Use H/W Monotonic clock and updates to AE (#7644)
Update adds a general source for retrieving a monotonic time. In addition, AE has been updated to utilize the new monotonic clock for timer processing. This performance improvement is **not** enabled in a default build due to various H/W compatibility concerns, see README.md for details. It does however change the default use of gettimeofday with clock_gettime and somewhat improves performance. This update provides the following 1. An interface for retrieving a monotonic clock. getMonotonicUs returns a uint64_t (aka monotime) with the number of micro-seconds from an arbitrary point. No more messing with tv_sec/tv_usec. Simple routines are provided for measuring elapsed milli-seconds or elapsed micro-seconds (the most common use case for a monotonic timer). No worries about time moving backwards. 2. High-speed assembler implementation for x86 and ARM. The standard method for retrieving the monotonic clock is POSIX.1b (1993): clock_gettime(CLOCK_MONOTONIC, timespec*). However, most modern processors provide a constant speed instruction clock which can be retrieved in a fraction of the time that it takes to call clock_gettime. For x86, this is provided by the RDTSC instruction. For ARM, this is provided by the CNTVCT_EL0 instruction. As a compile-time option, these high-speed timers can be chosen. (Default is POSIX clock_gettime.) 3. Refactor of event loop timers. The timer processing in ae.c has been refactored to use the new monotonic clock interface. This results in simpler/cleaner logic and improved performance.
This commit is contained in:
parent
9fcd9e191e
commit
c01e94a431
12
README.md
12
README.md
@ -106,6 +106,18 @@ To compile against jemalloc on Mac OS X systems, use:
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% make MALLOC=jemalloc
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Monotonic clock
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---------------
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By default, Redis will build using the POSIX clock_gettime function as the
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monotonic clock source. On most modern systems, the internal processor clock
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can be used to improve performance. Cautions can be found here:
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http://oliveryang.net/2015/09/pitfalls-of-TSC-usage/
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To build with support for the processor's internal instruction clock, use:
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% make CFLAGS="-DUSE_PROCESSOR_CLOCK"
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Verbose build
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-------------
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@ -228,11 +228,11 @@ endif
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REDIS_SERVER_NAME=redis-server
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REDIS_SENTINEL_NAME=redis-sentinel
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REDIS_SERVER_OBJ=adlist.o quicklist.o ae.o anet.o dict.o server.o sds.o zmalloc.o lzf_c.o lzf_d.o pqsort.o zipmap.o sha1.o ziplist.o release.o networking.o util.o object.o db.o replication.o rdb.o t_string.o t_list.o t_set.o t_zset.o t_hash.o config.o aof.o pubsub.o multi.o debug.o sort.o intset.o syncio.o cluster.o crc16.o endianconv.o slowlog.o scripting.o bio.o rio.o rand.o memtest.o crcspeed.o crc64.o bitops.o sentinel.o notify.o setproctitle.o blocked.o hyperloglog.o latency.o sparkline.o redis-check-rdb.o redis-check-aof.o geo.o lazyfree.o module.o evict.o expire.o geohash.o geohash_helper.o childinfo.o defrag.o siphash.o rax.o t_stream.o listpack.o localtime.o lolwut.o lolwut5.o lolwut6.o acl.o gopher.o tracking.o connection.o tls.o sha256.o timeout.o setcpuaffinity.o
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REDIS_SERVER_OBJ=adlist.o quicklist.o ae.o anet.o dict.o server.o sds.o zmalloc.o lzf_c.o lzf_d.o pqsort.o zipmap.o sha1.o ziplist.o release.o networking.o util.o object.o db.o replication.o rdb.o t_string.o t_list.o t_set.o t_zset.o t_hash.o config.o aof.o pubsub.o multi.o debug.o sort.o intset.o syncio.o cluster.o crc16.o endianconv.o slowlog.o scripting.o bio.o rio.o rand.o memtest.o crcspeed.o crc64.o bitops.o sentinel.o notify.o setproctitle.o blocked.o hyperloglog.o latency.o sparkline.o redis-check-rdb.o redis-check-aof.o geo.o lazyfree.o module.o evict.o expire.o geohash.o geohash_helper.o childinfo.o defrag.o siphash.o rax.o t_stream.o listpack.o localtime.o lolwut.o lolwut5.o lolwut6.o acl.o gopher.o tracking.o connection.o tls.o sha256.o timeout.o setcpuaffinity.o monotonic.o
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REDIS_CLI_NAME=redis-cli
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REDIS_CLI_OBJ=anet.o adlist.o dict.o redis-cli.o zmalloc.o release.o ae.o crcspeed.o crc64.o siphash.o crc16.o
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REDIS_CLI_OBJ=anet.o adlist.o dict.o redis-cli.o zmalloc.o release.o ae.o crcspeed.o crc64.o siphash.o crc16.o monotonic.o
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REDIS_BENCHMARK_NAME=redis-benchmark
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REDIS_BENCHMARK_OBJ=ae.o anet.o redis-benchmark.o adlist.o dict.o zmalloc.o siphash.o
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REDIS_BENCHMARK_OBJ=ae.o anet.o redis-benchmark.o adlist.o dict.o zmalloc.o siphash.o monotonic.o
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REDIS_CHECK_RDB_NAME=redis-check-rdb
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REDIS_CHECK_AOF_NAME=redis-check-aof
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114
src/ae.c
114
src/ae.c
@ -30,6 +30,8 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "ae.h"
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#include <stdio.h>
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#include <sys/time.h>
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#include <sys/types.h>
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@ -40,7 +42,6 @@
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#include <time.h>
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#include <errno.h>
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#include "ae.h"
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#include "zmalloc.h"
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#include "config.h"
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@ -60,16 +61,18 @@
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#endif
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#endif
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aeEventLoop *aeCreateEventLoop(int setsize) {
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aeEventLoop *eventLoop;
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int i;
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monotonicInit(); /* just in case the calling app didn't initialize */
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if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err;
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eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize);
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eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize);
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if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err;
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eventLoop->setsize = setsize;
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eventLoop->lastTime = time(NULL);
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eventLoop->timeEventHead = NULL;
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eventLoop->timeEventNextId = 0;
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eventLoop->stop = 0;
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@ -199,29 +202,6 @@ int aeGetFileEvents(aeEventLoop *eventLoop, int fd) {
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return fe->mask;
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}
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static void aeGetTime(long *seconds, long *milliseconds)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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*seconds = tv.tv_sec;
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*milliseconds = tv.tv_usec/1000;
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}
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static void aeAddMillisecondsToNow(long long milliseconds, long *sec, long *ms) {
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long cur_sec, cur_ms, when_sec, when_ms;
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aeGetTime(&cur_sec, &cur_ms);
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when_sec = cur_sec + milliseconds/1000;
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when_ms = cur_ms + milliseconds%1000;
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if (when_ms >= 1000) {
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when_sec ++;
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when_ms -= 1000;
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}
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*sec = when_sec;
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*ms = when_ms;
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}
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long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds,
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aeTimeProc *proc, void *clientData,
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aeEventFinalizerProc *finalizerProc)
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@ -232,7 +212,7 @@ long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds,
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te = zmalloc(sizeof(*te));
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if (te == NULL) return AE_ERR;
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te->id = id;
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aeAddMillisecondsToNow(milliseconds,&te->when_sec,&te->when_ms);
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te->when = getMonotonicUs() + milliseconds * 1000;
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te->timeProc = proc;
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te->finalizerProc = finalizerProc;
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te->clientData = clientData;
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@ -258,10 +238,8 @@ int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id)
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return AE_ERR; /* NO event with the specified ID found */
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}
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/* Search the first timer to fire.
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* This operation is useful to know how many time the select can be
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* put in sleep without to delay any event.
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* If there are no timers NULL is returned.
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/* How many milliseconds until the first timer should fire.
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* If there are no timers, -1 is returned.
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*
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* Note that's O(N) since time events are unsorted.
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* Possible optimizations (not needed by Redis so far, but...):
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@ -269,19 +247,20 @@ int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id)
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* Much better but still insertion or deletion of timers is O(N).
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* 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)).
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*/
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static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop)
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{
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static long msUntilEarliestTimer(aeEventLoop *eventLoop) {
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aeTimeEvent *te = eventLoop->timeEventHead;
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aeTimeEvent *nearest = NULL;
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if (te == NULL) return -1;
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while(te) {
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if (!nearest || te->when_sec < nearest->when_sec ||
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(te->when_sec == nearest->when_sec &&
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te->when_ms < nearest->when_ms))
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nearest = te;
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aeTimeEvent *earliest = NULL;
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while (te) {
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if (!earliest || te->when < earliest->when)
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earliest = te;
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te = te->next;
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}
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return nearest;
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monotime now = getMonotonicUs();
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return (now >= earliest->when)
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? 0 : (long)((earliest->when - now) / 1000);
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}
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/* Process time events */
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@ -289,29 +268,11 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
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int processed = 0;
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aeTimeEvent *te;
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long long maxId;
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time_t now = time(NULL);
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/* If the system clock is moved to the future, and then set back to the
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* right value, time events may be delayed in a random way. Often this
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* means that scheduled operations will not be performed soon enough.
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*
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* Here we try to detect system clock skews, and force all the time
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* events to be processed ASAP when this happens: the idea is that
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* processing events earlier is less dangerous than delaying them
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* indefinitely, and practice suggests it is. */
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if (now < eventLoop->lastTime) {
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te = eventLoop->timeEventHead;
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while(te) {
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te->when_sec = 0;
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te = te->next;
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}
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}
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eventLoop->lastTime = now;
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te = eventLoop->timeEventHead;
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maxId = eventLoop->timeEventNextId-1;
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monotime now = getMonotonicUs();
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while(te) {
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long now_sec, now_ms;
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long long id;
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/* Remove events scheduled for deletion. */
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@ -330,8 +291,10 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
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eventLoop->timeEventHead = te->next;
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if (te->next)
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te->next->prev = te->prev;
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if (te->finalizerProc)
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if (te->finalizerProc) {
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te->finalizerProc(eventLoop, te->clientData);
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now = getMonotonicUs();
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}
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zfree(te);
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te = next;
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continue;
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@ -346,10 +309,8 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
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te = te->next;
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continue;
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}
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aeGetTime(&now_sec, &now_ms);
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if (now_sec > te->when_sec ||
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(now_sec == te->when_sec && now_ms >= te->when_ms))
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{
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if (te->when <= now) {
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int retval;
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id = te->id;
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@ -357,8 +318,9 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
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retval = te->timeProc(eventLoop, id, te->clientData);
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te->refcount--;
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processed++;
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now = getMonotonicUs();
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if (retval != AE_NOMORE) {
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aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms);
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te->when = now + retval * 1000;
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} else {
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te->id = AE_DELETED_EVENT_ID;
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}
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@ -397,30 +359,16 @@ int aeProcessEvents(aeEventLoop *eventLoop, int flags)
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if (eventLoop->maxfd != -1 ||
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((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
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int j;
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aeTimeEvent *shortest = NULL;
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struct timeval tv, *tvp;
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long msUntilTimer = -1;
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if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT))
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shortest = aeSearchNearestTimer(eventLoop);
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if (shortest) {
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long now_sec, now_ms;
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msUntilTimer = msUntilEarliestTimer(eventLoop);
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aeGetTime(&now_sec, &now_ms);
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if (msUntilTimer >= 0) {
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tv.tv_sec = msUntilTimer / 1000;
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tv.tv_usec = (msUntilTimer % 1000) * 1000;
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tvp = &tv;
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/* How many milliseconds we need to wait for the next
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* time event to fire? */
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long long ms =
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(shortest->when_sec - now_sec)*1000 +
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shortest->when_ms - now_ms;
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if (ms > 0) {
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tvp->tv_sec = ms/1000;
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tvp->tv_usec = (ms % 1000)*1000;
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} else {
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tvp->tv_sec = 0;
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tvp->tv_usec = 0;
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}
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} else {
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/* If we have to check for events but need to return
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* ASAP because of AE_DONT_WAIT we need to set the timeout
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6
src/ae.h
6
src/ae.h
@ -33,7 +33,7 @@
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#ifndef __AE_H__
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#define __AE_H__
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#include <time.h>
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#include "monotonic.h"
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#define AE_OK 0
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#define AE_ERR -1
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@ -79,8 +79,7 @@ typedef struct aeFileEvent {
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/* Time event structure */
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typedef struct aeTimeEvent {
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long long id; /* time event identifier. */
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long when_sec; /* seconds */
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long when_ms; /* milliseconds */
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monotime when;
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aeTimeProc *timeProc;
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aeEventFinalizerProc *finalizerProc;
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void *clientData;
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@ -101,7 +100,6 @@ typedef struct aeEventLoop {
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int maxfd; /* highest file descriptor currently registered */
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int setsize; /* max number of file descriptors tracked */
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long long timeEventNextId;
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time_t lastTime; /* Used to detect system clock skew */
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aeFileEvent *events; /* Registered events */
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aeFiredEvent *fired; /* Fired events */
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aeTimeEvent *timeEventHead;
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@ -58,4 +58,10 @@
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#define _LARGEFILE_SOURCE
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#define _FILE_OFFSET_BITS 64
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#ifdef __linux__
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/* features.h uses the defines above to set feature specific defines. */
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#include <linux/version.h>
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#include <features.h>
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#endif
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#endif
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170
src/monotonic.c
Normal file
170
src/monotonic.c
Normal file
@ -0,0 +1,170 @@
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#include "monotonic.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <time.h>
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#undef NDEBUG
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#include <assert.h>
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/* The function pointer for clock retrieval. */
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monotime (*getMonotonicUs)(void) = NULL;
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static char monotonic_info_string[32];
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/* Using the processor clock (aka TSC on x86) can provide improved performance
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* throughout Redis wherever the monotonic clock is used. The processor clock
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* is significantly faster than calling 'clock_getting' (POSIX). While this is
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* generally safe on modern systems, this link provides additional information
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* about use of the x86 TSC: http://oliveryang.net/2015/09/pitfalls-of-TSC-usage
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*
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* To use the processor clock, either uncomment this line, or build with
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* CFLAGS="-DUSE_PROCESSOR_CLOCK"
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#define USE_PROCESSOR_CLOCK
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*/
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#if defined(USE_PROCESSOR_CLOCK) && defined(__x86_64__) && defined(__linux__)
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#include <regex.h>
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#include <x86intrin.h>
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static long mono_ticksPerMicrosecond = 0;
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static monotime getMonotonicUs_x86() {
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return __rdtsc() / mono_ticksPerMicrosecond;
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}
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static void monotonicInit_x86linux() {
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const int bufflen = 256;
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char buf[bufflen];
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regex_t cpuGhzRegex, constTscRegex;
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const size_t nmatch = 2;
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regmatch_t pmatch[nmatch];
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int constantTsc = 0;
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int rc;
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/* Determine the number of TSC ticks in a micro-second. This is
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* a constant value matching the standard speed of the processor.
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* On modern processors, this speed remains constant even though
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* the actual clock speed varies dynamically for each core. */
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rc = regcomp(&cpuGhzRegex, "^model name\\s+:.*@ ([0-9.]+)GHz", REG_EXTENDED);
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assert(rc == 0);
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/* Also check that the constant_tsc flag is present. (It should be
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* unless this is a really old CPU. */
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rc = regcomp(&constTscRegex, "^flags\\s+:.* constant_tsc", REG_EXTENDED);
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assert(rc == 0);
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FILE *cpuinfo = fopen("/proc/cpuinfo", "r");
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if (cpuinfo != NULL) {
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while (fgets(buf, bufflen, cpuinfo) != NULL) {
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if (regexec(&cpuGhzRegex, buf, nmatch, pmatch, 0) == 0) {
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buf[pmatch[1].rm_eo] = '\0';
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double ghz = atof(&buf[pmatch[1].rm_so]);
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mono_ticksPerMicrosecond = (long)(ghz * 1000);
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break;
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}
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}
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while (fgets(buf, bufflen, cpuinfo) != NULL) {
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if (regexec(&constTscRegex, buf, nmatch, pmatch, 0) == 0) {
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constantTsc = 1;
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break;
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}
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}
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fclose(cpuinfo);
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}
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regfree(&cpuGhzRegex);
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regfree(&constTscRegex);
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if (mono_ticksPerMicrosecond == 0) {
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fprintf(stderr, "monotonic: x86 linux, unable to determine clock rate");
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return;
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}
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if (!constantTsc) {
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fprintf(stderr, "monotonic: x86 linux, 'constant_tsc' flag not present");
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return;
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}
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snprintf(monotonic_info_string, sizeof(monotonic_info_string),
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"X86 TSC @ %ld ticks/us", mono_ticksPerMicrosecond);
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getMonotonicUs = getMonotonicUs_x86;
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}
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#endif
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#if defined(USE_PROCESSOR_CLOCK) && defined(__aarch64__)
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||||
static long mono_ticksPerMicrosecond = 0;
|
||||
|
||||
/* Read the clock value. */
|
||||
static inline uint64_t __cntvct() {
|
||||
uint64_t virtual_timer_value;
|
||||
__asm__ volatile("mrs %0, cntvct_el0" : "=r"(virtual_timer_value));
|
||||
return virtual_timer_value;
|
||||
}
|
||||
|
||||
/* Read the Count-timer Frequency. */
|
||||
static inline uint32_t cntfrq_hz() {
|
||||
uint64_t virtual_freq_value;
|
||||
__asm__ volatile("mrs %0, cntfrq_el0" : "=r"(virtual_freq_value));
|
||||
return (uint32_t)virtual_freq_value; /* top 32 bits are reserved */
|
||||
}
|
||||
|
||||
static monotime getMonotonicUs_aarch64() {
|
||||
return __cntvct() / mono_ticksPerMicrosecond;
|
||||
}
|
||||
|
||||
static void monotonicInit_aarch64() {
|
||||
mono_ticksPerMicrosecond = (long)cntfrq_hz() / 1000L / 1000L;
|
||||
if (mono_ticksPerMicrosecond == 0) {
|
||||
fprintf(stderr, "monotonic: aarch64, unable to determine clock rate");
|
||||
return;
|
||||
}
|
||||
|
||||
snprintf(monotonic_info_string, sizeof(monotonic_info_string),
|
||||
"ARM CNTVCT @ %ld ticks/us", mono_ticksPerMicrosecond);
|
||||
getMonotonicUs = getMonotonicUs_aarch64;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static monotime getMonotonicUs_posix() {
|
||||
/* clock_gettime() is specified in POSIX.1b (1993). Even so, some systems
|
||||
* did not support this until much later. CLOCK_MONOTONIC is technically
|
||||
* optional and may not be supported - but it appears to be universal.
|
||||
* If this is not supported, provide a system-specific alternate version. */
|
||||
struct timespec ts;
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
return ((uint64_t)ts.tv_sec) * 1000000 + ts.tv_nsec / 1000;
|
||||
}
|
||||
|
||||
static void monotonicInit_posix() {
|
||||
/* Ensure that CLOCK_MONOTONIC is supported. This should be supported
|
||||
* on any reasonably current OS. If the assertion below fails, provide
|
||||
* an appropriate alternate implementation. */
|
||||
struct timespec ts;
|
||||
int rc = clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
assert(rc == 0);
|
||||
|
||||
snprintf(monotonic_info_string, sizeof(monotonic_info_string),
|
||||
"POSIX clock_gettime");
|
||||
getMonotonicUs = getMonotonicUs_posix;
|
||||
}
|
||||
|
||||
|
||||
|
||||
const char * monotonicInit() {
|
||||
#if defined(USE_PROCESSOR_CLOCK) && defined(__x86_64__) && defined(__linux__)
|
||||
if (getMonotonicUs == NULL) monotonicInit_x86linux();
|
||||
#endif
|
||||
|
||||
#if defined(USE_PROCESSOR_CLOCK) && defined(__aarch64__)
|
||||
if (getMonotonicUs == NULL) monotonicInit_aarch64();
|
||||
#endif
|
||||
|
||||
if (getMonotonicUs == NULL) monotonicInit_posix();
|
||||
|
||||
return monotonic_info_string;
|
||||
}
|
52
src/monotonic.h
Normal file
52
src/monotonic.h
Normal file
@ -0,0 +1,52 @@
|
||||
#ifndef __MONOTONIC_H
|
||||
#define __MONOTONIC_H
|
||||
/* The monotonic clock is an always increasing clock source. It is unrelated to
|
||||
* the actual time of day and should only be used for relative timings. The
|
||||
* monotonic clock is also not guaranteed to be chronologically precise; there
|
||||
* may be slight skew/shift from a precise clock.
|
||||
*
|
||||
* Depending on system architecture, the monotonic time may be able to be
|
||||
* retrieved much faster than a normal clock source by using an instruction
|
||||
* counter on the CPU. On x86 architectures (for example), the RDTSC
|
||||
* instruction is a very fast clock source for this purpose.
|
||||
*/
|
||||
|
||||
#include "fmacros.h"
|
||||
#include <stdint.h>
|
||||
#include <unistd.h>
|
||||
|
||||
/* A counter in micro-seconds. The 'monotime' type is provided for variables
|
||||
* holding a monotonic time. This will help distinguish & document that the
|
||||
* variable is associated with the monotonic clock and should not be confused
|
||||
* with other types of time.*/
|
||||
typedef uint64_t monotime;
|
||||
|
||||
/* Retrieve counter of micro-seconds relative to an arbitrary point in time. */
|
||||
extern monotime (*getMonotonicUs)(void);
|
||||
|
||||
|
||||
/* Call once at startup to initialize the monotonic clock. Though this only
|
||||
* needs to be called once, it may be called additional times without impact.
|
||||
* Returns a printable string indicating the type of clock initialized.
|
||||
* (The returned string is static and doesn't need to be freed.) */
|
||||
const char * monotonicInit();
|
||||
|
||||
|
||||
/* Functions to measure elapsed time. Example:
|
||||
* monotime myTimer;
|
||||
* elapsedStart(&myTimer);
|
||||
* while (elapsedMs(myTimer) < 10) {} // loops for 10ms
|
||||
*/
|
||||
static inline void elapsedStart(monotime *start_time) {
|
||||
*start_time = getMonotonicUs();
|
||||
}
|
||||
|
||||
static inline uint64_t elapsedUs(monotime start_time) {
|
||||
return getMonotonicUs() - start_time;
|
||||
}
|
||||
|
||||
static inline uint64_t elapsedMs(monotime start_time) {
|
||||
return elapsedUs(start_time) / 1000;
|
||||
}
|
||||
|
||||
#endif
|
@ -28,6 +28,7 @@
|
||||
*/
|
||||
|
||||
#include "server.h"
|
||||
#include "monotonic.h"
|
||||
#include "cluster.h"
|
||||
#include "slowlog.h"
|
||||
#include "bio.h"
|
||||
@ -2874,6 +2875,8 @@ void initServer(void) {
|
||||
|
||||
createSharedObjects();
|
||||
adjustOpenFilesLimit();
|
||||
const char *clk_msg = monotonicInit();
|
||||
serverLog(LL_NOTICE, "monotonic clock: %s", clk_msg);
|
||||
server.el = aeCreateEventLoop(server.maxclients+CONFIG_FDSET_INCR);
|
||||
if (server.el == NULL) {
|
||||
serverLog(LL_WARNING,
|
||||
|
Loading…
x
Reference in New Issue
Block a user