handleClientsWithPendingWrites(): detect dead clients.
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7a7b8bc244
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@ -816,14 +816,13 @@ void freeClientsInAsyncFreeQueue(void) {
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}
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}
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}
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}
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void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
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/* Write data in output buffers to client. Return C_OK if the client
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client *c = privdata;
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* is still valid after the call, C_ERR if it was freed. */
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int writeToClient(int fd, client *c) {
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ssize_t nwritten = 0, totwritten = 0;
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ssize_t nwritten = 0, totwritten = 0;
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size_t objlen;
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size_t objlen;
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size_t objmem;
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size_t objmem;
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robj *o;
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robj *o;
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UNUSED(el);
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UNUSED(mask);
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while(c->bufpos > 0 || listLength(c->reply)) {
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while(c->bufpos > 0 || listLength(c->reply)) {
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if (c->bufpos > 0) {
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if (c->bufpos > 0) {
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@ -881,7 +880,7 @@ void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
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serverLog(LL_VERBOSE,
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serverLog(LL_VERBOSE,
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"Error writing to client: %s", strerror(errno));
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"Error writing to client: %s", strerror(errno));
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freeClient(c);
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freeClient(c);
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return;
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return C_ERR;
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}
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}
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}
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}
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if (totwritten > 0) {
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if (totwritten > 0) {
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@ -896,8 +895,19 @@ void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
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aeDeleteFileEvent(server.el,c->fd,AE_WRITABLE);
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aeDeleteFileEvent(server.el,c->fd,AE_WRITABLE);
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/* Close connection after entire reply has been sent. */
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/* Close connection after entire reply has been sent. */
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if (c->flags & CLIENT_CLOSE_AFTER_REPLY) freeClient(c);
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if (c->flags & CLIENT_CLOSE_AFTER_REPLY) {
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freeClient(c);
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return C_ERR;
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}
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}
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}
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return C_OK;
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}
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/* Write event handler. Just send data to the client. */
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void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
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UNUSED(el);
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UNUSED(mask);
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writeToClient(fd,privdata);
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}
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}
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/* This function is called just before entering the event loop, in the hope
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/* This function is called just before entering the event loop, in the hope
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@ -915,7 +925,7 @@ void handleClientsWithPendingWrites(void) {
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listDelNode(server.clients_pending_write,ln);
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listDelNode(server.clients_pending_write,ln);
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/* Try to write buffers to the client socket. */
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/* Try to write buffers to the client socket. */
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sendReplyToClient(server.el,c->fd,c,0);
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if (writeToClient(c->fd,c) == C_ERR) continue;
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/* If there is nothing left, do nothing. Otherwise install
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/* If there is nothing left, do nothing. Otherwise install
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* the write handler. */
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* the write handler. */
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