Threaded IO: bugfix client kill may crash redis

This commit is contained in:
zhaozhao.zz 2020-03-15 23:30:25 +08:00
parent 606a01df70
commit a6a0e05a1a

View File

@ -3036,16 +3036,22 @@ int handleClientsWithPendingReadsUsingThreads(void) {
if (tio_debug) printf("I/O READ All threads finshed\n");
/* Run the list of clients again to process the new buffers. */
listRewind(server.clients_pending_read,&li);
while((ln = listNext(&li))) {
while(listLength(server.clients_pending_read)) {
ln = listFirst(server.clients_pending_read);
client *c = listNodeValue(ln);
c->flags &= ~CLIENT_PENDING_READ;
listDelNode(server.clients_pending_read,ln);
if (c->flags & CLIENT_PENDING_COMMAND) {
c->flags &= ~ CLIENT_PENDING_COMMAND;
processCommandAndResetClient(c);
c->flags &= ~CLIENT_PENDING_COMMAND;
if (processCommandAndResetClient(c) == C_ERR) {
/* If the client is no longer valid, we avoid
* processing the client later. So we just go
* to the next. */
continue;
}
}
processInputBufferAndReplicate(c);
}
listEmpty(server.clients_pending_read);
return processed;
}