It is possible to get better results by using the pool like in the LRU
case. Also from tests during the morning I believe the current
implementation has issues in the frequency decay function that should
decrease the counter at periodic intervals.
The LRU eviction code used to make local choices: for each DB visited it
selected the best key to evict. This was repeated for each DB. However
this means that there could be DBs with very frequently accessed keys
that are targeted by the LRU algorithm while there were other DBs with
many better candidates to expire.
This commit attempts to fix this problem for the LRU policy. However the
TTL policy is still not fixed by this commit. The TTL policy will be
fixed in a successive commit.
This is an initial (partial because of TTL policy) fix for issue #2647.
The LRU eviction code used to make local choices: for each DB visited it
selected the best key to evict. This was repeated for each DB. However
this means that there could be DBs with very frequently accessed keys
that are targeted by the LRU algorithm while there were other DBs with
many better candidates to expire.
This commit attempts to fix this problem for the LRU policy. However the
TTL policy is still not fixed by this commit. The TTL policy will be
fixed in a successive commit.
This is an initial (partial because of TTL policy) fix for issue #2647.
The LRU eviction code used to make local choices: for each DB visited it
selected the best key to evict. This was repeated for each DB. However
this means that there could be DBs with very frequently accessed keys
that are targeted by the LRU algorithm while there were other DBs with
many better candidates to expire.
This commit attempts to fix this problem for the LRU policy. However the
TTL policy is still not fixed by this commit. The TTL policy will be
fixed in a successive commit.
This is an initial (partial because of TTL policy) fix for issue #2647.
To destroy and recreate the pool[].key element is slow, so we allocate
in pool[].cached SDS strings that can account up to 255 chars keys and
try to reuse them. This provides a solid 20% performance improvement
in real world workload alike benchmarks.
To destroy and recreate the pool[].key element is slow, so we allocate
in pool[].cached SDS strings that can account up to 255 chars keys and
try to reuse them. This provides a solid 20% performance improvement
in real world workload alike benchmarks.
To destroy and recreate the pool[].key element is slow, so we allocate
in pool[].cached SDS strings that can account up to 255 chars keys and
try to reuse them. This provides a solid 20% performance improvement
in real world workload alike benchmarks.
We start from the end of the pool to the initial item, zero-ing
every entry we use or every ghost entry, there is nothing to memmove
since to the right everything should be already set to NULL.
We start from the end of the pool to the initial item, zero-ing
every entry we use or every ghost entry, there is nothing to memmove
since to the right everything should be already set to NULL.
We start from the end of the pool to the initial item, zero-ing
every entry we use or every ghost entry, there is nothing to memmove
since to the right everything should be already set to NULL.
The rio structure is referenced in the global 'riostate' structure
in order for the logging functions to be always able to access the state
of the "pseudo-loading" of the RDB, needed for the check.
Courtesy of Valgrind.
The rio structure is referenced in the global 'riostate' structure
in order for the logging functions to be always able to access the state
of the "pseudo-loading" of the RDB, needed for the check.
Courtesy of Valgrind.
The rio structure is referenced in the global 'riostate' structure
in order for the logging functions to be always able to access the state
of the "pseudo-loading" of the RDB, needed for the check.
Courtesy of Valgrind.
They were under /deps since they originate from a different source tree,
however at this point they are very modified and we took ownership of
both the files making changes, fixing bugs, so there is no upgrade path
from the original code tree.
Given that, better to move the code under /src with proper dependencies
and with a more simpler editing experience.