Sanfilippo
84d9549256 Merge pull request #5153 from trevor211/fixLuaScript
Consider aof write error as well as rdb in lua script.
2018-07-30 18:10:06 +02:00
Salvatore Sanfilippo
63171b81b0 Merge pull request #4883 from itamarhaber/lua_scripts-in-info-memory
Adds memory information about the scripts' cache to INFO
2018-07-23 18:43:05 +02:00
Itamar Haber
a3c4ec8a84 Adds Lua overheads to MEMORY STATS, smartens the MEMORY DOCTOR 2018-07-22 21:16:00 +03:00
WuYunlong
16e707372a Consider aof write error as well as rdb in lua script. 2018-07-21 08:48:51 +08:00
Oran Agra
28cf208bf3 slave buffers were wasteful and incorrectly counted causing eviction
A) slave buffers didn't count internal fragmentation and sds unused space,
   this caused them to induce eviction although we didn't mean for it.

B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
  but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
  other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
  consumed but not used.

C) inefficient performance due to starting from a small string and reallocing many times.

what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
  previous node before starting a new one.

other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
2018-07-16 16:43:42 +03:00
antirez
938d879c2a addReplySubSyntaxError() renamed to addReplySubcommandSyntaxError(). 2018-07-02 18:49:34 +02:00
Itamar Haber
852a6b305e Capitalizes subcommands & orders lexicographically 2018-06-09 21:03:52 +03:00
Itamar Haber
8f2e77dd23 Globally applies addReplySubSyntaxError 2018-06-07 18:39:36 +03:00
Itamar Haber
931e1d6d30 Adds memory information about the script's cache to INFO
Implementation notes: as INFO is "already broken", I didn't want to break it further. Instead of computing the server.lua_script dict size on every call, I'm keeping a running sum of the body's length and dict overheads.

This implementation is naive as it **does not** take into consideration dict rehashing, but that inaccuracy pays off in speed ;)

Demo time:

```bash
$ redis-cli info memory | grep "script"
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "" 0 ; redis-cli info memory | grep "script"
(nil)
used_memory_scripts:120
used_memory_scripts_human:120B
number_of_cached_scripts:1
$ redis-cli script flush ; redis-cli info memory | grep "script"
OK
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "return('Hello, Script Cache :)')" 0 ; redis-cli info memory | grep "script"
"Hello, Script Cache :)"
used_memory_scripts:152
used_memory_scripts_human:152B
number_of_cached_scripts:1
$ redis-cli eval "return redis.sha1hex(\"return('Hello, Script Cache :)')\")" 0 ; redis-cli info memory | grep "script"
"1be72729d43da5114929c1260a749073732dc822"
used_memory_scripts:232
used_memory_scripts_human:232B
number_of_cached_scripts:2
✔ 19:03:54 redis [lua_scripts-in-info-memory L ✚…⚑] $ redis-cli evalsha 1be72729d43da5114929c1260a749073732dc822 0
"Hello, Script Cache :)"
```
2018-04-30 19:33:01 +03:00
antirez
eeb4bcbd85 Change indentation and other minor details of PR #4489.
The main change introduced by this commit is pretending that help
arrays are more text than code, thus indenting them at level 0. This
improves readability, and is an old practice when defining arrays of
C strings describing text.

Additionally a few useless return statements are removed, and the HELP
subcommand capitalized when printed to the user.
2017-12-06 12:05:14 +01:00
Itamar Haber
29f1a3ee20 Merge remote-tracking branch 'upstream/unstable' into help_subcommands 2017-12-05 18:14:59 +02:00
antirez
0f55991907 Refactoring: improve luaCreateFunction() API.
The function in its initial form, and after the fixes for the PSYNC2
bugs, required code duplication in multiple spots. This commit modifies
it in order to always compute the script name independently, and to
return the SDS of the SHA of the body: this way it can be used in all
the places, including for SCRIPT LOAD, without duplicating the code to
create the Lua function name. Note that this requires to re-compute the
body SHA1 in the case of EVAL seeing a script for the first time, but
this should not change scripting performance in any way because new
scripts definition is a rare event happening the first time a script is
seen, and the SHA1 computation is anyway not a very slow process against
the typical Redis script and compared to the actua Lua byte compiling of
the body.

Note that the function used to assert() if a duplicated script was
loaded, however actually now two times over three, we want the function
to handle duplicated scripts just fine: this happens in SCRIPT LOAD and
in RDB AUX "lua" loading. Moreover the assert was not defending against
some obvious failure mode, so now the function always tests against
already defined functions at start.
2017-12-04 11:25:20 +01:00
antirez
4492b2f383 Remove useless variable check from luaCreateFunction().
The block is already inside if (allow_dup).
2017-12-04 10:55:54 +01:00
antirez
e44e844751 Fix issue #4505, Lua RDB AUX field loading of existing scripts.
Unfortunately, as outlined by @soloestoy in #4505, "lua" AUX RDB field
loading in case of duplicated script was still broken. This commit fixes
this problem and also a memory leak introduced by the past commit.

Note that now we have a regression test able to duplicate the issue, so
this commit was actually tested against the regression. The original PR
also had a valid fix, but I prefer to hide the details of scripting.c
outside scripting.c, and later "SCRIPT LOAD" should also be able to use
the function luaCreateFunction() instead of redoing the work.
2017-12-04 10:33:04 +01:00
antirez
5ac21dab66 Fix loading of RDB files lua AUX fields when the script is defined.
In the case of slaves loading the RDB from master, or in other similar
cases, the script is already defined, and the function registering the
script should not fail in the assert() call.
2017-12-01 16:01:10 +01:00