Fix: When oom-score-adj-values is provided in the config file after
oom-score-adj yes, it'll take an immediate action, before
readOOMScoreAdj was acquired, resulting in an error (out of range score
due to uninitialized value. delay the reaction the real call is made by
main().
Since the values are clamped to -1000..1000, and they're
applied as an offset from the value at startup (which may be -1000), we
need to allow the offsets to reach to +2000 so that a value of +1000 is
achievable in case the value at startup was -1000.
Adding an option for absolute values rather than relative ones.
The bug was introduced by #5021 which only attempted avoid EXIST on an
already expired key from returning 1 on a replica.
Before that commit, dbExists was used instead of
lookupKeyRead (which had an undesired effect to "touch" the LRU/LFU)
Other than that, this commit fixes OBJECT to also come empty handed on
expired keys in replica.
And DEBUG DIGEST-VALUE to behave like DEBUG OBJECT (get the data from
the key regardless of it's expired state)
Blocking command should not be used with MULTI, LUA, and RM_Call. This is because,
the caller, who executes the command in this context, expects a reply.
Today, LUA and MULTI have a special (and different) treatment to blocking commands:
LUA - Most commands are marked with no-script flag which are checked when executing
and command from LUA, commands that are not marked (like XREAD) verify that their
blocking mode is not used inside LUA (by checking the CLIENT_LUA client flag).
MULTI - Command that is going to block, first verify that the client is not inside
multi (by checking the CLIENT_MULTI client flag). If the client is inside multi, they
return a result which is a match to the empty key with no timeout (for example blpop
inside MULTI will act as lpop)
For modules that perform RM_Call with blocking command, the returned results type is
REDISMODULE_REPLY_UNKNOWN and the caller can not really know what happened.
Disadvantages of the current state are:
No unified approach, LUA, MULTI, and RM_Call, each has a different treatment
Module can not safely execute blocking command (and get reply or error).
Though It is true that modules are not like LUA or MULTI and should be smarter not
to execute blocking commands on RM_Call, sometimes you want to execute a command base
on client input (for example if you create a module that provides a new scripting
language like javascript or python).
While modules (on modules command) can check for REDISMODULE_CTX_FLAGS_LUA or
REDISMODULE_CTX_FLAGS_MULTI to know not to block the client, there is no way to
check if the command came from another module using RM_Call. So there is no way
for a module to know not to block another module RM_Call execution.
This commit adds a way to unify the treatment for blocking clients by introducing
a new CLIENT_DENY_BLOCKING client flag. On LUA, MULTI, and RM_Call the new flag
turned on to signify that the client should not be blocked. A blocking command
verifies that the flag is turned off before blocking. If a blocking command sees
that the CLIENT_DENY_BLOCKING flag is on, it's not blocking and return results
which are matches to empty key with no timeout (as MULTI does today).
The new flag is checked on the following commands:
List blocking commands: BLPOP, BRPOP, BRPOPLPUSH, BLMOVE,
Zset blocking commands: BZPOPMIN, BZPOPMAX
Stream blocking commands: XREAD, XREADGROUP
SUBSCRIBE, PSUBSCRIBE, MONITOR
In addition, the new flag is turned on inside the AOF client, we do not want to
block the AOF client to prevent deadlocks and commands ordering issues (and there
is also an existing assert in the code that verifies it).
To keep backward compatibility on LUA, all the no-script flags on existing commands
were kept untouched. In addition, a LUA special treatment on XREAD and XREADGROUP was kept.
To keep backward compatibility on MULTI (which today allows SUBSCRIBE, and PSUBSCRIBE).
We added a special treatment on those commands to allow executing them on MULTI.
The only backward compatibility issue that this PR introduces is that now MONITOR
is not allowed inside MULTI.
Tests were added to verify blocking commands are not blocking the client on LUA, MULTI,
or RM_Call. Tests were added to verify the module can check for CLIENT_DENY_BLOCKING flag.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Itamar Haber <itamar@redislabs.com>
Syntax:
COPY <key> <new-key> [DB <dest-db>] [REPLACE]
No support for module keys yet.
Co-authored-by: tmgauss
Co-authored-by: Itamar Haber <itamar@redislabs.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Add two optional callbacks to the RedisModuleTypeMethods structure, which is `free_effort`
and `unlink`. the `free_effort` callback indicates the effort required to free a module memory.
Currently, if the effort exceeds LAZYFREE_THRESHOLD, the module memory may be released
asynchronously. the `unlink` callback indicates the key has been removed from the DB by redis, and
may soon be freed by a background thread.
Add `lazyfreed_objects` info field, which represents the number of objects that have been
lazyfreed since redis was started.
Add `RM_GetTypeMethodVersion` API, which return the current redis-server runtime value of
`REDISMODULE_TYPE_METHOD_VERSION`. You can use that when calling `RM_CreateDataType` to know
which fields of RedisModuleTypeMethods are gonna be supported and which will be ignored.
- Add ZDIFF and ZDIFFSTORE which work similarly to SDIFF and SDIFFSTORE
- Make sure the new WITHSCORES argument that was added for ZUNION isn't considered valid for ZUNIONSTORE
Co-authored-by: Oran Agra <oran@redislabs.com>
BLPOP when there are elements in the list works in the same way as LPOP
does. Due to this they also does the same repetitive action and logic
for the same is written at two different places. This is a bad code
practice as the one needs the context to change the BLPOP list pop code
as well when the LPOP code gets changed.
Separated the generic logic from LPOP to a function that is being used
by the BLPOP code as well.
* Debug Populate: Add checks for count and keysize to avoid crash
* provide getRangeLongFromObjectOrReply and getPositiveLongFromObjectOrReply for range check
Expose new `loading_rdb_used_mem` showing the used memory of the server
that saved the RDB file we're currently using.
This is useful in diskless replication when the total size of the rdb is
unkown, and can be used as a rought estimation of progres.
Use that new field to calculate the "user friendly"
`loading_loaded_perc` and `loading_eta_seconds`.
Expose `master_sync_total_bytes` and `master_sync_total_bytes` to complement
on the existing `master_sync_total_bytes` (which cannot be used on its own
to calculate progress).
Add "user friendly" field for `master_sync_perc`
Perform full reset of all client connection states, is if the client was
disconnected and re-connected. This affects:
* MULTI state
* Watched keys
* MONITOR mode
* Pub/Sub subscription
* ACL/Authenticated state
* Client tracking state
* Cluster read-only/asking state
* RESP version (reset to 2)
* Selected database
* CLIENT REPLY state
The response is +RESET to make it easily distinguishable from other
responses.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Itamar Haber <itamar@redislabs.com>
Useful when you want to know through which bind address the client connected to
the server in case of multiple bind addresses.
- Adding `laddr` field to CLIENT list showing the local (bind) address.
- Adding `LADDR` option to CLIENT KILL to kill all the clients connected
to a specific local address.
- Refactoring to share code.
In case redis starts and find that THP is enabled ("always"), instead
of printing a log message, which might go unnoticed, redis will try to
disable it (just for the redis process).
Note: it looks like on self-bulit kernels THP is likely be set to "always" by default.
Some discuss about THP side effect on Linux:
according to http://www.antirez.com/news/84, we can see that
redis latency spikes are caused by linux kernel THP feature.
I have tested on E3-2650 v3, and found that 2M huge page costs
about 0.25ms to fix COW page fault.
Add a new config 'disable-thp', the recommended setting is 'yes',
(default) the redis tries to disable THP by prctl syscall. But
users who really want THP can set it to "no"
Thanks to Oran & Yossi for suggestions.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Avoid using a static buffer for short key index responses, and make it
caller's responsibility to stack-allocate a result type. Responses that
don't fit are still allocated on the heap.
(cherry picked from commit 9b7f8ba84b9de1ec846badd45e4004e3cd23f178)
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
(cherry picked from commit bea40e6a41e31a52e9e6efee77ea5a4bd873b759)
We may access and modify these two variables in signal handler function,
to guarantee them async-signal-safe, so we should set them to volatile
sig_atomic_t type.
It doesn't look like this could have caused any real issue, and it seems that
signals are handled in main thread on most platforms. But we want to follow C
and POSIX standard in signal handler function.
(cherry picked from commit f1863a1fe760610cebfd1c121623a3c12a79d600)
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 57709c4bc663ddcb9313777c551a92dabf07095e)
Refine comment of makeThreadKillable().
This commit can be backported to 5.0, only if we also backport 8b70cb0.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 647cac5bb469171a5b97eade276335ab9c552edc)
We're already using bg_unlink in several places to delete the rdb file in the background,
and avoid paying the cost of the deletion from our main thread.
This commit uses bg_unlink to remove the temporary rdb file in the background too.
However, in case we delete that rdb file just before exiting, we don't actually wait for the
background thread or the main thread to delete it, and just let the OS clean up after us.
i.e. we open the file, unlink it and exit with the fd still open.
Furthermore, rdbRemoveTempFile can be called from a thread and was using snprintf which is
not async-signal-safe, we now use ll2string instead.
(cherry picked from commit b002d2b4f1415f4db805081bc8f5b85d00f30e33)
If one thread got SIGSEGV, function sigsegvHandler() would be triggered,
it would call bioKillThreads(). But call pthread_cancel() to cancel itself
would make it block. Also note that if SIGSEGV is caught by bio thread, it
should kill the main thread in order to give a positive report.
(cherry picked from commit 8b70cb0ef8e654d09d0d2974ad72388f46be9fde)
This commit implements ACL for Sentinel mode, main work of this PR includes:
- Update Sentinel command table in order to better support ACLs.
- Fix couple of things which currently blocks the support for ACL on sentinel mode.
- Provide "sentinel sentinel-user" and "sentinel sentinel-pass " configuration in order to let sentinel authenticate with a specific user in other sentinels.
- requirepass is kept just for compatibility with old config files
Co-authored-by: Oran Agra <oran@redislabs.com>
Avoid using a static buffer for short key index responses, and make it
caller's responsibility to stack-allocate a result type. Responses that
don't fit are still allocated on the heap.
This allows supplying secret configuration (for example - masterauth) via a secure channel
instead of having it in a plaintext file / command line param, while still allowing for most
of the configuration to reside there.
Also, remove 'special' case handling for --check-rdb which hasn't been relevant
since 4.0.0.
Adding [B]LMOVE <src> <dst> RIGHT|LEFT RIGHT|LEFT. deprecating [B]RPOPLPUSH.
Note that when receiving a BRPOPLPUSH we'll still propagate an RPOPLPUSH,
but on BLMOVE RIGHT LEFT we'll propagate an LMOVE
improvement to existing tests
- Replace "after 1000" with "wait_for_condition" when wait for
clients to block/unblock.
- Add a pre-existing element to target list on basic tests so
that we can check if the new element was added to the correct
side of the list.
- check command stats on the replica to make sure the right
command was replicated
Co-authored-by: Oran Agra <oran@redislabs.com>
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
We may access and modify these two variables in signal handler function,
to guarantee them async-signal-safe, so we should set them to volatile
sig_atomic_t type.
It doesn't look like this could have caused any real issue, and it seems that
signals are handled in main thread on most platforms. But we want to follow C
and POSIX standard in signal handler function.
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
Refine comment of makeThreadKillable().
This commit can be backported to 5.0, only if we also backport 8b70cb0.
Co-authored-by: Oran Agra <oran@redislabs.com>