Aesthetic changes in PR #6989.

This commit is contained in:
antirez 2020-03-15 16:10:37 +01:00
parent 681c6f21b7
commit 573c4673ee

View File

@ -36,7 +36,7 @@
static void setProtocolError(const char *errstr, client *c); static void setProtocolError(const char *errstr, client *c);
int postponeClientRead(client *c); int postponeClientRead(client *c);
int process_while_blocked; int ProcessingEventsWhileBlocked = 0; /* See processEventsWhileBlocked(). */
/* Return the size consumed from the allocator, for the specified SDS string, /* Return the size consumed from the allocator, for the specified SDS string,
* including internal fragmentation. This function is used in order to compute * including internal fragmentation. This function is used in order to compute
@ -2739,7 +2739,12 @@ int clientsArePaused(void) {
int processEventsWhileBlocked(void) { int processEventsWhileBlocked(void) {
int iterations = 4; /* See the function top-comment. */ int iterations = 4; /* See the function top-comment. */
int count = 0; int count = 0;
process_while_blocked = 1;
/* Note: when we are processing events while blocked (for instance during
* busy Lua scripts), we set a global flag. When such flag is set, we
* avoid handling the read part of clients using threaded I/O.
* See https://github.com/antirez/redis/issues/6988 for more info. */
ProcessingEventsWhileBlocked = 1;
while (iterations--) { while (iterations--) {
int events = 0; int events = 0;
events += aeProcessEvents(server.el, AE_FILE_EVENTS|AE_DONT_WAIT); events += aeProcessEvents(server.el, AE_FILE_EVENTS|AE_DONT_WAIT);
@ -2747,7 +2752,7 @@ int processEventsWhileBlocked(void) {
if (!events) break; if (!events) break;
count += events; count += events;
} }
process_while_blocked = 0; ProcessingEventsWhileBlocked = 0;
return count; return count;
} }
@ -2819,7 +2824,6 @@ void *IOThreadMain(void *myid) {
/* Initialize the data structures needed for threaded I/O. */ /* Initialize the data structures needed for threaded I/O. */
void initThreadedIO(void) { void initThreadedIO(void) {
io_threads_active = 0; /* We start with threads not active. */ io_threads_active = 0; /* We start with threads not active. */
process_while_blocked = 0;
/* Don't spawn any thread if the user selected a single thread: /* Don't spawn any thread if the user selected a single thread:
* we'll handle I/O directly from the main thread. */ * we'll handle I/O directly from the main thread. */
@ -2974,7 +2978,7 @@ int handleClientsWithPendingWritesUsingThreads(void) {
int postponeClientRead(client *c) { int postponeClientRead(client *c) {
if (io_threads_active && if (io_threads_active &&
server.io_threads_do_reads && server.io_threads_do_reads &&
!process_while_blocked && !ProcessingEventsWhileBlocked &&
!(c->flags & (CLIENT_MASTER|CLIENT_SLAVE|CLIENT_PENDING_READ))) !(c->flags & (CLIENT_MASTER|CLIENT_SLAVE|CLIENT_PENDING_READ)))
{ {
c->flags |= CLIENT_PENDING_READ; c->flags |= CLIENT_PENDING_READ;