This PR replaces dict with hashtable in the ZSET datatype. Instead of
mapping key to score as dict did, the hashtable maps key to a node in
the skiplist, which contains the score. This takes advantage of
hashtable performance improvements and saves 15 bytes per set item - 24
bytes overhead before, 9 bytes after.
Closes#1096
---------
Signed-off-by: Rain Valentine <rsg000@gmail.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
The new `hashtable` provides faster lookups and uses less memory than
`dict`.
A TCL test case "SRANDMEMBER with a dict containing long chain" is
deleted because it's covered by a hashtable unit test
"test_random_entry_with_long_chain", which is already present.
This change also moves some logic from dismissMemory (object.c) to
zmadvise_dontneed (zmalloc.c), so the hashtable implementation which
needs the dismiss functionality doesn't need to depend on object.c and
server.h.
This PR follows #1186.
---------
Signed-off-by: Rain Valentine <rsg000@gmail.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Instead of a dictEntry with pointers to key and value, the hashtable
has a pointer directly to the value (robj) which can hold an embedded
key and acts as a key-value in the hashtable. This minimizes the number
of pointers to follow and thus the number of memory accesses to lookup
a key-value pair.
Keys robj
hashtable
+-------+ +-----------------------+
| 0 | | type, encoding, LRU |
| 1 ------->| refcount, expire |
| 2 | | ptr |
| ... | | optional embedded key |
+-------+ | optional embedded val |
+-----------------------+
The expire timestamp (TTL) is also stored in the robj, if any. The expire
hash table points to the same robj.
Overview of changes:
* Replace dict with hashtable in kvstore (kvstore.c)
* Add functions for embedding key and expire in robj (object.c)
* When there's unused space, reserve an expire field to avoid realloting
it later if expire is added.
* Always reserve space for expire for large key names to avoid realloc
if it's set later.
* Update db functions (db.c)
* dbAdd, setKey and setExpire reallocate the object when embedding a key
* setKey does not increment the reference counter, since it would require
duplicating the object. This responsibility is moved to the caller.
* Remove logic for shared integer objects as values in the database. The keys
are now embedded in the objects, so all objects in the database need to be
unique. Thus, we can't use shared objects as values. Also delete test cases
for shared integers.
* Adjust various commands to the changes mentioned above.
* Adjust defrag code
* Improvement: Don't access the expires table before defrag has actually
reallocated the object.
* Adjust test cases that were using hard-coded sizes for dict when realloc
would happen, and some other adjustments in test cases.
* Adjust memory prefetch for new hash table implementation in IO-threading,
using new `hashtableIncrementalFind` API
* Adjust offloading of free() to IO threads: Object free to be done in main
thread while keeping obj->ptr offloading in IO-thread since the DB object is
now allocated by the main-thread and not by the IO-thread as it used to be.
* Let expireIfNeeded take an optional value, to avoid looking up the expires
table when possible.
---------
Signed-off-by: Uri Yagelnik <uriy@amazon.com>
Signed-off-by: uriyage <78144248+uriyage@users.noreply.github.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Uri Yagelnik <uriy@amazon.com>
ZRANK is a widly used command for workloads using sorted-sets. For
example, in leaderboards It enables query the specific rank of a player.
The way ZRANK is currently implemented is:
1. locate the element in the SortedSet hashtable.
2. take the score of the element and use it in order to locate the
element in the SkipList (when listpack encoding is not used)
3. During the SkipLis scan for the elemnt we keep the path and use it in
order to sum the span in each path node in order to calculate the elemnt
rank
One problem with this approach is that it involves multiple compare
operations in order to locate the element. Specifically string
comparison can be expensive since it will require access multiple memory
locations for the items the element string is compared against.
Perf analysis showed this can take up to 20% of the rank scan time. (TBD
- provide the perf results for example)
We can improve the rank search by taking advantage of the fact that the
element node in the skiplist is pointed by the hashtable value!
Our Skiplist implementation is using FatKeys, where each added node is
assigned a randomly chosen height. Say we keep a height record for every
skiplist element. In order to get an element rank we simply:
1. locate the element in the SortedSet hashtable.
2. we go directly to the node in the skiplist.
3. we jump to the full height of the node and take the span value.
4. we continue going foreward and always jump to the heighst point in
each node we get to, making sure to sum all the spans.
5. we take off the summed spans from the SkipList length and we now have
the specific node rank. :)
In order to test this method I created several benchmarks. All
benchmarks used the same seeds and the lists contained 1M elements.
Since a very important factor is the number of scores compared to the
number of elements (since small ratio means more string compares during
searches) each benchmark test used different number of scores (1, 10K,
100K, 1M)
some results:
**TPS**
Scores range | non-optimized | optimized | gain
-- | -- | -- | --
1 | 416042 | 605363 | 45.51%
10K | 359776 | 459200 | 27.63%
100K | 380387 | 459157 | 20.71%
1M | 416059 | 450853 | 8.36%
**Latency**
Scores range | non-optimized | optimized | gain
-- | -- | -- | --
1 | 1.191000 | 0.831000 | -30.23%
10K | 1.383000 | 1.095000 | -20.82%
100K | 1.311000 | 1.087000 | -17.09%
1M | 1.191000 | 1.119000 | -6.05%
### Memory efficiency
adding another field to each skiplist node can cause degredation in
memory efficiency for large sortedsets. We use the fact that level 0
recorded span of ALL nodes can either be 1 or zero (for the last node).
So we use wrappers in order to get a node span and override the span for
level 0 to hold the node height.
---------
Signed-off-by: Ran Shidlansik <ranshid@amazon.com>
Fast_float is a C++ header-only library to parse doubles using SIMD
instructions. The purpose is to speed up sorted sets and other commands
that use doubles. A single-file copy of fast_float is included in this
repo. This introduces an optional dependency on a C++ compiler.
The use of fast_float is enabled at compile time using the make variable
`USE_FAST_FLOAT=yes`. It is disabled by default.
Fixes#1069.
---------
Signed-off-by: Parth Patel <661497+parthpatel@users.noreply.github.com>
Signed-off-by: Parth <661497+parthpatel@users.noreply.github.com>
Signed-off-by: Madelyn Olson <madelyneolson@gmail.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Co-authored-by: Roshan Swain <swainroshan001@gmail.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
This commit hopefully improves the formatting of the codebase by setting
ColumnLimit to 0 and hence stopping clang-format from trying to put as
much stuff in one line as possible.
This change enabled us to remove most of `clang-format off` directives
and fixed a bunch of lines that looked like this:
```c
#define KEY \
VALUE /* comment */
```
Additionally, one pair of `clang-format off` / `clang-format on` had
`clang-format off` as the second comment and hence didn't enable the
formatting for the rest of the file. This commit addresses this issue as
well.
Please tell me if anything in the changes seem off. If everything is
fine, I will add this commit to `.git-blame-ignore-revs` later.
---------
Signed-off-by: Mikhail Koviazin <mikhail.koviazin@aiven.io>
Update references of copyright being assigned to Salvatore when it was
transferred to Redis Ltd. as per
https://github.com/valkey-io/valkey/issues/544.
---------
Signed-off-by: Pieter Cailliau <pieter@redis.com>
In the past implementation of `ZUNION` and `ZUNIONSTORE` commands, we
first create a temporary dict called `accumulator`. After adding all
member-score mappings to `accumulator`, we still need to convert
`accumulator` back to the final dict `dstzset->dict`. However, we can
directly use `dstzset->dict` to avoid the additional copy operation.
This PR removes the `accumulator` dict and directly uses` dstzset->dict
`to store the member-score mappings.
- **Test**
First, I added 300 unique elements to two sorted sets called
'zunion_test1' and 'zunion_test2'. Then, I tested `zunion` and
`zunionstore` on these two sorted sets. The test results shown below
indicate that the performance of both zunion and zunionstore improved
about 31%.
### ZUNION
#### unstable
```
./valkey-benchmark -P 10 -n 100000 zunion 2 zunion_test1 zunion_test2
Summary:
throughput summary: 2713.41 requests per second
latency summary (msec):
avg min p50 p95 p99 max
146.252 3.464 153.343 182.015 184.959 192.895
```
#### This PR
```
./valkey-benchmark -P 10 -n 100000 zunion 2 zunion_test1 zunion_test2
Summary:
throughput summary: 3543.84 requests per second
latency summary (msec):
avg min p50 p95 p99 max
108.259 2.984 114.239 141.695 145.151 160.255
```
### ZUNIONSTORE
#### unstable
```
./valkey-benchmark -P 10 -n 100000 zunionstore out 2 zunion_test1 zunion_test2
Summary:
throughput summary: 3168.07 requests per second
latency summary (msec):
avg min p50 p95 p99 max
157.511 3.368 183.167 189.311 193.535 231.679
```
#### This PR
```
./valkey-benchmark -P 10 -n 100000 zunionstore out 2 zunion_test1 zunion_test2
Summary:
throughput summary: 4144.73 requests per second
latency summary (msec):
avg min p50 p95 p99 max
120.374 2.648 141.823 149.119 153.855 183.167
```
---------
Signed-off-by: RayCao <zisong.cw@alibaba-inc.com>
Signed-off-by: zisong.cw <zisong.cw@alibaba-inc.com>
During the ZADD operation, a conversion from listpack to skiplist might
be necessary for the sorted set. Currently, the function
zsetTypeMaybeConvert only examines the number of elements but does not
check the Max size of the elements. It is advisable to include a check
for value_len_hint for a more robust conversion check mechanism.
---------
Signed-off-by: RayCao <zisong.cw@alibaba-inc.com>
Signed-off-by: Binbin <binloveplay1314@qq.com>
Co-authored-by: Binbin <binloveplay1314@qq.com>
Remove the unused value duplicate API from dict. It's unused in the codebase and introduces unnecessary overhead.
---------
Signed-off-by: Eran Liberty <eran.liberty@gmail.com>
I have validated that these settings closely match the existing coding
style with one major exception on `BreakBeforeBraces`, which will be
`Attach` going forward. The mixed `BreakBeforeBraces` styles in the
current codebase are hard to imitate and also very odd IMHO - see below
```
if (a == 1) { /*Attach */
}
```
```
if (a == 1 ||
b == 2)
{ /* Why? */
}
```
Please do NOT merge just yet. Will add the github action next once the
style is reviewed/approved.
---------
Signed-off-by: Ping Xie <pingxie@google.com>
This includes comments used for module API documentation.
* Strategy for replacement: Regex search: `(//|/\*| \*|#).* ("|\()?(r|R)edis( |\.
|'|\n|,|-|\)|")(?!nor the names of its contributors)(?!Ltd.)(?!Labs)(?!Contributors.)`
* Don't edit copyright comments
* Replace "Redis version X.X" -> "Redis OSS version X.X" to distinguish
from newly licensed repository
* Replace "Redis Object" -> "Object"
* Exclude markdown for now
* Don't edit Lua scripting comments referring to redis.X API
* Replace "Redis Protocol" -> "RESP"
* Replace redis-benchmark, -cli, -server, -check-aof/rdb with "valkey-"
prefix
* Most other places, I use best judgement to either remove "Redis", or
replace with "the server" or "server"
Fixes#148
---------
Signed-off-by: Jacob Murphy <jkmurphy@google.com>
Signed-off-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
In `beginResultEmission`, -1 means the result length is not known in
advance. But after #12185, if we pass -1 to `zrangeResultBeginStore`, it
will convert to SIZE_MAX in `zsetTypeCreate` and try to `dictExpand`.
Although `dictExpand` won't succeed because the size overflows, I think
we'd better to avoid this wrong conversion.
This bug can be triggered when the source of `zrangestore` doesn't exist
or we use `zrangestore` command with `byscore` or `bylex`.
The impact is that dst keys will be converted to use skiplist instead of
listpack.
In low memory situations, sending a big number of arguments (sets)
may cause OOM panic. Use ztrycalloc, like we do on LCS and XAUTOCLAIM,
and fail gracefully.
This change affects the following commands: ZUNION, ZINTER, ZDIFF,
ZUNIONSTORE, ZINTERSTORE, ZDIFFSTORE, ZINTERCARD.
The function `tryResizeHashTables` only attempts to shrink the dicts
that has keys (change from #11695), this was a serious problem until the
change in #12850 since it meant if all keys are deleted, we won't shrink
the dick.
But still, both dictShrink and dictExpand may be blocked by a fork child
process, therefore, the cron job needs to perform both dictShrink and
dictExpand, for not just non-empty dicts, but all dicts in DBs.
What this PR does:
1. Try to resize all dicts in DBs (not just non-empty ones, as it was
since #12850)
2. handle both shrink and expand (not just shrink, as it was since
forever)
3. Refactor some APIs about dict resizing (get rid of `htNeedsShrink`
`htNeedsShrink` `dictShrinkToFit`, and expose `dictShrinkIfNeeded`
`dictExpandIfNeeded` which already contains all the code of those
functions we get rid of, to make APIs more neat)
4. In the `Don't rehash if redis has child process` test, now that cron
would do resizing, we no longer need to write to DB after the child
process got killed, and can wait for the cron to expand the hash table.
When we insert entries into dict, it may autonomously expand if needed.
However, when we delete entries from dict, it doesn't shrink to the
proper size. If there are few entries in a very large dict, it may cause
huge waste of memory and inefficiency when iterating.
The main keyspace dicts (keys and expires), are shrinked by cron
(`tryResizeHashTables` calls `htNeedsResize` and `dictResize`),
And some data structures such as zset and hash also do that (call
`htNeedsResize`) right after a loop of calls to `dictDelete`,
But many other dicts are completely missing that call (they can only
expand).
In this PR, we provide the ability to automatically shrink the dict when
deleting. The conditions triggering the shrinking is the same as
`htNeedsResize` used to have. i.e. we expand when we're over 100%
utilization, and shrink when we're below 10% utilization.
Additionally:
* Add `dictPauseAutoResize` so that flows that do mass deletions, will
only trigger shrinkage at the end.
* Rename `dictResize` to `dictShrinkToFit` (same logic as it used to
have, but better name describing it)
* Rename `_dictExpand` to `_dictResize` (same logic as it used to have,
but better name describing it)
related to discussion
https://github.com/redis/redis/pull/12819#discussion_r1409293878
---------
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
Fix `signalModifiedKey()` order, call it after key modification
completed, to ensure the state of key eventual consistency.
When a key is modified, Redis calls `signalModifiedKey` to notify other
systems, such as the watch system of transactions and the tracking
system of client side caching. However, in some commands, the
`signalModifiedKey` call happens during the key modification process
instead of after the key modification is completed. This can potentially
cause issues, as systems relying on `signalModifiedKey` may receive the
"write in flight" status of the key rather than its final state.
These commands include:
1. PFADD
2. LSET, LMOVE, LREM
3. ZPOPMIN, ZPOPMAX, BZPOPMIN, BZPOPMAX, ZMPOP, BZMPOP
Currently there is no problem with Redis, but it is better to adjust the
order of `signalModifiedKey()`, to avoid issues in future development on
Redis.
---------
Co-authored-by: zhaozhao.zz <zhaozhao.zz@alibaba-inc.com>
This is an implementation of https://github.com/redis/redis/issues/10589 that eliminates 16 bytes per entry in cluster mode, that are currently used to create a linked list between entries in the same slot. Main idea is splitting main dictionary into 16k smaller dictionaries (one per slot), so we can perform all slot specific operations, such as iteration, without any additional info in the `dictEntry`. For Redis cluster, the expectation is that there will be a larger number of keys, so the fixed overhead of 16k dictionaries will be The expire dictionary is also split up so that each slot is logically decoupled, so that in subsequent revisions we will be able to atomically flush a slot of data.
## Important changes
* Incremental rehashing - one big change here is that it's not one, but rather up to 16k dictionaries that can be rehashing at the same time, in order to keep track of them, we introduce a separate queue for dictionaries that are rehashing. Also instead of rehashing a single dictionary, cron job will now try to rehash as many as it can in 1ms.
* getRandomKey - now needs to not only select a random key, from the random bucket, but also needs to select a random dictionary. Fairness is a major concern here, as it's possible that keys can be unevenly distributed across the slots. In order to address this search we introduced binary index tree). With that data structure we are able to efficiently find a random slot using binary search in O(log^2(slot count)) time.
* Iteration efficiency - when iterating dictionary with a lot of empty slots, we want to skip them efficiently. We can do this using same binary index that is used for random key selection, this index allows us to find a slot for a specific key index. For example if there are 10 keys in the slot 0, then we can quickly find a slot that contains 11th key using binary search on top of the binary index tree.
* scan API - in order to perform a scan across the entire DB, the cursor now needs to not only save position within the dictionary but also the slot id. In this change we append slot id into LSB of the cursor so it can be passed around between client and the server. This has interesting side effect, now you'll be able to start scanning specific slot by simply providing slot id as a cursor value. The plan is to not document this as defined behavior, however. It's also worth nothing the SCAN API is now technically incompatible with previous versions, although practically we don't believe it's an issue.
* Checksum calculation optimizations - During command execution, we know that all of the keys are from the same slot (outside of a few notable exceptions such as cross slot scripts and modules). We don't want to compute the checksum multiple multiple times, hence we are relying on cached slot id in the client during the command executions. All operations that access random keys, either should pass in the known slot or recompute the slot.
* Slot info in RDB - in order to resize individual dictionaries correctly, while loading RDB, it's not enough to know total number of keys (of course we could approximate number of keys per slot, but it won't be precise). To address this issue, we've added additional metadata into RDB that contains number of keys in each slot, which can be used as a hint during loading.
* DB size - besides `DBSIZE` API, we need to know size of the DB in many places want, in order to avoid scanning all dictionaries and summing up their sizes in a loop, we've introduced a new field into `redisDb` that keeps track of `key_count`. This way we can keep DBSIZE operation O(1). This is also kept for O(1) expires computation as well.
## Performance
This change improves SET performance in cluster mode by ~5%, most of the gains come from us not having to maintain linked lists for keys in slot, non-cluster mode has same performance. For workloads that rely on evictions, the performance is similar because of the extra overhead for finding keys to evict.
RDB loading performance is slightly reduced, as the slot of each key needs to be computed during the load.
## Interface changes
* Removed `overhead.hashtable.slot-to-keys` to `MEMORY STATS`
* Scan API will now require 64 bits to store the cursor, even on 32 bit systems, as the slot information will be stored.
* New RDB version to support the new op code for SLOT information.
---------
Co-authored-by: Vitaly Arbuzov <arvit@amazon.com>
Co-authored-by: Harkrishn Patro <harkrisp@amazon.com>
Co-authored-by: Roshan Khatri <rvkhatri@amazon.com>
Co-authored-by: Madelyn Olson <madelyneolson@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
ZRANGE BYSCORE/BYLEX with [LIMIT offset count] option was
using every level in skiplist to jump to the first/last node in range,
but only use level[0] in skiplist to locate the node at offset, resulting
in sub-optimal performance using LIMIT:
```
while (ln && offset--) {
if (reverse) {
ln = ln->backward;
} else {
ln = ln->level[0].forward;
}
}
```
It could be slow when offset is very big. We can get the total rank of
the offset location and use skiplist to jump to it. It is an improvement
from O(offset) to O(log rank).
Below shows how this is implemented (if the offset is positve):
Use the skiplist to seach for the first element in the range, record its
rank `rank_0`, so we can have the rank of the target node `rank_t`.
Meanwhile we record the last node we visited which has zsl->level-1
levels and its rank `rank_1`. Then we start from the zsl->level-1 node,
use skiplist to go forward `rank_t-rank_1` nodes to reach the target node.
It is very similiar when the offset is reversed.
Note that if `rank_t` is very close to `rank_0`, we just start from the first
element in range and go node by node, this for the case when zsl->level-1
node is to far away and it is quicker to reach the target node by node.
Here is a test using a random generated zset including 10000 elements
(with different positive scores), doing a bench mark which compares how
fast the `ZRANGE` command is exucuted before and after the optimization.
The start score is set to 0 and the count is set to 1 to make sure that
most of the time is spent on locating the offset.
```
memtier_benchmark -h 127.0.0.1 -p 6379 --command="zrange test 0 +inf byscore limit <offset> 1"
```
| offset | QPS(unstable) | QPS(optimized) |
|--------|--------|--------|
| 10 | 73386.02 | 74819.82 |
| 1000 | 48084.96 | 73177.73 |
| 2000 | 31156.79 | 72805.83 |
| 5000 | 10954.83 | 71218.21 |
With the result above, we can see that the original code is greatly
slowed down when offset gets bigger, and with the optimization the
speed is almost not affected.
Similiar results are generated when testing reversed offset:
```
memtier_benchmark -h 127.0.0.1 -p 6379 --command="zrange test +inf 0 byscore rev limit <offset> 1"
```
| offset | QPS(unstable) | QPS(optimized) |
|--------|--------|--------|
| 10 | 74505.14 | 71653.67 |
| 1000 | 46829.25 | 72842.75 |
| 2000 | 28985.48 | 73669.01 |
| 5000 | 11066.22 | 73963.45 |
And the same conclusion is drawn from the tests of ZRANGE BYLEX.
The negative offset check was added in #9052, we realized
that this is a non-mandatory breaking change and we would
like to add it only in 8.0.
This reverts PR #9052, will be re-introduced later in 8.0.
Now we will check the offset in zrangeGenericCommand.
With a negative offset, we will throw an error and return.
This also resolve the issue of zeroing the destination key
in case of the "store" variant when we input a negative offset.
```
127.0.0.1:6379> set key value
OK
127.0.0.1:6379> zrangestore key myzset 0 10 byscore limit -1 10
(integer) 0
127.0.0.1:6379> exists key
(integer) 0
```
This change affects the following commands:
- ZRANGE / ZRANGESTORE / ZRANGEBYLEX / ZRANGEBYSCORE
- ZREVRANGE / ZREVRANGEBYSCORE / ZREVRANGEBYLEX
We check lazyfree_lazy_server_del in sunionDiffGenericCommand
to see if we need to lazyfree the temp set. Now do the same in
zunionInterDiffGenericCommand to lazyfree the temp zset.
This is a minor change, follow #5903. Also improved the comments.
Additionally, avoid creating unused zset object in ZINTERCARD,
results in some 10% performance improvement.
Optimized HRANDFIELD and ZRANDMEMBER commands as in #8444,
CASE 3 under listpack encoding. Boost optimization to CASE 2.5.
CASE 2.5 listpack only. Sampling unique elements, in non-random order.
Listpack encoded hashes / zsets are meant to be relatively small, so
HRANDFIELD_SUB_STRATEGY_MUL / ZRANDMEMBER_SUB_STRATEGY_MUL
isn't necessary and we rather not make copies of the entries. Instead, we
emit them directly to the output buffer.
Simple benchmarks shows it provides some 400% improvement in HRANDFIELD
and ZRANGESTORE both in CASE 3.
Unrelated changes: remove useless setTypeRandomElements and fix a typo.
For zsets that will eventually be stored as the skiplist encoding (has a dict),
we can convert it to skiplist ahead of time. This change checks the number
of arguments in the ZADD command, and converts the data-structure
if the number of new entries exceeds the listpack-max-entries configuration.
This can cause us to over-allocate memory if there are duplicate entries in the
input, which is unexpected.
For ZRANGESTORE, we know the size of the zset, so we can expand
the dict in advance, to avoid the temporary dict from being rehashed
while it grows.
Simple benchmarks shows it provides some 4% improvement in ZADD and 20% in ZRANGESTORE
Related to the hang reported in #11671
Currently, redis can disconnect a client due to reaching output buffer limit,
it'll also avoid feeding that output buffer with more data, but it will keep
running the loop in the command (despite the client already being marked for
disconnection)
This PR is an attempt to mitigate the problem, specifically for commands that
are easy to abuse, specifically: KEYS, HRANDFIELD, SRANDMEMBER, ZRANDMEMBER.
The RAND family of commands can take a negative COUNT argument (which is not
bound to the number of elements in the key), so it's enough to create a key
with one field, and then these commands can be used to hang redis.
For KEYS the caller can use the existing keyspace in redis (if big enough).
*TL;DR*
---------------------------------------
Following the discussion over the issue [#7551](https://github.com/redis/redis/issues/7551)
We decided to refactor the client blocking code to eliminate some of the code duplications
and to rebuild the infrastructure better for future key blocking cases.
*In this PR*
---------------------------------------
1. reprocess the command once a client becomes unblocked on key (instead of running
custom code for the unblocked path that's different than the one that would have run if
blocking wasn't needed)
2. eliminate some (now) irrelevant code for handling unblocking lists/zsets/streams etc...
3. modify some tests to intercept the error in cases of error on reprocess after unblock (see
details in the notes section below)
4. replace '$' on the client argv with current stream id. Since once we reprocess the stream
XREAD we need to read from the last msg and not wait for new msg in order to prevent
endless block loop.
5. Added statistics to the info "Clients" section to report the:
* `total_blocking_keys` - number of blocking keys
* `total_blocking_keys_on_nokey` - number of blocking keys which have at least 1 client
which would like
to be unblocked on when the key is deleted.
6. Avoid expiring unblocked key during unblock. Previously we used to lookup the unblocked key
which might have been expired during the lookup. Now we lookup the key using NOTOUCH and
NOEXPIRE to avoid deleting it at this point, so propagating commands in blocked.c is no longer needed.
7. deprecated command flags. We decided to remove the CMD_CALL_STATS and CMD_CALL_SLOWLOG
and make an explicit verification in the call() function in order to decide if stats update should take place.
This should simplify the logic and also mitigate existing issues: for example module calls which are
triggered as part of AOF loading might still report stats even though they are called during AOF loading.
*Behavior changes*
---------------------------------------------------
1. As this implementation prevents writing dedicated code handling unblocked streams/lists/zsets,
since we now re-process the command once the client is unblocked some errors will be reported differently.
The old implementation used to issue
``UNBLOCKED the stream key no longer exists``
in the following cases:
- The stream key has been deleted (ie. calling DEL)
- The stream and group existed but the key type was changed by overriding it (ie. with set command)
- The key not longer exists after we swapdb with a db which does not contains this key
- After swapdb when the new db has this key but with different type.
In the new implementation the reported errors will be the same as if the command was processed after effect:
**NOGROUP** - in case key no longer exists, or **WRONGTYPE** in case the key was overridden with a different type.
2. Reprocessing the command means that some checks will be reevaluated once the
client is unblocked.
For example, ACL rules might change since the command originally was executed and
will fail once the client is unblocked.
Another example is OOM condition checks which might enable the command to run and
block but fail the command reprocess once the client is unblocked.
3. One of the changes in this PR is that no command stats are being updated once the
command is blocked (all stats will be updated once the client is unblocked). This implies
that when we have many clients blocked, users will no longer be able to get that information
from the command stats. However the information can still be gathered from the client list.
**Client blocking**
---------------------------------------------------
the blocking on key will still be triggered the same way as it is done today.
in order to block the current client on list of keys, the call to
blockForKeys will still need to be made which will perform the same as it is today:
* add the client to the list of blocked clients on each key
* keep the key with a matching list node (position in the global blocking clients list for that key)
in the client private blocking key dict.
* flag the client with CLIENT_BLOCKED
* update blocking statistics
* register the client on the timeout table
**Key Unblock**
---------------------------------------------------
Unblocking a specific key will be triggered (same as today) by calling signalKeyAsReady.
the implementation in that part will stay the same as today - adding the key to the global readyList.
The reason to maintain the readyList (as apposed to iterating over all clients blocked on the specific key)
is in order to keep the signal operation as short as possible, since it is called during the command processing.
The main change is that instead of going through a dedicated code path that operates the blocked command
we will just call processPendingCommandsAndResetClient.
**ClientUnblock (keys)**
---------------------------------------------------
1. Unblocking clients on keys will be triggered after command is
processed and during the beforeSleep
8. the general schema is:
9. For each key *k* in the readyList:
```
For each client *c* which is blocked on *k*:
in case either:
1. *k* exists AND the *k* type matches the current client blocking type
OR
2. *k* exists and *c* is blocked on module command
OR
3. *k* does not exists and *c* was blocked with the flag
unblock_on_deleted_key
do:
1. remove the client from the list of clients blocked on this key
2. remove the blocking list node from the client blocking key dict
3. remove the client from the timeout list
10. queue the client on the unblocked_clients list
11. *NEW*: call processCommandAndResetClient(c);
```
*NOTE:* for module blocked clients we will still call the moduleUnblockClientByHandle
which will queue the client for processing in moduleUnblockedClients list.
**Process Unblocked clients**
---------------------------------------------------
The process of all unblocked clients is done in the beforeSleep and no change is planned
in that part.
The general schema will be:
For each client *c* in server.unblocked_clients:
* remove client from the server.unblocked_clients
* set back the client readHandler
* continue processing the pending command and input buffer.
*Some notes regarding the new implementation*
---------------------------------------------------
1. Although it was proposed, it is currently difficult to remove the
read handler from the client while it is blocked.
The reason is that a blocked client should be unblocked when it is
disconnected, or we might consume data into void.
2. While this PR mainly keep the current blocking logic as-is, there
might be some future additions to the infrastructure that we would
like to have:
- allow non-preemptive blocking of client - sometimes we can think
that a new kind of blocking can be expected to not be preempt. for
example lets imagine we hold some keys on disk and when a command
needs to process them it will block until the keys are uploaded.
in this case we will want the client to not disconnect or be
unblocked until the process is completed (remove the client read
handler, prevent client timeout, disable unblock via debug command etc...).
- allow generic blocking based on command declared keys - we might
want to add a hook before command processing to check if any of the
declared keys require the command to block. this way it would be
easier to add new kinds of key-based blocking mechanisms.
Co-authored-by: Oran Agra <oran@redislabs.com>
Signed-off-by: Ran Shidlansik <ranshid@amazon.com>
In #11290, we added listpack encoding for SET object.
But forgot to support it in zuiFind, causes ZINTER, ZINTERSTORE,
ZINTERCARD, ZIDFF, ZDIFFSTORE to crash.
And forgot to support it in RM_ScanKey, causes it hang.
This PR add support SET listpack in zuiFind, and in RM_ScanKey.
And add tests for related commands to cover this case.
Other changes:
- There is no reason for zuiFind to go into the internals of the SET.
It can simply use setTypeIsMember and don't care about encoding.
- Remove the `#include "intset.h"` from server.h reduce the chance of
accidental intset API use.
- Move setTypeAddAux, setTypeRemoveAux and setTypeIsMemberAux
interfaces to the header.
- In scanGenericCommand, use setTypeInitIterator and setTypeNext
to handle OBJ_SET scan.
- In RM_ScanKey, improve hash scan mode, use lpGetValue like zset,
they can share code and better performance.
The zuiFind part fixes#11578
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Viktor Söderqvist <viktor.soderqvist@est.tech>
Add an option "withscores" to ZRANK and ZREVRANK.
Add `[withscore]` option to both `zrank` and `zrevrank`, like this:
```
z[rev]rank key member [withscore]
```
Small sets with not only integer elements are listpack encoded, by default
up to 128 elements, max 64 bytes per element, new config `set-max-listpack-entries`
and `set-max-listpack-value`. This saves memory for small sets compared to using a hashtable.
Sets with only integers, even very small sets, are still intset encoded (up to 1G
limit, etc.). Larger sets are hashtable encoded.
This PR increments the RDB version, and has an effect on OBJECT ENCODING
Possible conversions when elements are added:
intset -> listpack
listpack -> hashtable
intset -> hashtable
Note: No conversion happens when elements are deleted. If all elements are
deleted and then added again, the set is deleted and recreated, thus implicitly
converted to a smaller encoding.
The use case is a module that wants to implement a blocking command on a key that
necessarily exists and wants to unblock the client in case the key is deleted (much like
what we implemented for XREADGROUP in #10306)
New module API:
* RedisModule_BlockClientOnKeysWithFlags
Flags:
* REDISMODULE_BLOCK_UNBLOCK_NONE
* REDISMODULE_BLOCK_UNBLOCK_DELETED
### Detailed description of code changes
blocked.c:
1. Both module and stream functions are called whether the key exists or not, regardless of
its type. We do that in order to allow modules/stream to unblock the client in case the key
is no longer present or has changed type (the behavior for streams didn't change, just code
that moved into serveClientsBlockedOnStreamKey)
2. Make sure afterCommand is called in serveClientsBlockedOnKeyByModule, in order to propagate
actions from moduleTryServeClientBlockedOnKey.
3. handleClientsBlockedOnKeys: call propagatePendingCommands directly after lookupKeyReadWithFlags
to prevent a possible lazy-expire DEL from being mixed with any command propagated by the
preceding functions.
4. blockForKeys: Caller can specifiy that it wants to be awakened if key is deleted.
Minor optimizations (use dictAddRaw).
5. signalKeyAsReady became signalKeyAsReadyLogic which can take a boolean in case the key is deleted.
It will only signal if there's at least one client that awaits key deletion (to save calls to
handleClientsBlockedOnKeys).
Minor optimizations (use dictAddRaw)
db.c:
1. scanDatabaseForDeletedStreams is now scanDatabaseForDeletedKeys and will signalKeyAsReady
for any key that was removed from the database or changed type. It is the responsibility of the code
in blocked.c to ignore or act on deleted/type-changed keys.
2. Use the new signalDeletedKeyAsReady where needed
blockedonkey.c + tcl:
1. Added test of new capabilities (FSL.BPOPGT now requires the key to exist in order to work)
Currently, we add -flto to the compile flags only. We are supposed
to add it to the linker flags as well. Clang build fails because of this.
Added a change to add -flto to REDIS_CFLAGS and REDIS_LDFLAGS
if the build optimization flag is -O3. (noopt build will not use -flto)
when we know the size of the zset we're gonna store in advance,
we can check if it's greater than the listpack encoding threshold,
in which case we can create a skiplist from the get go, and avoid
converting the listpack to skiplist later after it was already populated.
When `zrangestore` is called container destination object is created.
Before this PR we used to create a listpack based object even if `zset-max-ziplist-entries`
or equivalent`zset-max-listpack-entries` was set to 0.
This triggered immediate conversion of the listpack into a skiplist in `zrangestore`, which hits
an assertion resulting in an engine crash.
Added a TCL test that reproduces this issue.
This bug was introduced in #9484 (7.0.0).
It result that BZMPOP blocked on non-key arguments.
Like `bzmpop 0 1 myzset min count 10`, this command will additionally
block in these keys (except for the first and the last argument) and can return their values:
- 0: timeout value
- 1: numkeys value
- min: min/max token
- count: count token
fix some typo in "t_zset.c".
1. `zzlisinlexrange` the function name mentioned in the comment is misspelled.
2. fix typo in function name`zarndmemberReplyWithListpack` -> `zrandmemberReplyWithListpack`
When the score doesn't have fractional part, and can be stored as an integer,
we use the integer capabilities of listpack to store it, rather than convert it to string.
This already existed before this PR (lpInsert dose that conversion implicitly).
But to do that, we would have first converted the score from double to string (calling `d2string`),
then pass the string to `lpAppend` which identified it as being an integer and convert it back to an int.
Now, instead of converting it to a string, we store it using lpAppendInteger`.
Unrelated:
---
* Fix the double2ll range check (negative and positive ranges, and also the comparison operands
were slightly off. but also, the range could be made much larger, see comment).
* Unify the double to string conversion code in rdb.c with the one in util.c
* Small optimization in lpStringToInt64, don't attempt to convert strings that are obviously too long.
Benchmark;
---
Up to 20% improvement in certain tight loops doing zzlInsert with large integers.
(if listpack is pre-allocated to avoid realloc, and insertion is sorted from largest to smaller)
This PR fix the following minor errors before Redis 7 release:
ZRANGEBYLEX command in deprecated in 6.2.0, and could be replaced by ZRANGE with the
BYLEX argument, but in the document, the words is written incorrect in " by ZRANGE with the BYSCORE argument"
Fix function zpopmaxCommand incorrect comment
The comments of function zmpopCommand and bzmpopCommand are not consistent with document description, fix them
Co-authored-by: Ubuntu <lucas.guang.yang1@huawei.com>
There are a few places that use a hard coded const of 128 to allocate a buffer for d2string.
Replace these with a clear macro.
Note that In theory, converting double into string could take as much as nearly 400 chars,
but since d2string uses `%g` and not `%f`, it won't pass some 40 chars.
unrelated:
restore some changes to auto generated commands.c that got accidentally reverted in #10293
1. since ZSKIPLIST_P is float, using it directly inside the condition used to causes floating point code to be used (gcc/x86)
2. In some operating system(eg.Windows), the largest value returned from random() is 0x7FFF(15bit), so after bitwise AND with 0xFFFF, the probability of the less operation returning true in the while loop's condition is no more equal to ZSKIPLIST_P.
3. In case some library has random() returning int in range [0~ZSKIPLIST_P*65535], the while loop will be an infinite loop.
4. on Linux where RAND_MAX is higher than 0xFFFF, this change actually improves precision (despite not matching the result against a float value)
Avoid deferred array reply on genericZrangebyrankCommand() when consumer type is client.
I.e. any ZRANGE / ZREVRNGE (when tank is used).
This was a performance regression introduced in #7844 (v 6.2) mainly affecting pipelined workloads.
Co-authored-by: Oran Agra <oran@redislabs.com>
Summary of changes:
1. Rename `redisCommand->name` to `redisCommand->declared_name`, it is a
const char * for native commands and SDS for module commands.
2. Store the [sub]command fullname in `redisCommand->fullname` (sds).
3. List subcommands in `ACL CAT`
4. List subcommands in `COMMAND LIST`
5. `moduleUnregisterCommands` now will also free the module subcommands.
6. RM_GetCurrentCommandName returns full command name
Other changes:
1. Add `addReplyErrorArity` and `addReplyErrorExpireTime`
2. Remove `getFullCommandName` function that now is useless.
3. Some cleanups about `fullname` since now it is SDS.
4. Delete `populateSingleCommand` function from server.h that is useless.
5. Added tests to cover this change.
6. Add some module unload tests and fix the leaks
7. Make error messages uniform, make sure they always contain the full command
name and that it's quoted.
7. Fixes some typos
see the history in #9504, fixes#10124
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: guybe7 <guy.benoish@redislabs.com>
Writable replicas now no longer use the values of expired keys. Expired keys are
deleted when lookupKeyWrite() is used, even on a writable replica. Previously,
writable replicas could use the value of an expired key in write commands such
as INCR, SUNIONSTORE, etc..
This commit also sorts out the mess around the functions lookupKeyRead() and
lookupKeyWrite() so they now indicate what we intend to do with the key and
are not affected by the command calling them.
Multi-key commands like SUNIONSTORE, ZUNIONSTORE, COPY and SORT with the
store option now use lookupKeyRead() for the keys they're reading from (which will
not allow reading from logically expired keys).
This commit also fixes a bug where PFCOUNT could return a value of an
expired key.
Test modules commands have their readonly and write flags updated to correctly
reflect their lookups for reading or writing. Modules are not required to
correctly reflect this in their command flags, but this change is made for
consistency since the tests serve as usage examples.
Fixes#6842. Fixes#7475.
Part three of implementing #8702, following #8887 and #9366 .
## Description of the feature
1. Replace the ziplist container of quicklist with listpack.
2. Convert existing quicklist ziplists on RDB loading time. an O(n) operation.
## Interface changes
1. New `list-max-listpack-size` config is an alias for `list-max-ziplist-size`.
2. Replace `debug ziplist` command with `debug listpack`.
## Internal changes
1. Add `lpMerge` to merge two listpacks . (same as `ziplistMerge`)
2. Add `lpRepr` to print info of listpack which is used in debugCommand and `quicklistRepr`. (same as `ziplistRepr`)
3. Replace `QUICKLIST_NODE_CONTAINER_ZIPLIST` with `QUICKLIST_NODE_CONTAINER_PACKED`(following #9357 ).
It represent that a quicklistNode is a packed node, as opposed to a plain node.
4. Remove `createZiplistObject` method, which is never used.
5. Calculate listpack entry size using overhead overestimation in `quicklistAllowInsert`.
We prefer an overestimation, which would at worse lead to a few bytes below the lowest limit of 4k.
## Improvements
1. Calling `lpShrinkToFit` after converting Ziplist to listpack, which was missed at #9366.
2. Optimize `quicklistAppendPlainNode` to avoid memcpy data.
## Bugfix
1. Fix crash in `quicklistRepr` when ziplist is compressed, introduced from #9366.
## Test
1. Add unittest for `lpMerge`.
2. Modify the old quicklist ziplist corrupt dump test.
Co-authored-by: Oran Agra <oran@redislabs.com>