This PR is 1 of 3 PRs intended to achieve the goal of 1 million requests
per second, as detailed by [dan touitou](https://github.com/touitou-dan)
in https://github.com/valkey-io/valkey/issues/22. This PR modifies the
IO threads to be fully asynchronous, which is a first and necessary step
to allow more work offloading and better utilization of the IO threads.
### Current IO threads state:
Valkey IO threads were introduced in Redis 6.0 to allow better
utilization of multi-core machines. Before this, Redis was
single-threaded and could only use one CPU core for network and command
processing. The introduction of IO threads helps in offloading the IO
operations to multiple threads.
**Current IO Threads flow:**
1. Initialization: When Redis starts, it initializes a specified number
of IO threads. These threads are in addition to the main thread, each
thread starts with an empty list, the main thread will populate that
list in each event-loop with pending-read-clients or
pending-write-clients.
2. Read Phase: The main thread accepts incoming connections and reads
requests from clients. The reading of requests are offloaded to IO
threads. The main thread puts the clients ready-to-read in a list and
set the global io_threads_op to IO_THREADS_OP_READ, the IO threads pick
the clients up, perform the read operation and parse the first incoming
command.
3. Command Processing: After reading the requests, command processing is
still single-threaded and handled by the main thread.
4. Write Phase: Similar to the read phase, the write phase is also be
offloaded to IO threads. The main thread prepares the response in the
clients’ output buffer then the main thread puts the client in the list,
and sets the global io_threads_op to the IO_THREADS_OP_WRITE. The IO
threads then pick the clients up and perform the write operation to send
the responses back to clients.
5. Synchronization: The main-thread communicate with the threads on how
many jobs left per each thread with atomic counter. The main-thread
doesn’t access the clients while being handled by the IO threads.
**Issues with current implementation:**
* Underutilized Cores: The current implementation of IO-threads leads to
the underutilization of CPU cores.
* The main thread remains responsible for a significant portion of
IO-related tasks that could be offloaded to IO-threads.
* When the main-thread is processing client’s commands, the IO threads
are idle for a considerable amount of time.
* Notably, the main thread's performance during the IO-related tasks is
constrained by the speed of the slowest IO-thread.
* Limited Offloading: Currently, Since the Main-threads waits
synchronously for the IO threads, the Threads perform only read-parse,
and write operations, with parsing done only for the first command. If
the threads can do work asynchronously we may offload more work to the
threads reducing the load from the main-thread.
* TLS: Currently, we don't support IO threads with TLS (where offloading
IO would be more beneficial) since TLS read/write operations are not
thread-safe with the current implementation.
### Suggested change
Non-blocking main thread - The main thread and IO threads will operate
in parallel to maximize efficiency. The main thread will not be blocked
by IO operations. It will continue to process commands independently of
the IO thread's activities.
**Implementation details**
**Inter-thread communication.**
* We use a static, lock-free ring buffer of fixed size (2048 jobs) for
the main thread to send jobs and for the IO to receive them. If the ring
buffer fills up, the main thread will handle the task itself, acting as
back pressure (in case IO operations are more expensive than command
processing). A static ring buffer is a better candidate than a dynamic
job queue as it eliminates the need for allocation/freeing per job.
* An IO job will be in the format: ` [void* function-call-back | void
*data] `where data is either a client to read/write from and the
function-ptr is the function to be called with the data for example
readQueryFromClient using this format we can use it later to offload
other types of works to the IO threads.
* The Ring buffer is one way from the main-thread to the IO thread, Upon
read/write event the main thread will send a read/write job then in
before sleep it will iterate over the pending read/write clients to
checking for each client if the IO threads has already finished handling
it. The IO thread signals it has finished handling a client read/write
by toggling an atomic flag read_state / write_state on the client
struct.
**Thread Safety**
As suggested in this solution, the IO threads are reading from and
writing to the clients' buffers while the main thread may access those
clients.
We must ensure no race conditions or unsafe access occurs while keeping
the Valkey code simple and lock free.
Minimal Action in the IO Threads
The main change is to limit the IO thread operations to the bare
minimum. The IO thread will access only the client's struct and only the
necessary fields in this struct.
The IO threads will be responsible for the following:
* Read Operation: The IO thread will only read and parse a single
command. It will not update the server stats, handle read errors, or
parsing errors. These tasks will be taken care of by the main thread.
* Write Operation: The IO thread will only write the available data. It
will not free the client's replies, handle write errors, or update the
server statistics.
To achieve this without code duplication, the read/write code has been
refactored into smaller, independent components:
* Functions that perform only the read/parse/write calls.
* Functions that handle the read/parse/write results.
This refactor accounts for the majority of the modifications in this PR.
**Client Struct Safe Access**
As we ensure that the IO threads access memory only within the client
struct, we need to ensure thread safety only for the client's struct's
shared fields.
* Query Buffer
* Command parsing - The main thread will not try to parse a command from
the query buffer when a client is offloaded to the IO thread.
* Client's memory checks in client-cron - The main thread will not
access the client query buffer if it is offloaded and will handle the
querybuf grow/shrink when the client is back.
* CLIENT LIST command - The main thread will busy-wait for the IO thread
to finish handling the client, falling back to the current behavior
where the main thread waits for the IO thread to finish their
processing.
* Output Buffer
* The IO thread will not change the client's bufpos and won't free the
client's reply lists. These actions will be done by the main thread on
the client's return from the IO thread.
* bufpos / block→used: As the main thread may change the bufpos, the
reply-block→used, or add/delete blocks to the reply list while the IO
thread writes, we add two fields to the client struct: io_last_bufpos
and io_last_reply_block. The IO thread will write until the
io_last_bufpos, which was set by the main-thread before sending the
client to the IO thread. If more data has been added to the cob in
between, it will be written in the next write-job. In addition, the main
thread will not trim or merge reply blocks while the client is
offloaded.
* Parsing Fields
* Client's cmd, argc, argv, reqtype, etc., are set during parsing.
* The main thread will indicate to the IO thread not to parse a cmd if
the client is not reset. In this case, the IO thread will only read from
the network and won't attempt to parse a new command.
* The main thread won't access the c→cmd/c→argv in the CLIENT LIST
command as stated before it will busy wait for the IO threads.
* Client Flags
* c→flags, which may be changed by the main thread in multiple places,
won't be accessed by the IO thread. Instead, the main thread will set
the c→io_flags with the information necessary for the IO thread to know
the client's state.
* Client Close
* On freeClient, the main thread will busy wait for the IO thread to
finish processing the client's read/write before proceeding to free the
client.
* Client's Memory Limits
* The IO thread won't handle the qb/cob limits. In case a client crosses
the qb limit, the IO thread will stop reading for it, letting the main
thread know that the client crossed the limit.
**TLS**
TLS is currently not supported with IO threads for the following
reasons:
1. Pending reads - If SSL has pending data that has already been read
from the socket, there is a risk of not calling the read handler again.
To handle this, a list is used to hold the pending clients. With IO
threads, multiple threads can access the list concurrently.
2. Event loop modification - Currently, the TLS code
registers/unregisters the file descriptor from the event loop depending
on the read/write results. With IO threads, multiple threads can modify
the event loop struct simultaneously.
3. The same client can be sent to 2 different threads concurrently
(https://github.com/redis/redis/issues/12540).
Those issues were handled in the current PR:
1. The IO thread only performs the read operation. The main thread will
check for pending reads after the client returns from the IO thread and
will be the only one to access the pending list.
2. The registering/unregistering of events will be similarly postponed
and handled by the main thread only.
3. Each client is being sent to the same dedicated thread (c→id %
num_of_threads).
**Sending Replies Immediately with IO threads.**
Currently, after processing a command, we add the client to the
pending_writes_list. Only after processing all the clients do we send
all the replies. Since the IO threads are now working asynchronously, we
can send the reply immediately after processing the client’s requests,
reducing the command latency. However, if we are using AOF=always, we
must wait for the AOF buffer to be written, in which case we revert to
the current behavior.
**IO threads dynamic adjustment**
Currently, we use an all-or-nothing approach when activating the IO
threads. The current logic is as follows: if the number of pending write
clients is greater than twice the number of threads (including the main
thread), we enable all threads; otherwise, we enable none. For example,
if 8 IO threads are defined, we enable all 8 threads if there are 16
pending clients; else, we enable none.
It makes more sense to enable partial activation of the IO threads. If
we have 10 pending clients, we will enable 5 threads, and so on. This
approach allows for a more granular and efficient allocation of
resources based on the current workload.
In addition, the user will now be able to change the number of I/O
threads at runtime. For example, when decreasing the number of threads
from 4 to 2, threads 3 and 4 will be closed after flushing their job
queues.
**Tests**
Currently, we run the io-threads tests with 4 IO threads
(443d80f168/.github/workflows/daily.yml (L353)).
This means that we will not activate the IO threads unless there are 8
(threads * 2) pending write clients per single loop, which is unlikely
to happened in most of tests, meaning the IO threads are not currently
being tested.
To enforce the main thread to always offload work to the IO threads,
regardless of the number of pending events, we add an
events-per-io-thread configuration with a default value of 2. When set
to 0, this configuration will force the main thread to always offload
work to the IO threads.
When we offload every single read/write operation to the IO threads, the
IO-threads are running with 100% CPU when running multiple tests
concurrently some tests fail as a result of larger than expected command
latencies. To address this issue, we have to add some after or wait_for
calls to some of the tests to ensure they pass with IO threads as well.
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
#### Description
This patch try to introduce a thread-local storage variable for each
thread to update its own `used_memory`, and then sum them together when
reading in `zmalloc_used_memory`. Then we can reduce unnecessary `lock
add` contention from atomic variable. We also add a protection if too
many threads created and the total threads number greater than 132, then
fall back to atomic operation for the threads index >= 132.
#### Problem Statement
`zmalloc` and `zfree` related functions will update the `used_memory`
atomicity for each operation, and they are called very frequency. From
the benchmark of
[memtier_benchmark-1Mkeys-load-stream-5-fields-with-100B-values-pipeline-10.yml](https://github.com/redis/redis-benchmarks-specification/blob/main/redis_benchmarks_specification/test-suites/memtier_benchmark-1Mkeys-load-stream-5-fields-with-100B-values-pipeline-10.yml)
, the cycles ratio of `zmalloc` and `zfree` are high, they are wrappers
for the lower allocator library, it should not take too much cycles. And
most of the cycles are contributed by `lock add` and `lock sub` , they
are expensive instructions. From the profiling, the metrics' update
mainly come from the main thread, use a TLS will reduce a lot of
contention.
#### Performance Boost
**Note:** This optimization should benefit common benchmark widely. I
choose below 2 scenarios to validate the performance boost in my local
environment.
| Test Suites | Performance Boost |
|-|-|
|[memtier_benchmark-1Mkeys-load-stream-5-fields-with-100B-values-pipeline-10](https://github.com/redis/redis-benchmarks-specification/blob/main/redis_benchmarks_specification/test-suites/memtier_benchmark-1Mkeys-load-stream-5-fields-with-100B-values-pipeline-10.yml)|8%|
|[memtier_benchmark-1Mkeys-load-string-with-100B-values-pipeline-10](https://github.com/redis/redis-benchmarks-specification/blob/main/redis_benchmarks_specification/test-suites/memtier_benchmark-1Mkeys-load-string-with-100B-values-pipeline-10.yml)|4%|
##### Test Env
- OS: Ubuntu 22.04.4 LTS
- Platform: Intel Xeon Platinum 8380
- Server and Client in same socket
##### Start Server
```sh
taskset -c 0-3 ~/valkey/src/valkey-server /tmp/valkey_1.conf
port 9001
bind * -::*
daemonize yes
protected-mode no
save ""
```
---------
Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
Co-authored-by: Wangyang Guo <wangyang.guo@intel.com>
To implement #319
1. replica is able to redirect read and write commands to it's primary
in standalone mode
* reply with "-REDIRECT primary-ip:port"
2. add a subcommand `CLIENT CAPA redirect`, a client can announce the
capability to handle redirection
* if a client can handle redirection, the data access commands (read and
write) will be redirected
3. allow `readonly` and `readwrite` command in standalone mode, may be a
breaking change
* a client with redirect capability cannot process read commands on a
replica by default
* use READONLY command can allow read commands on a replica
---------
Signed-off-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
## Description
While exploring hotspots with profiling some benchmark workloads, we
noticed the high cycles ratio of `prepareClientToWrite`, taking about 9%
of the CPU of `smembers`, `lrange` commands. After deep dive the code
logic, we thought we can gain the performance by reducing the redundant
call of `prepareClientToWrite` when call addReply* continuously.
For example: In
https://github.com/valkey-io/valkey/blob/unstable/src/networking.c#L1080-L1082,
`prepareClientToWrite` is called three times in a row.
---------
Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
Co-authored-by: Wangyang Guo <wangyang.guo@intel.com>
We added some clang-format off comments before we had decided on the
format configuration. Now, it turns out that turning formatting off is
often not necessary.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
More rebranding of
* Log messages (#252)
* The DENIED error reply
* Internal function names and comments, mainly Lua API
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
There are currently three block types: BLOCKED_WAIT, BLOCKED_WAITAOF,
and BLOCKED_WAIT_PREREPL, used to block clients executing `WAIT`,
`WAITAOF`, and `CLUSTER SETSLOT`, respectively. They share the same
workflow: the client is blocked until replication to the expected number
of replicas completes. However, they provide different responses
depending on the commands involved. Using distinct block types leads to
code duplication and reduced readability. This PR consolidates the three
types into a single WAIT type, differentiating them using the pending
command to ensure the appropriate response is returned.
Fix#427
---------
Signed-off-by: Ping Xie <pingxie@google.com>
This PR optimizes client query buffer handling in Valkey by introducing
a shared query buffer that is used by default for client reads. This
reduces memory usage by ~20KB per client by avoiding allocations for
most clients using short (<16KB) complete commands. For larger or
partial commands, the client still gets its own private buffer.
The primary changes are:
* Adding a shared query buffer `shared_qb` that clients use by default
* Modifying client querybuf initialization and reset logic
* Copying any partial query from shared to private buffer before command
execution
* Freeing idle client query buffers when empty to allow reuse of shared
buffer
* Master client query buffers are kept private as their contents need to
be preserved for replication stream
In addition to the memory savings, this change shows a 3% improvement in
latency and throughput when running with 1000 active clients.
The memory reduction may also help reduce the need to evict clients when
reaching max memory limit, as the query buffer is the main memory
consumer per client.
---------
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
The replica sends its version when initiating replication, in
pipeline with other REPLCONF commands.
The primary stores it in the client struct. Other fields are made
smaller to avoid making the client struct consume more memory.
Fixes#414.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
- Replaces custom atomics logic with C11 default atomics logic.
- Drops "atomicvar_api" field from server info
Closes#485
---------
Signed-off-by: adetunjii <adetunjithomas1@outlook.com>
Signed-off-by: Samuel Adetunji <adetunjithomas1@outlook.com>
Co-authored-by: teej4y <samuel.adetunji@prunny.com>
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below
```
if (a == 1) { /*Attach */
}
```
```
if (a == 1 ||
b == 2)
{ /* Why? */
}
```
Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.
---------
Signed-off-by: Ping Xie <pingxie@google.com>
This commit adds a logic to cache `CLUSTER SLOTS` response for reduced
latency and also updates the cache when a change in the cluster is
detected.
Historically, `CLUSTER SLOTS` command was deprecated, however all the
server clients have been using `CLUSTER SLOTS` and have not migrated to
`CLUSTER SHARDS`. In future this logic can be added to any other
commands to improve the performance of the engine.
---------
Signed-off-by: Roshan Khatri <rvkhatri@amazon.com>
This is a preparation for adding clang-format.
These comments prevent automatic formatting in some places. With these
exceptions, we will be able to run clang-format on the rest of the code.
This is a preparation for #323.
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
We already have global stats for input traffic, output traffic and how
many commands have been executed.
However, some users have the difficulty of locating the IP(s) which have
heavy network traffic. So here some stats for single client are
introduced.
```
tot-net-in // Total network input bytes read from the client
tot-net-out // Total network output bytes sent to the client
tot-cmds // Total commands the client has executed
```
These three stats are shown in `CLIENT LIST` and `CLIENT INFO`.
Though the metrics are handled in hot paths of the code, personally I
don't think it will slow down the server. Considering all other complex
operations handled nearby, this is only a small and simple operation.
However we do need to be cautious when adding more and more metrics, as
discussed in redis/redis#12640, we may need to find a way to tell
whether this has obvious performance degradation.
---------
Signed-off-by: Chen Tianjie <TJ_Chen@outlook.com>
This patch try to do following things:
1. Rename `redis_*` and `REDIS_*` macros defined in config.h to
`valkey_*`, `VALKEY_*` and update associated used files. (`redis_fstat`,
`redis_fsync`, `REDIS_THREAD_STACK_SIZE`, etc.)
2. Remove the leading double underscore for guard macro in config.h.
---------
Signed-off-by: Lipeng Zhu <lipeng.zhu@intel.com>
New config 'extended-redis-compatibility' (yes/no) default no
* When yes:
* Use "Redis" in the following error replies:
- `-LOADING Redis is loading the dataset in memory`
- `-BUSY Redis is busy`...
- `-MISCONF Redis is configured to`...
* Use `=== REDIS BUG REPORT` in the crash log delimiters (START and
END).
* The HELLO command returns `"server" => "redis"` and `"version" =>
"7.2.4"` (our Redis OSS compatibility version).
* The INFO field for mode is called `"redis_mode"`.
* When no:
* Use "Valkey" instead of "Redis" in the mentioned errors and crash log
delimiters.
* The HELLO command returns `"server" => "valkey"` and the Valkey
version for `"version"`.
* The INFO field for mode is called `"server_mode"`.
* Documentation added in valkey.conf:
> Valkey is largely compatible with Redis OSS, apart from a few cases
where
> Redis OSS compatibility mode makes Valkey pretend to be Redis. Enable
this
> only if you have problems with tools or clients. This is a temporary
> configuration added in Valkey 8.0 and is scheduled to have no effect
in Valkey
> 9.0 and be completely removed in Valkey 10.0.
* A test case for the config is added. It is designed to fail if the
config is not deprecated (has no effect) in Valkey 9 and deleted in
Valkey 10.
* Other test cases are adjusted to work regardless of this config.
Fixes#274Fixes#61
---------
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This includes comments used for module API documentation.
* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
|'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"
Fixes#148
---------
Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This commit updates the following fields:
1. server_version -> valkey_version in server info. Since we would like
to advertise specific compatibility, we are making the version specific
to valkey. servername will remain as an optional indicator, and other
valkey compatible stores might choose to advertise something else.
1. We dropped redis-ver from the API. This isn't related to API
compatibility, but we didn't want to "fake" that valkey was creating an
rdb from a Redis version.
1. Renamed server-ver -> valkey_version in rdb info. Same as point one,
we want to explicitly indicate this was created by a valkey server.
---------
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Fix#146
Removed REDISMODULE_ prefixes from the core source code to align with
the new SERVERMODULE_ naming convention. Added a new 'redismodule.h'
header file to ensure full backward compatibility with existing modules.
This compatibility layer maps all legacy REDISMODULE_ prefixed
identifiers to their new SERVERMODULE_ equivalents, allowing existing
Redis modules to function without modification.
---------
Signed-off-by: Ping Xie <pingxie@google.com>
New info information to be used to determine the valkey versioning info.
Internally, introduce new define values for "SERVER_VERSION" which is
different from the Redis compatibility version, "REDIS_VERSION".
Add two new info fields:
`server_version`: The Valkey server version
`server_name`: Indicates that the server is valkey.
Add one new RDB field: `server_ver`, which indicates the valkey version
that produced the server.
Add 3 new LUA globals: `SERVER_VERSION_NUM`, `SERVER_VERSION`, and
`SERVER_NAME`. Which reflect the valkey version instead of the Redis
compatibility version.
Also clean up various places where Redis and configuration was being
used that is no longer necessary.
---------
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
There is a timing issue in the test, close may arrive late, or in
freeClientAsync we will free the client in async way, which will
lead to errors in watching_clients statistics, since we will only
unwatch all keys when we truly freeClient.
Add a wait here to avoid this problem. Also fixed some outdated
comments i saw. The test was introduced in #12966.
Redis has some special commands that mark the client's state, such as
`subscribe` and `blpop`, which mark the client as `CLIENT_PUBSUB` or
`CLIENT_BLOCKED`, and we have metrics for the special use cases.
However, there are also other special commands, like `WATCH`, which
although do not have a specific flags, and should also be considered
stateful client types. For stateful clients, in many scenarios, the
connections cannot be shared in "connection pool", meaning connection
pool cannot be used. For example, whenever the `WATCH` command is
executed, a new connection is required to put the client into the "watch
state" because the watched keys are stored in the client.
If different business logic requires watching different keys, separate
connections must be used; otherwise, there will be contamination. This
also means that if a user's business heavily relies on the `WATCH`
command, a large number of connections will be required.
Recently we have encountered this situation in our platform, where some
users consume a significant number of connections when using Redis
because of `WATCH`.
I hope we can have a way to observe these special use cases and special
client connections. Here I add a few monitoring metrics:
1. `watching_clients` in `INFO` reply: The number of clients currently
in the "watching" state.
2. `total_watched_keys` in `INFO` reply: The total number of keys being
watched.
3. `watch` in `CLIENT LIST` reply: The number of keys each client is
currently watching.
Adds an ability to kill clients older than a specified age.
Also, fixed the age calculation in `catClientInfoString` to use
`commandTimeSnapshot`
instead of the old `server.unixtime`, and added missing documentation
for
`CLIENT KILL ID` to output of `CLIENT help`.
---------
Co-authored-by: Oran Agra <oran@redislabs.com>
Fix#9926 , and introduce an alternative method to prevent abuse of
transactions:
1. revert #5454 (which was blocking read-only transactions in OOM
state), and break the tie of MULTI state memory usage and the server OOM
state. Meaning that we'll limit the total memory a single client can
queue, and do that unconditionally regardless of the server being OOM or
not.
2. to prevent abuse of transactions, we use the
`client-query-buffer-limit` to restrict the size of the transaction.
Because the commands cached in the MULTI/EXEC queue have not been
executed yet, so they are also considered a part of the "query buffer"
in a broader sense. In other words, the commands in the MULTI queue and
the `querybuf` of the client together constitute the "query buffer".
When they exceed the limit, the connection will be disconnected.
The reasoning is that it's sensible to sends a single command with a
huge (1GB) argument, and it's sensible to sends a transaction with many
small commands, but it's probably not common to sends a long transaction
with many huge arguments (will consume a lot of memory before even being
executed).
If anyone runs into that, they can simply increase the
`client-query-buffer-limit` config.
P.S. To prevent DDoS attacks, unauthenticated clients have a separate
hard limit. Their query buffer should not exceed a maximum of 1MB. In
other words, if the query buffer of an unauthenticated client exceeds
1MB or the `client-query-buffer-limit` (if it is set to a value smaller
than 1MB,), the connection will be disconnected.
Fix#12785 and other race condition issues.
See the following isolated comments.
The following report was obtained using SANITIZER thread.
```sh
make SANITIZER=thread
./runtest-moduleapi --config io-threads 4 --config io-threads-do-reads yes --accurate
```
1. Fixed thread-safe issue in RM_UnblockClient()
Related discussion:
https://github.com/redis/redis/pull/12817#issuecomment-1831181220
* When blocking a client in a module using `RM_BlockClientOnKeys()` or
`RM_BlockClientOnKeysWithFlags()`
with a timeout_callback, calling RM_UnblockClient() in module threads
can lead to race conditions
in `updateStatsOnUnblock()`.
- Introduced:
Version: 6.2
PR: #7491
- Touch:
`server.stat_numcommands`, `cmd->latency_histogram`, `server.slowlog`,
and `server.latency_events`
- Harm Level: High
Potentially corrupts the memory data of `cmd->latency_histogram`,
`server.slowlog`, and `server.latency_events`
- Solution:
Differentiate whether the call to moduleBlockedClientTimedOut() comes
from the module or the main thread.
Since we can't know if RM_UnblockClient() comes from module threads, we
always assume it does and
let `updateStatsOnUnblock()` asynchronously update the unblock status.
* When error reply is called in timeout_callback(), ctx is not
thread-safe, eventually lead to race conditions in `afterErrorReply`.
- Introduced:
Version: 6.2
PR: #8217
- Touch
`server.stat_total_error_replies`, `server.errors`,
- Harm Level: High
Potentially corrupts the memory data of `server.errors`
- Solution:
Make the ctx in `timeout_callback()` with `REDISMODULE_CTX_THREAD_SAFE`,
and asynchronously reply errors to the client.
2. Made RM_Reply*() family API thread-safe
Related discussion:
https://github.com/redis/redis/pull/12817#discussion_r1408707239
Call chain: `RM_Reply*()` -> `_addReplyToBufferOrList()` -> touch
server.current_client
- Introduced:
Version: 7.2.0
PR: #12326
- Harm Level: None
Since the module fake client won't have the `CLIENT_PUSHING` flag, even
if we touch server.current_client,
we can still exit after `c->flags & CLIENT_PUSHING`.
- Solution
Checking `c->flags & CLIENT_PUSHING` earlier.
3. Made freeClient() thread-safe
Fix#12785
- Introduced:
Version: 4.0
Commit:
3fcf959e60
- Harm Level: Moderate
* Trigger assertion
It happens when the module thread calls freeClient while the io-thread
is in progress,
which just triggers an assertion, and doesn't make any race condiaions.
* Touch `server.current_client`, `server.stat_clients_type_memory`, and
`clientMemUsageBucket->clients`.
It happens between the main thread and the module threads, may cause
data corruption.
1. Error reset `server.current_client` to NULL, but theoretically this
won't happen,
because the module has already reset `server.current_client` to old
value before entering freeClient.
2. corrupts `clientMemUsageBucket->clients` in
updateClientMemUsageAndBucket().
3. Causes server.stat_clients_type_memory memory statistics to be
inaccurate.
- Solution:
* No longer counts memory usage on fake clients, to avoid updating
`server.stat_clients_type_memory` in freeClient.
* No longer resetting `server.current_client` in unlinkClient, because
the fake client won't be evicted or disconnected in the mid of the
process.
* Judgment assertion `io_threads_op == IO_THREADS_OP_IDLE` only if c is
not a fake client.
4. Fixed free client args without GIL
Related discussion:
https://github.com/redis/redis/pull/12817#discussion_r1408706695
When freeing retained strings in the module thread (refcount decr), or
using them in some way (refcount incr), we should do so while holding
the GIL,
otherwise, they might be simultaneously freed while the main thread is
processing the unblock client state.
- Introduced:
Version: 6.2.0
PR: #8141
- Harm Level: Low
Trigger assertion or double free or memory leak.
- Solution:
Documenting that module API users need to ensure any access to these
retained strings is done with the GIL locked
5. Fix adding fake client to server.clients_pending_write
It will incorrectly log the memory usage for the fake client.
Related discussion:
https://github.com/redis/redis/pull/12817#issuecomment-1851899163
- Introduced:
Version: 4.0
Commit:
9b01b64430
- Harm Level: None
Only result in NOP
- Solution:
* Don't add fake client into server.clients_pending_write
* Add c->conn assertion for updateClientMemUsageAndBucket() and
updateClientMemoryUsage() to avoid same
issue in the future.
So now it will be the responsibility of the caller of both of them to
avoid passing in fake client.
6. Fix calling RM_BlockedClientMeasureTimeStart() and
RM_BlockedClientMeasureTimeEnd() without GIL
- Introduced:
Version: 6.2
PR: #7491
- Harm Level: Low
Causes inaccuracies in command latency histogram and slow logs, but does
not corrupt memory.
- Solution:
Module API users, if know that non-thread-safe APIs will be used in
multi-threading, need to take responsibility for protecting them with
their own locks instead of the GIL, as using the GIL is too expensive.
### Other issue
1. RM_Yield is not thread-safe, fixed via #12905.
### Summarize
1. Fix thread-safe issues for `RM_UnblockClient()`, `freeClient()` and
`RM_Yield`, potentially preventing memory corruption, data disorder, or
assertion.
2. Updated docs and module test to clarify module API users'
responsibility for locking non-thread-safe APIs in multi-threading, such
as RM_BlockedClientMeasureTimeStart/End(), RM_FreeString(),
RM_RetainString(), and RM_HoldString().
### About backpot to 7.2
1. The implement of (1) is not too satisfying, would like to get more
eyes.
2. (2), (3) can be safely for backport
3. (4), (6) just modifying the module tests and updating the
documentation, no need for a backpot.
4. (5) is harmless, no need for a backpot.
---------
Co-authored-by: Oran Agra <oran@redislabs.com>
The raxFind implementation uses a special pointer value (the address of
a static string) as the "not found" value. It works as long as actual
pointers were used. However we've seen usages where long long,
non-pointer values have been used. It creates a risk that one of the
long long value precisely is the address of the special "not found"
value. This commit changes raxFind to return 1 or 0 to indicate
elementhood, and take in a new void **value to optionally return the
associated value.
By extension, this also allow the RedisModule_DictSet/Replace operations
to also safely insert integers instead of just pointers.
In INFO CLIENTS section, we already have blocked_clients and
tracking_clients. We should add a new metric showing the number of
pubsub connections, which helps performance monitoring and trouble
shooting.
Move clusterNode into cluster_legacy.h.
In order to achieve this some accessor methods
were added and also a refactor of how debugCommand
handles cluster related subcommands.
Signed-off-by: Josh Hershberg <yehoshua@redis.com>
In #12476 server.stat_client_qbuf_limit_disconnections was added. It is written in readQueryFromClient, which may be called by multiple threads when io-threads and io-threads-do-reads are turned on. Somehow we missed to make it an atomic variable.
In a long printf call with many placeholders, it's hard to see which argument
belongs to which placeholder.
The long printf-like calls in the INFO and CLIENT commands are rewritten into
pairs of (format, argument). These pairs are then rewritten to a single call with
a long format string and a long list of arguments, using a macro called FMTARGS.
The file `fmtargs.h` is added to the repo.
Co-authored-by: Madelyn Olson <34459052+madolson@users.noreply.github.com>
Add these INFO metrics:
* client_query_buffer_limit_disconnections
* client_output_buffer_limit_disconnections
Sometimes it is useful to monitor whether clients reaches size limit of
query buffer and output buffer, to decide whether we need to adjust the
buffer size limit or reduce client query payload.
A bug introduced in #11657 (7.2 RC1), causes client-eviction (#8687)
and INFO to have inaccurate memory usage metrics of MONITOR clients.
Because the type in `c->type` and the type in `getClientType()` are confusing
(in the later, `CLIENT_TYPE_NORMAL` not `CLIENT_TYPE_SLAVE`), the comment
we wrote in `updateClientMemUsageAndBucket` was wrong, and in fact that function
didn't skip monitor clients.
And since it doesn't skip monitor clients, it was wrong to delete the call for it from
`replicationFeedMonitors` (it wasn't a NOP).
That deletion could mean that the monitor client memory usage is not always up to
date (updated less frequently, but still a candidate for client eviction).
When a connection that's subscribe to a channel emits PUBLISH inside MULTI-EXEC,
the push notification messes up the EXEC response.
e.g. MULTI, PING, PUSH foo bar, PING, EXEC
the EXEC's response will contain: PONG, {message foo bar}, 1. and the second PONG
will be delivered outside the EXEC's response.
Additionally, this PR changes the order of responses in case of a plain PUBLISH (when
the current client also subscribed to it), by delivering the push after the command's
response instead of before it.
This also affects modules calling RM_PublishMessage in a similar way, so that we don't
run the risk of getting that push mixed together with the module command's response.
In the original implementation, the time complexity of the commands
is actually O(N*M), where N is the number of patterns the client is
already subscribed and M is the number of patterns to subscribe to.
The docs are all wrong about this.
Specifically, because the original client->pubsub_patterns is a list,
so we need to do listSearchKey which is O(N). In this PR, we change it
to a dict, so the search becomes O(1).
At the same time, both pubsub_channels and pubsubshard_channels are dicts.
Changing pubsub_patterns to a dictionary improves the readability and
maintainability of the code.
This will increase the size of an already large COB (one already passed
the threshold for disconnection)
This could also mean that we'll attempt to write that data to the socket
and the replica will manage to read it, which will result in an
undesired partial sync (undesired for the test)
Rather than a fixed iovcnt for connWritev, support maxiov per connection type instead.
A minor change to reduce memory for struct connection.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).