Some people complain that QUIT is missing from help/command table.
Not appearing in COMMAND command, command stats, ACL, etc.
and instead, there's a hack in processCommand with a comment that looks outdated.
Note that it is [documented](https://redis.io/commands/quit)
At the same time, HOST: and POST are there in the command table although these are not real commands.
They would appear in the COMMAND command, and even in commandstats.
Other changes:
1. Initialize the static logged_time static var in securityWarningCommand
2. add `no-auth` flag to RESET so it can always be executed.
With dynamically growing argc (#9528), it is necessary to initialize
argv_len. Normally createClient() handles that, but in the case of a
module shared_client, this needs to be done explicitly.
This also addresses an issue with rewriteClientCommandArgument() which
doesn't properly handle the case where the new element extends beyond
argc but not beyond argv_len.
- Added sanitizer support. `address`, `undefined` and `thread` sanitizers are available.
- To build Redis with desired sanitizer : `make SANITIZER=undefined`
- There were some sanitizer findings, cleaned up codebase
- Added tests with address and undefined behavior sanitizers to daily CI.
- Added tests with address sanitizer to the per-PR CI (smoke out mem leaks sooner).
Basically, there are three types of issues :
**1- Unaligned load/store** : Most probably, this issue may cause a crash on a platform that
does not support unaligned access. Redis does unaligned access only on supported platforms.
**2- Signed integer overflow.** Although, signed overflow issue can be problematic time to time
and change how compiler generates code, current findings mostly about signed shift or simple
addition overflow. For most platforms Redis can be compiled for, this wouldn't cause any issue
as far as I can tell (checked generated code on godbolt.org).
**3 -Minor leak** (redis-cli), **use-after-free**(just before calling exit());
UB means nothing guaranteed and risky to reason about program behavior but I don't think any
of the fixes here worth backporting. As sanitizers are now part of the CI, preventing new issues
will be the real benefit.
## Background
For redis master, one replica uses one copy of replication buffer, that is a big waste of memory,
more replicas more waste, and allocate/free memory for every reply list also cost much.
If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with
replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big,
master may be OOM when there are many replicas that separately keep much memory.
Because replication buffers of different replica client are the same, one simple idea is that
all replicas only use one replication buffer, that will effectively save memory.
Since replication backlog content is the same as replicas' output buffer, now we
can discard replication backlog memory and use global shared replication buffer
to implement replication backlog mechanism.
## Implementation
I create one global "replication buffer" which contains content of replication stream.
The structure of "replication buffer" is similar to the reply list that exists in every client.
But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields.
```c
/* Replication buffer blocks is the list of replBufBlock.
*
* +--------------+ +--------------+ +--------------+
* | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 |
* +--------------+ +--------------+ +--------------+
* | / \
* | / \
* | / \
* Repl Backlog Replia_A Replia_B
*
* Each replica or replication backlog increments only the refcount of the
* 'ref_repl_buf_node' which it points to. So when replica walks to the next
* node, it should first increase the next node's refcount, and when we trim
* the replication buffer nodes, we remove node always from the head node which
* refcount is 0. If the refcount of the head node is not 0, we must stop
* trimming and never iterate the next node. */
/* Similar with 'clientReplyBlock', it is used for shared buffers between
* all replica clients and replication backlog. */
typedef struct replBufBlock {
int refcount; /* Number of replicas or repl backlog using. */
long long id; /* The unique incremental number. */
long long repl_offset; /* Start replication offset of the block. */
size_t size, used;
char buf[];
} replBufBlock;
```
So now when we feed replication stream into replication backlog and all replicas, we only need
to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of
replication backlog and replicas to references of the global replication buffer blocks. And we also
need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim
replication backlog if exceeding `repl-backlog-size`.
When sending reply to replicas, we also need to iterate replication buffer blocks and send its
content, when totally sending one block for replica, we decrease current node count and
increase the next current node count, and then free the block which reference is 0 from the
head of replication buffer blocks.
Since now we use linked list to manage replication backlog, it may cost much time for iterating
all linked list nodes to find corresponding replication buffer node. So we create a rax tree to
store some nodes for index, but to avoid rax tree occupying too much memory, i record
one per 64 nodes for index.
Currently, to make partial resynchronization as possible as much, we always let replication
backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting
if slow replicas that reference vast replication buffer blocks, and this method doesn't increase
memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced
replication buffer blocks when we need to trim backlog for exceeding backlog size setting,
we trim backlog incrementally (free 64 blocks per call now), and make it faster in
`beforeSleep` (free 640 blocks).
### Other changes
- `mem_total_replication_buffers`: we add this field in INFO command, it means the total
memory of replication buffers used.
- `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory
is not 0, but it still may be 0, since replication backlog and replicas share one global replication
buffer, only if replication buffer memory is more than the repl backlog setting size, we consider
the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption
of repl backlog.
- Key eviction
Since all replicas and replication backlog share global replication buffer, we think only the
part of exceeding backlog size the extra separate consumption of replicas.
Because we trim backlog incrementally in the background, backlog size may exceeds our
setting if slow replicas that reference vast replication buffer blocks disconnect.
To avoid massive eviction loop, we don't count the delayed freed replication backlog into
used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory.
- `client-output-buffer-limit` check for replica clients
It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size
config (partial sync will succeed and then replica will get disconnected). Such a configuration is
ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption
implications since the replica client will share the backlog buffers memory.
- Drop replication backlog after loading data if needed
We always create replication backlog if server is a master, we need it because we put DELs in
it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb,
it is not possible to support partial resynchronization, to avoid extra memory of replication backlog,
we drop it.
- Multi IO threads
Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled,
to guarantee data accessing thread safe, we must let main thread handle sending the output buffer
to all replicas. But before, other IO threads could handle sending output buffer of all replicas.
## Other optimizations
This solution resolve some other problem:
- When replicas disconnect with master since of out of output buffer limit, releasing the output
buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now,
it doesn't cause freezing.
- This implementation may mitigate reply list copy cost time(also freezes server) when one replication
has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy
reference info, it is very light.
- If we set replication backlog size big, it also may cost much time to copy replication backlog into
replica's output buffer. But this commit eliminates this problem.
- Resizing replication backlog size doesn't empty current replication backlog content.
## Intro
The purpose is to allow having different flags/ACL categories for
subcommands (Example: CONFIG GET is ok-loading but CONFIG SET isn't)
We create a small command table for every command that has subcommands
and each subcommand has its own flags, etc. (same as a "regular" command)
This commit also unites the Redis and the Sentinel command tables
## Affected commands
CONFIG
Used to have "admin ok-loading ok-stale no-script"
Changes:
1. Dropped "ok-loading" in all except GET (this doesn't change behavior since
there were checks in the code doing that)
XINFO
Used to have "read-only random"
Changes:
1. Dropped "random" in all except CONSUMERS
XGROUP
Used to have "write use-memory"
Changes:
1. Dropped "use-memory" in all except CREATE and CREATECONSUMER
COMMAND
No changes.
MEMORY
Used to have "random read-only"
Changes:
1. Dropped "random" in PURGE and USAGE
ACL
Used to have "admin no-script ok-loading ok-stale"
Changes:
1. Dropped "admin" in WHOAMI, GENPASS, and CAT
LATENCY
No changes.
MODULE
No changes.
SLOWLOG
Used to have "admin random ok-loading ok-stale"
Changes:
1. Dropped "random" in RESET
OBJECT
Used to have "read-only random"
Changes:
1. Dropped "random" in ENCODING and REFCOUNT
SCRIPT
Used to have "may-replicate no-script"
Changes:
1. Dropped "may-replicate" in all except FLUSH and LOAD
CLIENT
Used to have "admin no-script random ok-loading ok-stale"
Changes:
1. Dropped "random" in all except INFO and LIST
2. Dropped "admin" in ID, TRACKING, CACHING, GETREDIR, INFO, SETNAME, GETNAME, and REPLY
STRALGO
No changes.
PUBSUB
No changes.
CLUSTER
Changes:
1. Dropped "admin in countkeysinslots, getkeysinslot, info, nodes, keyslot, myid, and slots
SENTINEL
No changes.
(note that DEBUG also fits, but we decided not to convert it since it's for
debugging and anyway undocumented)
## New sub-command
This commit adds another element to the per-command output of COMMAND,
describing the list of subcommands, if any (in the same structure as "regular" commands)
Also, it adds a new subcommand:
```
COMMAND LIST [FILTERBY (MODULE <module-name>|ACLCAT <cat>|PATTERN <pattern>)]
```
which returns a set of all commands (unless filters), but excluding subcommands.
## Module API
A new module API, RM_CreateSubcommand, was added, in order to allow
module writer to define subcommands
## ACL changes:
1. Now, that each subcommand is actually a command, each has its own ACL id.
2. The old mechanism of allowed_subcommands is redundant
(blocking/allowing a subcommand is the same as blocking/allowing a regular command),
but we had to keep it, to support the widespread usage of allowed_subcommands
to block commands with certain args, that aren't subcommands (e.g. "-select +select|0").
3. I have renamed allowed_subcommands to allowed_firstargs to emphasize the difference.
4. Because subcommands are commands in ACL too, you can now use "-" to block subcommands
(e.g. "+client -client|kill"), which wasn't possible in the past.
5. It is also possible to use the allowed_firstargs mechanism with subcommand.
For example: `+config -config|set +config|set|loglevel` will block all CONFIG SET except
for setting the log level.
6. All of the ACL changes above required some amount of refactoring.
## Misc
1. There are two approaches: Either each subcommand has its own function or all
subcommands use the same function, determining what to do according to argv[0].
For now, I took the former approaches only with CONFIG and COMMAND,
while other commands use the latter approach (for smaller blamelog diff).
2. Deleted memoryGetKeys: It is no longer needed because MEMORY USAGE now uses the "range" key spec.
4. Bugfix: GETNAME was missing from CLIENT's help message.
5. Sentinel and Redis now use the same table, with the same function pointer.
Some commands have a different implementation in Sentinel, so we redirect
them (these are ROLE, PUBLISH, and INFO).
6. Command stats now show the stats per subcommand (e.g. instead of stats just
for "config" you will have stats for "config|set", "config|get", etc.)
7. It is now possible to use COMMAND directly on subcommands:
COMMAND INFO CONFIG|GET (The pipeline syntax was inspired from ACL, and
can be used in functions lookupCommandBySds and lookupCommandByCString)
8. STRALGO is now a container command (has "help")
## Breaking changes:
1. Command stats now show the stats per subcommand (see (5) above)
This change sets a low limit for multibulk and bulk length in the
protocol for unauthenticated connections, so that they can't easily
cause redis to allocate massive amounts of memory by sending just a few
characters on the network.
The new limits are 10 arguments of 16kb each (instead of 1m of 512mb)
Remove hard coded multi-bulk limit (was 1,048,576), new limit is INT_MAX.
When client sends an m-bulk that's higher than 1024, we initially only allocate
the argv array for 1024 arguments, and gradually grow that allocation as arguments
are received.
Fixing CI test issues introduced in #8687
- valgrind warnings in readQueryFromClient when client was freed by processInputBuffer
- adding DEBUG pause-cron for tests not to be time dependent.
- skipping a test that depends on socket buffers / events not compatible with TLS
- making sure client got subscribed by not using deferring client
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.
#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
clients using up up to x2 memory of the clients in the bucket below it. For example up
to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
limit. If we are we start disconnecting clients from larger buckets downwards until we're
under the limit.
#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).
#### Important code changes
* During the development I encountered yet more situations where our io-threads access
global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
memory buckets (which are global) while their memory usage changes in the io-thread.
To achieve this I decided to simplify how we check if we're in an io-thread and make it
much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
if the client is in an io-thread (it wasn't used for anything else) and just used the global
`io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
We now store a pointer in the `client` struct to this list so we don't need to search in it
(`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
clients will be disconnected between processing different clients and not only before sleep.
This new function can be used in the future for work we want to do outside the command
processing loop but don't want to wait for all clients to be processed before we get to it.
Specifically I wanted to handle output-buffer-limit related closing before we process client
eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
(used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
writing data to pubsub clients, after writing the output buffer and after reading from the
socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
* All clients using less than 64k.
* 64K..128K
* 128K..256K
* ...
* 2G..4G
* All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
if we encounter a '%' after the number in the config file (or config set command) we
consider it as valid. Such a number is store internally as a negative value. This way an
integer value can be interpreted as either a percent (negative) or absolute value (positive).
This is useful for example if some numeric configuration can optionally be set to a percentage
of something else.
Co-authored-by: Oran Agra <oran@redislabs.com>
A write request may be paused unexpectedly because `server.client_pause_end_time` is old.
**Recreate this:**
redis-cli -p 6379
127.0.0.1:6379> client pause 500000000 write
OK
127.0.0.1:6379> client unpause
OK
127.0.0.1:6379> client pause 10000 write
OK
127.0.0.1:6379> set key value
The write request `set key value` is paused util the timeout of 500000000 milliseconds was reached.
**Fix:**
reset `server.client_pause_end_time` = 0 in `unpauseClients`
When a replica paused, it would not apply any commands event the command comes from master, if we feed the non-applied command to replication stream, the replication offset would be wrong, and data would be lost after failover(since replica's `master_repl_offset` grows but command is not applied).
To fix it, here are the changes:
* Don't update replica's replication offset or propagate commands to sub-replicas when it's paused in `commandProcessed`.
* Show `slave_read_repl_offset` in info reply.
* Add an assert to make sure master client should never be blocked unless pause or module (some modules may use block way to do background (parallel) processing and forward original block module command to the replica, it's not a good way but it can work, so the assert excludes module now, but someday in future all modules should rewrite block command to propagate like what `BLPOP` does).
AOF fake client creation (createAOFClient) was doing similar work as createClient,
with some minor differences, most of which unintended, this was dangerous and
meant that many changes to createClient should have always been reflected to aof.c
This cleanup changes createAOFClient to call createClient with NULL, like we
do in module.c and elsewhere.
Replication client no longer checks incoming command length against the client-query-buffer-limit. This makes the master able to replicate commands longer than replica's configured client-query-buffer-limit
Reduce dict struct memory overhead
on 64bit dict size goes down from jemalloc's 96 byte bin to its 56 byte bin.
summary of changes:
- Remove `privdata` from callbacks and dict creation. (this affects many files, see "Interface change" below).
- Meld `dictht` struct into the `dict` struct to eliminate struct padding. (this affects just dict.c and defrag.c)
- Eliminate the `sizemask` field, can be calculated from size when needed.
- Convert the `size` field into `size_exp` (exponent), utilizes one byte instead of 8.
Interface change: pass dict pointer to dict type call back functions.
This is instead of passing the removed privdata field. In the future if
we'd like to have private data in the callbacks we can extract it from
the dict type. We can extend dictType to include a custom dict struct
allocator and use it to allocate more data at the end of the dict
struct. This data can then be used to store private data later acccessed
by the callbacks.
- promote the code in DEBUG PROTOCOL to addReplyBigNum
- DEBUG PROTOCOL ATTRIB skips the attribute when client is RESP2
- networking.c addReply for push and attributes generate assertion when
called on a RESP2 client, anything else would produce a broken
protocol that clients can't handle.
This reduces system calls on linux when a new connection is made / accepted.
Changes:
* Add the SOCK_CLOEXEC option to the accept4() call
This ensure that a fork/exec call does not leak a file descriptor.
* Move anetCloexec and connNonBlock info anetGenericAccept
* Moving connNonBlock from accept handlers to anetGenericAccept
Moving connNonBlock from createClient, is safe because createClient is
used in the following ways:
1. without a connection (fake client)
2. on an accepted connection (see above)
3. creating the master client by using connConnect (see below)
The third case, can either use anetTcpNonBlockConnect, or connTLSConnect
which is by default non-blocking.
Co-authored-by: Rajiv Kurian <geetasen@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yoav Steinberg <yoav@redislabs.com>
1. querybuf_peak has not been updated correctly in readQueryFromClient.
2. qbuf shrinking uses sdsalloc instead of sdsAllocSize
see more details in issue #4983
Modules that use background threads with thread safe contexts are likely
to use RM_BlockClient() without a timeout function, because they do not
set up a timeout.
Before this commit, `CLIENT UNBLOCK` would result with a crash as the
`NULL` timeout callback is called. Beyond just crashing, this is also
logically wrong as it may throw the module into an unexpected client
state.
This commits makes `CLIENT UNBLOCK` on such clients behave the same as
any other client that is not in a blocked state and therefore cannot be
unblocked.
* Specifying an empty `bind ""` configuration prevents Redis from listening on any TCP port. Before this commit, such configuration was not accepted.
* Using `CONFIG GET bind` will always return an explicit configuration value. Before this commit, if a bind address was not specified the returned value was empty (which was an anomaly).
Another behavior change is that modifying the `bind` configuration to a non-default value will NO LONGER DISABLE protected-mode implicitly.
Due to the change in #9003, a long-standing bug was raised under `valgrind`.
This bug can cause the master-slave sync to take a very long time, causing the `pendingquerybuf.tcl` test to fail.
This problem does not only occur in master-slave sync, it is triggered when the big arg is greater than 32k.
step:
```sh
dd if=/dev/zero of=bigfile bs=1M count=32
./src/redis-cli -x hset a a < bigfile
```
1) Make room for querybuf in processMultibulkBuffer, now the alloc of querybuf will be more than 32k.
2) If this happens to trigger the `clientsCronResizeQueryBuffer`, querybuf will be resized to 0.
3) Finally, in readQueryFromClient, we expand the querybuf non-greedily, from 0 to 32k.
Old code, make room for querybuf is greedy, so it only needs 11 times to expand to 32M(16k*(2^11)),
but now we need 2048(32*1024/16) times to reach it, due to the slow allocation under valgrind that exposed the problem.
The fix for the excessive shrinking of the query buf to 0, will be handled in #5013 (that other change on it's own can fix failing test too), but the fix in this PR will also fix the failing test.
The fix in this PR will makes the reading in `readQueryFromClient` more aggressive when working on a big arg (so that it is in par with the same code in `processMultibulkBuffer` (i.e. the two calls to `sdsMakeRoomForNonGreedy` should both use the bulk size).
In the code before this fix the one in readQueryFromClient always has `readlen = PROTO_IOBUF_LEN`
Gopher support was added mainly because it was simple (trivial to add).
But apparently even something that was trivial at the time, does cause complications
down the line when adding more features.
We recently ran into a few issues with io-threads conflicting with the gopher support.
We had to either complicate the code further in order to solve them, or drop gopher.
AFAIK it's completely unused, so we wanna chuck it, rather than keep supporting it.
The initialize memory of `querybuf` is `PROTO_IOBUF_LEN(1024*16) * 2` (due to sdsMakeRoomFor being greedy), under `jemalloc`, the allocated memory will be 40k.
This will most likely result in the `querybuf` being resized when call `clientsCronResizeQueryBuffer` unless the client requests it fast enough.
Note that this bug existed even before #7875, since the condition for resizing includes the sds headers (32k+6).
## Changes
1. Use non-greedy sdsMakeRoomFor when allocating the initial query buffer (of 16k).
1. Also use non-greedy allocation when working with BIG_ARG (we won't use that extra space anyway)
2. in case we did use a greedy allocation, read as much as we can into the buffer we got (including internal frag), to reduce system calls.
3. introduce a dedicated constant for the shrinking (same value as before)
3. Add test for querybuf.
4. improve a maxmemory test by ignoring the effect of replica query buffers (can accumulate many ACKs on slow env)
5. improve a maxmemory by disabling slowlog (it will cause slight memory growth on slow env).
Fix crash when using io-threads-do-reads and issuing CLIENT PAUSE and
CLIENT UNPAUSE.
This issue was introduced in redis 6.2 together with the FAILOVER command.
This PR adds a spell checker CI action that will fail future PRs if they introduce typos and spelling mistakes.
This spell checker is based on blacklist of common spelling mistakes, so it will not catch everything,
but at least it is also unlikely to cause false positives.
Besides that, the PR also fixes many spelling mistakes and types, not all are a result of the spell checker we use.
Here's a summary of other changes:
1. Scanned the entire source code and fixes all sorts of typos and spelling mistakes (including missing or extra spaces).
2. Outdated function / variable / argument names in comments
3. Fix outdated keyspace masks error log when we check `config.notify-keyspace-events` in loadServerConfigFromString.
4. Trim the white space at the end of line in `module.c`. Check: https://github.com/redis/redis/pull/7751
5. Some outdated https link URLs.
6. Fix some outdated comment. Such as:
- In README: about the rdb, we used to said create a `thread`, change to `process`
- dbRandomKey function coment (about the dictGetRandomKey, change to dictGetFairRandomKey)
- notifyKeyspaceEvent fucntion comment (add type arg)
- Some others minor fix in comment (Most of them are incorrectly quoted by variable names)
7. Modified the error log so that users can easily distinguish between TCP and TLS in `changeBindAddr`
When we allocate a client struct with 16k reply buffer, the allocator we may give us 20K,
This commit makes use of that extra space.
Additionally, it tries to store whatever it can from the reply into the static 'buf' before
allocating a new node for the reply list.
When client breached the output buffer soft limit but then went idle,
we didn't disconnect on soft limit timeout, now we do.
Note this also resolves some sporadic test failures in due to Linux
buffering data which caused tests to fail if during the test we went
back under the soft COB limit.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: sundb <sundbcn@gmail.com>
Starting redis 6.0 (part of the TLS feature), diskless master uses pipe from the fork
child so that the parent is the one sending data to the replicas.
This mechanism has an issue in which a hung replica will cause the master to wait
for it to read the data sent to it forever, thus preventing the fork child from terminating
and preventing the creations of any other forks.
This PR adds a timeout mechanism, much like the ACK-based timeout,
we disconnect replicas that aren't reading the RDB file fast enough.
server.client_pause_end_time is uninitialized, or actually 0, at startup,
which means this method would think the timeout was reached
and go look for paused clients.
This causes no harm since unpauseClients will not find any paused clients.
this is a followup PR for #8699
instead of copying the deferred reply data to the previous node only if it has room for the entire thing,
we can now split the new payload, put part of it into the spare space in the prev node,
and the rest may fit into the next node.
'processCommandAndResetClient' returns 1 if client is dead. It does it
by checking if serve.current_client is NULL. On script timeout, Redis will re-enter
'processCommandAndResetClient' and when finish we will set server.current_client
to NULL. This will cause later to falsely return 1 and think that the client that
sent the timed-out script is dead (Redis to stop reading from the client buffer).
* SLOWLOG didn't record anything for blocked commands because the client
was reset and argv was already empty. there was a fix for this issue
specifically for modules, now it works for all blocked clients.
* The original command argv (before being re-written) was also reset
before adding the slowlog on behalf of the blocked command.
* Latency monitor is now updated regardless of the slowlog flags of the
command or its execution (their purpose is to hide sensitive info from
the slowlog, not hide the fact the latency happened).
* Latency monitor now uses real_cmd rather than c->cmd (which may be
different if the command got re-written, e.g. GEOADD)
Changes:
* Unify shared code between slowlog insertion in call() and
updateStatsOnUnblock(), hopefully prevent future bugs from happening
due to the later being overlooked.
* Reset CLIENT_PREVENT_LOGGING in resetClient rather than after command
processing.
* Add a test for SLOWLOG and BLPOP
Notes:
- real_cmd == c->lastcmd, except inside MULTI and Lua.
- blocked commands never happen in these cases (MULTI / Lua)
- real_cmd == c->cmd, except for when the command is rewritten (e.g.
GEOADD)
- blocked commands (currently) are never rewritten
- other than the command's CLIENT_PREVENT_LOGGING, and the
execution flag CLIENT_PREVENT_LOGGING, other cases that we want to
avoid slowlog are on AOF loading (specifically CMD_CALL_SLOWLOG will
be off when executed from execCommand that runs from an AOF)
Some operating systems (e.g., NetBSD and OpenBSD) have switched to
using a 64-bit integer for time_t on all platforms. This results in currently
harmless compiler warnings due to potential truncation.
These changes fix these minor portability concerns.
* Fix format string for systems with 64 bit time
* use llabs to avoid truncation with 64 bit time
Originally this was limited to IPv6 address length, but effectively it
has been used for host names and now that Sentinel accepts that as well
we need to be able to store full hostnames.
Fixes#8507
addReplyLongLongWithPrefix, has a check against negative length, and the code
flow removed in this commit bypasses the check.
addReplyAggregateLen has an assertion for negative length, but addReplyBulkLen
does not, so this commit fixes theoretical case of access violation (probably
unreachable though)
Sentinel uses execve to run scripts, so it needs to use FD_CLOEXEC
on all file descriptors, so that they're not accessible by the script it runs.
This commit includes a change to the sentinel tests, which verifies no
FDs are left opened when the script is executed.