Precise timeouts: use only radix tree for timeouts.
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077f965426
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@ -111,7 +111,7 @@ void blockClient(client *c, int btype) {
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c->btype = btype;
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server.blocked_clients++;
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server.blocked_clients_by_type[btype]++;
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addClientToShortTimeoutTable(c);
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addClientToTimeoutTable(c);
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}
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/* This function is called in the beforeSleep() function of the event loop
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46
src/server.c
46
src/server.c
@ -1511,13 +1511,6 @@ int clientsCronHandleTimeout(client *c, mstime_t now_ms) {
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freeClient(c);
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return 1;
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} else if (c->flags & CLIENT_BLOCKED) {
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/* Blocked OPS timeout is handled with milliseconds resolution.
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* However note that the actual resolution is limited by
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* server.hz. So for short timeouts (less than SERVER_SHORT_TIMEOUT
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* milliseconds) we populate a Radix tree and handle such timeouts
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* in clientsHandleShortTimeout(). */
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if (checkBlockedClientTimeout(c,now_ms)) return 0;
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/* Cluster: handle unblock & redirect of clients blocked
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* into keys no longer served by this server. */
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if (server.cluster_enabled) {
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@ -1528,8 +1521,8 @@ int clientsCronHandleTimeout(client *c, mstime_t now_ms) {
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return 0;
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}
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/* For shor timeouts, less than < CLIENT_SHORT_TIMEOUT milliseconds, we
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* populate a radix tree of 128 bit keys composed as such:
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/* For blocked clients timeouts we populate a radix tree of 128 bit keys
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* composed as such:
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*
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* [8 byte big endian expire time]+[8 byte client ID]
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*
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@ -1538,16 +1531,8 @@ int clientsCronHandleTimeout(client *c, mstime_t now_ms) {
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* blocked with such timeout, we just go forward.
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*
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* Every time a client blocks with a short timeout, we add the client in
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* the tree. In beforeSleep() we call clientsHandleShortTimeout() to run
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* the tree and unblock the clients.
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*
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* Design hint: why we block only clients with short timeouts? For frugality:
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* Clients blocking for 30 seconds usually don't need to be unblocked
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* precisely, and anyway for the nature of Redis to *guarantee* unblock time
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* precision is hard, so we can avoid putting a large number of clients in
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* the radix tree without a good reason. This idea also has a role in memory
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* usage as well given that we don't do cleanup, the shorter a client timeout,
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* the less time it will stay in the radix tree. */
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* the tree. In beforeSleep() we call clientsHandleTimeout() to run
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* the tree and unblock the clients. */
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#define CLIENT_ST_KEYLEN 16 /* 8 bytes mstime + 8 bytes client ID. */
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@ -1568,13 +1553,9 @@ void decodeTimeoutKey(unsigned char *buf, uint64_t *toptr, uint64_t *idptr) {
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/* Add the specified client id / timeout as a key in the radix tree we use
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* to handle short timeouts. The client is not added to the list if its
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* timeout is longer than CLIENT_SHORT_TIMEOUT milliseconds. */
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void addClientToShortTimeoutTable(client *c) {
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if (c->bpop.timeout == 0 ||
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c->bpop.timeout - mstime() > CLIENT_SHORT_TIMEOUT)
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{
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return;
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}
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* timeout is zero (block forever). */
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void addClientToTimeoutTable(client *c) {
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if (c->bpop.timeout == 0) return;
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uint64_t timeout = c->bpop.timeout;
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uint64_t id = c->id;
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unsigned char buf[CLIENT_ST_KEYLEN];
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@ -1584,7 +1565,7 @@ void addClientToShortTimeoutTable(client *c) {
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/* This function is called in beforeSleep() in order to unblock ASAP clients
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* that are waiting in blocking operations with a short timeout set. */
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void clientsHandleShortTimeout(void) {
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void clientsHandleTimeout(void) {
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if (raxSize(server.clients_timeout_table) == 0) return;
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uint64_t now = mstime();
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raxIterator ri;
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@ -1747,9 +1728,6 @@ void getExpansiveClientsInfo(size_t *in_usage, size_t *out_usage) {
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*/
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#define CLIENTS_CRON_MIN_ITERATIONS 5
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void clientsCron(void) {
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/* Unblock short timeout clients ASAP. */
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clientsHandleShortTimeout();
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/* Try to process at least numclients/server.hz of clients
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* per call. Since normally (if there are no big latency events) this
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* function is called server.hz times per second, in the average case we
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@ -2189,7 +2167,7 @@ void beforeSleep(struct aeEventLoop *eventLoop) {
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UNUSED(eventLoop);
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/* Handle precise timeouts of blocked clients. */
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clientsHandleShortTimeout();
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clientsHandleTimeout();
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/* We should handle pending reads clients ASAP after event loop. */
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handleClientsWithPendingReadsUsingThreads();
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@ -4101,11 +4079,13 @@ sds genRedisInfoString(const char *section) {
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"client_recent_max_input_buffer:%zu\r\n"
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"client_recent_max_output_buffer:%zu\r\n"
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"blocked_clients:%d\r\n"
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"tracking_clients:%d\r\n",
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"tracking_clients:%d\r\n"
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"clients_in_timeout_table:%lld\r\n",
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listLength(server.clients)-listLength(server.slaves),
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maxin, maxout,
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server.blocked_clients,
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server.tracking_clients);
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server.tracking_clients,
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raxSize(server.clients_timeout_table));
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}
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/* Memory */
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@ -277,9 +277,6 @@ typedef long long ustime_t; /* microsecond time type. */
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buffer configuration. Just the first
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three: normal, slave, pubsub. */
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/* Other client related defines. */
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#define CLIENT_SHORT_TIMEOUT 2000 /* See clientsHandleShortTimeout(). */
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/* Slave replication state. Used in server.repl_state for slaves to remember
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* what to do next. */
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#define REPL_STATE_NONE 0 /* No active replication */
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@ -2140,7 +2137,7 @@ void disconnectAllBlockedClients(void);
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void handleClientsBlockedOnKeys(void);
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void signalKeyAsReady(redisDb *db, robj *key);
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void blockForKeys(client *c, int btype, robj **keys, int numkeys, mstime_t timeout, robj *target, streamID *ids);
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void addClientToShortTimeoutTable(client *c);
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void addClientToTimeoutTable(client *c);
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/* expire.c -- Handling of expired keys */
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void activeExpireCycle(int type);
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