LOLWUT: fix structure typo in comment.
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@ -36,7 +36,7 @@
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#include "server.h"
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#include <math.h>
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/* This function represents our canvas. Drawing functions will take a pointer
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/* This structure represents our canvas. Drawing functions will take a pointer
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* to a canvas to write to it. Later the canvas can be rendered to a string
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* suitable to be printed on the screen, using unicode Braille characters. */
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typedef struct lwCanvas {
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