Avoid using a static buffer for short key index responses, and make it
caller's responsibility to stack-allocate a result type. Responses that
don't fit are still allocated on the heap.
(cherry picked from commit bf5beab64a196214c3c741d9ef67d0446c6480c3)
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
(cherry picked from commit 7481e513f0507d01381a87046d8d1366c718f94e)
The MEMORY command is used for debugging memory usage, so it should include internal
fragmentation, same as used_memory
(cherry picked from commit 86483e795262c6e2efdffe92c1642a72ef0dd6a0)
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 3085577c095a0f3b1261f6dbf016d7701aadab46)
Refine comment of makeThreadKillable().
This commit can be backported to 5.0, only if we also backport cf8a6e3.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit d2291627305d606a5d3b1e3b3bfa17ab10a3ef32)
We're already using bg_unlink in several places to delete the rdb file in the background,
and avoid paying the cost of the deletion from our main thread.
This commit uses bg_unlink to remove the temporary rdb file in the background too.
However, in case we delete that rdb file just before exiting, we don't actually wait for the
background thread or the main thread to delete it, and just let the OS clean up after us.
i.e. we open the file, unlink it and exit with the fd still open.
Furthermore, rdbRemoveTempFile can be called from a thread and was using snprintf which is
not async-signal-safe, we now use ll2string instead.
(cherry picked from commit 6638f6129553d0f19c60944e70fe619a4217658c)
If one thread got SIGSEGV, function sigsegvHandler() would be triggered,
it would call bioKillThreads(). But call pthread_cancel() to cancel itself
would make it block. Also note that if SIGSEGV is caught by bio thread, it
should kill the main thread in order to give a positive report.
(cherry picked from commit cf8a6e3c7a0448851f0c00ff1a726701a2be9f1a)
This is a catch-all test to confirm that that rewrite produces a valid
output for all parameters and that this process does not introduce
undesired configuration changes.
(cherry picked from commit 995f1fc53f7daf3d289d5d70d7b45cdd486dc6cc)
When redis isn't configured to have a log file, having these prints
before damonization puts them in the calling process stdout rather than
/dev/null
(cherry picked from commit 0db61f564991ad483e2a2014738f25628584476b)
Add Linux kernel OOM killer control option.
This adds the ability to control the Linux OOM killer oom_score_adj
parameter for all Redis processes, depending on the process role (i.e.
master, replica, background child).
A oom-score-adj global boolean flag control this feature. In addition,
specific values can be configured using oom-score-adj-values if
additional tuning is required.
(cherry picked from commit 70c823a64e800f22ac68f0172acdd1da82d7be32)
fe8d6fe74 (released in 6.0.6) has a side effect, when processCommand
rejects a command with pre-made shared object error string, it trims the
newlines from the end of the string. if that string is later used with
addReply, the newline will be missing, breaking the protocol, and
leaving the client hung.
It seems that the only scenario which this happens is when replying with
-LOADING to some command, and later using that reply from the CONFIG
SET command (still during loading). this will result in hung client.
Refactoring the code in order to avoid trimming these newlines from
shared string objects, and do the newline trimming only in other cases
where it's needed.
Co-authored-by: Guy Benoish <guy.benoish@redislabs.com>
(cherry picked from commit 2640897e3a01fbacb620c12e021c934e48eeccb9)
If the server gets MULTI command followed by only read
commands, and right before it gets the EXEC it reaches OOM,
the client will get OOM response.
So, from now on, it will get OOM response only if there was
at least one command that was tagged with `use-memory` flag
(cherry picked from commit 0292720ccb0a189d3ed49d7bf912602360a4ecdd)
After fork, the child process(redis-aof-rewrite) will get the fd opened
by the parent process(redis), when redis killed by kill -9, it will not
graceful exit(call prepareForShutdown()), so redis-aof-rewrite thread may still
alive, the fd(lock) will still be held by redis-aof-rewrite thread, and
redis restart will fail to get lock, means fail to start.
This issue was causing failures in the cluster tests in github actions.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 5e6212e087c4696abc682b64079202c9ade8666c)
Since users often post just the crash log in github issues, the log
print that's above it is missing.
No reason not to include the size in the panic message itself.
(cherry picked from commit 1b5cc94836d24b7b36cb6618644f9e2d60113c59)
Initialize and configure OpenSSL even when tls-port is not used, because
we may still have tls-cluster or tls-replication.
Also, make sure to reconfigure OpenSSL when these parameters are changed
as TLS could have been enabled for the first time.
(cherry picked from commit b76a93c362091daafd8a8d15a45d527b7437d013)
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
(cherry picked from commit fe8d6fe74920798c146a587810ee91ff049a9093)
- enforcing of SHUTDOWN_NOSAVE flag in one place to make it consitent
when running in Sentinel mode
(cherry picked from commit 6782243054d7f8b5b861b5ae367db22b0f47a3b9)
The `LRANK` command returns the index (position) of a given element
within a list. Using the `direction` argument it is possible to specify
going from head to tail (acending, 1) or from tail to head (decending,
-1). Only the first found index is returend. The complexity is O(N).
When using lists as a queue it can be of interest at what position a
given element is, for instance to monitor a job processing through a
work queue. This came up within the Python `rq` project which is based
on Redis[0].
[0]: https://github.com/rq/rq/issues/1197
Signed-off-by: Paul Spooren <mail@aparcar.org>
Much like MULTI/EXEC/DISCARD, the WATCH and UNWATCH are not actually
operating on the database or server state, but instead operate on the
client state. the client may send them all in one long pipeline and check
all the responses only at the end, so failing them may lead to a
mismatch between the client state on the server and the one on the
client end, and execute the wrong commands (ones that were meant to be
discarded)
the watched keys are not actually stored in the client struct, but they
are in fact part of the client state. for instance, they're not cleared
or moved in SWAPDB or FLUSHDB.
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
This bug was introduced by a recent change in which readQueryFromClient
is using freeClientAsync, and despite the fact that now
freeClientsInAsyncFreeQueue is in beforeSleep, that's not enough since
it's not called during loading in processEventsWhileBlocked.
furthermore, afterSleep was called in that case but beforeSleep wasn't.
This bug also caused slowness sine the level-triggered mode of epoll
kept signaling these connections as readable causing us to keep doing
connRead again and again for ll of these, which keep accumulating.
now both before and after sleep are called, but not all of their actions
are performed during loading, some are only reserved for the main loop.
fixes issue #7215
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
If client gets blocked again in `processUnblockedClients`, redis will not send
`REPLCONF GETACK *` to slaves untill next eventloop, so the client will be
blocked for 100ms by default(10hz) if no other file event fired.
move server.get_ack_from_slaves sinppet after `processUnblockedClients`, so
that both the first WAIT command that puts client in blocked context and the
following WAIT command processed in processUnblockedClients would trigger
redis-sever to send `REPLCONF GETACK *`, so that the eventloop would get
`REPLCONG ACK <reploffset>` from slaves and unblocked ASAP.
come to think of it, in theory (not in practice), getDecodedObject can
return the same original object with refcount incremented, so the
pointer comparision in the previous commit was invalid.
so now instead of checking the encoding, we explicitly check the
refcount.
since the recent addition of OBJ_STATIC_REFCOUNT and the assertion in
incrRefCount it is now impossible to use dictFind using a static robj,
because dictEncObjKeyCompare will call getDecodedObject which tries to
increment the refcount just in order to decrement it later.
If redis crashes early, before lua is set up (like, if File Descriptor 0 is closed before exec), it will crash again trying to print memory statistics.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.