LOLWUT: change default size to fit a normal terminal better.
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parent
43385c4375
commit
0dd8fd062d
12
src/lolwut.c
12
src/lolwut.c
@ -197,8 +197,8 @@ lwCanvas *lwDrawSchotter(int console_cols, int squares_per_row, int squares_per_
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if (rand() % 2) r2 = -r2;
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if (rand() % 2) r3 = -r3;
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angle = r1;
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sx += r2*square_side/5;
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sy += r3*square_side/5;
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sx += r2*square_side/4;
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sy += r3*square_side/4;
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}
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lwDrawSquare(canvas,sx,sy,square_side,angle);
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}
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@ -240,13 +240,13 @@ sds lwRenderCanvas(lwCanvas *canvas) {
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*
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* LOLWUT [terminal columns] [squares-per-row] [squares-per-col]
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*
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* By default the command uses 80 columns, 6 squares per row, 10 squares
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* By default the command uses 66 columns, 8 squares per row, 12 squares
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* per column.
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*/
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void lolwutCommand(client *c) {
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long cols = 80;
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long squares_per_row = 6;
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long squares_per_col = 10;
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long cols = 66;
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long squares_per_row = 8;
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long squares_per_col = 12;
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/* Parse the optional arguments if any. */
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if (c->argc > 1 &&
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