diff --git a/BUGS b/BUGS
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-Please check https://github.com/valkey-io/valkey/issues
diff --git a/INSTALL b/INSTALL
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-See README
diff --git a/MANIFESTO b/MANIFESTO
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-[Note: This was the manifesto of Redis. It does not represent the ideals of Valkey, but is
-       kept in remembrance for the ideals that Salvatore had for the project.] 
-
-Redis Manifesto
-===============
-
-1 - A DSL for Abstract Data Types. Redis is a DSL (Domain Specific Language)
-    that manipulates abstract data types and implemented as a TCP daemon.
-    Commands manipulate a key space where keys are binary-safe strings and
-    values are different kinds of abstract data types. Every data type
-    represents an abstract version of a fundamental data structure. For instance
-    Redis Lists are an abstract representation of linked lists. In Redis, the
-    essence of a data type isn't just the kind of operations that the data types
-    support, but also the space and time complexity of the data type and the
-    operations performed upon it.
-
-2 - Memory storage is #1. The Redis data set, composed of defined key-value
-    pairs, is primarily stored in the computer's memory. The amount of memory in
-    all kinds of computers, including entry-level servers, is increasing
-    significantly each year. Memory is fast, and allows Redis to have very
-    predictable performance. Datasets composed of 10k or 40 millions keys will
-    perform similarly. Complex data types like Redis Sorted Sets are easy to
-    implement and manipulate in memory with good performance, making Redis very
-    simple. Redis will continue to explore alternative options (where data can
-    be optionally stored on disk, say) but the main goal of the project remains
-    the development of an in-memory database.
-
-3 - Fundamental data structures for a fundamental API. The Redis API is a direct
-    consequence of fundamental data structures. APIs can often be arbitrary but
-    not an API that resembles the nature of fundamental data structures. If we
-    ever meet intelligent life forms from another part of the universe, they'll
-    likely know, understand and recognize the same basic data structures we have
-    in our computer science books. Redis will avoid intermediate layers in API,
-    so that the complexity is obvious and more complex operations can be
-    performed as the sum of the basic operations.
-
-4 - We believe in code efficiency. Computers get faster and faster, yet we
-    believe that abusing computing capabilities is not wise: the amount of
-    operations you can do for a given amount of energy remains anyway a
-    significant parameter: it allows to do more with less computers and, at
-    the same time, having a smaller environmental impact. Similarly Redis is
-    able to "scale down" to smaller devices. It is perfectly usable in a
-    Raspberry Pi and other small ARM based computers. Faster code having
-    just the layers of abstractions that are really needed will also result,
-    often, in more predictable performances. We think likewise about memory
-    usage, one of the fundamental goals of the Redis project is to
-    incrementally build more and more memory efficient data structures, so that
-    problems that were not approachable in RAM in the past will be perfectly
-    fine to handle in the future.
-
-5 - Code is like a poem; it's not just something we write to reach some
-    practical result. Sometimes people that are far from the Redis philosophy
-    suggest using other code written by other authors (frequently in other
-    languages) in order to implement something Redis currently lacks. But to us
-    this is like if Shakespeare decided to end Enrico IV using the Paradiso from
-    the Divina Commedia. Is using any external code a bad idea? Not at all. Like
-    in "One Thousand and One Nights" smaller self contained stories are embedded
-    in a bigger story, we'll be happy to use beautiful self contained libraries
-    when needed. At the same time, when writing the Redis story we're trying to
-    write smaller stories that will fit in to other code.
-
-6 - We're against complexity. We believe designing systems is a fight against
-    complexity. We'll accept to fight the complexity when it's worthwhile but
-    we'll try hard to recognize when a small feature is not worth 1000s of lines
-    of code. Most of the time the best way to fight complexity is by not
-    creating it at all. Complexity is also a form of lock-in: code that is
-    very hard to understand cannot be modified by users in an independent way
-    regardless of the license. One of the main Redis goals is to remain
-    understandable, enough for a single programmer to have a clear idea of how
-    it works in detail just reading the source code for a couple of weeks.
-
-7 - Threading is not a silver bullet. Instead of making Redis threaded we
-    believe on the idea of an efficient (mostly) single threaded Redis core.
-    Multiple of such cores, that may run in the same computer or may run
-    in multiple computers, are abstracted away as a single big system by
-    higher order protocols and features: Redis Cluster and the upcoming
-    Redis Proxy are our main goals. A shared nothing approach is not just
-    much simpler (see the previous point in this document), is also optimal
-    in NUMA systems. In the specific case of Redis it allows for each instance
-    to have a more limited amount of data, making the Redis persist-by-fork
-    approach more sounding. In the future we may explore parallelism only for
-    I/O, which is the low hanging fruit: minimal complexity could provide an
-    improved single process experience.
-
-8 - Two levels of API. The Redis API has two levels: 1) a subset of the API fits
-    naturally into a distributed version of Redis and 2) a more complex API that
-    supports multi-key operations. Both are useful if used judiciously but
-    there's no way to make the more complex multi-keys API distributed in an
-    opaque way without violating our other principles. We don't want to provide
-    the illusion of something that will work magically when actually it can't in
-    all cases. Instead we'll provide commands to quickly migrate keys from one
-    instance to another to perform multi-key operations and expose the
-    trade-offs to the user.
-
-9 - We optimize for joy. We believe writing code is a lot of hard work, and the
-    only way it can be worth is by enjoying it. When there is no longer joy in
-    writing code, the best thing to do is stop. To prevent this, we'll avoid
-    taking paths that will make Redis less of a joy to develop.
-
-10 - All the above points are put together in what we call opportunistic
-     programming: trying to get the most for the user with minimal increases
-     in complexity (hanging fruits). Solve 95% of the problem with 5% of the
-     code when it is acceptable. Avoid a fixed schedule but follow the flow of
-     user requests, inspiration, Redis internal readiness for certain features
-     (sometimes many past changes reach a critical point making a previously
-     complex feature very easy to obtain).