Update PR #6537 patch to for generality.
After the thread in #6537 and thanks to the suggestions received, this commit updates the original patch in order to: 1. Solve the problem of updating the time in multiple places by updating it in call(). 2. Avoid introducing a new field but use our cached time. This required some minor refactoring to the function updating the time, and the introduction of a new cached time in microseconds in order to use less gettimeofday() calls.
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8
src/db.c
8
src/db.c
@ -1198,8 +1198,12 @@ int keyIsExpired(redisDb *db, robj *key) {
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* blocked to when the Lua script started. This way a key can expire
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* only the first time it is accessed and not in the middle of the
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* script execution, making propagation to slaves / AOF consistent.
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* See issue #1525 on Github for more information. */
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mstime_t now = server.lua_caller ? server.lua_time_start : server.cmd_start_mstime;
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* See issue #1525 on Github for more information.
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*
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* Outside the Lua script execution, we use the cached time server.mstime
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* that is updated before commands executions in call(). */
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mstime_t now = server.lua_caller ? server.lua_time_start :
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server.mstime;
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return now > when;
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}
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@ -1961,7 +1961,7 @@ void rdbLoadProgressCallback(rio *r, const void *buf, size_t len) {
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/* The DB can take some non trivial amount of time to load. Update
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* our cached time since it is used to create and update the last
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* interaction time with clients and for other important things. */
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updateCachedTime();
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updateCachedTime(0);
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if (server.masterhost && server.repl_state == REPL_STATE_TRANSFER)
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replicationSendNewlineToMaster();
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loadingProgress(r->processed_bytes);
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36
src/server.c
36
src/server.c
@ -1736,20 +1736,29 @@ void databasesCron(void) {
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/* We take a cached value of the unix time in the global state because with
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* virtual memory and aging there is to store the current time in objects at
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* every object access, and accuracy is not needed. To access a global var is
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* a lot faster than calling time(NULL) */
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void updateCachedTime(void) {
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server.unixtime = time(NULL);
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server.mstime = mstime();
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* a lot faster than calling time(NULL).
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*
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* This function should be fast because it is called at every command execution
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* in call(), so it is possible to decide if to update the daylight saving
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* info or not using the 'update_daylight_info' argument. Normally we update
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* such info only when calling this function from serverCron() but not when
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* calling it from call(). */
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void updateCachedTime(int update_daylight_info) {
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server.ustime = ustime();
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server.mstime = server.ustime / 1000;
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server.unixtime = server.mstime / 1000;
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/* To get information about daylight saving time, we need to call
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* localtime_r and cache the result. However calling localtime_r in this
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* context is safe since we will never fork() while here, in the main
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* thread. The logging function will call a thread safe version of
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* localtime that has no locks. */
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struct tm tm;
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time_t ut = server.unixtime;
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localtime_r(&ut,&tm);
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server.daylight_active = tm.tm_isdst;
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if (update_daylight_info) {
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struct tm tm;
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time_t ut = server.unixtime;
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localtime_r(&ut,&tm);
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server.daylight_active = tm.tm_isdst;
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}
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}
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void checkChildrenDone(void) {
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@ -1838,7 +1847,7 @@ int serverCron(struct aeEventLoop *eventLoop, long long id, void *clientData) {
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if (server.watchdog_period) watchdogScheduleSignal(server.watchdog_period);
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/* Update the time cache. */
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updateCachedTime();
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updateCachedTime(1);
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server.hz = server.config_hz;
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/* Adapt the server.hz value to the number of configured clients. If we have
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@ -2252,7 +2261,7 @@ void createSharedObjects(void) {
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void initServerConfig(void) {
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int j;
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updateCachedTime();
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updateCachedTime(1);
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getRandomHexChars(server.runid,CONFIG_RUN_ID_SIZE);
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server.runid[CONFIG_RUN_ID_SIZE] = '\0';
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changeReplicationId();
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@ -3238,7 +3247,8 @@ void preventCommandReplication(client *c) {
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*
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*/
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void call(client *c, int flags) {
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long long dirty, start, duration;
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long long dirty;
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ustime_t start, duration;
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int client_old_flags = c->flags;
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struct redisCommand *real_cmd = c->cmd;
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@ -3259,7 +3269,8 @@ void call(client *c, int flags) {
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/* Call the command. */
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dirty = server.dirty;
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start = ustime();
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updateCachedTime(0);
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start = server.ustime;
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c->cmd->proc(c);
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duration = ustime()-start;
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dirty = server.dirty-dirty;
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@ -3596,7 +3607,6 @@ int processCommand(client *c) {
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queueMultiCommand(c);
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addReply(c,shared.queued);
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} else {
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server.cmd_start_mstime = mstime();
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call(c,CMD_CALL_FULL);
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c->woff = server.master_repl_offset;
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if (listLength(server.ready_keys))
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@ -50,6 +50,7 @@
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#include <signal.h>
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typedef long long mstime_t; /* millisecond time type. */
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typedef long long ustime_t; /* microsecond time type. */
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#include "ae.h" /* Event driven programming library */
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#include "sds.h" /* Dynamic safe strings */
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@ -1400,8 +1401,8 @@ struct redisServer {
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_Atomic time_t unixtime; /* Unix time sampled every cron cycle. */
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time_t timezone; /* Cached timezone. As set by tzset(). */
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int daylight_active; /* Currently in daylight saving time. */
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long long mstime; /* 'unixtime' with milliseconds resolution. */
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mstime_t cmd_start_mstime;
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mstime_t mstime; /* 'unixtime' in milliseconds. */
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ustime_t ustime; /* 'unixtime' in microseconds. */
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/* Pubsub */
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dict *pubsub_channels; /* Map channels to list of subscribed clients */
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list *pubsub_patterns; /* A list of pubsub_patterns */
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@ -1997,7 +1998,7 @@ void populateCommandTable(void);
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void resetCommandTableStats(void);
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void adjustOpenFilesLimit(void);
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void closeListeningSockets(int unlink_unix_socket);
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void updateCachedTime(void);
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void updateCachedTime(int update_daylight_info);
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void resetServerStats(void);
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void activeDefragCycle(void);
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unsigned int getLRUClock(void);
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