fix disconnectSlaves, to try to free each slave.

the recent change in that loop (iteration rather than waiting for it to
be empty) was intended to avoid an endless loop in case some slave would
refuse to be freed.

but the lookup of the first client remained, which would have caused it
to try the first one again and again instead of moving on.
This commit is contained in:
Oran Agra 2020-06-08 09:50:06 +03:00
parent 5fe90c04a1
commit 25ae9c15ce

View File

@ -1019,7 +1019,6 @@ void disconnectSlaves(void) {
listNode *ln;
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
listNode *ln = listFirst(server.slaves);
freeClient((client*)ln->value);
}
}