455 Commits

Author SHA1 Message Date
Harkrishn Patro
aaa7834362
Handle underflow condition of network out slot stats metric (#840)
Fixes test failure
(https://github.com/valkey-io/valkey/actions/runs/10146979329/job/28056316421?pr=837)
on 32 bit system for slot stats metric underflow on the following
condition:

```
server.cluster->slot_stats[c->slot].network_bytes_out += (len * listLength(server.replicas));
```
* Here listLength accesses `len` which is of `unsigned long` type and
multiplied with `len` (which could be negative). This is a risky
operation and behaves differently based on the architecture.

```
clusterSlotStatsAddNetworkBytesOutForReplication(-sdslen(selectcmd->ptr));
```
* `sdslen` method returns `size_t`. applying `-` operation to decrement
network bytes out is also incorrect.

This change adds assertion on `len` being negative and handles the
wrapping of overall value.

---------

Signed-off-by: Harkrishn Patro <harkrisp@amazon.com>
2024-07-29 21:50:46 -07:00
Kyle Kim (kimkyle@)
e1d936b339
Add network-bytes-in and network-bytes-out metric support under CLUSTER SLOT-STATS command (#20) (#720)
Adds two new metrics for per-slot statistics, network-bytes-in and
network-bytes-out. The network bytes are inclusive of replication bytes
but exclude other types of network traffic such as clusterbus traffic.

#### network-bytes-in
The metric tracks network ingress bytes under per-slot context, by
reverse calculation of `c->argv_len_sum` and `c->argc`, stored under a
newly introduced field `c->net_input_bytes_curr_cmd`.

#### network-bytes-out
The metric tracks network egress bytes under per-slot context, by
hooking onto COB buffer mutations.

#### sample response
Both metrics are reported under the `CLUSTER SLOT-STATS` command.
```
127.0.0.1:6379> cluster slot-stats slotsrange 0 0
1) 1) (integer) 0
    2) 1) "key-count"
       2) (integer) 0
       3) "cpu-usec"
       4) (integer) 0
       5) "network-bytes-in"
       6) (integer) 0
       7) "network-bytes-out"
       8) (integer) 0
```

---------

Signed-off-by: Kyle Kim <kimkyle@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
2024-07-26 16:06:16 -07:00
naglera
48ca2c9176
Improve dual channel replication stability and fix compatibility issues (#804)
Introduce several improvements to improve the stability of dual-channel
replication and fix compatibility issues.

1. Make dual-channel-replication tests more reliable: use pause instead
of forced sleep.
2. Fix race conditions when freeing RDB client.
3. Check if sync was stopped during local buffer streaming.
4. Fix $ENDOFFSET reply format to work on 32-bit machines too.

---------

Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
2024-07-25 09:34:39 -07:00
Binbin
14e09e981e
Fix the wrong woff when execute WAIT / WAITAOF in script (#776)
When executing the script, the client passed in is a fake
client, and its woff is always 0.

This results in woff always being 0 when executing wait/waitaof
in the script, and the command returns a wrong number.

---------

Signed-off-by: Binbin <binloveplay1314@qq.com>
2024-07-22 10:33:10 +02:00
naglera
ff6b780fe6
Dual channel replication (#60)
In this PR we introduce the main benefit of dual channel replication by
continuously steaming the COB (client output buffers) in parallel to the
RDB and thus keeping the primary's side COB small AND accelerating the
overall sync process. By streaming the replication data to the replica
during the full sync, we reduce
1. Memory load from the primary's node.
2. CPU load from the primary's main process. [Latest performance
tests](#data)

## Motivation
* Reduce primary memory load. We do that by moving the COB tracking to
the replica side. This also decrease the chance for COB overruns. Note
that primary's input buffer limits at the replica side are less
restricted then primary's COB as the replica plays less critical part in
the replication group. While increasing the primary’s COB may end up
with primary reaching swap and clients suffering, at replica side we’re
more at ease with it. Larger COB means better chance to sync
successfully.
* Reduce primary main process CPU load. By opening a new, dedicated
connection for the RDB transfer, child processes can have direct access
to the new connection. Due to TLS connection restrictions, this was not
possible using one main connection. We eliminate the need for the child
process to use the primary's child-proc -> main-proc pipeline, thus
freeing up the main process to process clients queries.


 ## Dual Channel Replication high level interface design
- Dual channel replication begins when the replica sends a `REPLCONF
CAPA DUALCHANNEL` to the primary during initial
handshake. This is used to state that the replica is capable of dual
channel sync and that this is the replica's main channel, which is not
used for snapshot transfer.
- When replica lacks sufficient data for PSYNC, the primary will send
`-FULLSYNCNEEDED` response instead
of RDB data. As a next step, the replica creates a new connection
(rdb-channel) and configures it against
the primary with the appropriate capabilities and requirements. The
replica then requests a sync
     using the RDB channel. 
- Prior to forking, the primary sends the replica the snapshot's end
repl-offset, and attaches the replica
to the replication backlog to keep repl data until the replica requests
psync. The replica uses the main
     channel to request a PSYNC starting at the snapshot end offset. 
- The primary main threads sends incremental changes via the main
channel, while the bgsave process
sends the RDB directly to the replica via the rdb-channel. As for the
replica, the incremental
changes are stored on a local buffer, while the RDB is loaded into
memory.
- Once the replica completes loading the rdb, it drops the
rdb-connection and streams the accumulated incremental
     changes into memory. Repl steady state continues normally.

## New replica state machine


![image](https://github.com/user-attachments/assets/38fbfff0-60b9-4066-8b13-becdb87babc3)





## Data <a name="data"></a>

![image](https://github.com/user-attachments/assets/d73631a7-0a58-4958-a494-a7f4add9108f)


![image](https://github.com/user-attachments/assets/f44936ed-c59a-4223-905d-0fe48a6d31a6)


![image](https://github.com/user-attachments/assets/bd333ee2-3c47-47e5-b244-4ea75f77c836)

## Explanation 
These graphs demonstrate performance improvements during full sync
sessions using rdb-channel + streaming rdb directly from the background
process to the replica.

First graph- with at most 50 clients and light weight commands, we saw
5%-7.5% improvement in write latency during sync session.
Two graphs below- full sync was tested during heavy read commands from
the primary (such as sdiff, sunion on large sets). In that case, the
child process writes to the replica without sharing CPU with the loaded
main process. As a result, this not only improves client response time,
but may also shorten sync time by about 50%. The shorter sync time
results in less memory being used to store replication diffs (>60% in
some of the tested cases).

## Test setup 
Both primary and replica in the performance tests ran on the same
machine. RDB size in all tests is 3.7gb. I generated write load using
valkey-benchmark ` ./valkey-benchmark -r 100000 -n 6000000 lpush my_list
__rand_int__`.

---------

Signed-off-by: naglera <anagler123@gmail.com>
Signed-off-by: naglera <58042354+naglera@users.noreply.github.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Ping Xie <pingxie@outlook.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
2024-07-17 13:59:33 -07:00
uriyage
bbfd041895
Async IO threads (#758)
This PR is 1 of 3 PRs intended to achieve the goal of 1 million requests
per second, as detailed by [dan touitou](https://github.com/touitou-dan)
in https://github.com/valkey-io/valkey/issues/22. This PR modifies the
IO threads to be fully asynchronous, which is a first and necessary step
to allow more work offloading and better utilization of the IO threads.

### Current IO threads state:

Valkey IO threads were introduced in Redis 6.0 to allow better
utilization of multi-core machines. Before this, Redis was
single-threaded and could only use one CPU core for network and command
processing. The introduction of IO threads helps in offloading the IO
operations to multiple threads.

**Current IO Threads flow:**

1. Initialization: When Redis starts, it initializes a specified number
of IO threads. These threads are in addition to the main thread, each
thread starts with an empty list, the main thread will populate that
list in each event-loop with pending-read-clients or
pending-write-clients.
2. Read Phase: The main thread accepts incoming connections and reads
requests from clients. The reading of requests are offloaded to IO
threads. The main thread puts the clients ready-to-read in a list and
set the global io_threads_op to IO_THREADS_OP_READ, the IO threads pick
the clients up, perform the read operation and parse the first incoming
command.
3. Command Processing: After reading the requests, command processing is
still single-threaded and handled by the main thread.
4. Write Phase: Similar to the read phase, the write phase is also be
offloaded to IO threads. The main thread prepares the response in the
clients’ output buffer then the main thread puts the client in the list,
and sets the global io_threads_op to the IO_THREADS_OP_WRITE. The IO
threads then pick the clients up and perform the write operation to send
the responses back to clients.
5. Synchronization: The main-thread communicate with the threads on how
many jobs left per each thread with atomic counter. The main-thread
doesn’t access the clients while being handled by the IO threads.

**Issues with current implementation:**

* Underutilized Cores: The current implementation of IO-threads leads to
the underutilization of CPU cores.
* The main thread remains responsible for a significant portion of
IO-related tasks that could be offloaded to IO-threads.
* When the main-thread is processing client’s commands, the IO threads
are idle for a considerable amount of time.
* Notably, the main thread's performance during the IO-related tasks is
constrained by the speed of the slowest IO-thread.
* Limited Offloading: Currently, Since the Main-threads waits
synchronously for the IO threads, the Threads perform only read-parse,
and write operations, with parsing done only for the first command. If
the threads can do work asynchronously we may offload more work to the
threads reducing the load from the main-thread.
* TLS: Currently, we don't support IO threads with TLS (where offloading
IO would be more beneficial) since TLS read/write operations are not
thread-safe with the current implementation.

### Suggested change

Non-blocking main thread - The main thread and IO threads will operate
in parallel to maximize efficiency. The main thread will not be blocked
by IO operations. It will continue to process commands independently of
the IO thread's activities.

**Implementation details**

**Inter-thread communication.**

* We use a static, lock-free ring buffer of fixed size (2048 jobs) for
the main thread to send jobs and for the IO to receive them. If the ring
buffer fills up, the main thread will handle the task itself, acting as
back pressure (in case IO operations are more expensive than command
processing). A static ring buffer is a better candidate than a dynamic
job queue as it eliminates the need for allocation/freeing per job.
* An IO job will be in the format: ` [void* function-call-back | void
*data] `where data is either a client to read/write from and the
function-ptr is the function to be called with the data for example
readQueryFromClient using this format we can use it later to offload
other types of works to the IO threads.
* The Ring buffer is one way from the main-thread to the IO thread, Upon
read/write event the main thread will send a read/write job then in
before sleep it will iterate over the pending read/write clients to
checking for each client if the IO threads has already finished handling
it. The IO thread signals it has finished handling a client read/write
by toggling an atomic flag read_state / write_state on the client
struct.

**Thread Safety**

As suggested in this solution, the IO threads are reading from and
writing to the clients' buffers while the main thread may access those
clients.
We must ensure no race conditions or unsafe access occurs while keeping
the Valkey code simple and lock free.

Minimal Action in the IO Threads
The main change is to limit the IO thread operations to the bare
minimum. The IO thread will access only the client's struct and only the
necessary fields in this struct.
The IO threads will be responsible for the following:

* Read Operation: The IO thread will only read and parse a single
command. It will not update the server stats, handle read errors, or
parsing errors. These tasks will be taken care of by the main thread.
* Write Operation: The IO thread will only write the available data. It
will not free the client's replies, handle write errors, or update the
server statistics.


To achieve this without code duplication, the read/write code has been
refactored into smaller, independent components:

* Functions that perform only the read/parse/write calls.
* Functions that handle the read/parse/write results.

This refactor accounts for the majority of the modifications in this PR.

**Client Struct Safe Access**

As we ensure that the IO threads access memory only within the client
struct, we need to ensure thread safety only for the client's struct's
shared fields.

* Query Buffer 
* Command parsing - The main thread will not try to parse a command from
the query buffer when a client is offloaded to the IO thread.
* Client's memory checks in client-cron - The main thread will not
access the client query buffer if it is offloaded and will handle the
querybuf grow/shrink when the client is back.
* CLIENT LIST command - The main thread will busy-wait for the IO thread
to finish handling the client, falling back to the current behavior
where the main thread waits for the IO thread to finish their
processing.
* Output Buffer 
* The IO thread will not change the client's bufpos and won't free the
client's reply lists. These actions will be done by the main thread on
the client's return from the IO thread.
* bufpos / block→used: As the main thread may change the bufpos, the
reply-block→used, or add/delete blocks to the reply list while the IO
thread writes, we add two fields to the client struct: io_last_bufpos
and io_last_reply_block. The IO thread will write until the
io_last_bufpos, which was set by the main-thread before sending the
client to the IO thread. If more data has been added to the cob in
between, it will be written in the next write-job. In addition, the main
thread will not trim or merge reply blocks while the client is
offloaded.
* Parsing Fields 
    * Client's cmd, argc, argv, reqtype, etc., are set during parsing.
* The main thread will indicate to the IO thread not to parse a cmd if
the client is not reset. In this case, the IO thread will only read from
the network and won't attempt to parse a new command.
* The main thread won't access the c→cmd/c→argv in the CLIENT LIST
command as stated before it will busy wait for the IO threads.
* Client Flags 
* c→flags, which may be changed by the main thread in multiple places,
won't be accessed by the IO thread. Instead, the main thread will set
the c→io_flags with the information necessary for the IO thread to know
the client's state.
* Client Close 
* On freeClient, the main thread will busy wait for the IO thread to
finish processing the client's read/write before proceeding to free the
client.
* Client's Memory Limits 
* The IO thread won't handle the qb/cob limits. In case a client crosses
the qb limit, the IO thread will stop reading for it, letting the main
thread know that the client crossed the limit.

**TLS**

TLS is currently not supported with IO threads for the following
reasons:

1. Pending reads - If SSL has pending data that has already been read
from the socket, there is a risk of not calling the read handler again.
To handle this, a list is used to hold the pending clients. With IO
threads, multiple threads can access the list concurrently.
2. Event loop modification - Currently, the TLS code
registers/unregisters the file descriptor from the event loop depending
on the read/write results. With IO threads, multiple threads can modify
the event loop struct simultaneously.
3. The same client can be sent to 2 different threads concurrently
(https://github.com/redis/redis/issues/12540).

Those issues were handled in the current PR:

1. The IO thread only performs the read operation. The main thread will
check for pending reads after the client returns from the IO thread and
will be the only one to access the pending list.
2. The registering/unregistering of events will be similarly postponed
and handled by the main thread only.
3. Each client is being sent to the same dedicated thread (c→id %
num_of_threads).


**Sending Replies Immediately with IO threads.**

Currently, after processing a command, we add the client to the
pending_writes_list. Only after processing all the clients do we send
all the replies. Since the IO threads are now working asynchronously, we
can send the reply immediately after processing the client’s requests,
reducing the command latency. However, if we are using AOF=always, we
must wait for the AOF buffer to be written, in which case we revert to
the current behavior.

**IO threads dynamic adjustment**

Currently, we use an all-or-nothing approach when activating the IO
threads. The current logic is as follows: if the number of pending write
clients is greater than twice the number of threads (including the main
thread), we enable all threads; otherwise, we enable none. For example,
if 8 IO threads are defined, we enable all 8 threads if there are 16
pending clients; else, we enable none.
It makes more sense to enable partial activation of the IO threads. If
we have 10 pending clients, we will enable 5 threads, and so on. This
approach allows for a more granular and efficient allocation of
resources based on the current workload.

In addition, the user will now be able to change the number of I/O
threads at runtime. For example, when decreasing the number of threads
from 4 to 2, threads 3 and 4 will be closed after flushing their job
queues.

**Tests**

Currently, we run the io-threads tests with 4 IO threads
(443d80f168/.github/workflows/daily.yml (L353)).
This means that we will not activate the IO threads unless there are 8
(threads * 2) pending write clients per single loop, which is unlikely
to happened in most of tests, meaning the IO threads are not currently
being tested.

To enforce the main thread to always offload work to the IO threads,
regardless of the number of pending events, we add an
events-per-io-thread configuration with a default value of 2. When set
to 0, this configuration will force the main thread to always offload
work to the IO threads.

When we offload every single read/write operation to the IO threads, the
IO-threads are running with 100% CPU when running multiple tests
concurrently some tests fail as a result of larger than expected command
latencies. To address this issue, we have to add some after or wait_for
calls to some of the tests to ensure they pass with IO threads as well.

Signed-off-by: Uri Yagelnik <uriy@amazon.com>
2024-07-08 20:01:39 -07:00
skyfirelee
e4c1f6d45a
Replace client flags to bitfield (#614) 2024-06-30 11:33:10 -07:00
Ping Xie
4135894a5d
Update remaining master references to primary (#660)
Signed-off-by: Ping Xie <pingxie@google.com>
2024-06-17 20:31:15 -07:00
Viktor Söderqvist
4bb7cc471a
Remove unnecessary clang-format off annotations (#628)
We added some clang-format off comments before we had decided on the
format configuration. Now, it turns out that turning formatting off is
often not necessary.

---------

Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
2024-06-12 12:52:18 +02:00
skyfirelee
09b5825b26
Moving client->authenticated to a flag instead of an int (#592)
Moving client->authenticated to a flag

Fix #589 

Signed-off-by: artikell <739609084@qq.com>
2024-06-09 11:49:05 -07:00
Ping Xie
aad6769a80
Replicate slot migration states via RDB aux fields (#586) 2024-06-07 20:32:27 -07:00
Ping Xie
54c9747935
Remove master and slave from source code (#591)
External facing interfaces are not affected.

---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-06-07 14:21:33 -07:00
Ping Xie
f927565d28
Consolidate various BLOCKED_WAIT* states (#562)
There are currently three block types: BLOCKED_WAIT, BLOCKED_WAITAOF,
and BLOCKED_WAIT_PREREPL, used to block clients executing `WAIT`,
`WAITAOF`, and `CLUSTER SETSLOT`, respectively. They share the same
workflow: the client is blocked until replication to the expected number
of replicas completes. However, they provide different responses
depending on the commands involved. Using distinct block types leads to
code duplication and reduced readability. This PR consolidates the three
types into a single WAIT type, differentiating them using the pending
command to ensure the appropriate response is returned.


Fix #427

---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-05-30 23:45:47 -07:00
uriyage
fd58b73f0a
Introduce shared query buffer for client reads (#258)
This PR optimizes client query buffer handling in Valkey by introducing
a shared query buffer that is used by default for client reads. This
reduces memory usage by ~20KB per client by avoiding allocations for
most clients using short (<16KB) complete commands. For larger or
partial commands, the client still gets its own private buffer.

The primary changes are:

* Adding a shared query buffer `shared_qb` that clients use by default
* Modifying client querybuf initialization and reset logic
* Copying any partial query from shared to private buffer before command
execution
* Freeing idle client query buffers when empty to allow reuse of shared
buffer
* Master client query buffers are kept private as their contents need to
be preserved for replication stream

In addition to the memory savings, this change shows a 3% improvement in
latency and throughput when running with 1000 active clients.

The memory reduction may also help reduce the need to evict clients when
reaching max memory limit, as the query buffer is the main memory
consumer per client.

---------

Signed-off-by: Uri Yagelnik <uriy@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
2024-05-28 11:09:37 -07:00
Ping Xie
84157890fd
Set up clang-format github action (#538)
Setup clang-format GitHub action to ensure coding style consistency
---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-05-28 09:27:51 -07:00
Viktor Söderqvist
045d475a94
Implement REPLCONF VERSION (#554)
The replica sends its version when initiating replication, in
pipeline with other REPLCONF commands.

The primary stores it in the client struct. Other fields are made
smaller to avoid making the client struct consume more memory.

Fixes #414.

---------

Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
2024-05-27 23:03:34 +02:00
Samuel Adetunji
5d0f4bc9f0
Require C11 atomics (#490)
- Replaces custom atomics logic with C11 default atomics logic.
- Drops  "atomicvar_api" field from server info

Closes #485

---------

Signed-off-by: adetunjii <adetunjithomas1@outlook.com>
Signed-off-by: Samuel Adetunji <adetunjithomas1@outlook.com>
Co-authored-by: teej4y <samuel.adetunji@prunny.com>
2024-05-26 18:41:11 +02:00
Ping Xie
c41dd77a3e
Add clang-format configs (#323)
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below

```
if (a == 1) { /*Attach */
}
```

```
if (a == 1 ||
    b == 2)
{ /* Why? */
}
```

Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.

---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-05-22 23:24:12 -07:00
Viktor Söderqvist
6af51f5092
Prevent clang-format in certain places (#468)
This is a preparation for adding clang-format.

These comments prevent automatic formatting in some places. With these
exceptions, we will be able to run clang-format on the rest of the code.

This is a preparation for #323.

---------

Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
2024-05-08 20:58:53 +02:00
Ping Xie
6e7af9471c
Slot migration improvement (#445) 2024-05-06 21:40:28 -07:00
Lipeng Zhu
393c8fde29
Rename macros in config.h (#257)
This patch try to do following things:

1. Rename `redis_*` and `REDIS_*` macros defined in config.h to
`valkey_*`, `VALKEY_*` and update associated used files. (`redis_fstat`,
`redis_fsync`, `REDIS_THREAD_STACK_SIZE`, etc.)
2. Remove the leading double underscore for guard macro in config.h.

---------

Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
2024-04-23 14:20:35 +02:00
Viktor Söderqvist
8dcc8ebba4
Remove 'Redis' in error replies (#206)
Low-risk error replies containing "Redis" are changed.

In most cases, the word "Redis" is simply removed from the error message,
such as in "This Redis instance is not configured to use an ACL file. (...)",
the message is changed to "This instance is not configured to use an ACL
file. (...)".

Additionally, error replies from `redis.call` in a Lua script are
affected, such as

* "Please specify at least one argument for this redis lib call"
* "Wrong number of args calling Redis command from script"
* "Unknown Redis command called from script"
* "Invalid command passed to redis.acl_check_cmd()"

The name Redis is simply removed from these error message. In the last
one above, "redis.acl_check_cmd()" is replaced by
"server.acl_check_cmd()" in the error message.

The following error replies are considered high of causing problems for
clients, so they are not changed in this commit:

* (not in scope) "-MISCONF Redis is configured to save RDB snapshots
(...)"
* (not in scope) "-LOADING Redis is loading the dataset in memory"
* (not in scope) "-BUSY Redis is busy running a script (...)"

Fixes #204

---------

Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
2024-04-16 21:17:38 +02:00
Jacob Murphy
df5db0627f
Remove trademarked language in code comments (#223)
This includes comments used for module API documentation.

* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
  |'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"

Fixes #148

---------

Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
2024-04-09 10:24:03 +02:00
Ping Xie
aaec321213
Remove REDISMODULE_ prefixes and introduce compatibility header (#194)
Fix #146 

Removed REDISMODULE_ prefixes from the core source code to align with
the new SERVERMODULE_ naming convention. Added a new 'redismodule.h'
header file to ensure full backward compatibility with existing modules.
This compatibility layer maps all legacy REDISMODULE_ prefixed
identifiers to their new SERVERMODULE_ equivalents, allowing existing
Redis modules to function without modification.

---------

Signed-off-by: Ping Xie <pingxie@google.com>
2024-04-05 16:59:55 -07:00
0del
f753db5141
rename redis functions in server.h (#179)
redisPopcount -> serverPopcount
redisSetProcTitle -> serverSetProcTitle
redisCommunicateSystemd -> serverCommunicateSystemd
redisSetCpuAffinity -> serverSetCpuAffinity
redisFork -> serverFork

#144

Signed-off-by: 0del <bany.y0599@gmail.com>
2024-04-03 20:26:33 +02:00
0del
717dfe8022
Rename redisDb to serverDb (#156)
A task of #144.

Signed-off-by: 0del <bany.y0599@gmail.com>
2024-04-03 11:02:43 +08:00
Yanqi Lv
62153b3b2f
Refine the purpose of rdb saving with accurate flags (#12925)
In Redis, rdb is produced in three scenarios mainly.

- backup, such as `bgsave` and `save` command
- full sync in replication
- aof rewrite if `aof-use-rdb-preamble` is yes

We also have some RDB flags to identify the purpose of rdb saving.
```C
/* flags on the purpose of rdb save or load */
#define RDBFLAGS_NONE 0                 /* No special RDB loading. */
#define RDBFLAGS_AOF_PREAMBLE (1<<0)    /* Load/save the RDB as AOF preamble. */
#define RDBFLAGS_REPLICATION (1<<1)     /* Load/save for SYNC. */
```

But currently, it seems that these flags and purposes of rdb saving
don't exactly match. I find it in `rdbSaveRioWithEOFMark` which calls
`startSaving` with `RDBFLAGS_REPLICATION` but `rdbSaveRio` with
`RDBFLAGS_NONE`.
```C
int rdbSaveRioWithEOFMark(int req, rio *rdb, int *error, rdbSaveInfo *rsi) {
    char eofmark[RDB_EOF_MARK_SIZE];

    startSaving(RDBFLAGS_REPLICATION);
    getRandomHexChars(eofmark,RDB_EOF_MARK_SIZE);
    if (error) *error = 0;
    if (rioWrite(rdb,"$EOF:",5) == 0) goto werr;
    if (rioWrite(rdb,eofmark,RDB_EOF_MARK_SIZE) == 0) goto werr;
    if (rioWrite(rdb,"\r\n",2) == 0) goto werr;
    if (rdbSaveRio(req,rdb,error,RDBFLAGS_NONE,rsi) == C_ERR) goto werr;
    if (rioWrite(rdb,eofmark,RDB_EOF_MARK_SIZE) == 0) goto werr;
    stopSaving(1);
    return C_OK;

werr: /* Write error. */
    /* Set 'error' only if not already set by rdbSaveRio() call. */
    if (error && *error == 0) *error = errno;
    stopSaving(0);
    return C_ERR;
}
```

In this PR, I refine the purpose of rdb saving with accurate flags.
2024-02-01 13:41:02 +02:00
Binbin
0e5a4a27ea
Call emptyData when disk-based sync rdbLoad fails (#12510)
We doing this in diskless on-empty-db mode, when diskless
loading fails, we will call emptyData to remove the half-loaded
data in case we started with an empty replica.

Now when a disk-based sync rdbLoad fails, we will call emptyData
too in case it loads partially incomplete data.

when the replica attempts another re-sync, it'll empty the dataset
again anyway, so this affects two things:
1. memory consumption in the time gap until the next rdb loading begins
2. if the unsynced replica is for some reason promoted, it would have kept
  the partial dataset instead of being empty.
2024-01-18 16:28:52 +02:00
Binbin
e216c83909
Change addReplyErrorFormat to addReplyError when there is no format (#12641)
This is just a cleanup, although they are both correct, the change
is normatively better, and addReplyError is also much faster.
Although not important, speed is not important for these error cases.
2023-11-30 12:36:17 +02:00
Josh Hershberg
2e5181ef28 Cluster refactor: Add failover cmd support to cluster api
The failover command is up until now not supported
in cluster mode. This commit allows a cluster
implementation to support the command. The legacy
clustering implementation still does not support
this command.

Signed-off-by: Josh Hershberg <yehoshua@redis.com>
2023-11-22 05:54:06 +02:00
Josh Hershberg
98a6c44b75 Cluster refactor: Make clusterState private
Move clusterState into cluster_legacy.h. In order to achieve
this some "accessor" methods needed to be added to the
cluster API and some other minor refactors.

Signed-off-by: Josh Hershberg <yehoshua@redis.com>
2023-11-22 05:44:10 +02:00
Oran Agra
ba900f6cb8
Fix fd leak causing deleted files to remain open and eat disk space (#12693)
This was introduced in v7.2 by #11248
2023-10-25 20:54:02 +03:00
Ye Lin Aung
b705049a7a
Replace emptyDb() with new emptyData() (#12646)
The function was renamed, but the comments were outdated.
2023-10-12 15:34:08 +03:00
zhaozhao.zz
01eb939a06
update monitor client's memory and evict correctly (#12420)
A bug introduced in #11657 (7.2 RC1), causes client-eviction (#8687)
and INFO to have inaccurate memory usage metrics of MONITOR clients.

Because the type in `c->type` and the type in `getClientType()` are confusing
(in the later, `CLIENT_TYPE_NORMAL` not `CLIENT_TYPE_SLAVE`), the comment
we wrote in `updateClientMemUsageAndBucket` was wrong, and in fact that function
didn't skip monitor clients.
And since it doesn't skip monitor clients, it was wrong to delete the call for it from
`replicationFeedMonitors` (it wasn't a NOP).
That deletion could mean that the monitor client memory usage is not always up to
date (updated less frequently, but still a candidate for client eviction).
2023-07-25 16:10:38 +03:00
Brennan
40e6131ba5
Prevent repetitive backlog trimming (#12155)
When `replicationFeedSlaves()` serializes a command, it repeatedly calls
`feedReplicationBuffer()` to feed it to the replication backlog piece by piece.
It is unnecessary to call `incrementalTrimReplicationBacklog()` for every small
amount of data added with `feedReplicationBuffer()` as the chance of the conditions
being met for trimming are very low and these frequent calls add up to a notable
performance cost. Instead, we will only attempt trimming when a new block is added
to the replication backlog.

Using redis-benchmark to saturate a local redis server indicated a performance
improvement of around 3-3.5% for 100 byte SET commands with this change.
2023-05-18 09:25:56 +03:00
Madelyn Olson
5e3be1be09
Remove prototypes with empty declarations (#12020)
Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).
2023-05-02 17:31:32 -07:00
Madelyn Olson
971b177fa3
Fixed tracking of command duration for multi/eval/module/wait (#11970)
In #11012, we changed the way command durations were computed to handle the same command being executed multiple times. This commit fixes some misses from that commit.

* Wait commands were not correctly reporting their duration if the timeout was reached.
* Multi/scripts/and modules with RM_Call were not properly resetting the duration between inner calls, leading to them reporting cumulative duration.
* When a blocked client is freed, the call and duration are always discarded.

This commit also adds an assert if the duration is not properly reset, potentially indicating that a report to call statistics was missed. The assert potentially be removed in the future, as it's mainly intended to detect misses in tests.
2023-03-29 19:58:51 -07:00
Meir Shpilraien (Spielrein)
d0da0a6a3f
Support for RM_Call on blocking commands (#11568)
Allow running blocking commands from within a module using `RM_Call`.

Today, when `RM_Call` is used, the fake client that is used to run command
is marked with `CLIENT_DENY_BLOCKING` flag. This flag tells the command
that it is not allowed to block the client and in case it needs to block, it must
fallback to some alternative (either return error or perform some default behavior).
For example, `BLPOP` fallback to simple `LPOP` if it is not allowed to block.

All the commands must respect the `CLIENT_DENY_BLOCKING` flag (including
module commands). When the command invocation finished, Redis asserts that
the client was not blocked.

This PR introduces the ability to call blocking command using `RM_Call` by
passing a callback that will be called when the client will get unblocked.
In order to do that, the user must explicitly say that he allow to perform blocking
command by passing a new format specifier argument, `K`, to the `RM_Call`
function. This new flag will tell Redis that it is allow to run blocking command
and block the client. In case the command got blocked, Redis will return a new
type of call reply (`REDISMODULE_REPLY_PROMISE`). This call reply indicates
that the command got blocked and the user can set the on_unblocked handler using
`RM_CallReplyPromiseSetUnblockHandler`.

When clients gets unblocked, it eventually reaches `processUnblockedClients` function.
This is where we check if the client is a fake module client and if it is, we call the unblock
callback instead of performing the usual unblock operations.

**Notice**: `RM_CallReplyPromiseSetUnblockHandler` must be called atomically
along side the command invocation (without releasing the Redis lock in between).
In addition, unlike other CallReply types, the promise call reply must be released
by the module when the Redis GIL is acquired.

The module can abort the execution on the blocking command (if it was not yet
executed) using `RM_CallReplyPromiseAbort`. the API will return `REDISMODULE_OK`
on success and `REDISMODULE_ERR` if the operation is already executed.
**Notice** that in case of misbehave module, Abort might finished successfully but the
operation will not really be aborted. This can only happened if the module do not respect
the disconnect callback of the blocked client. 
For pure Redis commands this can not happened.

### Atomicity Guarantees

The API promise that the unblock handler will run atomically as an execution unit.
This means that all the operation performed on the unblock handler will be wrapped
with a multi exec transaction when replicated to the replica and AOF.
The API **do not** grantee any other atomicity properties such as when the unblock
handler will be called. This gives us the flexibility to strengthen the grantees (or not)
in the future if we will decide that we need a better guarantees.

That said, the implementation **does** provide a better guarantees when performing
pure Redis blocking command like `BLPOP`. In this case the unblock handler will run
atomically with the operation that got unblocked (for example, in case of `BLPOP`, the
unblock handler will run atomically with the `LPOP` operation that run when the command
got unblocked). This is an implementation detail that might be change in the future and the
module writer should not count on that.

### Calling blocking commands while running on script mode (`S`)

`RM_Call` script mode (`S`) was introduced on #0372. It is used for usecases where the
command that was invoked on `RM_Call` comes from a user input and we want to make
sure the user will not run dangerous commands like `shutdown`. Some command, such
as `BLPOP`, are marked with `NO_SCRIPT` flag, which means they will not be allowed on
script mode. Those commands are marked with  `NO_SCRIPT` just because they are
blocking commands and not because they are dangerous. Now that we can run blocking
commands on RM_Call, there is no real reason not to allow such commands on script mode.

The underline problem is that the `NO_SCRIPT` flag is abused to also mark some of the
blocking commands (notice that those commands know not to block the client if it is not
allowed to do so, and have a fallback logic to such cases. So even if those commands
were not marked with `NO_SCRIPT` flag, it would not harm Redis, and today we can
already run those commands within multi exec).

In addition, not all blocking commands are marked with `NO_SCRIPT` flag, for example
`blmpop` are not marked and can run from within a script.

Those facts shows that there are some ambiguity about the meaning of the `NO_SCRIPT`
flag, and its not fully clear where it should be use.

The PR suggest that blocking commands should not be marked with `NO_SCRIPT` flag,
those commands should handle `CLIENT_DENY_BLOCKING` flag and only block when
it's safe (like they already does today). To achieve that, the PR removes the `NO_SCRIPT`
flag from the following commands:
* `blmove`
* `blpop`
* `brpop`
* `brpoplpush`
* `bzpopmax`
* `bzpopmin`
* `wait`

This might be considered a breaking change as now, on scripts, instead of getting
`command is not allowed from script` error, the user will get some fallback behavior
base on the command implementation. That said, the change matches the behavior
of scripts and multi exec with respect to those commands and allow running them on
`RM_Call` even when script mode is used.

### Additional RedisModule API and changes

* `RM_BlockClientSetPrivateData` - Set private data on the blocked client without the
  need to unblock the client. This allows up to set the promise CallReply as the private
  data of the blocked client and abort it if the client gets disconnected.
* `RM_BlockClientGetPrivateData` - Return the current private data set on a blocked client.
  We need it so we will have access to this private data on the disconnect callback.
* On RM_Call, the returned reply will be added to the auto memory context only if auto
  memory is enabled, this allows us to keep the call reply for longer time then the context
  lifetime and does not force an unneeded borrow relationship between the CallReply and
  the RedisModuleContext.
2023-03-16 14:04:31 +02:00
Binbin
58285a6e92
Fix WAITAOF mix-use last_offset and last_numreplicas (#11922)
There be a situation that satisfies WAIT, and then wrongly unblock
WAITAOF because we mix-use last_offset and last_numreplicas.

We update last_offset and last_numreplicas only when the condition
matches. i.e. output of either replicationCountAOFAcksByOffset or
replicationCountAcksByOffset is right.

In this case, we need to have separate last_ variables for each of
them. Added a last_aof_offset and last_aof_numreplicas for WAITAOF.

WAITAOF was added in #11713. Found while coding #11917.
A Test was added to validate that case.
2023-03-15 18:16:16 +02:00
Binbin
70b2c4f5fd
Fix WAITAOF reply when using last_offset and last_numreplicas (#11917)
WAITAOF wad added in #11713, its return is an array.
But forget to handle WAITAOF in last_offset and last_numreplicas,
causing WAITAOF to return a WAIT like reply.

Tests was added to validate that case (both WAIT and WAITAOF).
This PR also refactored processClientsWaitingReplicas a bit for better
maintainability and readability.
2023-03-15 11:07:04 +02:00
Kaige Ye
5360350e4a
cleanup NBSP characters in comments (#10555)
Replace NBSP character (0xC2 0xA0) with space (0x20).

Looks like that was originally added due to misconfigured editor which seems to have been fixed by now.
2023-03-15 11:05:42 +02:00
Slava Koyfman
9344f654c6
Implementing the WAITAOF command (issue #10505) (#11713)
Implementing the WAITAOF functionality which would allow the user to
block until a specified number of Redises have fsynced all previous write
commands to the AOF.

Syntax: `WAITAOF <num_local> <num_replicas> <timeout>`
Response: Array containing two elements: num_local, num_replicas
num_local is always either 0 or 1 representing the local AOF on the master.
num_replicas is the number of replicas that acknowledged the a replication
offset of the last write being fsynced to the AOF.

Returns an error when called on replicas, or when called with non-zero
num_local on a master with AOF disabled, in all other cases the response
just contains number of fsync copies.

Main changes:
* Added code to keep track of replication offsets that are confirmed to have
  been fsynced to disk.
* Keep advancing master_repl_offset even when replication is disabled (and
  there's no replication backlog, only if there's an AOF enabled).
  This way we can use this command and it's mechanisms even when replication
  is disabled.
* Extend REPLCONF ACK to `REPLCONF ACK <ofs> FACK <ofs>`, the FACK
  will be appended only if there's an AOF on the replica, and already ignored on
  old masters (thus backwards compatible)
* WAIT now no longer wait for the replication offset after your last command, but
  rather the replication offset after your last write (or read command that caused
  propagation, e.g. lazy expiry).

Unrelated changes:
* WAIT command respects CLIENT_DENY_BLOCKING (not just CLIENT_MULTI)

Implementation details:
* Add an atomic var named `fsynced_reploff_pending` that's updated
  (usually by the bio thread) and later copied to the main `fsynced_reploff`
  variable (only if the AOF base file exists).
  I.e. during the initial AOF rewrite it will not be used as the fsynced offset
  since the AOF base is still missing.
* Replace close+fsync bio job with new BIO_CLOSE_AOF (AOF specific)
  job that will also update fsync offset the field.
* Handle all AOF jobs (BIO_CLOSE_AOF, BIO_AOF_FSYNC) in the same bio
  worker thread, to impose ordering on their execution. This solves a
  race condition where a job could set `fsynced_reploff_pending` to a higher
  value than another pending fsync job, resulting in indicating an offset
  for which parts of the data have not yet actually been fsynced.
  Imposing an ordering on the jobs guarantees that fsync jobs are executed
  in increasing order of replication offset.
* Drain bio jobs when switching `appendfsync` to "always"
  This should prevent a write race between updates to `fsynced_reploff_pending`
  in the main thread (`flushAppendOnlyFile` when set to ALWAYS fsync), and
  those done in the bio thread.
* Drain the pending fsync when starting over a new AOF to avoid race conditions
  with the previous AOF offsets overriding the new one (e.g. after switching to
  replicate from a new master).
* Make sure to update the fsynced offset at the end of the initial AOF rewrite.
  a must in case there are no additional writes that trigger a periodic fsync,
  specifically for a replica that does a full sync.

Limitations:
It is possible to write a module and a Lua script that propagate to the AOF and doesn't
propagate to the replication stream. see REDISMODULE_ARGV_NO_REPLICAS and luaRedisSetReplCommand.
These features are incompatible with the WAITAOF command, and can result
in two bad cases. The scenario is that the user executes command that only
propagates to AOF, and then immediately
issues a WAITAOF, and there's no further writes on the replication stream after that.
1. if the the last thing that happened on the replication stream is a PING
  (which increased the replication offset but won't trigger an fsync on the replica),
  then the client would hang forever (will wait for an fack that the replica will never
  send sine it doesn't trigger any fsyncs).
2. if the last thing that happened is a write command that got propagated properly,
  then WAITAOF will be released immediately, without waiting for an fsync (since
  the offset didn't change)

Refactoring:
* Plumbing to allow bio worker to handle multiple job types
  This introduces infrastructure necessary to allow BIO workers to
  not have a 1-1 mapping of worker to job-type. This allows in the
  future to assign multiple job types to a single worker, either as
  a performance/resource optimization, or as a way of enforcing
  ordering between specific classes of jobs.

Co-authored-by: Oran Agra <oran@redislabs.com>
2023-03-14 20:26:21 +02:00
Binbin
7997874f4d
Fix tail->repl_offset update in feedReplicationBuffer (#11905)
In #11666, we added a while loop and will split a big reply
node to multiple nodes. The update of tail->repl_offset may
be wrong. Like before #11666, we would have created at most
one new reply node, and now we will create multiple nodes if
it is a big reply node.

Now we are creating more than one node, and the tail->repl_offset
of all the nodes except the last one are incorrect. Because we
update master_repl_offset at the beginning, and then use it to
update the tail->repl_offset. This would have lead to an assertion
during PSYNC, a test was added to validate that case.

Besides that, the calculation of size was adjusted to fix
tests that failed due to a combination of a very low backlog size,
and some thresholds of that get violated because of the relatively
high overhead of replBufBlock. So now if the backlog size / 16 is too
small, we'll take PROTO_REPLY_CHUNK_BYTES instead.

Co-authored-by: Oran Agra <oran@redislabs.com>
2023-03-13 16:12:29 +02:00
xbasel
7be7834e65
Large blocks of replica client output buffer could lead to psync loops and unnecessary memory usage (#11666)
This can happen when a key almost equal or larger than the
client output buffer limit of the replica is written.

Example:
1. DB is empty
2. Backlog size is 1 MB
3. Client out put buffer limit is 2 MB
4. Client writes a 3 MB key
5. The shared replication buffer will have a single node which contains
the key written above, and it exceeds the backlog size.

At this point the client output buffer usage calculation will report the
replica buffer to be 3 MB (or more) even after sending all the data to
the replica.
The primary drops the replica connection for exceeding the limits,
the replica reconnects and successfully executes partial sync but the
primary will drop the connection again because the buffer usage is still
3 MB. This happens over and over.

To mitigate the problem, this fix limits the maximum size of a single
backlog node to be (repl_backlog_size/16). This way a single node can't
exceed the limits of the COB (the COB has to be larger than the
backlog).
It also means that if the backlog has some excessive data it can't trim,
it would be at most about 6% overuse.

other notes:
1. a loop was added in feedReplicationBuffer which caused a massive LOC
  change due to indentation, the actual changes are just the `min(max` and the loop.
3. an unrelated change in an existing test to speed up a server termination which took 10 seconds.

Co-authored-by: Oran Agra <oran@redislabs.com>
2023-03-12 19:47:06 +02:00
guybe7
4ba47d2d21
Add reply_schema to command json files (internal for now) (#10273)
Work in progress towards implementing a reply schema as part of COMMAND DOCS, see #9845
Since ironing the details of the reply schema of each and every command can take a long time, we
would like to merge this PR when the infrastructure is ready, and let this mature in the unstable branch.
Meanwhile the changes of this PR are internal, they are part of the repo, but do not affect the produced build.

### Background
In #9656 we add a lot of information about Redis commands, but we are missing information about the replies

### Motivation
1. Documentation. This is the primary goal.
2. It should be possible, based on the output of COMMAND, to be able to generate client code in typed
  languages. In order to do that, we need Redis to tell us, in detail, what each reply looks like.
3. We would like to build a fuzzer that verifies the reply structure (for now we use the existing
  testsuite, see the "Testing" section)

### Schema
The idea is to supply some sort of schema for the various replies of each command.
The schema will describe the conceptual structure of the reply (for generated clients), as defined in RESP3.
Note that the reply structure itself may change, depending on the arguments (e.g. `XINFO STREAM`, with
and without the `FULL` modifier)
We decided to use the standard json-schema (see https://json-schema.org/) as the reply-schema.

Example for `BZPOPMIN`:
```
"reply_schema": {
    "oneOf": [
        {
            "description": "Timeout reached and no elements were popped.",
            "type": "null"
        },
        {
            "description": "The keyname, popped member, and its score.",
            "type": "array",
            "minItems": 3,
            "maxItems": 3,
            "items": [
                {
                    "description": "Keyname",
                    "type": "string"
                },
                {
                    "description": "Member",
                    "type": "string"
                },
                {
                    "description": "Score",
                    "type": "number"
                }
            ]
        }
    ]
}
```

#### Notes
1.  It is ok that some commands' reply structure depends on the arguments and it's the caller's responsibility
  to know which is the relevant one. this comes after looking at other request-reply systems like OpenAPI,
  where the reply schema can also be oneOf and the caller is responsible to know which schema is the relevant one.
2. The reply schemas will describe RESP3 replies only. even though RESP3 is structured, we want to use reply
  schema for documentation (and possibly to create a fuzzer that validates the replies)
3. For documentation, the description field will include an explanation of the scenario in which the reply is sent,
  including any relation to arguments. for example, for `ZRANGE`'s two schemas we will need to state that one
  is with `WITHSCORES` and the other is without.
4. For documentation, there will be another optional field "notes" in which we will add a short description of
  the representation in RESP2, in case it's not trivial (RESP3's `ZRANGE`'s nested array vs. RESP2's flat
  array, for example)

Given the above:
1. We can generate the "return" section of all commands in [redis-doc](https://redis.io/commands/)
  (given that "description" and "notes" are comprehensive enough)
2. We can generate a client in a strongly typed language (but the return type could be a conceptual
  `union` and the caller needs to know which schema is relevant). see the section below for RESP2 support.
3. We can create a fuzzer for RESP3.

### Limitations (because we are using the standard json-schema)
The problem is that Redis' replies are more diverse than what the json format allows. This means that,
when we convert the reply to a json (in order to validate the schema against it), we lose information (see
the "Testing" section below).
The other option would have been to extend the standard json-schema (and json format) to include stuff
like sets, bulk-strings, error-string, etc. but that would mean also extending the schema-validator - and that
seemed like too much work, so we decided to compromise.

Examples:
1. We cannot tell the difference between an "array" and a "set"
2. We cannot tell the difference between simple-string and bulk-string
3. we cannot verify true uniqueness of items in commands like ZRANGE: json-schema doesn't cover the
  case of two identical members with different scores (e.g. `[["m1",6],["m1",7]]`) because `uniqueItems`
  compares (member,score) tuples and not just the member name. 

### Testing
This commit includes some changes inside Redis in order to verify the schemas (existing and future ones)
are indeed correct (i.e. describe the actual response of Redis).
To do that, we added a debugging feature to Redis that causes it to produce a log of all the commands
it executed and their replies.
For that, Redis needs to be compiled with `-DLOG_REQ_RES` and run with
`--reg-res-logfile <file> --client-default-resp 3` (the testsuite already does that if you run it with
`--log-req-res --force-resp3`)
You should run the testsuite with the above args (and `--dont-clean`) in order to make Redis generate
`.reqres` files (same dir as the `stdout` files) which contain request-response pairs.
These files are later on processed by `./utils/req-res-log-validator.py` which does:
1. Goes over req-res files, generated by redis-servers, spawned by the testsuite (see logreqres.c)
2. For each request-response pair, it validates the response against the request's reply_schema
  (obtained from the extended COMMAND DOCS)
5. In order to get good coverage of the Redis commands, and all their different replies, we chose to use
  the existing redis test suite, rather than attempt to write a fuzzer.

#### Notes about RESP2
1. We will not be able to use the testing tool to verify RESP2 replies (we are ok with that, it's time to
  accept RESP3 as the future RESP)
2. Since the majority of the test suite is using RESP2, and we want the server to reply with RESP3
  so that we can validate it, we will need to know how to convert the actual reply to the one expected.
   - number and boolean are always strings in RESP2 so the conversion is easy
   - objects (maps) are always a flat array in RESP2
   - others (nested array in RESP3's `ZRANGE` and others) will need some special per-command
     handling (so the client will not be totally auto-generated)

Example for ZRANGE:
```
"reply_schema": {
    "anyOf": [
        {
            "description": "A list of member elements",
            "type": "array",
            "uniqueItems": true,
            "items": {
                "type": "string"
            }
        },
        {
            "description": "Members and their scores. Returned in case `WITHSCORES` was used.",
            "notes": "In RESP2 this is returned as a flat array",
            "type": "array",
            "uniqueItems": true,
            "items": {
                "type": "array",
                "minItems": 2,
                "maxItems": 2,
                "items": [
                    {
                        "description": "Member",
                        "type": "string"
                    },
                    {
                        "description": "Score",
                        "type": "number"
                    }
                ]
            }
        }
    ]
}
```

### Other changes
1. Some tests that behave differently depending on the RESP are now being tested for both RESP,
  regardless of the special log-req-res mode ("Pub/Sub PING" for example)
2. Update the history field of CLIENT LIST
3. Added basic tests for commands that were not covered at all by the testsuite

### TODO

- [x] (maybe a different PR) add a "condition" field to anyOf/oneOf schemas that refers to args. e.g.
  when `SET` return NULL, the condition is `arguments.get||arguments.condition`, for `OK` the condition
  is `!arguments.get`, and for `string` the condition is `arguments.get` - https://github.com/redis/redis/issues/11896
- [x] (maybe a different PR) also run `runtest-cluster` in the req-res logging mode
- [x] add the new tests to GH actions (i.e. compile with `-DLOG_REQ_RES`, run the tests, and run the validator)
- [x] (maybe a different PR) figure out a way to warn about (sub)schemas that are uncovered by the output
  of the tests - https://github.com/redis/redis/issues/11897
- [x] (probably a separate PR) add all missing schemas
- [x] check why "SDOWN is triggered by misconfigured instance replying with errors" fails with --log-req-res
- [x] move the response transformers to their own file (run both regular, cluster, and sentinel tests - need to
  fight with the tcl including mechanism a bit)
- [x] issue: module API - https://github.com/redis/redis/issues/11898
- [x] (probably a separate PR): improve schemas: add `required` to `object`s - https://github.com/redis/redis/issues/11899

Co-authored-by: Ozan Tezcan <ozantezcan@gmail.com>
Co-authored-by: Hanna Fadida <hanna.fadida@redislabs.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Shaya Potter <shaya@redislabs.com>
2023-03-11 10:14:16 +02:00
Binbin
521e54f551
Demoting some of the non-warning messages to notice (#10715)
We have cases where we print information (might be important but by
no means an error indicator) with the LL_WARNING level.
Demoting these to LL_NOTICE:
- oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
- User requested shutdown...

This is also true for cases that we encounter a rare but normal situation.
Demoting to LL_NOTICE. Examples:
- AOF was enabled but there is already another background operation. An AOF background was scheduled to start when possible.
- Connection with master lost.


base on yoav-steinberg's https://github.com/redis/redis/pull/10650#issuecomment-1112280554
and yossigo's https://github.com/redis/redis/pull/10650#pullrequestreview-967677676
2023-02-19 16:33:19 +02:00
Tian
7dae142a2e
Reclaim page cache of RDB file (#11248)
# Background
The RDB file is usually generated and used once and seldom used again, but the content would reside in page cache until OS evicts it. A potential problem is that once the free memory exhausts, the OS have to reclaim some memory from page cache or swap anonymous page out, which may result in a jitters to the Redis service.

Supposing an exact scenario, a high-capacity machine hosts many redis instances, and we're upgrading the Redis together. The page cache in host machine increases as RDBs are generated. Once the free memory drop into low watermark(which is more likely to happen in older Linux kernel like 3.10, before [watermark_scale_factor](https://lore.kernel.org/lkml/1455813719-2395-1-git-send-email-hannes@cmpxchg.org/) is introduced, the `low watermark` is linear to `min watermark`, and there'is not too much buffer space for `kswapd` to be wake up to reclaim memory), a `direct reclaim` happens, which means the process would stall to wait for memory allocation.

# What the PR does
The PR introduces a capability to reclaim the cache when the RDB is operated. Generally there're two cases, read and write the RDB. For read it's a little messy to address the incremental reclaim, so the reclaim is done in one go in background after the load is finished to avoid blocking the work thread. For write, incremental reclaim amortizes the work of reclaim so no need to put it into background, and the peak watermark of cache can be reduced in this way.

Two cases are addresses specially, replication and restart, for both of which the cache is leveraged to speed up the processing, so the reclaim is postponed to a right time. To do this, a flag is added to`rdbSave` and `rdbLoad` to control whether the cache need to be kept, with the default value false.

# Something deserve noting
1. Though `posix_fadvise` is the POSIX standard, but only few platform support it, e.g. Linux, FreeBSD 10.0.
2. In Linux `posix_fadvise` only take effect on writeback-ed pages, so a `sync`(or `fsync`, `fdatasync`) is needed to flush the dirty page before `posix_fadvise` if we reclaim write cache.

# About test
A unit test is added to verify the effect of `posix_fadvise`.
In integration test overall cache increase is checked, as well as the cache backed by RDB as a specific TCL test is executed in isolated Github action job.
2023-02-12 09:23:29 +02:00
ranshid
383d902ce6
reprocess command when client is unblocked on keys (#11012)
*TL;DR*
---------------------------------------
Following the discussion over the issue [#7551](https://github.com/redis/redis/issues/7551)
We decided to refactor the client blocking code to eliminate some of the code duplications
and to rebuild the infrastructure better for future key blocking cases.


*In this PR*
---------------------------------------
1. reprocess the command once a client becomes unblocked on key (instead of running
   custom code for the unblocked path that's different than the one that would have run if
   blocking wasn't needed)
2. eliminate some (now) irrelevant code for handling unblocking lists/zsets/streams etc...
3. modify some tests to intercept the error in cases of error on reprocess after unblock (see
   details in the notes section below)
4. replace '$' on the client argv with current stream id. Since once we reprocess the stream
   XREAD we need to read from the last msg and not wait for new msg  in order to prevent
   endless block loop. 
5. Added statistics to the info "Clients" section to report the:
   * `total_blocking_keys` - number of blocking keys
   * `total_blocking_keys_on_nokey` - number of blocking keys which have at least 1 client
      which would like
   to be unblocked on when the key is deleted.
6. Avoid expiring unblocked key during unblock. Previously we used to lookup the unblocked key
   which might have been expired during the lookup. Now we lookup the key using NOTOUCH and
   NOEXPIRE to avoid deleting it at this point, so propagating commands in blocked.c is no longer needed.
7. deprecated command flags. We decided to remove the CMD_CALL_STATS and CMD_CALL_SLOWLOG
   and make an explicit verification in the call() function in order to decide if stats update should take place.
   This should simplify the logic and also mitigate existing issues: for example module calls which are
   triggered as part of AOF loading might still report stats even though they are called during AOF loading.

*Behavior changes*
---------------------------------------------------

1. As this implementation prevents writing dedicated code handling unblocked streams/lists/zsets,
since we now re-process the command once the client is unblocked some errors will be reported differently.
The old implementation used to issue
``UNBLOCKED the stream key no longer exists``
in the following cases:
   - The stream key has been deleted (ie. calling DEL)
   - The stream and group existed but the key type was changed by overriding it (ie. with set command)
   - The key not longer exists after we swapdb with a db which does not contains this key
   - After swapdb when the new db has this key but with different type.
   
In the new implementation the reported errors will be the same as if the command was processed after effect:
**NOGROUP** - in case key no longer exists, or **WRONGTYPE** in case the key was overridden with a different type.

2. Reprocessing the command means that some checks will be reevaluated once the
client is unblocked.
For example, ACL rules might change since the command originally was executed and
will fail once the client is unblocked.
Another example is OOM condition checks which might enable the command to run and
block but fail the command reprocess once the client is unblocked.

3. One of the changes in this PR is that no command stats are being updated once the
command is blocked (all stats will be updated once the client is unblocked). This implies
that when we have many clients blocked, users will no longer be able to get that information
from the command stats. However the information can still be gathered from the client list.

**Client blocking**
---------------------------------------------------

the blocking on key will still be triggered the same way as it is done today.
in order to block the current client on list of keys, the call to
blockForKeys will still need to be made which will perform the same as it is today:

*  add the client to the list of blocked clients on each key
*  keep the key with a matching list node (position in the global blocking clients list for that key)
   in the client private blocking key dict.
*  flag the client with CLIENT_BLOCKED
*  update blocking statistics
*  register the client on the timeout table

**Key Unblock**
---------------------------------------------------

Unblocking a specific key will be triggered (same as today) by calling signalKeyAsReady.
the implementation in that part will stay the same as today - adding the key to the global readyList.
The reason to maintain the readyList (as apposed to iterating over all clients blocked on the specific key)
is in order to keep the signal operation as short as possible, since it is called during the command processing.
The main change is that instead of going through a dedicated code path that operates the blocked command
we will just call processPendingCommandsAndResetClient.

**ClientUnblock (keys)**
---------------------------------------------------

1. Unblocking clients on keys will be triggered after command is
   processed and during the beforeSleep
8. the general schema is:
9. For each key *k* in the readyList:
```            
For each client *c* which is blocked on *k*:
            in case either:
	          1. *k* exists AND the *k* type matches the current client blocking type
	  	      OR
	          2. *k* exists and *c* is blocked on module command
	    	      OR
	          3. *k* does not exists and *c* was blocked with the flag
	             unblock_on_deleted_key
                 do:
                                  1. remove the client from the list of clients blocked on this key
                                  2. remove the blocking list node from the client blocking key dict
                                  3. remove the client from the timeout list
                                  10. queue the client on the unblocked_clients list
                                  11. *NEW*: call processCommandAndResetClient(c);
```
*NOTE:* for module blocked clients we will still call the moduleUnblockClientByHandle
              which will queue the client for processing in moduleUnblockedClients list.

**Process Unblocked clients**
---------------------------------------------------

The process of all unblocked clients is done in the beforeSleep and no change is planned
in that part.

The general schema will be:
For each client *c* in server.unblocked_clients:

        * remove client from the server.unblocked_clients
        * set back the client readHandler
        * continue processing the pending command and input buffer.

*Some notes regarding the new implementation*
---------------------------------------------------

1. Although it was proposed, it is currently difficult to remove the
   read handler from the client while it is blocked.
   The reason is that a blocked client should be unblocked when it is
   disconnected, or we might consume data into void.

2. While this PR mainly keep the current blocking logic as-is, there
   might be some future additions to the infrastructure that we would
   like to have:
   - allow non-preemptive blocking of client - sometimes we can think
     that a new kind of blocking can be expected to not be preempt. for
     example lets imagine we hold some keys on disk and when a command
     needs to process them it will block until the keys are uploaded.
     in this case we will want the client to not disconnect or be
     unblocked until the process is completed (remove the client read
     handler, prevent client timeout, disable unblock via debug command etc...).
   - allow generic blocking based on command declared keys - we might
     want to add a hook before command processing to check if any of the
     declared keys require the command to block. this way it would be
     easier to add new kinds of key-based blocking mechanisms.

Co-authored-by: Oran Agra <oran@redislabs.com>
Signed-off-by: Ran Shidlansik <ranshid@amazon.com>
2023-01-01 23:35:42 +02:00
sundb
af0a4fe207
Remove unnecessary updateClientMemUsageAndBucket() when feeding monitors (#11657)
This call is introduced in #8687, but became irrelevant in #11348, and is currently a no-op.
The fact is that #11348 an unintended side effect, which is that even if the client eviction config
is enabled, there are certain types of clients for which memory consumption is not accurately
tracked, and so unlike normal clients, their memory isn't reported correctly in INFO.
2022-12-28 18:15:50 +02:00
Harkrishn Patro
c0267b3fa5
Optimize client memory usage tracking operation while client eviction is disabled (#11348)
## Issue
During the client input/output buffer processing, the memory usage is
incrementally updated to keep track of clients going beyond a certain
threshold `maxmemory-clients` to be evicted. However, this additional
tracking activity leads to unnecessary CPU cycles wasted when no
client-eviction is required. It is applicable in two cases.

* `maxmemory-clients` is set to `0` which equates to no client eviction
  (applicable to all clients)
* `CLIENT NO-EVICT` flag is set to `ON` which equates to a particular
  client not applicable for eviction.  

## Solution
* Disable client memory usage tracking during the read/write flow when
  `maxmemory-clients` is set to `0` or `client no-evict` is `on`.
  The memory usage is tracked only during the `clientCron` i.e. it gets
  periodically updated.
* Cleanup the clients from the memory usage bucket when client eviction
  is disabled.
* When the maxmemory-clients config is enabled or disabled at runtime,
  we immediately update the memory usage buckets for all clients (tested
  scanning 80000 took some 20ms)

Benchmark shown that this can improve performance by about 5% in
certain situations.

Co-authored-by: Oran Agra <oran@redislabs.com>
2022-12-07 08:26:56 +02:00