Backported time thread code from enterprise
Former-commit-id: b03eab2a0628df157c1f6b6242bb500ca826ef45
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@ -592,7 +592,6 @@ void handleClientsBlockedOnKeys(void) {
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* lookup, invalidating the first one.
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* See https://github.com/redis/redis/pull/6554. */
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serverTL->fixed_time_expire++;
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updateCachedTime(0);
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/* Serve clients blocked on the key. */
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robj *o = lookupKeyWrite(rl->db,rl->key);
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@ -3869,10 +3869,6 @@ void processEventsWhileBlocked(int iel) {
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listNode *ln;
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listRewind(g_pserver->clients, &li);
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/* Update our cached time since it is used to create and update the last
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* interaction time with clients and for other important things. */
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updateCachedTime(0);
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// All client locks must be acquired *after* the global lock is reacquired to prevent deadlocks
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// so unlock here, and save them for reacquisition later
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while ((ln = listNext(&li)) != nullptr)
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@ -63,6 +63,7 @@
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#include <algorithm>
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#include <uuid/uuid.h>
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#include <mutex>
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#include <condition_variable>
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#include "aelocker.h"
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#include "motd.h"
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#include "t_nhash.h"
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@ -94,6 +95,10 @@ struct redisServer server; /* Server global state */
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redisServer *g_pserver = &GlobalHidden::server;
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struct redisServerConst cserver;
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__thread struct redisServerThreadVars *serverTL = NULL; // thread local server vars
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std::mutex time_thread_mutex;
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std::condition_variable time_thread_cv;
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int sleeping_threads = 0;
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void wakeTimeThread();
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/* Our command table.
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*
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@ -2007,7 +2012,7 @@ void databasesCron(bool fMainThread) {
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* info or not using the 'update_daylight_info' argument. Normally we update
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* such info only when calling this function from serverCron() but not when
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* calling it from call(). */
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void updateCachedTime(int update_daylight_info) {
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void updateCachedTime() {
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long long t = ustime();
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__atomic_store(&g_pserver->ustime, &t, __ATOMIC_RELAXED);
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t /= 1000;
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@ -2020,13 +2025,11 @@ void updateCachedTime(int update_daylight_info) {
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* context is safe since we will never fork() while here, in the main
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* thread. The logging function will call a thread safe version of
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* localtime that has no locks. */
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if (update_daylight_info) {
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struct tm tm;
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time_t ut = g_pserver->unixtime;
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localtime_r(&ut,&tm);
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__atomic_store(&g_pserver->daylight_active, &tm.tm_isdst, __ATOMIC_RELAXED);
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}
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}
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void checkChildrenDone(void) {
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int statloc = 0;
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@ -2152,9 +2155,6 @@ int serverCron(struct aeEventLoop *eventLoop, long long id, void *clientData) {
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* handler if we don't return here fast enough. */
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if (g_pserver->watchdog_period) watchdogScheduleSignal(g_pserver->watchdog_period);
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/* Update the time cache. */
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updateCachedTime(1);
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g_pserver->hz = g_pserver->config_hz;
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/* Adapt the g_pserver->hz value to the number of configured clients. If we have
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* many clients, we want to call serverCron() with an higher frequency. */
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@ -2412,7 +2412,6 @@ int serverCronLite(struct aeEventLoop *eventLoop, long long id, void *clientData
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void blockingOperationStarts() {
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if(!g_pserver->blocking_op_nesting++){
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updateCachedTime(0);
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g_pserver->blocked_last_cron = g_pserver->mstime;
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}
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}
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@ -2623,6 +2622,14 @@ void beforeSleep(struct aeEventLoop *eventLoop) {
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locker.disarm();
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if (!fSentReplies)
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handleClientsWithPendingWrites(iel, aof_state);
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// Scope lock_guard
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{
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std::lock_guard<std::mutex> lock(time_thread_mutex);
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sleeping_threads++;
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serverAssert(sleeping_threads <= cserver.cthreads);
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}
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/* Determine whether the modules are enabled before sleeping, and use that result
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both here, and after wakeup to avoid double acquire or release of the GIL */
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serverTL->modulesEnabledThisAeLoop = !!moduleCount();
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@ -2642,6 +2649,7 @@ void afterSleep(struct aeEventLoop *eventLoop) {
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Don't check here that modules are enabled, rather use the result from beforeSleep
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Otherwise you may double acquire the GIL and cause deadlocks in the module */
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if (!ProcessingEventsWhileBlocked) {
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wakeTimeThread();
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if (serverTL->modulesEnabledThisAeLoop) moduleAcquireGIL(TRUE /*fServerThread*/);
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}
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}
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@ -2839,7 +2847,7 @@ void initMasterInfo(redisMaster *master)
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void initServerConfig(void) {
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int j;
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updateCachedTime(true);
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updateCachedTime();
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getRandomHexChars(g_pserver->runid,CONFIG_RUN_ID_SIZE);
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g_pserver->runid[CONFIG_RUN_ID_SIZE] = '\0';
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changeReplicationId();
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@ -4006,7 +4014,6 @@ void call(client *c, int flags) {
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prev_err_count = g_pserver->stat_total_error_replies;
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g_pserver->fixed_time_expire++;
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updateCachedTime(0);
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incrementMvccTstamp();
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elapsedStart(&call_timer);
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try {
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@ -6534,6 +6541,31 @@ void OnTerminate()
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serverPanic("std::teminate() called");
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}
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void wakeTimeThread() {
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updateCachedTime();
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std::lock_guard<std::mutex> lock(time_thread_mutex);
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if (sleeping_threads >= cserver.cthreads)
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time_thread_cv.notify_one();
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sleeping_threads--;
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serverAssert(sleeping_threads >= 0);
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}
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void *timeThreadMain(void*) {
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timespec delay;
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delay.tv_sec = 0;
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delay.tv_nsec = 100;
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while (true) {
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{
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std::unique_lock<std::mutex> lock(time_thread_mutex);
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if (sleeping_threads >= cserver.cthreads) {
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time_thread_cv.wait(lock);
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}
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}
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updateCachedTime();
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clock_nanosleep(CLOCK_MONOTONIC, 0, &delay, NULL);
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}
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}
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void *workerThreadMain(void *parg)
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{
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int iel = (int)((int64_t)parg);
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@ -6930,6 +6962,8 @@ int main(int argc, char **argv) {
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setOOMScoreAdj(-1);
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serverAssert(cserver.cthreads > 0 && cserver.cthreads <= MAX_EVENT_LOOPS);
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pthread_create(&cserver.time_thread_id, nullptr, timeThreadMain, nullptr);
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pthread_attr_t tattr;
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pthread_attr_init(&tattr);
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pthread_attr_setstacksize(&tattr, 1 << 23); // 8 MB
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@ -1536,6 +1536,7 @@ struct redisServerConst {
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pid_t pid; /* Main process pid. */
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time_t stat_starttime; /* Server start time */
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pthread_t main_thread_id; /* Main thread id */
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pthread_t time_thread_id;
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char *configfile; /* Absolute config file path, or NULL */
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char *executable; /* Absolute executable file path. */
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char **exec_argv; /* Executable argv vector (copy). */
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@ -2637,7 +2638,7 @@ void resetErrorTableStats(void);
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void adjustOpenFilesLimit(void);
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void incrementErrorCount(const char *fullerr, size_t namelen);
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void closeListeningSockets(int unlink_unix_socket);
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void updateCachedTime(int update_daylight_info);
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void updateCachedTime(void);
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void resetServerStats(void);
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void activeDefragCycle(void);
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unsigned int getLRUClock(void);
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