Fix merge issues
Former-commit-id: b22d9cc27d0434578891c59825f1c8813a3a9b28
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@ -3870,7 +3870,7 @@ void replicaReplayCommand(client *c)
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RemoteMasterState &remoteState = g_mapremote[uuid];
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if (remoteState.cFake == nullptr)
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remoteState.cFake = createClient(-1, c->iel);
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remoteState.cFake = createClient(nullptr, c->iel);
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else
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remoteState.cFake->iel = c->iel;
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@ -3885,11 +3885,6 @@ void replicaReplayCommand(client *c)
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// OK We've recieved a command lets execute
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client *current_clientSave = serverTL->current_client;
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<<<<<<< HEAD
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if (cFake == nullptr)
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cFake = createClient(nullptr, c->iel);
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=======
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>>>>>>> unstable
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cFake->lock.lock();
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cFake->authenticated = c->authenticated;
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cFake->puser = c->puser;
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